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Do we have a Goal in FFXIV...?Follow

#1 Oct 19 2010 at 11:11 AM Rating: Decent
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Title say what i wanted to ask , do we actually have a goal in FFXIV yet ? I mean other than leveling...Other than levels we can't do nothing so far , we craft we kill /repeat.

We are lacking something to do between Leves and on our free times other than crafting...

Add some Dungeons maybe ? This would help alot and if we could get rare Mats/Items also for our levels it would be great i think...

I know we got some Hard Monster coming out in next patch but again i don't think people will meet together and go Hunt these beast , maybe if we pass near one we will try to defeat it but if it roam all around the place... I don't think it will work for those not doing the Faction Leves.

I am maybe missing something but so far im pretty sure all we can do it's Craft and Grind...

( not talking about the storyline quest only because well of course theres a storyline quest but thats like 1 Chain quest per 10 levels. Between that we still have nothing to do )

Its not a QQ thread im just letting you know guys what im feeling.If i missed something out or you know about something thrilling that will make me wanna actually log on FFXIV and do something because after the 2-3 first week of doing the same leves the same crafting... i'm getting bored alrealy even if i love the game but like i said there's nothing to do :(
#2 Oct 19 2010 at 11:13 AM Rating: Decent
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The game starts you off right into the story, you should continue it.

The mission NPC is available near the leve counter.

Quote:

( not talking about the storyline quest only because well of course theres a storyline quest but thats like 1 Chain quest per 10 levels. Between that we still have nothing to do )


The between time is you progressing your characters stats and equipment so that you can continue the story.

Edited, Oct 19th 2010 12:15pm by windexy
#3 Oct 19 2010 at 11:14 AM Rating: Good
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getting a refund
#4 Oct 19 2010 at 11:21 AM Rating: Good
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windexy wrote:
The game starts you off right into the story, you should continue it.

The mission NPC is available near the leve counter.


I know that ive made severals characters within every cities to try each of the storylines.

What i'm saying it's other than 1 Story Quest per 10 rank and Leves per 36hours ( And Crafting if you like it ) we have nothing to do. There's no point in forming a 15person party because theres nothing to do... Legion Difficulty is still VERY easy with 10+ members. ( even with 3-4 you can put it on Legion most of the times..)

I'm looking for something more than just grinds... because right now its a basic grind to get levels... 2 of my friends almost stopped playing ( like me ) because we were tired of meeting each other every night and repeat the same old stuff we've been doing for the past 2 weeks.

If we could have some sort of choice in what to do.

Like i said adding dungeons or harder place to explore ( that doesnt include insanely high mobs )would be great because right now you;re rank i.e : 10 well you have to grind your Rank 10 Leves until you get 20... then grind leves 20... and im sure then its lvl 30s and moving on like that till you;re capped.

Im open to any kind of adds so we can have something to do. Right now within 2hours 3 max of the Leves reset im done for 36 hours... then i have to grind which isn't working well.
#5 Oct 19 2010 at 11:24 AM Rating: Good
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Part of me wants to say: Stick around something will be implemented!

Other part of me says: Cookie cutter answer, wait till ps3 release itll be grand!

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#6 Oct 19 2010 at 11:27 AM Rating: Decent
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Have you partyed in Coerthas yet? and the storyline quests are every 5 ranks - not every 10.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#7 Oct 19 2010 at 11:30 AM Rating: Good
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level to cap, doing your story quest along the way. "reroll" to a job not at cap, and level that to cap using some of the skills from your first class, this time no story missions. Repeat.
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#8 Oct 19 2010 at 11:30 AM Rating: Decent
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I agree there's a part of me telling me wait a little longer something is coming but again... why would they release a game who's ( Imo ) not finished at all ? That's the problem.

No chocobo yet and we don't even know yet how this will work which isn't great.
No Dungeons/Boss to form group and actually have a challenge.

I'm really hoping they add something because in the trailer you see summons falling from the sky a big fish jumping over your boat if you start in LL and yet... nothing... i've explored the West of the map found some nice mobs... Giant Frogs, Dragons and other kind of weird mobs. but again , once we're at this levels it will be normals mobs and we will grind them just like we grind Marmot at level 1.

I was expecting a more intense game that's how i would descride the problem really..Because after 2-3 hours of Leves and crafting you;re litteraly falling asleep.
#9 Oct 19 2010 at 11:32 AM Rating: Decent
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Olorinus the Vile wrote:
Have you partyed in Coerthas yet? and the storyline quests are every 5 ranks - not every 10.


