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Physical Level Spells and Abilities. Follow

#1 Oct 22 2010 at 10:09 AM Rating: Default
Scholar
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1,431 posts
So i dinged 21 Physical level last night. As normal, this was not very rewarding. I had no idea i was close to lvling, and i didn't even know my physical level was in the 20's. I just dont follow it and really dont care.

Anyone else think it would be a great idea to implement physical level spells and/or abilities. Give us something to look forward to while gaining physical levels. Every 10 levels would be fine, heck i'd take a total of 2 physical level abilities ~50!

if you get that excited adding a few attribute points, well...


Edited, Oct 22nd 2010 12:10pm by sideways
#2 Oct 22 2010 at 11:21 AM Rating: Good
Sage
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534 posts
Since it takes very little to no effort to gain Phys exp...I wouldn't expect more than what they give us. Being able to move points seems to be the added bonus. Guild ablilities are the ones you need to work for.
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Amos Fin - Ultros

#3 Oct 22 2010 at 12:12 PM Rating: Good
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603 posts
sideways wrote:
So i dinged 21 Physical level last night. As normal, this was not very rewarding. I had no idea i was close to lvling, and i didn't even know my physical level was in the 20's. I just dont follow it and really dont care.

Anyone else think it would be a great idea to implement physical level spells and/or abilities. Give us something to look forward to while gaining physical levels. Every 10 levels would be fine, heck i'd take a total of 2 physical level abilities ~50!

if you get that excited adding a few attribute points, well...


[sm]Edited, Oct 22nd 2010 12:10pm by sideways
[/sm]


I'm sorry but that doesn't make much sense. Awarding anything other than points for a physical level defeats one of the main mechanics. Perhaps awarding some kind of traits at certain intervals? i.e.: Physical level 10 you can choose between bonus trait to certain stats? +3 STR or +3 VIT etc. Physical 20 something similar? But I believe awarding anything else would be too much.
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