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#52 Oct 22 2010 at 11:08 PM Rating: Good
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I've already stopped playing the game, free month or not.
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#53 Oct 23 2010 at 1:09 AM Rating: Decent
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I would have kept it going. Its not the most expensive bill I have (secondlife haha)

I would also have paid for my buddy to continue too if thats possible. (anyone know if that is true or does he have to buy his own game?)
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#54 Oct 23 2010 at 1:43 AM Rating: Decent
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#55 Oct 23 2010 at 2:44 AM Rating: Default
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Briker wrote:
Uh-oh the poll's getting interesting. It started out with a big advantage of "I'd stick with FF" but not so much now.
Guess more and more people are loosing patience and coming to the forum to show that :|
I chose the second option, if I haven't been given the extra free time I definitely wouldn't be paying for something this unfinished ;/ I'd just sit and wait for PS3 release and give it another chance, when it's hopefully more polished. Now I'm still enjoying the game and still being frustrated by it, compensating frustration with not needing to pay for it.
Waiting for November patch.



You're assuming everyone that's posting invested enough time in the game to either lose patience or retain interest and subscribe. Whereas I'm convinced the number of future subscribers likely outweighs the number of users that will not subscribe. It seems just as in politics, the minority makes the most noise while the majority remains silent and continues on with their own agenda. Use your extra thirty days to log in game on any server after this next thirty days and see if the number of subscribers exceeds the number of disgruntled consumers represented on these forums.
#56 Oct 23 2010 at 3:25 AM Rating: Excellent
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FilthMcNasty wrote:
Zedanko wrote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


Meanwhile, the rest of us are living in the 21st century...




Yeah! This made me laugh! "Well when I was a kid, we walked to school through 10 feet of snow up hill both ways!" Lol!

I'm not really upset about what's not in the game as much as what is in it. The fact that in open beta I got a lot of good armor loot/rewards, but in the open game, hardly anything at all. And nothing at all after around level 10 or so. Even having to craft all armor wouldn't be so bad if it didn't take 5 different crafting abilities to make one simple item. And then there's the fact that when you make something more than once, you have to keep picking everything over and over again just to craft something. I mean geez, how hard would it be to just have a repeat button or something like that?!?

Then there's the fact that your armor gets worn down very quickly, and unless you have all the crafting skills and have each one leveled enough to make all the different parts to fix something, or you have to buy them from someone else, and you can't even get your armor completely repaired by the armor repair dude. Maybe some of us don't want to spend our entire online time crafting! I don't mind doing some, but just like tonight - I was determined that I was going to get on there and level my weapon, but then I think - "well I may as well get this crafting quest too since I'll be in that area anyway . . . and then it just turns into a whole night of nothing but crafting, with nothing to show but an overstuffed bag and still no leveling of my weapon!

A "game" is supposed to be something you play for fun. What is the fun in working all the time? I already do that 40 hours a week - I play games to relax and have fun! That's not really happening here. Instead I find myself on the computer for hours just working on crafts, then it's time to go to bed and I've gotten nothing else accomplished in game.

And then there is the land layout - don't get me started on that again in yet another thread, but I'll just say this much - I feel like a dang test mouse being pushed through a maze, looking for the cheese at the other end, which never shows up. I don't like being "guided" through what area I can and can't go. I like to explore, wander around, and such. In this game, you go down the same looking paths over and over, and you're forced to go in absolutely this one particular way, or you have to back track for miles when you reach a point and find that it doesn't actually connect the way it looked like it might on the map. Oh and don't get me started on the map system in here . . .

So, I guess you've figured by now I'm one of the voters who would have already cancelled, had it not been for the extended time. (Oh, and about that - I've played another game where the collectors editions got a head start, but they still got 30 free days from the actual opening date of the game, not from the date of the early start.)

I could go on, but I need to head to bed now. Again, I have played another night, several hours, and come out feeling like I've just spun my wheels and not accomplished anything in particular. I too got an excellent computer so I could run this game well, and now I don't know if I'm going to keep playing. Maybe it will get better. I really love the graphics of the characters and the weather and such, but that is not enough to hold a player to a game - you need content, etc.