Hehhh well so far ive done every camp from rank 1 to 20 in every main city but that's it. I haven't level'd my character pass 20 so far i lost my motivation :(
#10 Oct 19 2010 at 11:32 AM Rating: Decent
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Quote:

What i'm saying it's other than 1 Story Quest per 10 rank and Leves per 36hours ( And Crafting if you like it ) we have nothing to do. There's no point in forming a 15person party because theres nothing to do... Legion Difficulty is still VERY easy with 10+ members. ( even with 3-4 you can put it on Legion most of the times..)


Answer this: What would you be doing in any other newly released MMO before the mid/late game content is added?

Basically your saying you want something like dnyamis for rank 10 players?
#11 Oct 19 2010 at 11:38 AM Rating: Decent
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windexy wrote:
Quote:

What i'm saying it's other than 1 Story Quest per 10 rank and Leves per 36hours ( And Crafting if you like it ) we have nothing to do. There's no point in forming a 15person party because theres nothing to do... Legion Difficulty is still VERY easy with 10+ members. ( even with 3-4 you can put it on Legion most of the times..)


Answer this: What would you be doing in any other newly released MMO before the mid/late game content is added?

Basically your saying you want something like dnyamis for rank 10 players?

Not comparing FFXIV to WoW but WoW is the only other MMO recently i've player alot.

WoW wasn't good BUT it had everything players needed... World boss , Dungeons , Quests , Crafting , PvP , World PvP , mounts ? Right off the start. Day 1 WoW came out we had all this.

Day 1 of FFXIV we got Leves to grind...

I know MMO dont start perfect , but on this one we have really nothing to do , like right now , my Leves are done and i dont feel like sitting in front off my comp pressing my mouse to craft for 3hours to get 2 PHysical level..

If there would be Dungeons world boss something i would be LFG right now for something trying to down a boss harder than the previous

You talk about Mid/Late Content , that's exactly the problem , Mid/LATE content , what about now ? We farm marmot for no reason so noobs can sells more marmot meats/pelt in their bazaar ?

and about Dynamis idk what you mean. Sorry.
#12 Oct 19 2010 at 11:39 AM Rating: Decent
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KThunderspear wrote:
Olorinus the Vile wrote:
Have you partyed in Coerthas yet? and the storyline quests are every 5 ranks - not every 10.


Hehhh well so far ive done every camp from rank 1 to 20 in every main city but that's it. I haven't level'd my character pass 20 so far i lost my motivation :(


You can start partying in Coerthas with a few other people (you're going to probably want at least 1 healer but after that just invite whomever else wants to come) at rank 15. Partying is a lot more fun than grinding alone. I don't solo on my main at all - it is sucky-boring.

Keep people within 5 ranks of each other - so a 15-20 party is good.

If you just run leves over and over - yeah - I can understand your boredom. But it can be more fun. Parties give more SP and I don't know about others but for me playing in a new zone always makes me excited.

Putting a party together is easy because you can have as many people as you want and if you have a good healer you can pretty much just invite whomeever else.

Edited, Oct 19th 2010 10:39am by Olorinus
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#13 Oct 19 2010 at 11:41 AM Rating: Decent
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Olorinus the Vile wrote:
KThunderspear wrote:
Olorinus the Vile wrote:
Have you partyed in Coerthas yet? and the storyline quests are every 5 ranks - not every 10.


Hehhh well so far ive done every camp from rank 1 to 20 in every main city but that's it. I haven't level'd my character pass 20 so far i lost my motivation :(


You can start partying in Coerthas with a few other people (you're going to probably want at least 1 healer but after that just invite whomever else wants to come) at rank 15. Partying is a lot more fun than grinding alone. I don't solo on my main at all - it is sucky-boring.

Keep people within 5 ranks of each other - so a 15-20 party is good.

If you just run leves over and over - yeah - I can understand your boredom. But it can be more fun. Parties give more SP and I don't know about others but for me playing in a new zone always makes me excited.

Putting a party together is easy because you can have as many people as you want and if you have a good healer you can pretty much just invite whomeever else.

Edited, Oct 19th 2010 10:39am by Olorinus


I haven't been there yet just verified , i will give it a try when i can. Hopefully it will add some spicy to this game. Im 100% sure they will add like most or all what i mentioned but for now , we dont have much to do :(
#14 Oct 19 2010 at 11:42 AM Rating: Decent
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windexy wrote:
Quote:

What i'm saying it's other than 1 Story Quest per 10 rank and Leves per 36hours ( And Crafting if you like it ) we have nothing to do. There's no point in forming a 15person party because theres nothing to do... Legion Difficulty is still VERY easy with 10+ members. ( even with 3-4 you can put it on Legion most of the times..)


Answer this: What would you be doing in any other newly released MMO before the mid/late game content is added?

Basically your saying you want something like dnyamis for rank 10 players?


