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how come there isn't any cool leve quests?Follow

#1 Oct 26 2010 at 11:52 AM Rating: Decent
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kinda boring imo.

Im at rank 25 and i've been doing the same thing over and over. I think it would have been cool if square enix designed some leve quests around exploring a cool dungeon. When i say dungeon I don't mean a stupid cave filled with floating jellyfish...

#2 Oct 26 2010 at 12:06 PM Rating: Default
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I really doubt entertaining you with new leve-types is anywhere near the top of their "honey-do" list.

Check back in about 6-8 months.
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#3 Oct 26 2010 at 12:16 PM Rating: Excellent
Simool wrote:
I really doubt entertaining you with new leve-types is anywhere near the top of their "honey-do" list.

Check back in about 6-8 months.



Well, actually...

Quote:
Q. What changes and additions are planned for guildleves?

A. In the late-November update, we will be adding a new feature that allows players to adjust levequest difficulty after activating the guildleve. Furthermore, we will also be adding a feature that will allow players to abandon local levequests after accepting them.

The mid-December version update will introduce many new guildleves; among them special faction leves that pit players against deadly notorious monsters.

#4 Oct 26 2010 at 12:16 PM Rating: Decent
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<thread deleted as a result of grammatical error in subject heading>
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#5 Oct 26 2010 at 12:58 PM Rating: Good
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2,614 posts
I think Assault should have been the basis for the guildleves. There were lots of interesting things to do in those missions besides just killing X number of Y.
#6 Oct 26 2010 at 1:31 PM Rating: Default
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534 posts
Osarion, Goblin in Disguise wrote:
Simool wrote:
I really doubt entertaining you with new leve-types is anywhere near the top of their "honey-do" list.

Check back in about 6-8 months.



Well, actually...

Quote:
Q. What changes and additions are planned for guildleves?

A. In the late-November update, we will be adding a new feature that allows players to adjust levequest difficulty after activating the guildleve. Furthermore, we will also be adding a feature that will allow players to abandon local levequests after accepting them.

The mid-December version update will introduce many new guildleves; among them special faction leves that pit players against deadly notorious monsters.



Yea, I know about that...but it doesn't say anything about having WoW-like dungeons. Ya know...not caves with jellydudes...but a real live dungeons. :)
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#7 Oct 26 2010 at 1:49 PM Rating: Decent
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Quote:
I really doubt entertaining you with new leve-types is anywhere near the top of their "honey-do" list.


Yea, it's just stupid to think that the developers of a game, that will rely on subscription fees to make a profit, would aim to entertain their customers.
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#8 Oct 26 2010 at 1:51 PM Rating: Decent
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3,416 posts
Quote:
I think Assault should have been the basis for the guildleves. There were lots of interesting things to do in those missions besides just killing X number of Y.


I think those work better as side content honestly. For the main progression system, there's gotta be some quantity in there, not just quality.

I'm eager to see how the rank 40 (and soon the 50) leves function, because they said they would get more and more complex as you get to higher ranks.
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#9 Oct 26 2010 at 2:11 PM Rating: Decent
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534 posts
Ootsonati wrote:
Quote:
I really doubt entertaining you with new leve-types is anywhere near the top of their "honey-do" list.


Yea, it's just stupid to think that the developers of a game, that will rely on subscription fees to make a profit, would aim to entertain their customers.


Interesting...battling sarcasm with sarcasm.
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Amos Fin - Ultros

#10 Oct 26 2010 at 5:33 PM Rating: Good
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I do most leves as a duo with a mate.

Most leves at the moment are small groups of mobs. As a PUG and CON, me being the PUG, its sometimes difficult to keep some of the group of mobs off the CON. While I beat on them, Taunt and Provoke when I can (the "you are not facing the target" is annoying) one or more wander off and beat on him, He dies much more than I do. ;)

I would much prefer leves that have you battle a harder, single mob. Then I can tank it and the CON can do their stuff.
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