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SE's Changes; good enough, good enough for now or not good?Follow

#1 Oct 15 2010 at 4:38 PM Rating: Decent
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Regarding today's updates, I think its fantastic that SE is updating the game. However, I don't think they really did very much.

The market ward is still the same except for the fact that there is benefit to listing certain items in certain areas. This, however, creates problems because people don't sell one kind of item. For this, SE allowed more than 1 retainer per player so that they may place retainers in specific areas. The issue created is that now you must use the clunky UI further by sorting more items on more retainers and putting them in specific places. Everyone complains about no AH and this is why; If they would add an AH, or just a basic search function all of this fumbling through inventory lists and delays through the UI of adding items to retainers then putting them in specific places could be avoided. The biggest issue with this game isn't the market wards its the UI and NO SEARCH FUNCTION for market wards. ***** less taxes, ***** specific areas for specific items. Just make a search function for the love of god.

I mean, ***** it. You don't want an AH? Fine, don't have an AH. Leave the market wards and add a search. Its so god **** convenient and I don't know why you wouldn't just simplify it for everyone. Its obvious people ARE NOT enjoying the market wards. I just don't feel that this update was a big deal or that is served much purpose.

The extended free-period, though, is a great idea. I have already canceled but continue to watch the game for updates that may make me re-subscribe. The extended free-trail is something SE would have to do to allow me to see the changes and that they are worthwhile to come back for and it is great they are doing that. Unfortunately, this doesn't do it for me. I couldn't care less about the market wards, I never used them when I played.

For me, its the UI and levequests. The UI is terrible, I won't get into it because its all been said before. But, this game just gets to a point where there is nothing to do except grind gathering or grind mobs. SE needs to work on these two major issues before me and I'm sure a lot of other people will come back.

In conclusion, this patch is a step in the right direction but its not enough. IMO, this patch is barely anything. Its a minor update to the market wards that a lot of people are not enjoying and I don't think that opinion will change much. They've been saying there will be "big changes" coming to address "major issues concerning game-play" and I don't think this really solves something like that. I still don't think they are doing enough, sorry.

Like I said, for me the UI needs fixed. The levequests need shorter time or more of them added to be done within the time-period or more content entirely for people to see and explore.

Anyways, please discuss your opinions.

#2 Oct 15 2010 at 4:51 PM Rating: Good
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Good enough for now I'd say considering the free month.

I can ignore the generic landscape design and blatant copy/paste world builder models, and simple basic combat mechanics for awhile if I don't have to pay for it. Still have to see the new UI to believe it. They mentioned "drag and drop" in the equipment window. But I have a feeling they will still make you go through 2 menu's to get there and confirm it twice. Everything else seems to be a big step forward though.

p.s.

The biggest improvement yet is the fact that they aren't acting like some secret society hiding all the secrets of the univers and actually letting us know what they are planning.
#3 Oct 15 2010 at 4:53 PM Rating: Good
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I'll wait until they actually release the December patch before I make judgments about it. But as it stands now, no not nearly enough. Like I've said a million times before, I'm not playing until they bring the game to what I consider is an acceptable overall standard, even if it means losing out on two months of free playtime. It's not that I'm being stubborn or anything, I just know I'll end up bitter if I force myself to play the game the way it is now, even if it's for free.
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#4 Oct 15 2010 at 4:54 PM Rating: Good
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Read their press releases... I swear people just complain to complain... They specifically state that they are adding retainer searching....

The purpose behind the taxing and such is to encourage the players to place their retainers in the correct wards... not only will people who are searching for a weapon be checking the weapon wards- it will make sense for the seller to be there in order to make more money...