How about something more immersive than "let's kill 900000000 rats" and decypher the crafting system and survive the market wards?
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#15 Oct 19 2010 at 11:45 AM Rating: Decent
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well ... I can say if/when they add that content (november will have the notorious monsters which are like bosses) you won't be able to enjoy most (if not all) of it unless you are higher rank anyway - so you will be grinding levels either way. I understand how having a goal besides the next rank makes it easier to grind but honestly if you put the work in now you will get to be one of the first to hunt down those baddies in november when they add them.

Also partying is just fun regardless... grinding alone is icky.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#16 Oct 19 2010 at 11:46 AM Rating: Good
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My friend asks me this now and then whenever I mentioned that I'm still playing FFXIV.
And I reply to him that in every other MMO, when you strip it back it essentially boils down to the same thing, just with different/better dressing.
Therefore in the end I tell him that ultimately the goal is whatever you want it to be.

Thus is the nature of MMOs.

If you don't like it then I guess you'll have to wait, or find another MMO.

I also have to remind him that FFXIV tends to be a game where the experience is playing with other people, as opposed to other games where you can experience things with other people.

Right now there doesn't seem to be a clear cut objective for everyone to work towards, but I think this is a game where you need to put a lot in to get a lot out. In time hopefully the path will be more clear.
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#17 Oct 19 2010 at 11:48 AM Rating: Decent
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Just found out where Coerthas is on the map , ill give it a try and yeah i mentioned NM are coming but they are mostly part of Faction leves , so again when you won't be doing Leves... i have a fear people won;t really hunt them.

And well the game is young and im hoping they fix/add some stuff because it's a little annoying when you enjoy a game but find nothing interesting to do in it :p
#18 Oct 19 2010 at 11:49 AM Rating: Decent
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KThunderspear wrote:
Just found out where Coerthas is on the map , ill give it a try and yeah i mentioned NM are coming but they are mostly part of Faction leves , so again when you won't be doing Leves... i have a fear people won;t really hunt them.

And well the game is young and im hoping they fix/add some stuff because it's a little annoying when you enjoy a game but find nothing interesting to do in it :p


there will be open world NMs as well - so they will just pop randomly in the world.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#19 Oct 19 2010 at 11:49 AM Rating: Decent
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Also every job gets a quest at R20 from their guild as well.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#20 Oct 19 2010 at 11:52 AM Rating: Decent
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Quote:
WoW wasn't good BUT it had everything players needed... World boss , Dungeons , Quests , Crafting , PvP , World PvP , mounts ? Right off the start. Day 1 WoW came out we had all this.


Have to correct you a little. There were no World bosses, PvP (of any kind) or mounts (well okay they were in but you didn't get one on day 1 .. took some people a month or two).

As for the rest, well the game was nigh unplayable for about the first week or two. At least in FFXIV I can log in, kill something and loot it without having to ALT-F4 the game and re-login. Yes grinding can get tedious but this is how it works usually for most new MMOs coming out. They will add more content, or the game will die soon. Either way, wait it out IMO and you might get rewarded or you might get forced to quit.
#21 Oct 19 2010 at 11:53 AM Rating: Good
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Kreisash wrote:

I also have to remind him that FFXIV tends to be a game where the experience is playing with other people, as opposed to other games where you can experience things with other people.


Ill be honnest with you , if you dont have a LS full of active members , no one ever talk to each others or asking for group , all i get its retartds doing Green and Red ( ) and try to find group with that I.E: P t ( You have it ) ( Can i Have it ) ( Leves Grind ) <----- You do not want to group or even talk to someone that talk like that.

Im having a blast when me and 4 friend are all online together doing our Leves , but again we do the sames one every day and we have nothing really to grind other than rats and marmot...

Heard about Coerthas im going to try it but it's not a zone that will change my perspective , it might help to lvl but that's it :)
#22 Oct 19 2010 at 11:55 AM Rating: Good
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Quote:
WoW wasn't good BUT it had everything players needed... World boss , Dungeons , Quests , Crafting , PvP , World PvP , mounts ? Right off the start. Day 1 WoW came out we had all this.


World Boss - you got to fight the WORLD BOSS as a lvl 1 starting character, how'd that go?
Dungeons - These are in place, they are scattered throughout the world. They are signified on your map as a yellow arrow.
Quests - Plenty of those - battle, craft, harvest, behest, class quests, main story missions, im running out of steam here but I think I'm missing something...
crafting - i think this is covered.
PvP - not a FF thing not sure why you would expect it
World PvP - same
Transportation - they are in game, no one knows if they are unlocked yet, a quest will unlock chocobos, then another to unlock airships. And you don't simply start with a mount in WoW, it is part of a quest arc.

Edited, Oct 19th 2010 12:56pm by windexy

Edited, Oct 19th 2010 12:56pm by windexy
#23 Oct 19 2010 at 11:57 AM Rating: Good
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DarkeenDragon wrote:
Quote:
WoW wasn't good BUT it had everything players needed... World boss , Dungeons , Quests , Crafting , PvP , World PvP , mounts ? Right off the start. Day 1 WoW came out we had all this.