Even the opening didn't bother me, with problems signing in, and patches a couple of times a day, this and that glitching - I understand that and easily forgive that kind of stuff. However, the game is going to have to be a bit more thrilling than a couple of leve quests and a couple of crafting quests per night.

Okay, I'll stop now - there's too much to add. =\
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#57Zedanko, Posted: Oct 23 2010 at 6:39 AM, Rating: Sub-Default, (Expand Post) OK friend, sorry to escort you a few feet further down the corridor of insanity. I really do appreciate your enthusiasm but... Do you fall under the 'I want...' or the 'Make it easier to...' category?
#58 Oct 23 2010 at 6:45 PM Rating: Good
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So at this point roughly 45-46% say they would cancel, thats probably right on pace with the few other big name MMOs that have come out in the past few years. Its really sad that is becoming the norm.
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#59 Oct 23 2010 at 7:57 PM Rating: Good
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I would probably let it expire. Honestly at the moment I'm not having any fun with the game. Though I probably will pick it back up when they add some new classes and crafting recopies.
#60 Oct 23 2010 at 8:04 PM Rating: Good
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Started this game with five friends. I'm the only one left still playing. Not going to renew.

I *REALLY* want to like this game but I haven't had any desire to log in at all lately. Initially I was one of those people that had the mindset of "I'd rather have this game now with all the bugs so I can get a head start" but in hindsight; I think it would have been more prudent on SE's part to have done what they did with 11. Release it in JP for a year and let them beta test it before releasing it here.

Somehow I feel like JP players are alot more forgiving than western.

Anyways good luck in your game!
#61 Oct 23 2010 at 8:24 PM Rating: Decent
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RayneZ wrote:
I would cancel my subscription. As long as things keep going the way they are now, most people will still end up unsubscribing.

All these "major fixes" are "planned" to be released just as or after the extended trial ends. These fixes are things that should have been in the release (bares repeating). Still no inventory sort? For me, probably the most annoying thing that's working as intended in this game.

Anyway, I'm still giving them until the end to pick up their act but I'm not holding my breath.


They probably would have been in the release if it wasn't for marketing forcing them to release in 2010 rather than pushing release date back along with the PS3
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#62 Oct 23 2010 at 8:50 PM Rating: Good
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Would have canceled it, and expect to cancel it anyway in another 30 days. I only hope that there are enough fixes within the coming months that I ever actually want to play it.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#63 Oct 24 2010 at 12:46 PM Rating: Excellent
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Quote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


So, you prefer a time without Ebay, email, social networks and GPS's as well?
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#64 Oct 24 2010 at 1:57 PM Rating: Good
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AtriusAran wrote:
Started this game with five friends. I'm the only one left still playing. Not going to renew.


I started with the CE and was planning on buying a normal edition when it came out to dual-box. And I figured I could give the buddy pass or two to my friends. Well not only did I not get a second copy, but I put the Buddy Pass I got in a dark corner for the moment not wishing the pain on them.

I mildly enjoy FFXIV because I am a super casual player but at times I just can't bear the frustration in trying to perform simple tasks like equipping armor, buying a new spear, or putting something in my bazaar. The menu interface is so dreadfully slow, its like running Windows 7 on a 386 with 8 megs of RAM >.<

Thankfully I have one more month free and I am optimistic we might see some improvement in the really dreadfully awful areas of the game. Still, we need more content!! But I'll settle for fixes first...
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#65 Oct 24 2010 at 2:11 PM Rating: Excellent
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KacesofCaitsith wrote:
Quote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


So, you prefer a time without Ebay, email, social networks and GPS's as well?


I'll agree with you on the other three, but I could do without social networks.
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#66 Oct 24 2010 at 2:16 PM Rating: Excellent
Assuming all the people who would stick around for a second month would also stick around for another month and another, etc, that's actually not too bad a retention rate.