All your other issues are already covered in their other releases... literally....
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#5 Oct 15 2010 at 5:04 PM Rating: Decent
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did you not read the "Future updates" post from today? lol.
#6 Oct 15 2010 at 5:08 PM Rating: Decent
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people will ***** no matter what. people on forums will ***** no matter what 100% more.
#7 Oct 15 2010 at 5:15 PM Rating: Good
Improvement is improvement. Period. I'm just going to say it...people who were expecting sweeping changes to the game within a month of retail release are at best ignorant, or at worst flat out ******* stupid. Ignorant if they're new to forums like these and are just starting to read around. Flat out stupid if they've been reading here for any length of time because it has already been explained to them time and again that these changes take time to make.

I'm happy to see SE moving in the right direction with many things. Protip: They obviously have no intention of having an auction house, so folks can stop eagerly awaiting the next set of patch notes expecting it to be there. Everything else from smoothing out the UI, addressing lag, and tweaking and adjusting things that are more frustrating or confusing for some people than entertaining is exactly what SE needs to be doing. The fact that they're doing it is all I need. I've been around long enough to know these things take time and I give SE full credit for stepping up to the plate and getting down to the business of working on things that people are dissatisfied with. I have more respect and appreciation for Komoto and his approach to communicating with the players before and since launch than I did my entire experience playing XI with Tanaka in charge. I would still like to see more, but I'm certainly not going to trash on the guy for what he's been doing.
#8 Oct 15 2010 at 5:21 PM Rating: Good
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Its a good start, but not early good enough yet. They just bought themselves another month. Smart move on their behalf.

Have I read the post about future update? sure did.
I also beenreadING about GT5 for the PS3 for the past 5 years ...
Doesn't mean anything if it still hasn't happened yet.

Edited, Oct 15th 2010 7:24pm by Faaeng
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#9 Oct 15 2010 at 5:24 PM Rating: Decent
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I think it's hilarious all the fanboys are jumping for joy like they are "right" or something.

The fact of the matter is, if you read the post it's actually quite tricky how they word it. The MAJOR fixes are not even set to be released by December update lmao. They say that the major fixes, like improved retainer searching etc, wont be released until after December. So basically they are saying "Yes we are going to fix the things that should've be in the game before beta, but you need to wait 6 months" How you fanboys are jumping for joy over this makes me chuckle.

It's nice they are communicating with their playerbase finally. But in my opinion it's too little too late. If they want to tell me they are going to fix the game in 6 months fine...I'll be back in 6 months lmao. All you fanboys please keep playing so SE gets the funding they require to fix the game and make it playable for people that arent gullible pushovers.
#10 Oct 15 2010 at 5:31 PM Rating: Decent
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Quote:
Improvement is improvement. Period. I'm just going to say it...people who were expecting sweeping changes to the game within a month of retail release are at best ignorant, or at worst flat out @#%^ing stupid. Ignorant if they're new to forums like these and are just starting to read around. Flat out stupid if they've been reading here for any length of time because it has already been explained to them time and again that these changes take time to make


I dont think very many people are crying out for fixes. People are crying out because the game is horrible and shouldnt even be in beta yet, not to mention have been live servers for a month. I could care less if it gets fixed withi9n a month or 2 months. I just wont play it until it's playable. Not only playable but enjoyable when playing. And I played FFXI for 5 years.

People are upset because FFXIV is a step FAR backward in basic mmo design in comparison to FFXI, not even considering other mmo's on the current market. It really does not matter what SE "fixes" in the next few months. First impression is huge in this genre. There's too much competition that is WAY better to even bother wasting time on FFXIV.

But hey...To each their own. Enjoy a crappy, poorly designed, boring, bland mmorpg when the grass is greener in almost EVERY other game. But hey, at least it's shiny right?
#11 Oct 15 2010 at 5:43 PM Rating: Good
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Soezu wrote:
I dont think very many people are crying out for fixes. People are crying out because the game is horrible and shouldnt even be in beta yet, not to mention have been live servers for a month. I could care less if it gets fixed withi9n a month or 2 months. I just wont play it until it's playable. Not only playable but enjoyable when playing. And I played FFXI for 5 years.