Have to correct you a little. There were no World bosses, PvP (of any kind) or mounts (well okay they were in but you didn't get one on day 1 .. took some people a month or two).

As for the rest, well the game was nigh unplayable for about the first week or two. At least in FFXIV I can log in, kill something and loot it without having to ALT-F4 the game and re-login. Yes grinding can get tedious but this is how it works usually for most new MMOs coming out. They will add more content, or the game will die soon. Either way, wait it out IMO and you might get rewarded or you might get forced to quit.


The 4 World Dragons were up before BWL was , maybe not in the first week but still we have end game stuff alrealy WITH dungeons for LOWER LEVELS.

WoW was wayyyyy more popular than FFXIV at the release which explain why it was so chaotic and the mount were in the game right away , normal and epic , ok you needed the levels tog et them which is ok but for Final we have no idea if we will have a Mount , How we will get it and at what Rank we will be able to get one.

Again i know they will add stuff , i know mounts will come one day , they will prolly add dungeons one day , but for now we paid just as much ( if not more ) than the people who will buy this game in 6 months and they will prolly have more stuff to do and an easier time leveling if they adds everything we mentioned
#24 Oct 19 2010 at 11:59 AM Rating: Good
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KThunderspear wrote:
DarkeenDragon wrote:
Quote:
WoW wasn't good BUT it had everything players needed... World boss , Dungeons , Quests , Crafting , PvP , World PvP , mounts ? Right off the start. Day 1 WoW came out we had all this.


Have to correct you a little. There were no World bosses, PvP (of any kind) or mounts (well okay they were in but you didn't get one on day 1 .. took some people a month or two).

As for the rest, well the game was nigh unplayable for about the first week or two. At least in FFXIV I can log in, kill something and loot it without having to ALT-F4 the game and re-login. Yes grinding can get tedious but this is how it works usually for most new MMOs coming out. They will add more content, or the game will die soon. Either way, wait it out IMO and you might get rewarded or you might get forced to quit.


The 4 World Dragons were up before BWL was , maybe not in the first week but still we have end game stuff alrealy WITH dungeons for LOWER LEVELS.

WoW was wayyyyy more popular than FFXIV at the release which explain why it was so chaotic and the mount were in the game right away , normal and epic , ok you needed the levels tog et them which is ok but for Final we have no idea if we will have a Mount , How we will get it and at what Rank we will be able to get one.

Again i know they will add stuff , i know mounts will come one day , they will prolly add dungeons one day , but for now we paid just as much ( if not more ) than the people who will buy this game in 6 months and they will prolly have more stuff to do and an easier time leveling if they adds everything we mentioned


Yeah... but I don't know about you but I didn't expect there to be the same amount of content at release as at six months regardless. Even if there is not as much content here at release as you and I would have liked - regardless - the nature of an MMO is there is always MORE content the longer the game has been out.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#25 Oct 19 2010 at 11:59 AM Rating: Decent
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Quote:
WoW was wayyyyy more popular than FFXIV at the release which explain why it was so chaotic and the mount were in the game right away , normal and epic , ok you needed the levels tog et them which is ok but for Final we have no idea if we will have a Mount , How we will get it and at what Rank we will be able to get one.


Talk to a chocobo vendor, they will be available.

Quote:
Again i know they will add stuff , i know mounts will come one day , they will prolly add dungeons one day , but for now we paid just as much ( if not more ) than the people who will buy this game in 6 months and they will prolly have more stuff to do and an easier time leveling if they adds everything we mentioned


The yellow spots on your map, Cassiopeia (sp?) hollow is probably the most popular currently, check it out.
#26 Oct 19 2010 at 12:00 PM Rating: Decent
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windexy wrote:
Quote:
WoW wasn't good BUT it had everything players needed... World boss , Dungeons , Quests , Crafting , PvP , World PvP , mounts ? Right off the start. Day 1 WoW came out we had all this.


World Boss - you got to fight the WORLD BOSS as a lvl 1 starting character, how'd that go?
Dungeons - These are in place, they are scattered throughout the world. They are signified on your map as a yellow arrow.
Quests - Plenty of those - battle, craft, harvest, behest, class quests, main story missions, im running out of steam here but I think I'm missing something...
crafting - i think this is covered.
PvP - not a FF thing not sure why you would expect it
World PvP - same
Transportation - they are in game, no one knows if they are unlocked yet, a quest will unlock chocobos, then another to unlock airships. And you don't simply start with a mount in WoW, it is part of a quest arc.

