Did you just jump to quote the first two sentences and skip everything else, including the part at the end where I said basically the same thing you just did? I agree that lower ranks are missing some more entertaining things like menacing-but-defeatable enemies and side-quests, but disagree that this creates a disconnect from the "story." There is much more connecting FFXIV's opening to its game content than FFXI's was connected to its content upon release.
No, I didn't. I just disagree. Guess it's worth some q^^p though.
Just pointing out that it doesn't seem to be about how interesting mobs are. I think we all agree that killing rats doesn't seem to be that dire in terms of saving the world of Eorzea, and you could say the same for bunnies in FFXI, but there was much more in FFXI to connect you to the storylines sooner than you see here in FFXIV. There was just a lot more to do if you compare levels in FFXI to ranks in FFXIV.
The missions, random npc quests for gear and fame and even the garrison and eco-warrior quests were fun. I don't expect the exact same from FFXIV, but there isn't anything even close really. Guildleves just lack depth. Maybe I'm just old fashioned, but there is something more satisfying when you go talk to an npc who pleads for you to return with the ingredients for her son's life saving medicine. Doesn't translate well through guildleves.
Only hips + boobs all day and hips + boobs all over my icecream
30 bucks is almost free
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.