Some people think that. Some people don't. People also once believed that the world was flat.

Soezu wrote:
People are upset because FFXIV is a step FAR backward in basic mmo design in comparison to FFXI, not even considering other mmo's on the current market. It really does not matter what SE "fixes" in the next few months. First impression is huge in this genre. There's too much competition that is WAY better to even bother wasting time on FFXIV.

You sure are an opinionated one. And yes, SOME people are upset. My server has tons of people on it that have a different opinion. You should worry less what "people" think.


Soezu wrote:
But hey...To each their own. Enjoy a crappy, poorly designed, boring, bland mmorpg when the grass is greener in almost EVERY other game. But hey, at least it's shiny right?


Every other MMO out there sucks right now. Have fun playing your favorite wow clone. At least it's different.
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#12 Oct 15 2010 at 5:56 PM Rating: Decent
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Soezu wrote:
I think it's hilarious all the fanboys are jumping for joy like they are "right" or something.

The fact of the matter is, if you read the post it's actually quite tricky how they word it. The MAJOR fixes are not even set to be released by December update lmao. They say that the major fixes, like improved retainer searching etc, wont be released until after December. So basically they are saying "Yes we are going to fix the things that should've be in the game before beta, but you need to wait 6 months" How you fanboys are jumping for joy over this makes me chuckle.

It's nice they are communicating with their playerbase finally. But in my opinion it's too little too late. If they want to tell me they are going to fix the game in 6 months fine...I'll be back in 6 months lmao. All you fanboys please keep playing so SE gets the funding they require to fix the game and make it playable for people that arent gullible pushovers.


Ok if its so easy to make MMOs that they should have these patches released before dec, you go make a MMO up to modern standards in 1 week.

That should be no problem if its so easy to make MMOs.

PS. Have you done any programming at all before? even the simplest pieces of code have bugs in and take time to find said bugs and fix em.

Last night I wrote a 37 line PHP file and it had bugs in, i'm speculating that the whole of ffxiv will have over 2 million lines of code which could be over 2 million small typos or somthing and they have to filter through every charecter in the source code to find the bugs.

Just curious how fast can you read through over 2 million lines to find small typos, or would you prefer the patches to not work when there released?
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#13 Oct 15 2010 at 6:00 PM Rating: Decent
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Good enough for now I'd say considering the free month.


The updates they have added are pretty much nothing currently, the extra free month is nice but honestly in it's current state if they tried to force payment they would kill the game on the spot. The free month is for them not the players, the damage it would do would kill the game off, this keeps people stringing along that would otherwise can it...or at least stop it from being uninstalled yet.
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#14 Oct 15 2010 at 6:05 PM Rating: Decent
Soezu wrote:
I think it's hilarious all the fanboys are jumping for joy like they are "right" or something.

The fact of the matter is, if you read the post it's actually quite tricky how they word it. The MAJOR fixes are not even set to be released by December update lmao. They say that the major fixes, like improved retainer searching etc, wont be released until after December. So basically they are saying "Yes we are going to fix the things that should've be in the game before beta, but you need to wait 6 months" How you fanboys are jumping for joy over this makes me chuckle.


Chuckle away then. Those of us who understand that the kinds of things people are asking for take time to implement were mostly just looking for SE to give us an indication of what their plans were for the next 2-3 months, and we got it.

