A couple hundred thousand gil is nothing in FFXIV, yet there are several high-demand baseline crafting goods that simply don't sell for more than 150 gil. I'm not real sure that's a natural S&D equilibrium.
Like I said, it could be and I'm just too obtuse to see it right now, but it does worry me.
well, theres nothing wrong with bandying about a few ideas.
personally, i think SE really went for a low level accessibility approach with 14. FF11 was great fun, but very hard to get going financially for a new player. my friends and i still joke about using our onion weapons up until the low teens, where we met a group of very philanthropic JP players who bought us some basic weapon upgrades and gave us a few tips on making money (which at the time was "sell fire crystals and silk").
fast forward to 14 here, and youve got this vast job system that anyone can take part in right from the get go. maybe someone starts as conj, sees a little lala running around with a big axe and decides that being a marauder is cool. i think SE took that into consideration and decided that the low level stuff, for all the professions, was something that everyone should have access too.
for example, you can buy the intro weapons and some basic intro goods for pretty **** cheap. its enough that a person who needs something to get thru a craft, or wants to start a new job can drop a few thousand gil and be set. but as soon as you hit the next tier of stuff (mostly the entry bronze stuff, like bronze dagger, or bronze labrys) you see a very large increase in the NPC costs. i think the expectation there is that these items are a secondary possibility for people who are unable to acquire them for whatever reason, as well as providing something of a hard cap in terms of what crafters would charge for the item. the materials to make, say, the bronze labrys were so expensive the first two weeks that it was better to drop the 40k gil on the vendor bought one in LL than the get one from a crafter. no crafter would even bother to sell them because the raw mats cost more from other crafters than the labrys could feasibly be sold for.
so in a sense, i think the increased amount of gil is a newbie aid as much as it is an RMT deterrent. it allows people to get a start and not have to worry about whether or not theyll be able to get past rank 10 without upgrading something.
The thing about me is that apparently it's very hard to tell when I'm drunk. So I feel like I'm walking sideways on a UFO and everyone else sees me doing the robot like a pro.
i have bathed in the blood of many. my life was spent well.
feral druids do it on all fours.
The One True Prophet of Tonkism. http://therewillbebrawl.com/