SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.
Meanwhile, the rest of us are living in the 21st century...
Yeah! This made me laugh! "Well when I was a kid, we walked to school through 10 feet of snow up hill both ways!" Lol!
I'm not really upset about what's not in the game as much as what is in it. The fact that in open beta I got a lot of good armor loot/rewards, but in the open game, hardly anything at all. And nothing at all after around level 10 or so. Even having to craft all armor wouldn't be so bad if it didn't take 5 different crafting abilities to make one simple item. And then there's the fact that when you make something more than once, you have to keep picking everything over and over again just to craft something. I mean geez, how hard would it be to just have a repeat button or something like that?!?
Then there's the fact that your armor gets worn down very quickly, and unless you have all the crafting skills and have each one leveled enough to make all the different parts to fix something, or you have to buy them from someone else, and you can't even get your armor completely repaired by the armor repair dude. Maybe some of us don't want to spend our entire online time crafting! I don't mind doing some, but just like tonight - I was determined that I was going to get on there and level my weapon, but then I think - "well I may as well get this crafting quest too since I'll be in that area anyway . . . and then it just turns into a whole night of nothing but crafting, with nothing to show but an overstuffed bag and still no leveling of my weapon!
A "game" is supposed to be something you play for fun. What is the fun in working all the time? I already do that 40 hours a week - I play games to relax and have fun! That's not really happening here. Instead I find myself on the computer for hours just working on crafts, then it's time to go to bed and I've gotten nothing else accomplished in game.
And then there is the land layout - don't get me started on that again in yet another thread, but I'll just say this much - I feel like a dang test mouse being pushed through a maze, looking for the cheese at the other end, which never shows up. I don't like being "guided" through what area I can and can't go. I like to explore, wander around, and such. In this game, you go down the same looking paths over and over, and you're forced to go in absolutely this one particular way, or you have to back track for miles when you reach a point and find that it doesn't actually connect the way it looked like it might on the map. Oh and don't get me started on the map system in here . . .
So, I guess you've figured by now I'm one of the voters who would have already cancelled, had it not been for the extended time. (Oh, and about that - I've played another game where the collectors editions got a head start, but they still got 30 free days from the actual opening date of the game, not from the date of the early start.)
I could go on, but I need to head to bed now. Again, I have played another night, several hours, and come out feeling like I've just spun my wheels and not accomplished anything in particular. I too got an excellent computer so I could run this game well, and now I don't know if I'm going to keep playing. Maybe it will get better. I really love the graphics of the characters and the weather and such, but that is not enough to hold a player to a game - you need content, etc.
Even the opening didn't bother me, with problems signing in, and patches a couple of times a day, this and that glitching - I understand that and easily forgive that kind of stuff. However, the game is going to have to be a bit more thrilling than a couple of leve quests and a couple of crafting quests per night.
Okay, I'll stop now - there's too much to add. =\