Forum Settings
       
« Previous 1 2
This Forum is Read Only

Give us a month before you write a review...Follow

#1 Oct 27 2010 at 4:20 PM Rating: Good
**
845 posts
So the 30th is fast approaching which is the 1 month mark for non-head start customers(Head starters have actually been playing over a month). If the media would have given in to SE and given them a month before writing a review how much different do you think the review would be? Was the request for a "dont judge us" month just a ploy to stave off negative publicity for a solid month simply a cash grab attempt by SE or do they really believe the media would have viewed the game differently if reviewed at the end of this week? What do you think?

Edited, Oct 27th 2010 6:20pm by UncleRuckusForLife
____________________________

#2 Oct 27 2010 at 4:23 PM Rating: Decent
*
128 posts
Although i am enjoying the game, my answer is a big resounding no.
____________________________

#3 Oct 27 2010 at 4:28 PM Rating: Decent
Avatar
***
2,045 posts
Crazy how little they have done honestly, the game is basically exactly the same as beta right now. Pretty unbelivable.

Also yes, given how the game is identical to release it's obvious why they asked for that free month. Nobody can argue any different on that.
____________________________
BANNED
#4 Oct 27 2010 at 4:28 PM Rating: Decent
**
845 posts
Suhee wrote:
Although i am enjoying the game, my answer is a big resounding no.


I am enjoying the game to some degree too. I dont think the reviews would have ben much(if any) different if they were written today instead of a month ago.
____________________________

#5 Oct 27 2010 at 4:30 PM Rating: Decent
Scholar
**
630 posts
I think SE truly felt that in a months time they could start making changes that would have pointed them in a better direction then they were headed. I do not feel the game would receive significantly better reviews unless they added an AH in the time being, seeing as that seems to be one of the most complained about features.
#6 Oct 27 2010 at 4:31 PM Rating: Decent
**
845 posts
preludes wrote:
Crazy how little they have done honestly, the game is basically exactly the same as beta right now. Pretty unbelivable.

Also yes, given how the game is identical to release it's obvious why they asked for that free month. Nobody can argue any different on that.


This kinda scares me a little about the promised improvements.I think we will get some of the improvements however I dont know if we will get everything they are saying we will get(atleast not to the degree of change we want).
____________________________

#7 Oct 27 2010 at 5:00 PM Rating: Good
*
65 posts
I sure am glad they fixed that problem with macro's and +1 gear..

This game won't be worthy of playing seriously for another year or so. This is still open beta, just a paid one. Kudo's to the Kuppo's that enjoy playing it in it's current state, but seriously according to SE themselves, the whole game needs to be overhauled, and that will take a lot more then just the NoV/Dec updates.

Don't forget all the additional bugs and glitches that will occur when they do slowly revamp the game. Simply put, SE should make FFXIV F2P until the PS3 release and give all the PC customers some unique chocobo for helping them pay their Dev teams salaries with box sales, and also for paying to Beta test their game from late Nov-March.

This game should be reviewed as soon as it is sold in stores. The game should not have been sold in stores, instead, the PC release should have been pushed back until March and simultaneously released with PS3. That way all of the changes they are making now would be occurring within the open beta time frame.
#8 Oct 27 2010 at 6:13 PM Rating: Decent
Edited by bsphil
******
21,739 posts
UncleRuckusForLife wrote:
So the 30th is fast approaching which is the 1 month mark for non-head start customers(Head starters have actually been playing over a month). If the media would have given in to SE and given them a month before writing a review how much different do you think the review would be? Was the request for a "dont judge us" month just a ploy to stave off negative publicity for a solid month simply a cash grab attempt by SE or do they really believe the media would have viewed the game differently if reviewed at the end of this week? What do you think?
The only thing that changed was that wards are now broken down into item type, although most people still pile into the first ward with all of their stuff.

So I'd say the reviews would be nearly the same.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#9 Oct 27 2010 at 6:29 PM Rating: Decent
Avatar
***
1,330 posts
Hard to say if the reviews would be the same to be honest. Their main reason for rushing fixes goes away because the bad word of mouth is already out there. It's highly possible that -- considering the monster list of "improvements" tallied up -- they were going to patch in all the changes in an untested state and willing to take the risk that they were not complete fixes, but since the damage is done there is no more reason to rush in their eyes.
#10 Oct 27 2010 at 6:31 PM Rating: Decent
Edited by bsphil
******
21,739 posts
Ravashack wrote:
Hard to say if the reviews would be the same to be honest. Their main reason for rushing fixes goes away because the bad word of mouth is already out there. It's highly possible that -- considering the monster list of "improvements" tallied up -- they were going to patch in all the changes in an untested state and willing to take the risk that they were not complete fixes, but since the damage is done there is no more reason to rush in their eyes.
I would imagine bad word-of-mouth would be encouraging them to work overtime to stop the flow of negative information before it gets any worse. Every day they wait to release a fix is a day that the problem further spins out of control.