Edited, Oct 19th 2010 12:56pm by windexy

Edited, Oct 19th 2010 12:56pm by windexy

Ok gotta clarified something im not talking stuff to do at rank 1 jesus... calm down im not a hater i like the game ok. I was talking about maybe rank 10-20 something to do because at 20 you still grind ok.

The Dungeon you talk about are called Caves imo. Theres nothing to do and nothing to find in these caves ive explored many alrealy no boss no special mobs just harder marmot to kill.

PvP : Who dont like pvp ? even if its just a duel to test our skills/Gear it would be nice i think people would enjoy it.
World PvP: Was talking mostly about the stuff WoW had alrealy when game came out i know we cant have world PvP since everyone have the same '' goal '' which idk yet but we have one !

Tranportation : Not because theres a Chocobo Stables they are in the game yet , easy to draw a chocobo near a NPC. No one know how or when we will get mount so no they are not in the game so far.

EDIT : You're telling me there's plenty of quests to do , we got 8 Battle/Field/Faction to do and 8 Crafting , tahts not alot that take MAXIMUM 4-5hours out of 36 depending which one you pick , 8 Battle craft dont even take 2hours to do If you dont port then add maybe an hour of running.


Edited, Oct 19th 2010 2:02pm by KThunderspear
#27 Oct 19 2010 at 12:02 PM Rating: Good
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by your definition even a boss is just another harder marmot to grind.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#28 Oct 19 2010 at 12:04 PM Rating: Good
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KujaKoF wrote:
level to cap, doing your story quest along the way. "reroll" to a job not at cap, and level that to cap using some of the skills from your first class, this time no story missions. Repeat.


May as well ask yourself "Do we have a goal in life?" at that point. Think about it. You level up to 20 or 30, join a party, maybe make some alts. Get another 20-30 levels and see if some more alts come along. Then you hit the level cap and either rage quit cause something's been nerfed or your subscription runs out.

My point is, hopefully you find something to enjoy along the way. Otherwise I'm not real sure what the point is.
#29 Oct 19 2010 at 12:05 PM Rating: Decent
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Olorinus the Vile wrote:
by your definition even a boss is just another harder marmot to grind.


That's a stupid comment imo , we all know what a boss is and we all know what boss add , excitement farming 1,000 MArmot isnt fun , having a 20min fight vs a big baddies with friends , that's some good sport , not farming marmot. Also we all know boss means loot. harder mats/items to get could be rewarded which would give us a reason to try and take them down together
#30 Oct 19 2010 at 12:06 PM Rating: Good
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I bet if you killed some beastmen they would have good loot. Also I would pay good gil for some ogre horns.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#31 Oct 19 2010 at 12:07 PM Rating: Decent
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Quote:
Ok gotta clarified something im not talking stuff to do at rank 1 jesus... calm down im not a hater i like the game ok. I was talking about maybe rank 10-20 something to do because at 20 you still grind ok.


The only one that appears to be loosing their cool here is you man...

Quote:
The Dungeon you talk about are called Caves imo. Theres nothing to do and nothing to find in these caves ive explored many alrealy no boss no special mobs just harder marmot to kill.


So, they don't exist because you've decided to call them a different name?
Quote:

PvP : Who dont like pvp ? even if its just a duel to test our skills/Gear it would be nice i think people would enjoy it.
World PvP: Was talking mostly about the stuff WoW had alrealy when game came out i know we cant have world PvP since everyone have the same '' goal '' which idk yet but we have one !


Me and plenty of the people who play FF, we play for this reason.

Quote:
Tranportation : Not because theres a Chocobo Stables they are in the game yet , easy to draw a chocobo near a NPC. No one know how or when we will get mount so no they are not in the game so far.

I'll give you this one, but you said yourself you can't tell so maybe its a rank 35 quest that unlocks them? Are you rank 35 already? (Edit: I know there people who are and if this was the case I'm sure it would have been reported, but the point is you don't KNOW what unlocks them so you can't say with 100% certenty if those quests are actually locked out by SE or not)

Quote:
EDIT : You're telling me there's plenty of quests to do , we got 8 Battle/Field/Faction to do and 8 Crafting , tahts not alot that take MAXIMUM 4-5hours out of 36 depending which one you pick , 8 Battle craft dont even take 2hours to do If you dont port then add maybe an hour of running.


There are also hourly (I think?) behests as well as your class and story missions. Leves are kind of like FoV or your "offline" XP bonus in wow. Something you use to assist yourself while grinding your levels.

Quote:
You talk about Mid/Late Content , that's exactly the problem , Mid/LATE content , what about now ? We farm marmot for no reason so noobs can sells more marmot meats/pelt in their bazaar ?


Who are all these people who are going to be making use of the mid/late game content? All those rank 50's floating around? There is no need to implement it as no one can use it yet. Dynamis was an end-game (late content) activity added to FFXI. Similar to your raids in WoW.

