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Using Shield = Slower Leveling (Prove Inside)Follow

#1 Oct 15 2010 at 11:50 AM Rating: Decent
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Hello :)

It seems that Shield share the SP gain with your current class, from my own tests Shield also steal SP points even when you are not reaching the 500 SP cap per monster.

Gladiators will have it bad mostly.
Here is a screenshot i toke to prove it

[img=http://i54.tinypic.com/29zeqlt.jpg]
http://i54.tinypic.com/29zeqlt.jpg

I was always wondering why others gain double my sp even when we gain like 100/200 sp only.

SE should fix this, having level 50 shield is like having another class at level 50, i rather have a mage at lv50 and gladiator at lv50 over Gladiator with shield both at level 50.

Edited, Oct 15th 2010 1:51pm by SephNex

Edited, Oct 15th 2010 1:52pm by SephNex
#2 Oct 15 2010 at 11:53 AM Rating: Good
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You are not leveling slower, you are leveling two "classes" at the same time. If you want to level just Glad you don't equip a shield. You are killing two birds with one stone by having a shield equipped, remember it is a class in itself and can be crossed over to other classes.
#3 Oct 15 2010 at 11:54 AM Rating: Decent
Edited by bsphil
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The amount of skill you gain during a fight is only determined by how often you get skillups. If you happen to never get a shield skillup but get several sword skillups, at the end of the fight you'll get nothing for shield and it'll all go into sword. Vice versa if you get no sword skillups.

Having one doesn't reduce your chance to skillups from the other, since they work independently.
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#4 Oct 15 2010 at 11:56 AM Rating: Excellent
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He is talking about shield exp cuts into the 500 exp cap on monsters.

So while a Lancer will get 500 (let say) on the mob
His will be split 200 for Shield and 300 for Sword. Since it reached the 500 cap.

So other jobs in the party will simply gain rank at near double his rate.
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#5 Oct 15 2010 at 11:57 AM Rating: Excellent
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It's slower leveling for your main class since shield will leech a lot the sp you gain.

Gladiator without a shield doesn't really work imo, I'm level 24 atm and pretty much everyone else out damage us, we are meant to use the shield :)

I just wish if SE would fix that, it's like leveling 2 jobs instead of 1
#6 Oct 15 2010 at 12:00 PM Rating: Default
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It would be nice if they gave Glad some sort of two hander or DW.
#7 Oct 15 2010 at 12:01 PM Rating: Excellent
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I agree, it's not fair. It's invalid to say you're levelling up two classes so it's balanced since numerous Gladiator skills require shield and if they are to be the tank role, why should they be punished for it?
No one in a party should be gaining SP at a significantly faster rate than other members, a R40 Gladiator + R40 Sentinel should not take as much experience as a R50 some other class.

That being said, is this SP distribution is actually true? Can others confirm?

Edited, Oct 15th 2010 2:02pm by sylph19
#8 Oct 15 2010 at 12:05 PM Rating: Excellent
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It's true sylph :) i have no reason to lie, i have never seen +400SP because of my shield while it's quite common for mages/other melee to get 500sp per fight from harder enemies, no one want a gladiator at my level who doesn't want to tank, if they want DD they would get another melee or con

Gladiator even require a shield for some of our main abilities to work (like phalanx for example) so it's not fair imo, the job were meant to use the shield.


Edited, Oct 15th 2010 2:08pm by SephNex
#9 Oct 15 2010 at 12:08 PM Rating: Good
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SleeplessMickey wrote:
You are not leveling slower, you are leveling two "classes" at the same time. If you want to level just Glad you don't equip a shield. You are killing two birds with one stone by having a shield equipped, remember it is a class in itself and can be crossed over to other classes.


Please, tell me how to level JUST Sentinel then? Gladiators have no choice. They fight with a sword & shield together, or they don't level Sentinel at all.

Sentinel cannot be levelled independently, and is a crucial aspect of being a Gladiator. This situation is vastly diffent than simply "levelling two classes at the same time" or "killing two birds with one stone," which implies something beneficial when this is far from it.
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#10 Oct 15 2010 at 12:11 PM Rating: Good
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Yeah its true, I rather not use my shield just to get glad some SP but when its a part of the job its hard to do.
#11 Oct 15 2010 at 12:46 PM Rating: Default
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When solo, just fight mobs that die before you get to the 500 exp 'cap'. Then no leaching will occur.
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#12 Oct 15 2010 at 12:50 PM Rating: Good
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MinosGraedus wrote:
When solo, just fight mobs that die before you get to the 500 exp 'cap'. Then no leaching will occur.

Pretty sure this issue is a party issue and not a solo issue :)
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#13 Oct 15 2010 at 12:59 PM Rating: Good
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The problem here is if it takes longer then... o I dunno 5 minutes to kill a mob (because you are trying to skill your shield) you leave battle and lose all progress, so you need to split the exp...
#14 Oct 15 2010 at 3:00 PM Rating: Excellent
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An interesting point. I've noticed the split and now I understand it better. Thanks for that.

I do like to see not 1, but 3 different messages basically saying that I'm getting stronger on every mob (Exp, Sword, Shield).

If this causes your friends to outlevel you in the long run, then that will cut into the fun, which is not cool.

I'll bet they change it before long, so the 500 SP cap per mob is applied to each skill separately. This is a perfect candidate for the feedback forum!
#15 Oct 15 2010 at 3:18 PM Rating: Decent
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This is not true. I've gotten over 500 skill combined.
#16 Oct 15 2010 at 3:28 PM Rating: Good
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Proof is required for such a statement. Screenshots usually do the trick.

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#17Greatbape, Posted: Oct 15 2010 at 3:29 PM, Rating: Sub-Default, (Expand Post) One screen shot saying otherwise isn't proof
#18 Oct 15 2010 at 3:32 PM Rating: Excellent
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Greatbape wrote:
One screen shot saying otherwise isn't proof

That is 1 more than no screenshot saying the opposite right?
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#19 Nov 12 2010 at 1:12 PM Rating: Excellent
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Any word if this is going to be addressed in one of the upcoming updates?
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#20 Nov 12 2010 at 6:01 PM Rating: Good
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wow, thanks for this post. 5 of my friends and I get together and kill stuffs. I'm the GLA, and I have noticed I get shafted.

yeah, I obviously agree, this is really unfair to us.
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#21 Nov 13 2010 at 12:25 AM Rating: Default
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Its unfair! My conj only get 300ish sp when I duo with my glad buddy where he get 500sp sword shield combined in EVERY fight.

Its unfair! I spend the same time on my conj as my buddy did on his glad but I can't tank as good as he does.

While I agree that sword and shield should have seperated cap on each mob but its not abt fairness.
#22 Nov 13 2010 at 7:32 AM Rating: Excellent
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Siulang wrote:
Its unfair! My conj only get 300ish sp when I duo with my glad buddy where he get 500sp sword shield combined in EVERY fight.

Its unfair! I spend the same time on my conj as my buddy did on his glad but I can't tank as good as he does.

While I agree that sword and shield should have seperated cap on each mob but its not abt fairness.


It is about fairness, actually. We're not saying that it's not fair that we don't get exactly 1,000 SP for every battle, we realize that SP is random. We're saying it's not fair that in a perfect party where everyone is hitting the cap it's impossible to level at the same rate as the other jobs, because every SP we gain for Sentinal (the only true "sub-job" in XIV) takes away a potential SP for Gladiator.
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