Edited, Oct 27th 2010 7:31pm by bsphil
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#11 Oct 27 2010 at 6:37 PM Rating: Decent
Avatar
***
1,330 posts
bsphil wrote:
Ravashack wrote:
Hard to say if the reviews would be the same to be honest. Their main reason for rushing fixes goes away because the bad word of mouth is already out there. It's highly possible that -- considering the monster list of "improvements" tallied up -- they were going to patch in all the changes in an untested state and willing to take the risk that they were not complete fixes, but since the damage is done there is no more reason to rush in their eyes.
I would imagine bad word-of-mouth would be encouraging them to work overtime to stop the flow of negative information before it gets any worse. Every day they wait to release a fix is a day that the problem further spins out of control.



Edited, Oct 27th 2010 7:31pm by bsphil

You would think so, but if it is beyond their control like how it is now then all it's going to encourage them to do is cut their losses and not want to take the risk of the "fixes" backfiring on them.
#12 Oct 27 2010 at 6:52 PM Rating: Decent
26 posts
You guys think the review would change ONLY if they change market Wards for an AH.

First of all , there wont be any kind of AH so forget it.

2nd Let's say the Market Wards is 100% perfect and you can shop just like the game is meant to be played....There is still no content in the game other than repeating the same leves every 36hours , that's where reviewers downed FFXIV also not only the Wards.

3rd To answer the thread , no. The only way to change the review would to close FFXIV re-work on the game add content think about what everyone asked them and re-release the game with more content / organisation because atm its a mess in the cities and its a boring grind outside the cities.
#13 Oct 27 2010 at 7:11 PM Rating: Decent
Scholar
**
278 posts
The only hope is that the relative lack of fixes is because of a big build up to the November and December patches. Thats my "the release client will have more content guys!" side talking though. Population is dropping fast and a lot of people are realizing they don't like the game. If Square Enix isn't working full board on two huge patches they are in trouble.
#14 Oct 28 2010 at 9:23 AM Rating: Decent
Scholar
**
364 posts
The public opinion has been so resoundingly negative, I think they've decided to sit on a laundry list of patches and market it as a big relaunch or overhaul of the game. I'd guess their original plan was to release the fixes piece-wise on a weekly basis. I don't think doing it this way is going to work out in the favor though as they are bleeding more players weekly than they will gain with the somewhat lackluster "Big Updates" that are pretty much nothing but bog standard fixes for glaring issues.
#15 Oct 28 2010 at 9:59 AM Rating: Decent
Scholar
*
247 posts
Furia wrote:
The public opinion has been so resoundingly negative, I think they've decided to sit on a laundry list of patches and market it as a big relaunch or overhaul of the game. I'd guess their original plan was to release the fixes piece-wise on a weekly basis. I don't think doing it this way is going to work out in the favor though as they are bleeding more players weekly than they will gain with the somewhat lackluster "Big Updates" that are pretty much nothing but bog standard fixes for glaring issues.


My guess is pretty much the same as your guess.

They know the game has been ripped apart by every review. The reviews have been so bad that they will likely negatively effect the PS3 version sales in a huge way. Anyone following FFXIV surely would have read the terrible reviews after the PC release, and most will not buy the game now.

Fortunately for SE, they have a built in re-release scheduled with the PS3 release. If, and only if, they fix 90% of the problems by the time of the PS3 release they may save the game.

When they release for PS3 it will trigger many new reviews, and if the game is fixed it will be heralded as SE "saving the broken game and now it is great!". If they ***** up and don't get it fixed in time for the PS3 release you can pretty much carve the tombstone for FFXIV.

It is rare that an MMO gets a second chance for a release, so let's hope SE doesn't ***** this one up again.
#16 Oct 28 2010 at 10:04 AM Rating: Decent
*
156 posts
SickleSageKiroh wrote:
My coffee cup isn't a WoW clone either, but unlike XIV at least my coffee cup provides me with enjoyable content.



quoted for truth
____________________________
KitsurubamiSouzahara wrote:
This is all just a fanboy civil war. Some are hurt that SE gave them such a crap game, the others are hurt that anyone would call it crap.
#17 Oct 28 2010 at 10:29 AM Rating: Good
***
2,010 posts
I don't think that the reviews would have been different - but what I am surprised at is that the reviews that WERE released didn't kick start SE into action. I mean, it wasn't enough that the players told them the game wasn't ready - it wasn't enough that the press told them the game wasn't ready... What will it take before SE starts chaining Devs to their chairs to churn out updates every day until things are fixed? They are still dragging their feet.

Other developers don't wait when things are this broken (and in some cases neither does SE, but their idea of broken comes more in the form of what can RMT exploit than what do players enjoy).

I guess we will just wait and see. For a lot of us, November will be the last time we look at the game. If that update isn't as epic as everyone was saying beta would be, then release would be, then October update would be... Well how many strikes can we all realistically give SE before moving on?


#18 Oct 28 2010 at 10:37 AM Rating: Default
Oh, come on guys, end of November/mid-December is right around the corner! They'll be plenty of blind followers left to pay for this game. Cause remember, if the game has potential to be fun, it is fun!
____________________________

#19 Oct 28 2010 at 10:40 AM Rating: Decent
Scholar
***
1,842 posts
Honestly the reviews were right on the money. The game has potential but ultimately incomplete and shouldn't have been released as is.
____________________________
FFXIV Dyvid (Awaiting 2.0)
FFXI Dyvid ~ Pandemonium (Retired)
SWTOR Dy'vid Legacy - Canderous Ordo
#20 Oct 28 2010 at 10:42 AM Rating: Decent
***
2,552 posts
Updates aren't created in a day and SE has the added problem of having to deal with multi-platform issues in whatever they create/add to the game.