Edited, Oct 19th 2010 1:13pm by windexy
#32 Oct 19 2010 at 12:09 PM Rating: Default
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FF14 is a game where you have to design your own challenge. Not a sandbox, at all, but you still have to find a way to have any tiny amount of fun. It is very hard.

Here is what I did to have a little fun. On account management page, maybe due to my browser settings, I cannot intialize things. I used a real life friend to activiate my account.

So I found this awesome little mini-game in FF14. Probably the most exciting thing about the game.

I had to find a way to work around their crappy system, I formed a party with my friend, and together we defeated the end game monster that wouldnt allow me to unsub.

We won! Next quest I do in FF14 will be a yard sale to get rid of the hardcover journal with several pages of "Why buy *** games again, you know they are friggen horrible always. GUARENTEED!". and a box with unique but dumb looking armored people standing in ujap art swirls or cloud people. Not sure which!

So far im having fun with my quests, more so then the laggy grind of the actual game. so make your own fun.
#33 Oct 19 2010 at 12:11 PM Rating: Decent
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What is your goal in FFXI, or other MMOs?

If you have played WoW before, the first time you went to Deadmine (level 10~15 instance), you're all excited because everything was so new. Your goal was to kill every mob you saw in there and then kill the boss and get the loot. (Also complete the quests) Second time you went there, maybe you're helping your friends, maybe you're going for the loots. The tenth time you went, you probably went there for grinding either money or exp so you can advance to the next instance, right?

To answer your question, you really have to ask yourself. If see a hard shell crab somewhere on the map when you're rank 10 and it's bloody red to you and then it one shot you when you passed by. You can blame it on SE for putting such a strong mob in the newbies area then delete your character and uninstall the game. Or you could set it as your goal, so you would level up now, come back at level 15 and try to kick its ****. If you still can't do it at 15, then try it again at 20 or until you can beat it one day. Then the question would be how would you level up from level 10 to 15? You could kill hundreds of dodos to make it, or you could meet up with your friends every 36 hours and do the levequests.

When FFXI first released its JP version, there's no end-game content or class quest or whatsoever. I wasn't a hardcore player and my first goal was to reach the level to obtain a sub job. After that, my goal was to level up my sub job to half of my main job's level. Then my next goal was to grind the level and money to buy all the available magic from the shop, then was to upgrade my gears and so on. When I finally reached to level 50, there were still no end-game content, so I started on my second job, and third job. Then later they put in more new jobs, new gears, and those were my new goals.

Of course you could wait until the game became more mature (or complete) then come back to play, by then there will be thousands of level capped players and everything would be more stablized. You have to ask yourself what kind of game do you want to play, if you want to play a "completed" MMO, then you should start playing at least 6 months after it released. But if you were those who always wanted to be the first in the server, then you have to start as early as possible, put in as much time as you can and play until more contents become available.
#34 Oct 19 2010 at 12:12 PM Rating: Decent
9 posts
XI released in Japan long before we got to play...I played at the ps2 release and the game was pretty smooth.

We all whined that they got a head start.
We all wanted IV to release the same time for us...we shoulda let the Japanese go through the growing pains eh?
Don't worry...everything will be okay.
Hence the extended free trial period...if we can't play the whole game, why pay the whole monthly fee....its only
fair. So kudos to SE. *thumbs up*

I still have no goals either...but remember how XI was in the beginning? I killed rabbits for 3 days...lol.
The longterm game goals came way later.

We'll all be riding Chocos soon...then we can get out there and explore, and really see what the game has to offer ^^

casts *relax*
we'll all have longterm goals soon...you'll see :)
#35 Oct 19 2010 at 12:12 PM Rating: Excellent
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The goal is to beat the game. That's the goal of every video game.
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#36 Oct 19 2010 at 12:14 PM Rating: Good
Edited by bsphil
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21,739 posts
ZiggyAngel wrote:
I still have no goals either...but remember how XI was in the beginning? I killed rabbits for 3 days...lol.
I was killing goblins and orcs on day one, personally. Well, they were also killing me.

DonFlamenco wrote:
The goal is to beat the game. That's the goal of every video game.
You don't beat an MMO, you just eventually give up.



Edited, Oct 19th 2010 1:15pm by bsphil
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#37 Oct 19 2010 at 12:17 PM Rating: Decent
26 posts
@Windexy would make a too long Quote.

The Dungeons call them like that if you want aren't a challenge at all for people , have you even tried going into one ? Because they are full of marmot , mushroom they are just higher levels. That's not a dungeon. First everyone know Dungeon = boss at the end. Theres none.

About the Chocobo , if i knew if would be 35 to buy one maybe i would play more to achieve the rank and get my chocobo which result in having a goal ;) That's my point.There's no real reason yet.

Ok we have what 1-2 quest from our Guild we can do , add an hour.

