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Money through farming..Is it possibleFollow

#1 Oct 19 2010 at 12:33 AM Rating: Default
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I'm one of the, I came from FFXI, playing ffxiv feeling very "How do i shot web?"..Players. My question is, Is it advisable to sell drops/harvests too NPC's or is it like FFXI in which selling to NPC's=ripped off(for the most part). And the second question, is FFXIV similar to FFXI in that how much you get for an item depends on the NPC(EG, in FFXI if I sold Mercury to the alchemist guild they would buy it at 450ish g a pop..where as anywhere else it was 220-330g a pop).

Or should I just toss up a bazaar and sell that way?
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#2 Oct 19 2010 at 12:40 AM Rating: Good
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As many threads here will attest, the economy is fubared at the moment in large part due to SE's poorly thought out ward system. Unlike XI there is no central AH, there are bazaars and "retainers" which are npc's that act like a personal bazaar while your away (or so I've heard, I've yet to actualy find the place in the city these things are located >.>;). Due to this, prices for everything are all over the place and it's nigh impossible from my limited experience to find commonly accepted pricing trends.


I would say that yes, if you sell to an npc you're losing money, however due to the clunky and disorganized method we have of selling items to other players at the moment it may be much faster to simply vendor. I suppose it's up to you, personally I mix and match. Some stuff I dump into vendors when I need the cash for something, other things that seem likely to be more valuable I list in my bazaar for a few hundred+ gil over the vendoring price.

Rumor has it an AH is planned for some time in the future, but when exactly I can't tell you.
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#3MidouSan, Posted: Oct 19 2010 at 12:48 AM, Rating: Sub-Default, (Expand Post) Friend told me the AH will be setup when PS3 players get access to the game..tho its anyones guess really..I guess :P
#4 Oct 19 2010 at 12:48 AM Rating: Decent
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You can make fairly decent gil vendoring a lot of things. Marmot Pelts sell to vendor for just shy of 500g each and hardly anyone uses them for anything at all right now. Not only that, but you get a ton of them just grinding around Gridania and Ul'dah. There are lots of other things that vendor for a decent amount as well, and for most of them there's no real market for them even though they're a crafting material. Retainers throughout the wards in every city are loaded down with marmot meat and rat fur and swallowtail arrowheads that nobody every really shops for. For the sake of your sanity and to help reduce needless clutter in the wards, feel free to sell whatever you like to NPC vendors. A shortage of crafting materials is not one of XIV's flaws.
#5 Oct 19 2010 at 12:50 AM Rating: Decent
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MidouSan wrote:
Friend told me the AH will be setup when PS3 players get access to the game..tho its anyones guess really..I guess :P

Messy messy times for the first month I guess :3.


There is no confirmed plan to introduce an auction house, much less a timeframe. Current plans right now are to add a search feature to the market wards so that it's easier to pinpoint which retainers have what you're looking for. That's about as far as it goes right now.
#6 Oct 19 2010 at 1:37 AM Rating: Decent
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Quote:
As many threads here will attest, the economy is fubared at the moment in large part due to SE's poorly thought out ward system. Unlike XI there is no central AH, there are bazaars and "retainers" which are npc's that act like a personal bazaar while your away (or so I've heard, I've yet to actualy find the place in the city these things are located >.>;). Due to this, prices for everything are all over the place and it's nigh impossible from my limited experience to find commonly accepted pricing trends.


Would semi agree there, the way the game is means you can actually farm a lot. I my self have farmed about 500k worth of crystals and all I did was level a few jobs to 10. Some stuff you can NPC and the simple way with crafting means you can actually use some stuff. Personally I am happy with the way things are, although will say some prices from people are too high.
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#7 Oct 19 2010 at 10:09 AM Rating: Default
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Any one know any profitable items that can be crafted and sold to NPCs? Not looking for crazy gil just nice steady income lol....
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#8 Oct 19 2010 at 10:11 AM Rating: Default
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I make most of my money through battle leves I make the rest through selling the junk I can't craft to NPCs then crafting the things I can use and selling those things to NPCs too.

Mostly because my server is saturated with high level crafters already. I can't compete because all the demand is for the highest quality possible. People tend to ignore optimal rank.
#9 Oct 19 2010 at 10:21 AM Rating: Decent
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I started out in Gridania, and I have been selling most of my junk to NPC's for a few of reasons:

Let me say first that I realize down the line I will be kicking myself for selling all this crap to NPCs but,

1. My retainer is already mostly full with future crafting materials
2. I've been leveling a lot! Everytime I go out there and grind on mobs I go from 50 empty inventory spaces to 80 real quick
3. I just don't have the time to wait until all this junk is sold via bazaar/retainer.