I wonder though how many people would really stick around if their friends decided to leave, or how many people would really leave if their friends decided to stick around.
#67 Oct 24 2010 at 2:32 PM Rating: Default
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I have to admit, even though I was very unhappy with the Alpha Beta feel of the commercial release, I woud have re-upped my sub regardless of the extended free subscription period. I signed on with the intention of giving it until the PS3 release to see what direction the Dev team would be heading.
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#68 Oct 24 2010 at 2:45 PM Rating: Excellent
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KarlHungis Delivers on Time wrote:
Assuming all the people who would stick around for a second month would also stick around for another month and another, etc, that's actually not too bad a retention rate.

I wonder though how many people would really stick around if their friends decided to leave, or how many people would really leave if their friends decided to stick around.


Yeah, that's one major point about MMORPGs that is somewhat out of the developers' hands: The people you play with (or the people who don't play with you) can make or break your playing experience. Between FFXI, WoW, Eve, RO, Allods, and DDO, my decision to quit each game was influenced heavily by my experiences (or lack thereof) with other players. Through the good times and the bad, a good group of people to play with can make a terrible game tolerable and no matter how fun a game is, if you feel like you're playing a Massively Single Player Online RPG, it can get pretty boring pretty fast.

Whether it's deciding to try a game or deciding to quit a game, I'd wager that nearly every decision made by every player is affected largely by what others are doing.
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#69 Oct 24 2010 at 3:16 PM Rating: Excellent
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I feel like unless SE pulls out a miricle in the next 30 days I am going to be playing with very few people in Dec-March.

Edited, Oct 24th 2010 5:16pm by UncleRuckusForLife
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#70 Oct 24 2010 at 3:26 PM Rating: Excellent
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Zedanko wrote:
OK friend, sorry to escort you a few feet further down the corridor of insanity. I really do appreciate your enthusiasm but... Do you fall under the 'I want...' or the 'Make it easier to...' category?

I fall under the category of 'if you want me to pay for something it should provide value comparable to similar products'. Right now FFXIV is sub-par even for a FTP MMO. I didn't bother wasting my money on it and I won't consider it until they bring it up to a level of similar products. I refuse to pay a company who doesn't provide service.

Also, it's not necessarily about what I want. It's about what customers deserve when they are paying for a subscription. The whole 'expectations' argument flew out the window when this game moved from testing where it was free, to a monthly subscription. Feel free to bring up the extended 30 day trial ********* SE extended this to you as your pass to continue being an apologist for another month. Lucky you.
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#71 Oct 24 2010 at 3:51 PM Rating: Excellent
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Zedanko wrote:

You're assuming everyone that's posting invested enough time in the game to either lose patience or retain interest and subscribe. Whereas I'm convinced the number of future subscribers likely outweighs the number of users that will not subscribe. It seems just as in politics, the minority makes the most noise while the majority remains silent and continues on with their own agenda. Use your extra thirty days to log in game on any server after this next thirty days and see if the number of subscribers exceeds the number of disgruntled consumers represented on these forums.


Well "enough time" is different for everyone. Depends how high our tolerance, expectations, satisfaction etc. goes, I guess. I was just commenting on the numbers in the poll. People who play the game and read the forums and actually cared to vote have begun to vote for the second option more. The (current) 145 negative votes, of the people who'd quit, sure wouldn't make a really palpable impact.
I played FFXIV enough to know where I stand with my opinion about it. Sticking with it still, much less playing than I did the first week, and if it weren't for the 30 extra days I would have put it on ice till PS3 release and got back to it again, with fingers crossed that it's more playable with less gamebreaking/odd decisions and bugs. I do want to play it, it's the only MMO that I got excited about in a long long while, but in this stage, the enjoyment VS frustration leans towards frustration more, for me. That's all I meant, hope I made it more clear :]
On the other hand, many revolutions were started by small loud groups.
#72 Oct 24 2010 at 4:24 PM Rating: Good
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I would have cancelled it and reactivated FFXI (want to check abyssea out and friends of valor), then came back to FFXIV after the fixes to see how it goes.