Naturally given the huge laundrylist of problems XIV has along with the developers vision for the game, you have a work backlog to deal with. Im confident the staff are busy plugging away at what must seem like endless amounts of work in order to get this game running but you'd be a fool to think that everything will be fixed in any reasonable amount of time.

By December you'll likely see the major problems addressed along with some added content but it'll be well into 2011 for the issues to be put behind SE and their vision for XIV continued. It well could spill into 2012 as the PS3 may give them issues to deal with that aren't currently a problem.

Really this boils down to a perfect ********* for SE as they started this race with a broken leg and it'll be a long while before they get to sprinting speed with this game.
____________________________
Sparthosx
90 WAR BLU BRD RNG PUP COR SCH DNC WHM RDM






#21 Oct 28 2010 at 10:59 AM Rating: Good
***
2,010 posts
SparthosofLakshmi wrote:

Updates aren't created in a day and SE has the added problem of having to deal with multi-platform issues in whatever they create/add to the game.


These are all self-inflicted though, and I can't give them a free pass on a platform that isn't even in retail and is still haunting us from afar. If it really is too hard to bring it to Ps3, then the sane thing to do would be to drop Ps3 and just focus on PC. One would think that they would realize that their time would be so much better spent focusing on perfecting one, rather than making something that ends up mediocre on both. They did this with FFXI, and the end result is that despite being available on three platforms, the actual subscribers are a mere fraction of what some other games have on only one platform.

As far as updates being done in a day - maybe not with SE resources but I posted a timeline a little while back in the feedback forums of how updates happen in another game. A patch was rolled out, problems were identified the next day, the day after that things were updated, and so on and so forth. When the appropriate resources are allocated in an appropriate manner, progress is made and that just cannot be disputed. Now, I may be comparing David to Goliath here and I accept that, but let's remember that with a little ingenuity David came out the victor.

SE just needs to apply themselves a little more intelligently.
#22 Oct 28 2010 at 11:58 AM Rating: Decent
**
347 posts
I STILL don't get the majority of the complain about no content, there are leve, job class mission, story mission. What exactly did we do for the first 2 month of playing FFXI? Exp, grind, collect egg for Bastrok's senator and maybe getting past 2-3 Dragon with shout? Look, I am not asking xiv doesn't have problem, but the people are blowing out of proportion. No ah, no problem, I am selling my trade tools and stuff in trade tool ward without issue and I craft my own weapon.
____________________________
Flamealchemist
Bard 75, Thf 75 Smn 75 Blm 75, Whm 60, War 30, Nin 40 Drk 6, Rdm 6.
Race: Hume
Nation: Bastok
Rank: 10
Server: Gilgamesh
Craft: Cooking 100, Alemchy 60 Clothcraft 54, Goldsmith 25, Blacksmith 17, Fishing 22, Bonecraft 6.
#23 Oct 28 2010 at 12:03 PM Rating: Decent
***
1,606 posts
Torrence wrote:
If it really is too hard to bring it to Ps3, then the sane thing to do would be to drop Ps3 and just focus on PC.

I don't see them dropping the PS3. It sounds like a fair share of the players they hope to get are the ones who had PS2s back in the FFXI days and have PS3s now. They aren't even aiming for the 360 crowd (which has always puzzled me). Perhaps it's too much trouble to try and develop a game for 3 platforms rather than just 2 and, TBH, it seems just doing it for 1 has been a bit of a challenge for them so far.
#24 Oct 28 2010 at 12:07 PM Rating: Decent
Scholar
*
164 posts
xellosalpha wrote:
I STILL don't get the majority of the complain about no content, there are leve, job class mission, story mission. What exactly did we do for the first 2 month of playing FFXI? Exp, grind, collect egg for Bastrok's senator and maybe getting past 2-3 Dragon with shout? Look, I am not asking xiv doesn't have problem, but the people are blowing out of proportion. No ah, no problem, I am selling my trade tools and stuff in trade tool ward without issue and I craft my own weapon.



the part i had fun with lol. is i did the rank 1 leves that was cool but then i did rank 10... go kill 5 bees.. okay... it runs away. chase it!.... huh?! omg lame.... more bees attack!!.... omg mini epic solo fight ensued (mind you i was rank 8 when i did it so it was a bit close to death XD lol) but just that little of a suprise made a big difference. and it should be easy for them to throw in new ones. PLUS i don't need to look up a list of quests from EVERY npc all over town, i get all quests in one place. i like the quests. more BIG BADDIES will be nice but they say Nov/Dec NMs so no prob with me on this.

not to mention, no contest over gathering. people can't kill my quest mobs lol

Edited, Oct 28th 2010 2:09pm by TempLoop
____________________________


#25 Oct 28 2010 at 12:14 PM Rating: Decent
12 posts
preludes wrote:
Crazy how little they have done honestly, the game is basically exactly the same as beta right now. Pretty unbelivable.