There was nothing tricky about how they worded it. If you're hard up to find some reason to *****, you might have tried to read between the lines and come up with some hairbrained assertion that it was worded in a "tricky" way. The thing is, I don't care when they say they're going to implement the fixes as long as they do at some point. That way, if the November patch rolls around and things they said would be there have been pushed back, guess what? I'm not going to be sobbing in my milk over it because zomfg they said they said they said it should wtf wwwwwaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhh!! I've done enough programming in the past to know that you set goals and time frames based on what you expect to need. I know that sometimes you meet those goals and sometimes you don't. And I know that anything worth doing usually takes time. So you can label the people who are trying to give SE a fair shake anything you feel is appropriate, and while you're sitting around fansites sniveling about the game, I'm enjoying it. So umm...sucks to be you?
#15 Oct 15 2010 at 6:08 PM Rating: Excellent
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I'd say it's a really promising next step, and I'm just talking about the in advance communication from SE. They actually talked to their customers for once ;)

The PLANNED changes are also a nice first step, but I'm still going to hold out for actual game content and a way to pay for the game without going through a third party pay site with questionable reputation before I get onboard.

--and no, changing classes to pointlessly grind with no context in sight does not [to me] constitute content. Call me when you can fill in the blank: "YOu can either grind any of the various combat/crafter gatherer classes OR ___________________"

And no, running around sightseeing does not count.

Edited, Oct 15th 2010 8:09pm by seneleron
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#16 Oct 15 2010 at 6:42 PM Rating: Decent
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hemm. running aorund and grind various classes is pretty much what MMORPG is ALL about. Everything else is just fluff.

I don't understand what you mean.

Let use FFXI for example. You can say "Well you can quest and do BCNM and etc." but in the end that is all just so you can grind harder and better. So in the end that is still just preparation for Grinding. Plus you can't do those things without some substantial grinding in the first place.

So in a MMORPG if you take out the element of exploration (heck possibly even taking out socializing with friends) all that is left is Grinding and Preparation to Grinding.

So that is a pretty loaded question :)
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#17 Oct 15 2010 at 6:52 PM Rating: Decent
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Soezu wrote:
If they want to tell me they are going to fix the game in 6 months fine...I'll be back in 6 months lmao.

Good to hear. Hopefully we don't have to read your senseless blathering about how SE touched you in the wrong place for the next 6 months.
#18 Oct 15 2010 at 7:52 PM Rating: Good
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Do they have a lot of stuff left to fix? Oh yeah.

But if I listed my top five gripes, or even the top ten, ALL of them are on the fix-it list. That's not a bad thing. Yeah, yeah, it should have shipped later and most of this stuff should have been done before then, bad Square no cookie. But I'll take "we're actually listening and want to get better", with examples, over "well, we made our $50 off you, if you quit, we don't care".

The two statements they made today are a pretty good leap, especially considering the culture at a Japanese company. They're not saying "oh yes, our game is great, look at our huge playerbase, obviously we're spending all our time making things even better!" This kind of laundry list - of things that need to happen, affecting many different areas of the game - is quite unusual coming out of a mentality that doesn't like to point fingers or assign blame. It would have been easy (or at least typical) for the company to blithely assert that nothing was wrong as the players left for other pastimes in droves.

And not just the developers - to have gotten that free month approved, obviously SE's management was convinced of the gravity of the situation. (Or, cynically, they saw the oncoming disaster and decided that foregoing a month's revenue off a small number of PC players was worth keeping the ship afloat... but even that's a **** of a concession from an accountant!)

Today's patch by itself wasn't huge, but it's got a lot of little things which are encouraging.

-Hey, sorted wards aren't as good as a search function, but they can probably hold us over for a month or maybe two.

-The bazaar targeting was a nice little touch. Sure, it's not groundbreaking in and of itself! But it shows two things - that they're aware that they need to reduce clicks and menus in order to make the game more playable, and that they're not just pushing everything off into One Big Fix.

-The shard limit increase is another nifty lil' helper. Hopefully this will cut down on the number of bazaars I check, only to see 800 shards for 10,000,000 gil apiece...

If SE keeps tweaking here and tinkering there, along with working on the big-ticket stuff, they might just have themselves a good game.
#19 Oct 15 2010 at 8:03 PM Rating: Decent
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kaorinite wrote:
people will ***** no matter what. people on forums will ***** no matter what 100% more.