Of course, if they want to gift me with another free month, I would keep on playing without a doubt :)
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#73 Oct 24 2010 at 6:10 PM Rating: Excellent
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In its current state, I can't justify spending $13 or whatever it was as a subscription fee. I can't even justify logging into the free trial because the game is so... skeletal.

The direction it's headed in is great, but good god there's absolutely no substance to the game right now aside from grindan and some fairly short missions every 5 levels.
#74 Oct 24 2010 at 6:15 PM Rating: Excellent
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Mikhalia the Picky wrote:
KacesofCaitsith wrote:
Quote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


So, you prefer a time without Ebay, email, social networks and GPS's as well?


I'll agree with you on the other three, but I could do without social networks.



Yeah, not the best rl equivalent but on the spot it was the best i could think up, the rest were pretty much spot on rl equivalents to the game features he said... which i think is pretty hilarious.
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#75 Oct 24 2010 at 6:26 PM Rating: Good
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I am just kinda imagining the people that find the game fun are like this guy,

http://www.youtube.com/watch?v=-o5q378tbUI

Notice how he titles it as "EXTREMELY FUN"



Meanwhile other people like this sort of thing,
http://www.youtube.com/watch?v=ucL692YW9JI





To each his own I reckon :/



Edited, Oct 24th 2010 8:27pm by KristoFurwalken

Edited, Oct 24th 2010 8:37pm by KristoFurwalken
#76 Oct 24 2010 at 6:30 PM Rating: Good
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Am I the only person who finds real life comparisons to a fantasy game just absurd? Like someone saying "If I punch someone in RL, my fists don't glow and flashes and sparks don't go up all over the place." Uh...yeah; and there's dragons and magic in RL too.

And ya I have to agree; there are certain standards in MMO these days that SE just seems oblivious to. I could list it but it'd be kicking a dead horse. Even if it's twisted fun.
#77 Oct 24 2010 at 7:30 PM Rating: Excellent
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Look like it is dead even. Base on this pole SE would have lost half of its player base after the first month.

I've been tarcking the server population on the server I play on. It hasn't gone above 1400 players the last two weeks. Take into account that this is still free play for everyone, that is very low population.

Edited, Oct 24th 2010 9:31pm by doubleax
#78 Oct 24 2010 at 7:42 PM Rating: Excellent
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Oh no no no, it's not even close to even. The people voting in this poll are the ones who didn't already just straight up quit.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#79 Oct 24 2010 at 8:00 PM Rating: Excellent
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Quote:
Am I the only person who finds real life comparisons to a fantasy game just absurd? Like someone saying "If I punch someone in RL, my fists don't glow and flashes and sparks don't go up all over the place." Uh...yeah; and there's dragons and magic in RL too.


Normally i would agree... but we are not talking about the "fantasy" aspect of the game so much as the playablity and acessibility of the game. I mean, you don't have to be a rocket scientist to see that an AH is a games version of ebay, or that ingame mail is just about the same as email (or real mail for that matter) and that these things are not "fantasy" or unrealistic...
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#80 Oct 24 2010 at 9:07 PM Rating: Good
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Ya no AH is a deal breaker for me =[

But I will keep checking forums to hopefully see it gets implemented.
#81zoltanrs, Posted: Oct 24 2010 at 9:43 PM, Rating: Sub-Default, (Expand Post) You've not actually looked into this game much have you.
#82 Oct 24 2010 at 10:26 PM Rating: Excellent
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Sadly, I haven't logged in for about a week already. I'll most likely cancel within the next couple of weeks as I don't really see any point in playing.

I think there are lots of obvious reasons why, but more subjectively I'm just tired of the repetitive nature of the game. (I know that's what MMO's are) however I don't want to do the same levequests (with no real rewards) over and over again. I want to grind to progress but I can't even do that due to the lack of mobs. I want to (be pushed to) group up to achieve certain things (some special armor, a special weapon, something!); I've been in the same 3 areas for the past 20 levels. In FFXI I would have been to at least 8-9 different locales already...

