Comments on your random thoughts:
Now that I work all day on a PC, and most of my job involves reading and writing, it's hard to sit down in the evenings and have patience to read through quest texts (talking about WoW and LOTRO here), and not just skip down to the bottom to find the objectives, look for the little ring or marker on the mini-map, and blaze over to the next person to talk to. It's like eating a $200/plate dinner with your toddler squirming next to you in his/her highchair. The distractions and pressures of life make it hard to slow down and enjoy what's there.
I totally agree with the latter part of that. My job (Network Admin) keeps me so busy that by the time I get home, I just experience a collective feeling of "What do I want to do?"/"I don't really want to do anything". Fortunately, I don't really have a job where I have to "take my work home with me" so to speak, but I still agree that no matter what I do in my time at home, all I can think about is "I gotta get to work again tomorrow". I agree that it does distract you from being able to truly enjoy the games you play when you can't really take the time to ENJOY them. I still insist that I can't stand the people who are so impatient that they always want to beat the game but can't be ***** to play it, but I am gradually seeing myself become that, and I'm not pleased at all with myself.
The things I enjoyed about FFXIV in beta were the graphics, the crafting mini-game, and the levequests. Unfortunately, after playing enough games (even some Facebook games), I'm wondering if the crafting mini-game will eventually get boring just like the rest of them. It all really just boils down to mini-games. The DoW/DoM mini-game is a bit more complex, but even that just seems like button mashing, unless they fix battle regimens. I played hot-cold games in elementary school.
Maybe motion control really is the future. DoL classes could be kinda cool if you actually had to swing your hatchet up, down, or level to get the log. Of course, that would probably get old (and tiring) pretty fast, as well. It might slow down the RMT, though. I can just imagine gil farms with kids fighting over who has to be the DoL for the day.
Just some random thoughts from an aging (not old) gamer.
Unfortunately, that's true of everything for the reasons I said above. Motion controls and minigames are great and shiny and innovative and fun for the first 40-50 hours or so, but in a game that is already a grind like all MMORPGs are, eventually you'll see players become frustrated with the minigames. Just as people get sick of how much XP tnl they have at later levels on their third and fourth jobs, I suspect that about 8-12 months from now, you're going to start seeing DoH who are sick of the minigame and "just want to level up".
Perhaps it's just human nature that we always inherently want to take the easiest road, the quickest path to get us where we want to go. We take the freeways instead of back roads, where 55 MPH zones almost always imply that doing anything under 65 will have someone behind you on your ***. We want faster computers with slower load times, faster internet connections where everything is downloaded instantly. We get movies on demand because we can't be bothered to go to the movie store, we get TV shows too, because we can't be bothered to watch them when they're actually on TV. We get our pizza delivered because we don't want to leave the house and we even have microwave dinners because we're too hungry and too busy to make our food on the stove or in the oven.
And I don't count myself exempt from any of this at all; I'm neither placing myself on a pedestal above the "unwashed, impatient masses", nor am I saying that I resolve to improve any aspect of what I just mentioned. I'm human like we all are. While I can't stand impatient people, I won't deny that at times I'm one of them.
Perhaps that's our big problem. Ever notice how people seemed to be happier in the past? Nowadays it seems like everyone is "depressed", no one really enjoys life anymore; people just look at how bleak everything is and how they feel like there is no purpose to their life, no reason to get up in the morning.
Sometimes you want to beat a game so badly that you cheat your way to the end and what you're left with, is a feeling that you've been ripped off. Sure, you "beat it", but the fact that you didn't really have to work for it makes it feel like less of an accomplishment.
Perhaps if we cheated less at life, we would enjoy life more, instead of living our lives in a constant need to "beat" every task before us as fast as possible, for no purpose other than to move on to the next task, all so that we can feel like we're accomplishing things when in reality, all we're truly accomplishing is just a bunch of "stuff".
Of course, the poetic irony in the point I guess I'm trying to make here is that at least one person will completely disregard the entire post because they can't be bothered to take their time reading it; something thoughtful and insightful that I put my own time and effort into writing will be deemed "not worth the time" of others who feel their time is so much more important. TL;DR indeed.
Now don't take that as a complaint, either. I'm not saying that I'm some awesome guy and that every word I type should become the gospel for the masses. I'm really just musing and rambling here. I'm merely pointing out how in games, as in life, it seems like we always want to get to the end so quickly that not only do we not stop to enjoy the road that leads us there, but we come to resent the road as nothing more than a hindrance to a goal.