I think Im doing this all wrong. Why bother with a DoM or DoW to only get random SP when I can get constant SP on a DoH/DoL. I can zoom up a crafter faster then I ever could anything else and its a bit discouraging. Maybe I should count my blessings, if i wanted to pay 1M for a http://ffxiv.zam.com/en/item.html?ffxivitem=4030301
I could. But does anyone else feel this game is bias to crafting? The exp bonus, fixing your durability, more leve posibilities IN THE SAME CITY, steady SP. I only see one drawback. needing shards/crystals and still I dont think thats much of a problem. If I could do it all over again, i'd never leave out of LL's BSM/ARM guild!
Honestly, leveling a crafting job isn't as easy as you make it out to be. At the early ranks it definately is easy (but so is any other job), but at later ranks it is going to be much worse then DoW or DoM. Here is why:
1. Shards ARE a large problem later in rankss - Each recipe requires more and more shards as you level up and does not appear to give an increased SP rate. Let me list my Armorer for example.
Most synths you are going to be doing outside of leves will give you 250 - 300 SP per synth (if you are leveling on recipes close to your rank). At Arm 25 it requires 30k SP tnl. Also, alot of the recipes to rank up are starting to require 20-25 shards per synth. If we do the math at 20 shards and 300 SP per synth (being optimistic), it would require 2000 shards if you exclusely synthed from level 25 to 26 outside leves. This translates to around 400k gil for 1 rank at a price of 200 gil per shard (which is a decent price and it seems to be rising quickly).
2. This brings us to leves. DoM and DoW have it MUCH easier when it comes to leves.
You see for DoH you get anywhere from 3-8 leves offered per city for each craft. The reason this is worse then DoW and DoM is that these leves are NOT divided by rank for DoH. As you level a DoH job, there is a reduced chance to get leves that are around or above your crafting rank. The reason is any crafting leve could be either for rank 1, 5, 10, 15, 20, 25 etc. At lower ranks this is not a problem since at say, rank 10, the game will only offer leves between rank 1 and 15. But at rank 20, you have an equal chance to get any leve from rank 1 - 25. This means that you will often only see 1-3 leves offered in a specific city for the rank range you want to get a decent amount of SP per Synth.
Also, as you rank up, the SP from leves progressively becomes a smaller % of the SP you need. This means you will need to either farm longer periods of time the higher you get or spend more gil on shards later in ranks. You can sell the mats and items you synth, but unless your ahead of the curve with ranking up, you won't be getting top dollar from these synths and mats.
In summary, the guarenteed SP you get from synths doesn't mean DoH have leveling easier.
Edit: Thanks Aurelius for pointing out my mistake with putting level 31. I meant from 25-26 and corrected that info as well as listed rank instead of level to make it more clear. Edited, Oct 20th 2010 12:58pm by EklmForever