Marmot pelts do vendor well. Funguars drop different logs that vendor pretty well. Thats really all I can think of. Down the line when I expand my crafting I'll probably wish I didn't sell all those gridanian walnuts for 16 cents a piece.

Have fun!

edit: To answer your question, As far as I know (at least in gridania) the npcs all buy your items at the same price. If this is incorrect I'd love to hear about it.

Edited, Oct 19th 2010 12:25pm by Libtech
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#10 Oct 19 2010 at 10:23 AM Rating: Good
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Crystals/Shards (majority of wealth), Vendor Trash (from DoL and Farming, least profitable), Leves (second only to selling shards), not repairing all of the time, and finding the "best" deals on gear. Don't buy stuff you don't need.
#11Daggit, Posted: Oct 19 2010 at 10:23 AM, Rating: Sub-Default, (Expand Post) I find it hard to give advice to people on how to make money when an economy is based on competition. Frankly, if your not in my LS, I'm not going to reveal any money making information to you. Its taken me and my LS mates weeks now to figuer out what sells, what doesnt and where to find stuff and some people just want you to hand that information over for free. Sorry, not going to happen. I worked hard for my first million gil.
#12 Oct 19 2010 at 10:30 AM Rating: Excellent
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So you went in to their thread, which asks for advice on farming and making money, to tell them that you won't help them?

/laugh
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#13 Oct 19 2010 at 11:52 AM Rating: Good
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kenshynOnShiva wrote:
Any one know any profitable items that can be crafted and sold to NPCs? Not looking for crazy gil just nice steady income lol....


if you can find bee chips beeswax sells pretty nice... a stack for 5K
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#14 Oct 19 2010 at 12:40 PM Rating: Good
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#15 Oct 19 2010 at 12:41 PM Rating: Decent
MidouSan wrote:
Friend told me the AH will be setup when PS3 players get access to the game..tho its anyones guess really..I guess :P

Messy messy times for the first month I guess :3.


I don't get where people are getting information like this from, SE have stated many times that AH will not be added.
#16 Oct 19 2010 at 1:17 PM Rating: Excellent
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Pinkfyre wrote:
MidouSan wrote:
Friend told me the AH will be setup when PS3 players get access to the game..tho its anyones guess really..I guess :P

Messy messy times for the first month I guess :3.


I don't get where people are getting information like this from, SE have stated many times that AH will not be added.


And I don't get where people are getting information like this from. I don't recall SE ever definitively stating that they'd never add an AH, but rather that they wanted to give the retainer system a full go, and were hesitant to consider adding an AH.
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#17 Oct 19 2010 at 1:19 PM Rating: Good
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Friend told me the AH will be setup when PS3 players get access to the game..tho its anyones guess really..I guess :P


Oh well, that sounds reliable to me. I'm convinced. Could you ask your friend if we'll be getting a Mog house too? And ask him to email me this weeks winning lotto numbers while we're at it. Thanks a bunch.
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#18 Oct 19 2010 at 1:31 PM Rating: Good
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If you get to level 20 or so you can solo Footpads.... they drop Buffalo leather which sells for about 5k each. Also when they do drop, they usually drop pairs. In 1 hrs i made about on these alone.. plus you can kill sheep and other things while you wait for respawn
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#19 Oct 19 2010 at 1:49 PM Rating: Good
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I'm making some good money selling logs in the Woodcutters' ward in Gridania. The place is fairly empty and I'm only competing with 2 or 3 other retainers.

The only issue is gathering fatigue, so I alternate between gathering for a day, and crafting/combat for a day.
#20 Oct 19 2010 at 1:55 PM Rating: Decent
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kenshynOnShiva wrote:
Any one know any profitable items that can be crafted and sold to NPCs? Not looking for crazy gil just nice steady income lol....


If you're an alchemist, you get a lot of minium for your local leves. A stack of minium vendors for about 1k . On the other hand, you can craft that stack into 48 quicksilver (which is its only use), and that vendors for over 4k. (Quicksilver itself gets used only in a few medicines, at least for right now)
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#21 Oct 19 2010 at 1:59 PM Rating: Default
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The ui is so laggy to sell to vendors i just run down my list and discard everything i dont need or wont bazaar seems like this economy is 10k is 1k in ffxi so vendor trash isnt worth the time it takes to vendor.
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#22 Oct 19 2010 at 2:12 PM Rating: Default
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I'm finding it harder to make gil as each week goes by, because of the crafting curve. If you don't keep up, you're borked. Raw materials no longer sell that well, and I'm finding that with very little storage space I've been vendoring more and more. Furthurmore, since there isn't much content everybody crafts which is furthur confusing the economy. There are very few dedicated adventurers, and nothing is impossible to get. There are no rares, no semi rares, its all a matter of level. In a few months what will be even the point for an economy? Everyone will make what they need for themselves, they will harvest what they need etc.

