Yes a lot of quest did come out in a patch. But there where still more than we see in ffxiv. infact one of the big content patches fo FFXI was the day befor NA launch. Think the fact here is you and I will never agree on this point.
We aren't going to agree because you're wrong. Total of 112 quests listed for Bastok.
I'm assuming the list is current and up to date. I'm using Bastok as a comparison because that was my home nation in XI and the city I'm most familiar with. I went through and counted quests that we could deduct from that total that aren't applicable to a comparison of games at launch because they're special event quests, rank missions (not comparing nation missions...quests only), AF quests, summoner avatar quests (because you have to have a level 30 job to unlock summoner in the first place, they don't count as being in the level 1-20 range), quests that have an explicit level listed higher than 20, and quests that otherwise list a level at or below 20 but cannot be done until much later and we end up with.....
A minimum of 42 quests that don't get counted because they don't apply to a new player at or below rank 20. There's probably more in there, too but 42 is enough. So we take 42 away from 112 and we get 70. That's a very generous number for your side of the argument. If I wanted to take the time to sit down and weed out the ones that weren't there at NA launch or that you couldn't reasonably expect a new level 1-20 player to do in the first month of launch, that number would be even smaller. That's my gift to you. 70.
There are 8 DoH classes. For each DoH class, there is a minimum of 2 local levequests every 5 ranks starting at rank 1. So rank 1,5, 10, 15, and 20. More than 2 a lot of times. I'm counting it as a distinct quest based on rank and items you're asked to make, not name, because we're assessing content and if there's a quest that I can do at rank 1 that asks me to do something and a quest at rank 10 that asks me to do something different, name doesn't matter. So that's my effort to be fair...counting only 2 local leves per rank, otherwise it would probably work out to 3-4 per rank and then you'd really be @#%^ed.
5 rank brackets at 2 local leves per bracket times 8 DoH classes is 80 quests. And that's per city, keep in mind.
Goddamit and I was trying to be fair but I haven't even touched battlecraft leves or fieldcraft leves and we're already at more in FFXIV than FFXI. Well sh*t, sport. I tried. But since we're here...
2 fieldcraft leves from each city for ranks 1 and 10 respectively is another 4 quests per DoL class. 3 DoL classes brings fieldcraft leve total for ranks 1 adnd 10 to 12. Note I'm not counting rank 20 leves here because they're split between cities right now so again, a little gift to you. Each city has a total of 2 rank 20 leves for DoL classes, bringing total fieldcraft leves per city to 14.
Battlecraft leves. Hmm. 3 per city for each rank bracket (1, 10, 20). That sound about right? If not we can adjust but I'm going to say for now that three per rank bracket is fair. So 9 more.
18 classes with their own distinct class quests at rank 20. But no, that wouldn't be fair either because we're comparing one city to another so we're just going to go with
Ul'dah vs. Bastok
. Nope. Can't do Ul'dah vs. Bastok either...wouldn't be fair. Ul'dah has 7 guilds out of 18 classes. Hmmm...LL? One of the cities can only have 5 guilds if Ul'dah has 7, so whatever city that is, that's the one we'll use. So 5 rank 20 class quests for that city added to our total brings us to...
Ooo. Ouch. Game at launch has almost as many quests up to rank 20 for one city as FFXI has for one city through all level ranges 8 years into service. Eeee. Maybe Windurst has more? Do you feel like counting? I don't.
And if we were to compare nation missions...FFXIV has the edge there, too. Level cap for BCNM dragon fight for rank 4 (?) was 25, right? So 3 tiers of rank missions ending at 25...a bit over but I'll give it to you. 4 tiers of nation missions in XIV ending at rank 20. And no, you don't get to say XI's nation missions were more substantial because they had you beat feet around the globe. Without a chocobo. Or an airship. "Run for an hour" =/= content. Not really.
So ya. I'm not gonna lie...sometimes I like to see what kind of retarded comeback people can come up with to try and save face when the facts are presented to them, but right now I'm not really interested so try if you must, but I reckon you're just going to be digging deeper.
Agen on this I don't think you and I will see eye to eye on. I feel this game needs criticism.
I think the game has received criticism. Now it's time to be grown ups and let the devs do their thing. Unless you have something new to bring to the table. Something that hasn't been discussed before, maybe? You know...a contribution
instead of just taking up more space repeating the same tired old sh*t. Edited, Oct 28th 2010 1:07pm by Aurelius