^^I want the following back from FFXI, and won't be fully satisfied until I get it:

- moog house (growing plans was fun)
- AH obviously, but I think we all want that
- some way to know how much time we sank into this game (I just can't find it anywhere, but it was in one of the menus in FFXI)
- and wasn't there a /r way to reply to someone who sent you a tell? not sure that's working anymore.
#20 Oct 15 2010 at 8:41 PM Rating: Decent
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You realize, of course, that if an NPC that searched for items in the market wards was added, it would function the same way as an AH?
#21 Oct 15 2010 at 9:00 PM Rating: Good
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Wolfums wrote:
You realize, of course, that if an NPC that searched for items in the market wards was added, it would function the same way as an AH?


ya, that's good enough. but you know what we mean: anything but what is currently there.

also, would be cool to be able to write a little something in your bazaar, kinda like in FFXI.

another thing: being able to "check" yourself, and instantly see damage to equip, rather than going in menu, inventory, bla bla bla.
too effing long.

last thing, where do you check your ANIMA? I mean, besides when you teleport and it tells you?

#22 Oct 15 2010 at 9:26 PM Rating: Decent
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Wolfums wrote:
You realize, of course, that if an NPC that searched for items in the market wards was added, it would function the same way as an AH?


Which circles back around to the point. Why not just an AH and get it over with, rather than this convoluted bargain bin.


It's like when people say, "Frog legs taste like chicken"... Why not just eat chicken then.

Edited, Oct 15th 2010 11:28pm by KristoFurwalken
#23 Oct 15 2010 at 9:37 PM Rating: Good
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There would be one big difference - you'd still have to go to the guy and actually purchase the item.

In other words, you couldn't just sit in one spot, access a menu, and put hundreds of items up for auction, nor could you buy items and immediately re-list them for a different price - you have to actually fetch the item and move it to your retainer each time.

This limits opportunities for arbitrage - you can't instantly decide "gee, all the copper ore is currently selling for 200 gil apiece, but if I bought the entire world's supply and resold it for 300 gil apiece, people would still pay." There's a limit on what you can sell (not more than you can cram into your and your retainers' bazaars) and there's a time limit on how fast you can purchase and resell items (not faster than you can hoof it to the selling retainer, purchase, and then hoof it to your own retainer.)

That limits the total value of arbitrage - you can't arbitrarily reprice a market even if you've got the available capital, because you might not have the retainers available and you might not have the time available to actually move the goods, and even if you do, you might have better things to DO with that time. It should, as a side effect, also limit any one player's ability to massively affect the economy, no matter how much gil that player has available...

On the downside, you're limited in what you can unload at any one time, so that makes it difficult to "clean house" if you're trying to get out of a market category, if you're trying to unload a whole set of gear when you decide to drop a job, etc.
#24 Oct 15 2010 at 9:57 PM Rating: Good
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The One and Only Aurelius wrote:
Those of us who understand that the kinds of things people are asking for take time to implement
They really don't take the amount of time SE is looking for, people are just used to SE's pace.
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#25 Oct 15 2010 at 10:14 PM Rating: Default
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Good enough for me YES!

But I was hoping it would be just good enough for me (or others liking the game but knowing it needed fixing), but not good enough to make the people complaining since day 1 to quit.

Now SE has just given the people complaining non-stop until december to complain every day til that glorious update in december when they can complain more about SE not including those few features every other mmo besides XIV has and OMG the game is still gonna fail because of it.

Thanks for the new update SE.. maybe in the next one you can make it almost perfect, but just enough so that the complainers can say .. ZOMG XIV still doesn't have (insert common MMO thing here)

to Kristofurwalken: could you just go back to eating chicken then?

Edited, Oct 16th 2010 12:17am by Libtech
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#26 Oct 15 2010 at 10:22 PM Rating: Good
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bsphil wrote:
The One and Only Aurelius wrote:
Those of us who understand that the kinds of things people are asking for take time to implement
They really don't take the amount of time SE is looking for, people are just used to SE's pace.


