For the past two weeks or so, I have been partying like mad. I have hit at least 30-40% fatigue, and honestly, I haven't felt a thing.
I think, the way fatigue works currently, is it does not take any SP away from you / skillup. Instead, it takes away from your max.
For example, you can gain a maximum of 500 SP per fight, with fatigue at 0%. With fatigue at 10%, you can gain a maximum of 450 / fight. This does not encompass crafting fatigue, nor does it encompass physical level fatigue (Which goes hand in hand with crafting fatigue).
Now, I don't know about you guys, but when partying, I usually make ~200-300SP / fight. Rarely I get more, rarely I get less, but this is around the average. This means that until I hit ~40% fatigue, I won't even feel it. I won't even know it existed.
To see how many %s of fatigue I had, whenever it said "Your conjury bonus rank increases", I just added 10%, not starting from when it turned yellow, but starting from the first bonus increase. Also, there have been times where I have been at 10%, and then I crafted the **** out of an afternoon, and I was still at surplus the next day. Perhaps you can be at 0% surplus?
Surplus is really a nonissue to me. I really doubt people concerned about surplus are going to party grind for the lengths I grind at anyways.
Edited, Oct 28th 2010 3:07am by Meowshi