And since this thread is getting to a point where people start being mean and think im saying i know everything and i hate this game ,which is not the case , i'm gonna stop posting i had the answers i needed from that and i was able to share my opinion with you guys.
#38 Oct 19 2010 at 12:18 PM Rating: Good
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FFXI never had dungeon bosses either. It just isn't the way SE designs things. There will probably never be that kind of dungeon in FFXIV ... sorry. I was serious about ogres by the way.

Edited, Oct 19th 2010 11:19am by Olorinus
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#39 Oct 19 2010 at 12:24 PM Rating: Good
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Ahrounmoon wrote:
KujaKoF wrote:
level to cap, doing your story quest along the way. "reroll" to a job not at cap, and level that to cap using some of the skills from your first class, this time no story missions. Repeat.


May as well ask yourself "Do we have a goal in life?" at that point. Think about it. You level up to 20 or 30, join a party, maybe make some alts. Get another 20-30 levels and see if some more alts come along. Then you hit the level cap and either rage quit cause something's been nerfed or your subscription runs out.

My point is, hopefully you find something to enjoy along the way. Otherwise I'm not real sure what the point is.


I think you missed my point. Currently when you hit 50, there is nothing really left to do with that character other than explore, farm, do leves for cash/marks. There is currently no good repeatable activities. There is nothing thats significantly different than what you do as your are leveling a class. They will add stuff in the future, but for right now the carrot they are dangling looks bland and untasty.
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#40 Oct 19 2010 at 12:26 PM Rating: Decent
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782 posts
Quote:
The Dungeons call them like that if you want aren't a challenge at all for people , have you even tried going into one ? Because they are full of marmot , mushroom they are just higher levels. That's not a dungeon. First everyone know Dungeon = boss at the end. Theres none.


Thats YOUR definition of a dungeon. Try going to Cassiopeia you'll get slaughtered by everything if that's what your looking for. ;)


Quote:
About the Chocobo , if i knew if would be 35 to buy one maybe i would play more to achieve the rank and get my chocobo which result in having a goal ;) That's my point.There's no real reason yet.


Understandable, my real goal is to simply get the jump on PS3'ers and the folk who aren't capable of putting up with bootstrapping a new MMO world because I want to put myself in a position near the top so that I can ultimately take advantage of them and fill my bank account by being one of the few end game crafters. I can put up with the annoyances for the time being. So thats my goal, ranking up a craft before the next influx of people. Just like getting my craft up to 20 was my goal for the end of the CE head start week.

Quote:
Ok we have what 1-2 quest from our Guild we can do , add an hour.


Then rank up and do the next ones... that was the point of your original post was it not?

Quote:
And since this thread is getting to a point where people start being mean and think im saying i know everything and i hate this game ,which is not the case , i'm gonna stop posting i had the answers i needed from that and i was able to share my opinion with you guys.


Well hopefully your not feeling that from me, I'm not attacking you or making any personal comments. I'm simply responding to your facts and opinions with other facts and opinions.

#41 Oct 19 2010 at 12:26 PM Rating: Decent
26 posts
Olorinus the Vile wrote:
FFXI never had dungeon bosses either. It just isn't the way SE designs things. There will probably never be that kind of dungeon in FFXIV ... sorry. I was serious about ogres by the way.

Edited, Oct 19th 2010 11:19am by Olorinus


Dont compare FF14 to 11 only , not because they were both online you have to ignore all the other great FF Games. And on these game i dare you to come and tell me there's no Dungeon boss , Omg FF have THE freaking badass boss after each dungeon that make you go like OMFG HOW WILL I BEAT THAT ! Ok in the 11 maybe they didnt include that aspect but imo 11 wasnt great from everything i heard.

So again FF is great about including Boss that takes all your spare change to survive but in the 14....Marmot...Dodo....Rats?

That's about that i know releasing a complete mmo is impossible , lauching a MMO with something more than rats and Marmot to grind , that's easy to do im pretty sure , adding 1 real dungeon per zone depending of the rank would be awsome , experiencing 15man party at lvl 10-20 , what else to do need to make someone a fan of your game and make them stick to your game ? Because atm grinding Marmot and Dodos isn't great and they are losing alot of players right now , why do you think they give us another free month ? They know theres nothing yet in their game.
#42 Oct 19 2010 at 12:27 PM Rating: Good
26 posts
Nah i just know how thing will end.
#43 Oct 19 2010 at 12:28 PM Rating: Default
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My goal in FXIV right now is the next kill. There are too many future additions to the game to really have a goal yet.

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#44 Oct 19 2010 at 12:30 PM Rating: Good
26 posts
Simool wrote:
My goal in FXIV right now is the next kill. There are too many future additions to the game to really have a goal yet.