^^ This.

The fanboys are simply estatic over a very, very underwhelming list of 'fixes' and it's really sad. They could just announce they're going to alter the /panic emotes for Taru.v.2.0.1 and would proclaim "SE IS LISTENING TO OUR CONCERNS!"

It's a weekend programmer type list, and you're STILL going to end up waiting almost 3 full months before you get those minor adjustments. If people are really and truly excited over this dog scrap that you guys were thrown, I feel sorry for and pity you.
#27Libtech, Posted: Oct 15 2010 at 10:31 PM, Rating: Sub-Default, (Expand Post) Guess we won't see you around any more. See ya later
#28 Oct 15 2010 at 11:13 PM Rating: Excellent
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Had they not given the extra free month, I would have been upset about this update. Especially given the news that we'll be waiting until December to get additional retainers. That's my #1 issue with the game: lack of storage space. That gets in the way of multiple gear sets, weapons, tools, supplies, etc. Which gets in the way of being able switch classes and play them effectively. That armoury system is supposed to be one of the core features of the game.

But since we got that extra free month, I'm going to stick around and see what they can do in that time. So long as they realize it is not in a state worth charging us for, I'll maintain my hopes that they'll improve it.

That being said, with the market changes having been announced back on September 29th, which was a little over 2 weeks ago, it makes me wonder if Tanaka and Komoto are the only 2 developers for the entire game. Two weeks is a long time for so small of a tweak.

But the thing that really annoys me is that the names of the wards could have been changed in a single day. That's not something that would require a huge amount of time to do. The tax changes would take longer to set up, but then why not change the ward names on the 29th and get the tax in later? That would make more sense to do, and would at least have been a partial fix for the past 2 weeks, rather than forcing players to continue using a completely failing system during that time.

It's the same with the anima changes they announced.

AskTheDevs wrote:
The second adjustment, planned for the late-November version update, will see a significant reduction in the amount of anima required to teleport or return. To be specific, the cost for Returning will be reduced to 1, and halved for Teleportation to one of up to three "favorite" aetheryte destinations designated by the player.
Really? It's going to take them until late-November for someone to go into the teleport costs and change a 2 into a 1?

And it's fairly obvious that, at least this early in the game, the 3 "favorite" aetheryte destinations players will pick will be the 3 cities. So why not half the cost of teleporting to cities right now, until they implement the "favorites" system, rather than expecting players to just deal with it for an entire month?

The way they do things is so single-focussed that they never stop to realize, "Hey, we could do this small tweak for now, and that will make it a lot better for players until the full changes happen." It's really frustrating.
#29 Oct 16 2010 at 12:25 AM Rating: Excellent
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Its nice to see that they have a plan, they've listened to feedback, and determined what they can get done in a timely manner. Personally, I think they should be able to get the mid December patch done by late November. I'd rather see stuff get implemented as its done, rather than holding for specific dates and releasing it like its a content patch or something. Their searchable retainer plan is still a bad one. Its something I'll actually deal with because its 'good enough', but its still an unnecessary waste of time. Just speculating on what they mentioned they are trying to do by December, I think it'll change the game from a '4.0' to a '5.5-6.0'. Much better than we were handed at first, but still behind what I expect a modern game to look like. I do hope they continue to keep us posted, that definitely earned them some goodwill I think, and an extra month free should keep some of the unsubscribers around.
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#30 Oct 16 2010 at 1:18 AM Rating: Good
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I'm in the "not fast enough" category. The planned changes are what will bring the game to "acceptable for release." The reality is that they released a game in September that won't be ready for release until December at the earliest. As things stand, I don't think I'll be able to play until December, and even then we'll see. They've got a lot of design issues to work out and need a lot more content. And unfortunately not just more, but better. If they don't get partying in order and make the battles challenging, I can't play it. If they don't add some relief to the grind, I can't play it.