I can see being patient as I think the game will get better (and a lot of that aforementioned stuff will come), but I'm tired of making excuses for SE as they should have released a more polished product.

In the end I hope to come back in a couple of months and see a different game. If not, well I sincerely hope you all who like the game have fun.
#83 Oct 24 2010 at 11:13 PM Rating: Excellent
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Nope, will let it expire and uninstall it from my system afterward. I'm still having this huge buyer's remorse from purchasing the collector edition... Thats the only thing that keeps me playing this game
#84 Oct 24 2010 at 11:45 PM Rating: Default
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KacesofCaitsith wrote:
Quote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


So, you prefer a time without Ebay, email, social networks and GPS's as well?


Hey man, we werent playing mmo's on cave walls. We had Ebay, email, and GPS back then =P check the dates. Social networking sites are garbage though imo (drrgh cept tha mafia wars n famrvilles, dang ya gotta thank smart devs for teh good nets). I bet a poll on the forums could prove otherwise though.
#85 Oct 25 2010 at 2:45 AM Rating: Decent
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..

Edited, Oct 25th 2010 5:41am by AtriusAran
#86 Oct 25 2010 at 2:58 AM Rating: Default
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I am very surprised to see that this is more or less 50 / 50. I would have expected a lot more people wanted to hang on to the game. I really enjoy this game and am very confident that it will get a lot better. I knew some people would be stopping after the first month but this many?

I hope that the 30 days extra SE gave players will change a lot of minds. I hope that they will get to implement some of the updates they have planed before people leave. I am in no way worried that there will no players on the servers come late november. This is a great game and I think a lot of people realize this and want to continue playing.
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#87 Oct 25 2010 at 8:38 AM Rating: Good
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Zedanko wrote:
KacesofCaitsith wrote:
Quote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


So, you prefer a time without Ebay, email, social networks and GPS's as well?


Hey man, we werent playing mmo's on cave walls. We had Ebay, email, and GPS back then =P check the dates. Social networking sites are garbage though imo (drrgh cept tha mafia wars n famrvilles, dang ya gotta thank smart devs for teh good nets). I bet a poll on the forums could prove otherwise though.


How could you say that social networking sites are garbage, and then go on to say "except for the most retarded part of them"? The problem with Facebook games, aside from the fact that the CEO and Owner of Zynga is a scammer who has admitted to starting his company on funds brought in by less than reputable sources of income that infect customers with viruses and offers that are intentionally misleading in their wording, is the fact that it has taken the already terrible idea that "Other people you have never met do actually care what you are thinking and doing 24/7" and extended that to "And they also care about every little thing you do in an online game".

Starcraft II is already integrated with Facebook. It's only a matter of time before more and more mainstream games start getting sucked in to this crap.
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#88 Oct 25 2010 at 9:38 AM Rating: Decent
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Mikhalia the Picky wrote:
Zedanko wrote:
KacesofCaitsith wrote:
Quote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


So, you prefer a time without Ebay, email, social networks and GPS's as well?


Hey man, we werent playing mmo's on cave walls. We had Ebay, email, and GPS back then =P check the dates. Social networking sites are garbage though imo (drrgh cept tha mafia wars n famrvilles, dang ya gotta thank smart devs for teh good nets). I bet a poll on the forums could prove otherwise though.


How could you say that social networking sites are garbage, and then go on to say "except for the most retarded part of them"? The problem with Facebook games, aside from the fact that the CEO and Owner of Zynga is a scammer who has admitted to starting his company on funds brought in by less than reputable sources of income that infect customers with viruses and offers that are intentionally misleading in their wording, is the fact that it has taken the already terrible idea that "Other people you have never met do actually care what you are thinking and doing 24/7" and extended that to "And they also care about every little thing you do in an online game".

Starcraft II is already integrated with Facebook. It's only a matter of time before more and more mainstream games start getting sucked in to this crap.