Also yes, given how the game is identical to release it's obvious why they asked for that free month. Nobody can argue any different on that.


They didnt ASK for a free month. They gave it as a kind gesture to the "early-adopters", as we should call it, of the game given that most MMORPGs have rocky launches... they are thanking us for our patience. You know they did this for the Japan release of FFXI too right?:P
#26 Oct 28 2010 at 12:24 PM Rating: Good
Scholar
***
1,202 posts
preludes wrote:
Crazy how little they have done honestly, the game is basically exactly the same as beta right now. Pretty unbelivable.

Also yes, given how the game is identical to release it's obvious why they asked for that free month. Nobody can argue any different on that.


I beg to differ, I've been playing since Beta Phase 1, and there has been a drastic improvment to the game, as well as the mechanics.

The interface used to be much, much, much slower.
Basic UI movement via the arrows keys was next to impossible.
You could not use page up or page down, to scroll through inventory.
When ever two people in the same party cast the same spell everyone in the group would be booted from the game.
Synthesis navigation used to be much much slower, and took a much longer time to load items.
NPC's used to load last.
You could get 1k sp from killing a mob on a guildleve.
The market wards were more of a disaster then they currently are.
Healers would get aggro from using any ability.
When you died during a guildleve with aspect on, you lost the aspect.
Anima used to regen at 1 point every 6 hours.
Levequests were on a 48 hour timer.
You could kite leve mobs to atheryate and zerg them on 5 star with a group.
The rate of gil accrual via levequests were reduced.
There was no ctrl+r ability to at least reply to last person you sent a /tell to.
There was no way to reassign keys.
There was no chase camera.
There was no macro system.
Text based commands were almost non-existent.
Conjurer could nuke kill rank 30 leve mobs at rank 12.
No high level recipes were implemented, making anything but starter weapons next to impossible to craft.
Armor rewards from levequests were so common, crafting was pointless.
There was a much higher rate of synthesis failures, compared to success, even when recipes was way below level.
Targeting priority was assigned PC > NPC.
The sub-target cursor could only target yourself.
When someone leveled up you heard the do-de-do-doo-doo-da sound.
The chat log showed what everyone around you got loot wise, crystals wise, and sp/exp.
Conj and Thaum MP regen abilities were 30 minutes.
The range at when one could purchase bazaar items was much much smaller.
The actions bar would not remember your abilities while changing jobs, making it so you had to reassign everything to change jobs.
Mobs would chase you until they killed you, you could not outrun them.

That's all I can think of for now.

But they have made a lot of changes. A lot of great changes, that made an unbearable beta into a bearable launch. And the plans they have for the future excite me even more.



#27 Oct 28 2010 at 12:30 PM Rating: Good
Sage
*
124 posts
SE doesn't deserve the "free months of no reviews". I had to pay money to buy the game, I think writing a review is fine.
As long as the reviewer notes that its still launch, and w/ players still in the early levels not much is happening.

The reason XIV scored so low on reviews are still valid. None of the major issues have changed since launch. A review today would be almost identical to the reviews @ launch, except for the market wards mess. It would be a little better but not by much.
____________________________
Drg90, Blu90, Pld90, Rdm90 Smn90, Dnc90, Drk90, Mnk90, Whm77, Blm73
#28 Oct 28 2010 at 12:40 PM Rating: Good
Avatar
***
1,080 posts
Torrence wrote:
I don't think that the reviews would have been different - but what I am surprised at is that the reviews that WERE released didn't kick start SE into action. I mean, it wasn't enough that the players told them the game wasn't ready - it wasn't enough that the press told them the game wasn't ready... What will it take before SE starts chaining Devs to their chairs to churn out updates every day until things are fixed? They are still dragging their feet.

Other developers don't wait when things are this broken (and in some cases neither does SE, but their idea of broken comes more in the form of what can RMT exploit than what do players enjoy).

I guess we will just wait and see. For a lot of us, November will be the last time we look at the game. If that update isn't as epic as everyone was saying beta would be, then release would be, then October update would be... Well how many strikes can we all realistically give SE before moving on?


Negative reviews by the foreign media. ^^ The same foreign media that the devs were told to ignore.
I think the only ones who matter to SE are the JP media reviews, and they'll pay attention to them only after the PS3 version comes out next year.
The only way we will get SE's attention is by large numbers of NA/EU players quitting en masse. And I don't see that happening because so many people are still playing with that frustrated hope in their hearts, and faith that the SE of the 1990's will rise again like a phoenix. Oh wait, 1990's games SE created were console games...

____________________________
A reader lives a thousand lives, the man who never reads lives only one. - George R.R. Martin
#29 Oct 28 2010 at 12:41 PM Rating: Good
Scholar
***
1,707 posts
I didn't feel that bad about the game until recently. I knew I was fairly hard core about FFXIV and would stick with it awhile regardless of the initial flaws. Oddly enough, I have all of a sudden realized that I only logged on one time in the past 7 days. If my stubborn **** is not tempted to log on and play, I can only imagine how deep the discontent has gotten. I really do worry about a rapid downward spiral as more and more people find themselves not logging on, and thus not justifying paying the monthly fee Unless of course they continue to extend the free trial and we can just let our accounts sit idle until we see an update that excites us.

the main obstacle they face is their initial player base getting sucked into another game by then and having no real incentive to come back and "try out" ffxiv if they are having fun with another game. They need a massive content update (not just fixing AI and Markets) prior to the release of Guild Wars 2.