Well that's the problem i have with this game , telling myself alright im gonna kill rats for hours... anyway i know in some months this will pay ! ok maybe... but for now this doesnt worth the fee we pay them ( ok its still free but it wont be forever )
#45 Oct 19 2010 at 12:33 PM Rating: Decent
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145 posts
Whats the goal in FFXIV?... Hello... F&#k B!^ches!!! Get money!!!
#46 Oct 19 2010 at 12:42 PM Rating: Decent
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ZiggyAngel wrote:
XI released in Japan long before we got to play...I played at the ps2 release and the game was pretty smooth.

We all whined that they got a head start.
We all wanted IV to release the same time for us...we shoulda let the Japanese go through the growing pains eh?
Don't worry...everything will be okay.
Hence the extended free trial period...if we can't play the whole game, why pay the whole monthly fee....its only
fair. So kudos to SE. *thumbs up*

I still have no goals either...but remember how XI was in the beginning? I killed rabbits for 3 days...lol.
The longterm game goals came way later.

We'll all be riding Chocos soon...then we can get out there and explore, and really see what the game has to offer ^^

casts *relax*
we'll all have longterm goals soon...you'll see :)


This is very true and something I haven't thought of. For all I know this is EXACTLY how FFXI started out, we just didn't see it in its worst stage because the JP had it.

Unfortunately, this renews hope in me that the game will get fixed, something that I've been trying to talk myself out of! Lol
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#47 Oct 19 2010 at 12:42 PM Rating: Decent
26 posts
Well the thread about 1up resume what i was trying to say.
http://www.1up.com/do/reviewPage?pager.offset=0&cId=3181961&p=
Game is great just not ready yet because theres basicly nothing to do read it and enjoy.

So far its the only good review ive found thanks the the autor of the 1up thread
#48 Oct 19 2010 at 12:52 PM Rating: Decent
10 posts
KujaKoF wrote:
Ahrounmoon wrote:
KujaKoF wrote:
level to cap, doing your story quest along the way. "reroll" to a job not at cap, and level that to cap using some of the skills from your first class, this time no story missions. Repeat.


May as well ask yourself "Do we have a goal in life?" at that point. Think about it. You level up to 20 or 30, join a party, maybe make some alts. Get another 20-30 levels and see if some more alts come along. Then you hit the level cap and either rage quit cause something's been nerfed or your subscription runs out.

My point is, hopefully you find something to enjoy along the way. Otherwise I'm not real sure what the point is.


I think you missed my point. Currently when you hit 50, there is nothing really left to do with that character other than explore, farm, do leves for cash/marks. There is currently no good repeatable activities. There is nothing thats significantly different than what you do as your are leveling a class. They will add stuff in the future, but for right now the carrot they are dangling looks bland and untasty.


Quite so, so why rush to get there? Stop and smell the roses along the way. If they're not fragrant to your liking then find some different roses.

I'm mostly quoting you because it was your post that triggered an amusing thought I wanted to share, not because I'm trying to call you out on anything.
#49 Oct 19 2010 at 12:52 PM Rating: Good
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P2P Beta, duh! just kidding.........

This actually isnt an mmorpg. Its a brand new genre: mmoqa/qcs or massively multiplayer online quality assurance/quality control simulation. It just happens to take place in an mmoprg setting. In this game, we act as professional game testers, helping SE weed out bugs and problems. I particularly like the Komoto and Tanaka story arcs. They are filled with so much drama and intensity. I applaud SE for coming out with such a bold concept in the mmo arena.

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#50 Oct 19 2010 at 1:00 PM Rating: Decent
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Faction Leves are pretty much BCNM

Faction Credits are pretty much Beastmen Seals

If you can farm for endless hours to get KS99 Fights :) You can do endless Leves for Faction Leve :)

You can also do levels and local quests for your Class Specific Skills (from the Guild).

But aside from that, there is no much else to do. There are no NM to camp (and IMHO that is a good thing). No Ballista (unfortunately). No Strange Obsecure Quests to do for worthless rewards but awesome/funny custcenes.

As for chocobos. when FFXI first came out there are no chocobo either. Not sure why everyone is complaining about it.
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#51 Oct 19 2010 at 1:07 PM Rating: Good
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2,010 posts
Quote:
Quite so, so why rush to get there? Stop and smell the roses along the way. If they're not fragrant to your liking then find some different roses.


I don't think anyone is saying they are in a rush to get to level cap at all. In fact, the OP was asking what can I do right now with my character other than rush to level cap.

I agree there just aren't enough things to do yet. Unfortunately, they are going to have to work out the major bugs with the UI and design issues before they can get to actual content, so we might be waiting a while.

I'd like to see a **** of a lot more random things to do at all levels. I really feel like they put too much of their time and effort into designing crafting and completely missed what made most folks fall in love with the jRPG to begin with.

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