9K+ posts and yah cant read sarcasm? I give up, you win.
#89 Oct 25 2010 at 10:16 AM Rating: Good
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Zedanko wrote:
KacesofCaitsith wrote:
Quote:
SE gets my money. Been playing mmorpgs for ten years. I recall a time when we didn't have AH's, mail, insta guild creation, we didn't even have maps unless a player drew one on ms paint. That's the way it was and we liked, **** we loved it.


So, you prefer a time without Ebay, email, social networks and GPS's as well?


Hey man, we werent playing mmo's on cave walls. We had Ebay, email, and GPS back then =P check the dates. Social networking sites are garbage though imo (drrgh cept tha mafia wars n famrvilles, dang ya gotta thank smart devs for teh good nets). I bet a poll on the forums could prove otherwise though.



You missed the point entirely.
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#90DonFlamenco, Posted: Oct 25 2010 at 12:01 PM, Rating: Sub-Default, (Expand Post) 1/2 the people that say they would quit are probably lying and they probably wouldn't quit. These are the same people that come to ZAM, flame the game to ****, and then go home and log 8 hours / day into the game. Then they come back and forum bash the game some more.
#91 Oct 25 2010 at 12:06 PM Rating: Good
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DonFlamenco wrote:
1/2 the people that say they would quit are probably lying and they probably wouldn't quit. These are the same people that come to ZAM, flame the game to ****, and then go home and log 8 hours / day into the game. Then they come back and forum bash the game some more.

I can't wait to see how many hours these people log per week when SE makes some more improvements and they actually like the game...


Couldn't the same specious argument be given that every blindly-devoted fanboy actually looks at the incomplete, embarrassing game they bought and feels anger and disgust?

That's what happens when you pull random statements out of your ***. They usually don't make sense.
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#92 Oct 25 2010 at 12:17 PM Rating: Excellent
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DonFlamenco wrote:
1/2 the people that say they would quit are probably lying and they probably wouldn't quit. These are the same people that come to ZAM, flame the game to ****, and then go home and log 8 hours / day into the game. Then they come back and forum bash the game some more.

I can't wait to see how many hours these people log per week when SE makes some more improvements and they actually like the game...


Is this a Senior SE manager? Even when people say they would have left had it not been for the free month, you're denying it.

Do you think SE gave the free month without some hard data? It is real simple for them to look at the number of people subing and how many are actualy logged in from all the servers. There were more then enough data to show that the subscription numbers were in danger. (yes my opinion) It looked like huge number would have stopped playing at the end of this month. Not sure what other servers look like but the server i am on is running at peak of about 1300 players. Imaging logging in and seeing less then 1000 players, which I have seen on certain hours of the day already.

The free month is their hope that people will stay and up their sub and try some changes they are making. It is easier to show people how great the game is or could be if they are playing.

You don't give away stuff in high demand. Stuff you get for free are stuff people don't want.



Edited, Oct 25th 2010 2:17pm by doubleax
#93 Oct 25 2010 at 12:21 PM Rating: Excellent
Kidxxx wrote:
I am very surprised to see that this is more or less 50 / 50. I would have expected a lot more people wanted to hang on to the game. I really enjoy this game and am very confident that it will get a lot better. I knew some people would be stopping after the first month but this many?

I hope that the 30 days extra SE gave players will change a lot of minds. I hope that they will get to implement some of the updates they have planed before people leave. I am in no way worried that there will no players on the servers come late november. This is a great game and I think a lot of people realize this and want to continue playing.


You have to remember that this is 50% of people who still come around and check the forum-- meaning either they have stuck with it and are still playing or are still hoping things will change enough for them to get back in to it.

It would be interesting to know how many people who bought it are already on to other things.
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#94 Oct 25 2010 at 12:23 PM Rating: Good
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@ hexaemeron Good point and good counter :D I couldn't have said it better myself.
@ DonFlamenco Your logic is full of fallacy, where are you pulling up these information? Oh that's right they are your opinions and they are flawed beyond belief.. By 2011 the only people that will be playing this game would be you and your horde (if you can call it a horde) of fanboys. Final fantasy XIV is perhaps one of the most successfull bad game of the decade but it will definitely not hold its ground through 2011. SE promised content, and slight fixes to the things that are bugging people. Improvement on UI lag, and even an AH(?) .