#30 Oct 28 2010 at 12:42 PM Rating: Good
****
6,470 posts
MaybeImDreaming wrote:
preludes wrote:
Crazy how little they have done honestly, the game is basically exactly the same as beta right now. Pretty unbelivable.

Also yes, given how the game is identical to release it's obvious why they asked for that free month. Nobody can argue any different on that.


They didnt ASK for a free month. They gave it as a kind gesture to the "early-adopters", as we should call it, of the game given that most MMORPGs have rocky launches... they are thanking us for our patience. You know they did this for the Japan release of FFXI too right?:P


I think he was saying "free month" in reference to the one month grace period that SE asked for from reviewers, not the unpaid month they provided to subscribers.

A minor quibble in that regard: I think that extra month that they provided us had a lot more to do with business savvy than "kindness". I'm pretty sure it was a bid to maintain their user base, not a "thank you" to the players. It's pragmatic.

Edited, Oct 28th 2010 2:43pm by Eske
____________________________
Latest Articles:
Monaco: What's Yours is Mine Review

Follow me on Twitter!
#31 Oct 28 2010 at 12:45 PM Rating: Good
Scholar
***
1,707 posts
And for the record, I thought that it sounded pathetic to ask reviewers to hold off on the reviews. If anything, they should have asked reviewers to be sure and update their reviews in the future as big updates are released. At least that approach would carry the tone of "we are proud of our game, we realize it has some flaws, but there are big plans to make it a lot better over time"



#32 Oct 28 2010 at 1:24 PM Rating: Decent
Scholar
**
630 posts
Mithsavvy wrote:
And for the record, I thought that it sounded pathetic to ask reviewers to hold off on the reviews. If anything, they should have asked reviewers to be sure and update their reviews in the future as big updates are released. At least that approach would carry the tone of "we are proud of our game, we realize it has some flaws, but there are big plans to make it a lot better over time"





If you need references for a marketing/PR job at SE let me know :P
#33 Oct 28 2010 at 2:14 PM Rating: Good
Sage
**
551 posts
Eske, Star Breaker wrote:
MaybeImDreaming wrote:
preludes wrote:
Crazy how little they have done honestly, the game is basically exactly the same as beta right now. Pretty unbelivable.

Also yes, given how the game is identical to release it's obvious why they asked for that free month. Nobody can argue any different on that.


They didnt ASK for a free month. They gave it as a kind gesture to the "early-adopters", as we should call it, of the game given that most MMORPGs have rocky launches... they are thanking us for our patience. You know they did this for the Japan release of FFXI too right?:P


I think he was saying "free month" in reference to the one month grace period that SE asked for from reviewers, not the unpaid month they provided to subscribers.

A minor quibble in that regard: I think that extra month that they provided us had a lot more to do with business savvy than "kindness". I'm pretty sure it was a bid to maintain their user base, not a "thank you" to the players. It's pragmatic.

Edited, Oct 28th 2010 2:43pm by Eske


It wasn't even done really to maintain their userbase. Even with the extra free time, people are still leaving just as the were before. The **** game is "free", and I still can't be ***** to login for almost 2 weeks now. What that "free 30 days" did is give them padded subscriber numbers for their quarterly report. Instead of showing the real loss of players, it will show everyone since launch, including those who haven't played in a month or more, as still being a "subscriber".

Edited, Oct 28th 2010 4:16pm by Zorvan
____________________________



#34 Oct 28 2010 at 2:22 PM Rating: Good
***
2,010 posts
Vorkosigan wrote:

Negative reviews by the foreign media. ^^ The same foreign media that the devs were told to ignore.
I think the only ones who matter to SE are the JP media reviews, and they'll pay attention to them only after the PS3 version comes out next year.
The only way we will get SE's attention is by large numbers of NA/EU players quitting en masse. And I don't see that happening because so many people are still playing with that frustrated hope in their hearts, and faith that the SE of the 1990's will rise again like a phoenix. Oh wait, 1990's games SE created were console games...


I'll agree that they might not put too much stock in our "foreign media", but I don't know about your assumption that NA\EU players haven't already quit in droves. Folks are reporting ~1.5k folks on at peak hours when by the number of box sales divided by the number of servers, that number should be MUCH higher. 350k box sales in NA\EU divided by 18 servers is roughly 20k people per server. 1.5k at peak time? That number should be much higher - and that's not even counting the JP sales because we don't have those numbers. Where are all the people?

I firmly believe that the second free month was because folks did hit that cancel button, and SE has something big planned that will make us all have second thoughts. Well at least, I firmly hope that is the case, because despite the list of things that changed from Alpha to Beta that someone posted - this game still has far to go to be considered up to 2010 standards.
#35 Oct 28 2010 at 2:35 PM Rating: Decent
***
1,408 posts
Must say, if they reviewed the game now. Same out come.

