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3 tones during craftingFollow

#1 Oct 20 2010 at 4:12 PM Rating: Decent
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Has anyone noticed the 3 tones or crystal hum during crafting? I've noticed this, monitored its changes, and based my crafting attempts on it along with the colors of the crystal with fairly good success. I always go crafting off in a corner so I can pay attention to the tones. I know SE hasn't mentioned anything about the tones in the Q&A. Does that mean that there are no other factors other than just the color? (i.e. am I looking for something that isn't there?)

I haven't written anything down, nor care to..I am just curious if anyone else took the time to noticed these tones.
#2 Oct 20 2010 at 4:20 PM Rating: Excellent
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I've noticed. You are probably hearing them for:

You use Standard Synthesis. The attempt succeeds!
You use Standard Synthesis.
You use Standard Synthesis. The attempt fails!

Those are the three different messages I see. I've noticed that "succeeds" and "no succeeds" have distinctly different sounds.
#3 Oct 20 2010 at 4:23 PM Rating: Decent
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LurkingMenace wrote:
Has anyone noticed the 3 tones or crystal hum during crafting? I've noticed this, monitored its changes, and based my crafting attempts on it along with the colors of the crystal with fairly good success. I always go crafting off in a corner so I can pay attention to the tones. I know SE hasn't mentioned anything about the tones in the Q&A. Does that mean that there are no other factors other than just the color? (i.e. am I looking for something that isn't there?)

I haven't written anything down, nor care to..I am just curious if anyone else took the time to noticed these tones.


SE did mentioned the color of the orbs in their most recent FAQ on lodestone.

Solid White = high successful rate
Solid Yellow = fair successful rate
Solid Red = low successful rate
Blinking = random, if you succeeded, you may get some 'extra' from it, which means if you use Bold, you'll get more quality than you succeed in Bold with solid color. However, if you failed, it'll cost you more durability in return, so take your own risk.

As for myself, if I'm crafting something that's 5+ ranks lower than my class rank, I would use bold on white and yellow, standard on red and blinking (sometimes I'll just use wait for red and blinking, depends how much durability I have left). If I'm crafting something that's same level or higher level than my class rank, I'll use standard on white and yellow, wait on red and blinking.

You can tell if you're crafting the right stuff by observing the gain in progress vs the lost in durability in a successful standard synth. If you gained 15% progress or more from a standard synth and lost only 10% durability or less, then that means the item is fairly easy for you, and you can throw in some bold synths there. If you gain only around 10% progress from a standard synth and lost 10% durability or more (or maybe gain 18% in progress but lost 15% durability), that means the item is a little too hard for your rank. So you'd better use standard all the way and you probably won't have a chance to make any HQ item.
#4 Oct 20 2010 at 4:25 PM Rating: Excellent
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I thought Red meant you should go Bold?
#5 Oct 20 2010 at 4:35 PM Rating: Decent
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The tone I'm speaking of is more of a resonance type tone. When you start crafting there is a constant tone that continues throughout the building of the item and it will change pitch eventually after a success or failure. It will also change when you Wait long enough.
#6 Oct 20 2010 at 4:39 PM Rating: Excellent
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I have noticed this too recently that there is a hum like a deep male voice that sometimes varies with the colour of the orb. I first noticed this when i tried lowering all the volume in game to eliminate crafting sounds (which doesn't work). But yeah, not i just mute everything and put my ipod on when i want to craft or an im an area with lots of crafters cause the huming in conjunction with the craftinf sucess/failure sounds just drives me nuts
#7 Oct 20 2010 at 4:39 PM Rating: Good
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LurkingMenace wrote:
The tone I'm speaking of is more of a resonance type tone. When you start crafting there is a constant tone that continues throughout the building of the item and it will change pitch eventually after a success or failure. It will also change when you Wait long enough.


I've heard what you're talking about before, it requires quiet around you and no music playing. I don't really have anything to add except that I've noticed the tones. I don't know if they mean anything, though.
#8 Oct 20 2010 at 4:45 PM Rating: Decent
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Pikko wrote:
I thought Red meant you should go Bold?


From a little messing around and experimenting with low rank leves where I could afford to play around a bit, it appears that the potential for largest increases to Quality is greatest on a red orb. That's in line with what SE has said about red being the highest risk of the three colors but has the potential for the greatest rewards.

The whole "<x> color suggests <y> action" was a theory concocted by players during (or before?) open beta that hasn't held up. Not only are player experiences flying in the face of that theory but SE has pretty much come straight out and said otherwise.
#9 Oct 20 2010 at 5:08 PM Rating: Excellent
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I went back to go read what they said again and I guess I originally mis-read what they said:

Quote:
A. Though synthesis actions carried out while the colored circle graphic is red suffer a reduced rate of success, they often serve to increase the quality of the synthesis. In addition, the successful execution of consecutive actions also serves to increase quality. Ultimately, the higher the quality of the synthesis process, the more likely it is to yield a high-quality result.


I had interpreted this as red was a sign you should go bold, but really all it meant was that if I succeeded, I'd get really nice quality results. This definitely changes how I'll craft from now on. Again. Smiley: lol
#10 Oct 20 2010 at 7:51 PM Rating: Good
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I can verify there is an underlying tone while crafting. It's nearly impossible to pick up at first unless you turn off background music, turn up your volume, and move away from other crafters, but now that I've heard it, I can hear it through the crafting background music (other crafters still mess me up, because you can hear *their* tones too).

Unfortunately, I have no idea what they do. But anecdotally, I wonder if they affect the degree of success/failure. It seemed like I might have had worse failures (i.e. over 20 durability loss with <3% progress) when the tone was highest pitch.
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