So far from most of the reviews I have read people are not QQing because of lack of content which is to be expected of a game at release, but because the core mechanic sucks monkey nuts. Let me fry you with the Guild Wars 2 Manifesto video

http://www.youtube.com/watch?v=35BPhT-KI1E

Almost every dam thing that Guild Wars 2 said that players do not want , FFXIV have implemented. I.e. grinding, stupid boring quests (in FFXIV guildleve), **** poor story, bad redundant non dynamic combat system. Instead of trying something shockingly new FFXIV in fact step backward in the genre and created a game that has 1997 game mechanics with 2010+ graphics.. The only thing that was slightly impressive was the all in one class.. The environment isn't impressive, LOTRO had done that.. the combat system reminds me of pokemon red turn based and boring as **** even then it's not as fun as pokemon.

The grind is nothing new as I recall Silkroad online is the most grindiest game in creation, and at least it had good attack animations. Oh market wards.. try ragnarok fool ... Super sh*tty quests, try every other free mmo.. Cinematics... try guild wars 1 ... or **** if your rather watch a movie in a game.. go play single player games.. Seriously I can't wait till 2012 when FFXIV just burn and dies... 2011 is a crucial mmo year.. 2 AAA mmo titles are coming out.. SWTOR and GW2, and perhaps others... if FFXIV isn't fixed (which I am pretty sure it won't because most sh*tty games don't get patches that fix the fun part of the game) .. then FFXIV will just have hardcore fans as it's playerbase by 2012..

IF you think this game will actually get substantial amounts new subs or new players to replace the ones that are leaving.. you are either blind, stupid, or retarded.. this game's stigma reeks of sh*t.. and the bad reviews.. and bad word of mouth alone is enough to kill this game.. YOu know why SE extended the free trial period for another 30 days? It;s because they believe they can fix it in 30 days.. and make it a great game.. it's not going to happen.. stop being delusional.


TL;DR .. get a clue don't reply

Edited, Oct 25th 2010 2:24pm by nick2412
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WoW: we want to give players a more fun time with less grinding and generic quests
GW2: we want the player to feel like they are leveling while doing something fun
Final Fantasy XIV: we want less fun and more grinding
#95 Oct 25 2010 at 12:39 PM Rating: Excellent
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I gotta be honest, i haven't played in at least a week, it's just not entertaining to me right now. All my complaints have already been stated extensively so no rant here. I would love a good MMO right now but I have some other titles to keep me occupied, and *maybe* i'll come back to XIV at a later date...
#96DonFlamenco, Posted: Oct 25 2010 at 12:44 PM, Rating: Sub-Default, (Expand Post) Wow, you guys must really hate this game.....post a link to your toon so we can see how many jobs / crafts you have leveled 20+
#97 Oct 25 2010 at 1:06 PM Rating: Excellent
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137 posts
DonFlamenco wrote:
Wow, you guys must really hate this game.....post a link to your toon so we can see how many jobs / crafts you have leveled 20+


Whether someone levels to 20 or not is irrelevant argument on them liking or disliking the game. You know the game mechanic and how the game is playing out. Taking it to 20 or 50 doesn’t change the fact that some people just don’t like it. Shoot there was even a thread about how it gets worst in the lvl 20 range.
#98 Oct 25 2010 at 2:02 PM Rating: Excellent
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429 posts
digitalcraft, Goblin in Disguise wrote:
You have to remember that this is 50% of people who still come around and check the forum-- meaning either they have stuck with it and are still playing or are still hoping things will change enough for them to get back in to it.

It would be interesting to know how many people who bought it are already on to other things.


Last I heard there were about 320,000 pre-orders of the game for EU and NA.