The updates we had are few too little fixes I must say. In fact now that I spent even more time on FFXIV i find my self wondering if I should stick around.

Question is shall I quit now and come back later or stick around and hold my breath. The problems with the game are really starting to sink in now...

Shame really because I still see huge potential with the game because the good things really are special but at the momemt the bad are still far too bigger then the good things.
____________________________


If my velocity starts to make you sweat, then just don't
let go
#36 Oct 28 2010 at 2:44 PM Rating: Good
Avatar
***
1,080 posts
Torrence wrote:
Vorkosigan wrote:

Negative reviews by the foreign media. ^^ The same foreign media that the devs were told to ignore.
I think the only ones who matter to SE are the JP media reviews, and they'll pay attention to them only after the PS3 version comes out next year.
The only way we will get SE's attention is by large numbers of NA/EU players quitting en masse. And I don't see that happening because so many people are still playing with that frustrated hope in their hearts, and faith that the SE of the 1990's will rise again like a phoenix. Oh wait, 1990's games SE created were console games...


I'll agree that they might not put too much stock in our "foreign media", but I don't know about your assumption that NA\EU players haven't already quit in droves. Folks are reporting ~1.5k folks on at peak hours when by the number of box sales divided by the number of servers, that number should be MUCH higher. 350k box sales in NA\EU divided by 18 servers is roughly 20k people per server. 1.5k at peak time? That number should be much higher - and that's not even counting the JP sales because we don't have those numbers. Where are all the people?

I firmly believe that the second free month was because folks did hit that cancel button, and SE has something big planned that will make us all have second thoughts. Well at least, I firmly hope that is the case, because despite the list of things that changed from Alpha to Beta that someone posted - this game still has far to go to be considered up to 2010 standards.


I'll give you that, who knows how many have already quit, or how many are playing just til the end of the free months. I do hope SE has something big planned...that's the only way I'll come back since I was one of those who did hit that cancel button.
I still have that hope thing going, I really want to play FFXIV, but I'm not giving SE my money til they get off their butts and fix this.
____________________________
A reader lives a thousand lives, the man who never reads lives only one. - George R.R. Martin
#37 Oct 28 2010 at 2:46 PM Rating: Default
8 posts
If it was a cash grab they would not have given us a month of free play time.

The money to be made in MMOs is more longterm, monthly subscriptions + expansions, I HIGHLY doubt the initial "cash grab" paid for all of the investment in the game.
#38 Oct 28 2010 at 3:33 PM Rating: Good
*
137 posts
SparthosofLakshmi wrote:
Updates aren't created in a day and SE has the added problem of having to deal with multi-platform issues in whatever they create/add to the game.

Naturally given the huge laundrylist of problems XIV has along with the developers vision for the game, you have a work backlog to deal with. Im confident the staff are busy plugging away at what must seem like endless amounts of work in order to get this game running but you'd be a fool to think that everything will be fixed in any reasonable amount of time.

By December you'll likely see the major problems addressed along with some added content but it'll be well into 2011 for the issues to be put behind SE and their vision for XIV continued. It well could spill into 2012 as the PS3 may give them issues to deal with that aren't currently a problem.

Really this boils down to a perfect sh*tstorm for SE as they started this race with a broken leg and it'll be a long while before they get to sprinting speed with this game.


So what did they spend 5 years of development on? Copy paste of the graphic? The state of the game was just horrible beyond word when they released it. The UI, chat, market,mail..these are basic game mechanic. Now it's "have patience" it takes time to get these implemented? They can do in two months what they had 5 years to develope. What does that tell you. that tells you they have the skill but were so freaking self indulge in their own little world to care until the ROI was leaving in droves.
#39 Oct 28 2010 at 4:55 PM Rating: Good
***
2,081 posts
I would assume that the reviews that come out now will be equally abysmal. The speed at which SE is implementing changes, considering the poor state of the game, is terrible. Especially considering some of the desired changes are as simplistic as adjusting a numerical value. Why in a month have they not been able to increase the character limit of the chat system? Why is it taking so long to adjust the anima values? Changes like this easily could have been and should have been implemented immediately in a hot fix. Sorry, but talking about possible changes coming in November and December isn't good enough. Dedicated and life-long SE fans, such as myself, are becoming very disenchanted with this game. Why should we have to bear months of agonizing and restrictive gameplay? There is plenty that can be changed now. The fact that it isn't happening in a fastidious manner is disturbing.
____________________________


#40 Oct 28 2010 at 5:01 PM Rating: Decent
**
845 posts
doubleax wrote:
SparthosofLakshmi wrote:
Updates aren't created in a day and SE has the added problem of having to deal with multi-platform issues in whatever they create/add to the game.

Naturally given the huge laundrylist of problems XIV has along with the developers vision for the game, you have a work backlog to deal with. Im confident the staff are busy plugging away at what must seem like endless amounts of work in order to get this game running but you'd be a fool to think that everything will be fixed in any reasonable amount of time.

By December you'll likely see the major problems addressed along with some added content but it'll be well into 2011 for the issues to be put behind SE and their vision for XIV continued. It well could spill into 2012 as the PS3 may give them issues to deal with that aren't currently a problem.

