95% is an overestimate. From what they posted, that's about 20-30% of the problems with the game.
Lacking a simple effective repair option for your gear, so you can repair and get on with your life, has yet to be addressed.
I'll give you this one. NPC repair costs need to be lowered to be a viable repair option. And a better indication of exactly what gear is damaged would help a lot.
Depending on how they adjust battle regimens they could still be pretty lackluster. Skillchains were simple and effective, battle regimens are cumbersome, they take a good 3 regular attacks worth of time to setup, as opposed to just using 1 weapon skill after the other.
Only time will tell, but I prefer the challenge in coordination as long as the results match.
No word on mog houses or guild houses.
Not really a big deal. How many people would use it for anything other than extra storage?
No word on optimizing the graphics engine for the game to run better.
I'm not a hardware guru, but my three year old PC runs it just fine, so I don't see this as a big issue.
There are plenty of things they really need to fix, this is a good start, but judging by how they're spacing out the updates, I don't know if the game will be up to par until the PS3 release, or a month or two later.
Only content updates are spaced out every three months. Fixes will be released when they're finished. They've finally acknowledged that they are taking criticism and acting on it, so I have no doubt we'll continue to get frequent little fixes in addition to content updates.