Everyone says SE will fix it, but I'm not sure they can fix it fast enough. I'm not willing to wait years to have the game at a state that I will like. The stuff that is being added by December is mostly just fixes to crap that should have been in at launch and no new content appears to be on the horizon. I've gone from loving the game in the first couple of weeks, to why bother? Even the free month is no incentive since there is no point to log on.

I can't go back to WoW because I'm done with it, Warhammer and Conan are crap, hmm maybe Aion again? I would go back to FFXI but I'm so behind the curve there it will be lonely.

DEVELOPERS/PUBLISHERS! Stop launching games that are crap or incomplete! I have nothing to play!
#23 Oct 19 2010 at 2:26 PM Rating: Good
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Bazaar your shards if your not crafting . .. . I make 200-300k a week doing just that

popular shards and crystals are
earth
fire
wind
and lightning right now

most shards go for about 110-150 gil each and I never have less then a few hundred of each when
exping or logging or mining

crystals go for 1500-2500 each and a few stacks right there you can make almost 100k
and crystals are more common then you'd think.

gathering i've cracked my first million gil easily since release.

#24 Oct 19 2010 at 2:28 PM Rating: Decent
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The vending is very similiar to 11, and while the quests are introducing a lot of the gil into the game, outside of that, crap items give crap gil. I have found a few different items that vend quite well, and while I will not name what they are, I will say how I found the ones I found.

If you are in a craft, try different items and vend them to NPCs, items that are typically mass-produced, but almost completely worthless (aka not many synths use them) can have price spikes (not all, very few in fact).

As an example, there is one item that I can get a stack of, and synth it twice (aka synth the item I farm, then synth the item I created), the end result will make me 50k (give or take, 1 hour farming, 1 hour synthing). I get some skill, I make some money (ok, at a low level the skill part is true, but after a couple stacks, the skill even drops off). I like to think of it like the rusty cap (but the process is alittle more complicated).
#25 Oct 19 2010 at 2:48 PM Rating: Good
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mistrik wrote:
As many threads here will attest, the economy is fubared at the moment in large part due to SE's poorly thought out ward system. Unlike XI there is no central AH, there are bazaars and "retainers" which are npc's that act like a personal bazaar while your away (or so I've heard, I've yet to actualy find the place in the city these things are located >.>;). Due to this, prices for everything are all over the place and it's nigh impossible from my limited experience to find commonly accepted pricing trends.


Yellow Gremlon has a nice setup on their site to where you can find players selling certain items and what ward they have their retainers setup at. Gives you an ability to compare prices visually as well as see what the median is for the server for that item. It is a good way to keep from spending 100k+ more on an item when someone is selling it much cheaper.

Quote:

most shards go for about 110-150 gil each and I never have less then a few hundred of each when
exping or logging or mining

crystals go for 1500-2500 each and a few stacks right there you can make almost 100k
and crystals are more common then you'd think.


Also level alchemy to 11 ish so you can break those crystals into shards. A lot of leves end up giving you a crystal, and through alchemy you can break the crystal into 16 shards. At around 21 alchemy, you can break a Cluster into 24 crystals which can be broken down further into 384 shards.

Edited, Oct 19th 2010 1:49pm by ImmortalAlchemist

Edited, Oct 19th 2010 1:50pm by ImmortalAlchemist
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#26 Oct 19 2010 at 2:58 PM Rating: Good
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Without making the secret to my wealth public, you'll never get rich by vendoring things. Depending on what your gil farming goal is, you have several viable options, but here is the easy one (which has already been mentioned) and the hard one (which will be vague and require you do to a good deal of research):

1) Farm shards. Some monsters drop tons of them. Bee swarms often drop 6 wind shards for me. Right now they sell for 300 gil each pretty easily on my server, and that's with zero effort. Each mob you kill like this will be worth 900 gil - 1800 gil, plus whatever other junk you find on them. If you look around, you can find some pretty dense packs of them which respawn at a very acceptable rate.

2) Farm items. I'm not talking about things that vendor for 5k / stack. I'm talking about things you can sell for 10k, 25k, 75k, 150k each. Yes, they're out there. Yes, there are some tricks to getting them. Yes, everyone can do it. If you want to be serious about this, spend some time on ffxiv.yg.com looking at items, find something that will move quickly and easily, figure out how to get it, and run wild with it. On one single item, my leveling partner and I have managed to make over 7 million gil between the two of us just grinding XP.
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