Really this boils down to a perfect sh*tstorm for SE as they started this race with a broken leg and it'll be a long while before they get to sprinting speed with this game.


So what did they spend 5 years of development on? Copy paste of the graphic? The state of the game was just horrible beyond word when they released it. The UI, chat, market,mail..these are basic game mechanic. Now it's "have patience" it takes time to get these implemented? They can do in two months what they had 5 years to develope. What does that tell you. that tells you they have the skill but were so freaking self indulge in their own little world to care until the ROI was leaving in droves.


I agree 100%.
____________________________

#41 Oct 28 2010 at 5:14 PM Rating: Decent
***
1,636 posts
the server populations are skewed high because leaving characters afk bazaaring is still better than the market wards. At least they were last time I actually logged in.
____________________________


#42 Oct 28 2010 at 5:31 PM Rating: Good
Scholar
*
247 posts
doubleax wrote:
SparthosofLakshmi wrote:
Updates aren't created in a day and SE has the added problem of having to deal with multi-platform issues in whatever they create/add to the game.

Naturally given the huge laundrylist of problems XIV has along with the developers vision for the game, you have a work backlog to deal with. Im confident the staff are busy plugging away at what must seem like endless amounts of work in order to get this game running but you'd be a fool to think that everything will be fixed in any reasonable amount of time.

By December you'll likely see the major problems addressed along with some added content but it'll be well into 2011 for the issues to be put behind SE and their vision for XIV continued. It well could spill into 2012 as the PS3 may give them issues to deal with that aren't currently a problem.

Really this boils down to a perfect sh*tstorm for SE as they started this race with a broken leg and it'll be a long while before they get to sprinting speed with this game.


So what did they spend 5 years of development on? Copy paste of the graphic? The state of the game was just horrible beyond word when they released it. The UI, chat, market,mail..these are basic game mechanic. Now it's "have patience" it takes time to get these implemented? They can do in two months what they had 5 years to develope. What does that tell you. that tells you they have the skill but were so freaking self indulge in their own little world to care until the ROI was leaving in droves.


It is pretty clear they used the majority of their resources making all the elaborate cutscenes. They contribute almost nothing to the gameplay, yet they are the only things in the whole game that are done well. It is almost like all the devs for SE wanted to create a portfolio to get a job at Pixar, so they concentrated on the cutscenes and left the programming of the actual games to interns.

Folks rave about the graphics, but I fail to see how the graphics in FFXIV are any better than any other modern MMO already out there.
#43 Oct 28 2010 at 5:36 PM Rating: Default
**
588 posts
They havnt changed or improoved anything with the exception of fixing bugs that i never even was affected by.
____________________________


Cornyboob Funnyname Wutai Phys 50 Conj 49 Weaver 49 LW 34 Alch 28 Pug 22 Archer 20 Glad 19 Thaum 20 GS 11 Bot 9 Miner 8 Shield 44 Maur 3

#44 Oct 28 2010 at 5:37 PM Rating: Default
**
588 posts
The graphics are no better. I even think that FFXI was better graphics in every aspect. Even wow has better graphics you have to be a blind fanboy with no life to claim this game has better graphics then any other game out ther eshort of something published by EA.
____________________________


Cornyboob Funnyname Wutai Phys 50 Conj 49 Weaver 49 LW 34 Alch 28 Pug 22 Archer 20 Glad 19 Thaum 20 GS 11 Bot 9 Miner 8 Shield 44 Maur 3

#45 Oct 28 2010 at 5:45 PM Rating: Decent
cornyboob wrote:
The graphics are no better. I even think that FFXI was better graphics in every aspect. Even wow has better graphics you have to be a blind fanboy with no life to claim this game has better graphics then any other game out ther eshort of something published by EA.


Forget other games for a moment, I honestly don't see how anyone can possibly look at FFXI and then look at FFXIV and say "FFXI was better graphics in every aspect." Whether they're better then other games out there right now is one thing, but it's leaps and bounds (literally in the case of some of the CSs) then what can be found in FFXI. My glasses may be dark but I'd say yours are rose-colored.
#46 Oct 28 2010 at 5:55 PM Rating: Decent
Sage
**
551 posts
KujaKoF wrote:
the server populations are skewed high because leaving characters afk bazaaring is still better than the market wards. At least they were last time I actually logged in.


A very good, and entirely valid, point. Perhaps that's one reason why SE doesn't want an AH at the moment. No need for players to stay logged in means we'd see the real population numbers of those actually playing at any one time.
____________________________



#47 Oct 28 2010 at 5:56 PM Rating: Default
**
588 posts
The 5 cutscenes in the game do look better but the rest of the game is no better the XI dude...

You need glasses to see? Weird I have perfect vision maybe the blurryness you see as antialiasing is just your need for a better perscription.


The One and Only Redyoshi wrote:
cornyboob wrote:
The graphics are no better. I even think that FFXI was better graphics in every aspect. Even wow has better graphics you have to be a blind fanboy with no life to claim this game has better graphics then any other game out ther eshort of something published by EA.