That's one of the only numbers we can go off, but it's still very grim.
#99 Oct 25 2010 at 2:07 PM Rating: Excellent
Edited by bsphil
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21,739 posts
Wolfums wrote:
digitalcraft, Goblin in Disguise wrote:
You have to remember that this is 50% of people who still come around and check the forum-- meaning either they have stuck with it and are still playing or are still hoping things will change enough for them to get back in to it.

It would be interesting to know how many people who bought it are already on to other things.


Last I heard there were about 320,000 pre-orders of the game for EU and NA.

That's one of the only numbers we can go off, but it's still very grim.
The lifetime sales numbers so far are at about 350k, conspicuously excluding Japanese sales. Not trying to imply anything either way by that, I honestly have no idea why there is no data available in that regard. Preorder sales would have to be under ~240k, that's about how many sold on the release week, which also includes people who decided to buy after it was already on the shelves.
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#100 Oct 25 2010 at 3:21 PM Rating: Excellent
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doubleax wrote:
DonFlamenco wrote:
Wow, you guys must really hate this game.....post a link to your toon so we can see how many jobs / crafts you have leveled 20+


Whether someone levels to 20 or not is irrelevant argument on them liking or disliking the game. You know the game mechanic and how the game is playing out. Taking it to 20 or 50 doesn’t change the fact that some people just don’t like it. Shoot there was even a thread about how it gets worst in the lvl 20 range.


I think the point he was attempting to make was that everyone who says they hate the game secretly loves it and spends hours on it.

So to counter that... I reserved TWO copies of the CE, one for myself and one for my fiancee, the day they became available. I played during Closed Beta, we both played during Open Beta, and we started on the CE release date.

Here's me, Level 10, Rank 9 Pugilist and nothing else.
http://lodestone.finalfantasyxiv.com/rc/character/status?cicuid=1993591

Here she is, Level 9, Rank 8 Gladiator, and nothing else.
http://lodestone.finalfantasyxiv.com/rc/character/status?cicuid=2031016

I guess we must really be in love with the game and unable to pull ourselves away from it, right?

I -want- to play the game. I -want- to enjoy the game. Seems like SE's goal was to design a game where you can log on for 1-2 hours and still play the game. I guess they got what they wanted, because whenever I log on for 1-2 hours, I want to play something else instead. Ditto for the fiancee.

A common complaint in XI was that people always said that they couldn't accomplish anything unless they had a lot of time to devote; it seems like FFXIV is the opposite of that; in only an hour or two, I don't want to play any more.

Seriously. I want to -want- to play XIV. I've been looking forward to it since it was first introduced as Project Rapture and I -want- to enjoy the everliving **** out of it and waste hundreds of hours of my life playing it. I -want- FFXIV to be something to look forward to playing, as opposed to my current situation where I only get on because I feel like, after what I paid for it, I -should- get on.
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#101 Oct 25 2010 at 3:34 PM Rating: Excellent
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I didn't buy it, so I won't vote. But, if I HAD bought it, it would depend if I was having enough fun to justify paying a monthly fee for. Having played through till the end of Beta, I'd say I probably wouldn't bother. The bottom line is that SE released a poorly done product. I'll check back in 6 months and see if things have improved any by then.

If I really wanted to get back into an SE MMORPG, I'd go back to FFXI. However, SE thought it best to ***** me over with the Secure Card fiasco. Generally, I think SE just doesn't WANT my money these days. If they do, they sure have a funny way of showing it.
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WoW -- Zaia -- Dragonmaw -- Mage 80 BABY! Alchemy 450
Also... Hunter 62, Rogue 52, Warrior 66, Warlock 43, Death Knight 70, Shaman Who Cares? ;)

FFXI -- Caia -- Retired/Deleted -- Blm 75, Alchemy 97
Pandimonium server - Rank 10 - Bastok

Zaela Rdm -- 35, Alchemy 45 -- Forced into retirement because I didn't have the right kind of credit card. Hope it was worth 18 bucks a month, SE.

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