I tolerated too much in XI to be asked to put up with the same BS, let alone take steps backwards.
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#31 Oct 16 2010 at 1:33 AM Rating: Good
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They really don't take the amount of time SE is looking for, people are just used to SE's pace.


Taking a guess, but something tells that SE runs a strict quarterly budget schedule globally with the company, and their MMOs are/have been conformed to that budget schedule. other companies typically break up their allotted work in weeks or months rather than quarters, but I suppose financially it makes sense to them to be able to plan and implement changes specific to what they know (or project) what sort of work load they can handle for that period.

They take one large packet, and bundle it together so they can test the individual balances of the update in it's entirety (though they usually fail at this anyways.) and then release it at once.

I'm used to it, but I think I'd prefer MMO companies in general to standardize doing monthly work on the game an server doing tweaks to the balancing as well as coming out with large quarterly updates.

(Wouldn't mind more frequent content/storyline updates as well.)
#32 Oct 16 2010 at 4:19 AM Rating: Excellent
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I have tried very hard to enjoy this game, but I just can't. I thought I was. Until I got to rank 30+. I just can't do the grind. It's not for me. All these changes they're making are good, and will make everything smoother, but there just isn't enough content for now. When I heard I was getting another free month, and was actually a little disappointed, as I felt like I had to play, I realized it just isn't worth it for me right now. I'll keep an eye out, and see what kind of content they add in december, and the next update, and the next, and I might even wait until the first expansion. I'll probably be back eventually though.
#33 Oct 16 2010 at 11:23 AM Rating: Good
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254 posts
Quote:
Ok if its so easy to make MMOs that they should have these patches released before dec, you go make a MMO up to modern standards in 1 week


Lmao did you even read my post? My point is they shouldnt even have to fix these problems they shouldve been fixed before the game even reached beta. The fact that they are taking so long to fix them just shows how early they released the game. I mean get real. FFXIV was released with major flaws that should have been ironed out before beta was even started. END OF STORY. Now that they are promising to fix it all within 6 months you all are defending it. Talk about complete pushovers that will play and "love" ffxiv NO MATTER WHAT.
#34 Oct 16 2010 at 11:31 AM Rating: Good
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254 posts
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Every other MMO out there sucks right now. Have fun playing your favorite wow clone. At least it's different


Yes because every mmo that has a hotbar UI is a wow clone. And games that have an "innovative, original" UI that would be considered garbage in 1989 are the cream of the crop lol. Truth be told....Even Lord of the Rings: Online blows FFXIV out of the water in EVERY ASPECT from UI to fun factor to general game design. And it's now FREE TO PLAY! ROFLMFAO!

You know your game is bad when you charge a monthly fee and it's not even close to the quality of free to play games on the market. Keep defending it. I find it hilarious the excuses you morons come up with to distrct people from the facts. The facts being that the game is released like a year early with not only half of the content missing, but half of the BASIC MMORPG FUNDAMENTALS either broken or completely missing. But hey, they promised to add and fix it all within 6 months lmfao. That makes the game kick *** now!
#35 Oct 16 2010 at 11:37 AM Rating: Good
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254 posts
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I tolerated too much in XI to be asked to put up with the same BS, let alone take steps backwards.


This is my feelings exactly. I was a "fanboy" and a pushover for 5 years in FFXI and put up with so much that other mmo companies just dont do, or DO do. I wont put up with it in FFXIV. Other mmo's just do it not only better, but more efficiently. While FFXIV may be one of the best mmo's on the market in 3 years...It's just not even close to being the best of the worste at the moment. And knowing Square Enixes routines...I know the game will remain broken for at least a year. Even after a year it will still be mediocre in comparison to newer games coming out.

**** Bioware is coming out with a mmo in 2011 lmao. Good luck competing with a Bioware mmo.

(Also keep in mind I played FFXI for 5 years and had high hopes for FFXIV)
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