Forget other games for a moment, I honestly don't see how anyone can possibly look at FFXI and then look at FFXIV and say "FFXI was better graphics in every aspect." Whether they're better then other games out there right now is one thing, but it's leaps and bounds (literally in the case of some of the CSs) then what can be found in FFXI. My glasses may be dark but I'd say yours are rose-colored.

____________________________


Cornyboob Funnyname Wutai Phys 50 Conj 49 Weaver 49 LW 34 Alch 28 Pug 22 Archer 20 Glad 19 Thaum 20 GS 11 Bot 9 Miner 8 Shield 44 Maur 3

#48 Oct 28 2010 at 5:56 PM Rating: Default
Sage
*
97 posts
If I had honestly listened to the reviews I wouldnt have purchased the game, and I read the reviews, and could not believe what I was seeing. In fact I bought it just before the 25th as I figured two months playtime = nearly the box price so I can live with that.

I played FFXI almost to completion. So I'm totally aware of what Square Enix can do. The only reason I stopped playing FFXI was the graphics. It really was old graphics and I keep seeing all these eye candy graphics in other games... I was also into the heavy grind at the end trying to eek out those extra points for magical damage and things like that. So it was getting a bit samey.

I'm aware the current game state has issues and big ones. But I'm confident that in the next update a lot of people that are giving the game a hard time will be pleasantly surprised. SE doesnt doe half baked updates. It does huge monster updates (that sometimes feel like an entire expansion). Square have admitted right off the bat that they got some things wrong. Heck that annoucement giving free time and the acknowledgements of issues is pratically unheard of for SE. Knowing that I would imagine they are working twice as hard trying to correct the issue.

Give us a month wasn't about waiting for things to be fixed, it was about people not writing knee jerk reviews having been frustrated with some very early on issues. FFXIV is not easy to get to grips with, but after a few days you should be rolling along nicely and can then start ******** about the next stage of things thats all wrong.

Yes there are massive issues, but this is SE.... heck it could be the Vanguard, or worse Darkfall team you were relying on too correct things :P
____________________________
FFXIV : Khaap Keha : THM(Bodhum) In progress and enjoying it so far.
FFXI : Khaap : 75BLM, 75NIN Retired (sadly and it was purely down to graphics)



#49 Oct 28 2010 at 6:01 PM Rating: Default
**
588 posts
This point is hard hit you goto any town and you will see no less then 300 people afk with bazaars thats almost 30% of the # of players you see in the player cound in party search average server shows approx 1400 players when you go ther eso if each city has 200-300 players doing bazaar as they are in wutaii then 600-900 of the 1400 are not even playing they are just logged in because the retainers are so small they cant fit half the stuff they need in them.

There may only be about 600 people playing between NA and JP players this is a very small amount left the game is almost deserted there are only a few people doing r20 leves and less doing r10s you can count about 40 people at r 20 and 15ish at r10 on wutai at any time. the starter areas are almost dead because people either moved on or quit.


Zorvan wrote:
KujaKoF wrote:
the server populations are skewed high because leaving characters afk bazaaring is still better than the market wards. At least they were last time I actually logged in.


A very good, and entirely valid, point. Perhaps that's one reason why SE doesn't want an AH at the moment. No need for players to stay logged in means we'd see the real population numbers of those actually playing at any one time.



Edited, Oct 28th 2010 8:03pm by cornyboob
____________________________


Cornyboob Funnyname Wutai Phys 50 Conj 49 Weaver 49 LW 34 Alch 28 Pug 22 Archer 20 Glad 19 Thaum 20 GS 11 Bot 9 Miner 8 Shield 44 Maur 3

#50 Oct 28 2010 at 6:13 PM Rating: Decent
cornyboob wrote:
The 5 cutscenes in the game do look better but the rest of the game is no better the XI dude...

You need glasses to see? Weird I have perfect vision maybe the blurryness you see as antialiasing is just your need for a better perscription.


The One and Only Redyoshi wrote:
cornyboob wrote:
The graphics are no better. I even think that FFXI was better graphics in every aspect. Even wow has better graphics you have to be a blind fanboy with no life to claim this game has better graphics then any other game out ther eshort of something published by EA.


Forget other games for a moment, I honestly don't see how anyone can possibly look at FFXI and then look at FFXIV and say "FFXI was better graphics in every aspect." Whether they're better then other games out there right now is one thing, but it's leaps and bounds (literally in the case of some of the CSs) then what can be found in FFXI. My glasses may be dark but I'd say yours are rose-colored.



What?
#51 Oct 28 2010 at 6:17 PM Rating: Default
**
588 posts
Sorry my hands are so cramped from leveling weaving to Rank 22 that i can not type well anymore. I blame SE since playing other MMO's for 10 years 3.5 for XI and 6 for WOW. I never had a single cramp in my hands then XIV comes out and I can barely hold anything with a tight grip or type anyting correct..


The One and Only Redyoshi wrote:
What?

____________________________


Cornyboob Funnyname Wutai Phys 50 Conj 49 Weaver 49 LW 34 Alch 28 Pug 22 Archer 20 Glad 19 Thaum 20 GS 11 Bot 9 Miner 8 Shield 44 Maur 3

« Previous 1 2
This forum is read only
This Forum is Read Only!
Recent Visitors: 30 All times are in CST
Anonymous Guests (30)