As I posted in another thread, I have one crafting class and one combat class both around rank 25. The combat class has purchased three abilities/traits and still has some 20k marks left over while the crafting class still doesn't have enough to purchase one training manual. And I probably do a better job of riding the timer with the local leves than the battle ones.
I completely agree the leve reward should be shown upfront so people leveling DoH jobs are aware if a leve will give guild marks or not. This is not the only factor causing DoH jobs to get much less marks then DoW/DoM or DoL.
I feel it's stupid that SE gives DoW/DoM and DoL jobs leves listed under specific ranks while DoH leves could range from rank 1 and up. I can't tell you how many times I have waited for a leve reset for my level 25 Arm only to find that most leves are offered are rank 15 or under. This is even worse when I am staring at 2-3 rank 1 leves offered in every city while I am lucky to get 2-3 rank 20+ leves from all cities combined.
So why should a DoH have to hope and pray that both a leve of their rank will be offered and then hope and pray again that those leves will reward guild points when a DoL or DoW/DoM are guarenteed leves at certain levels and know upfront the rewards?
I believe part of why they don't show the mark rewards is that they're based on your appraisal rating. It would definitely be nice if they had a base amount though, rather than so often giving 0 and not knowing that's what you'll get.
The even-more-random aspect of the crafting leves is one of my biggest problems right now though. Today I logged in to find 7/8 leves for my main craft were rank 10 and under. Only one that will give decent skill and maybe
marks but probably not. This is probably the thing I would currently like adjusted the most regarding crafting; if we could just grab 3-6 leves from each city that are guaranteed every reset to be for our own rank like combat classes can it would be a huge boost to skill gains and guild marks even if the mark rewards are still random and not shown.