Forum Settings
       
This Forum is Read Only

Expectations PollFollow

#1 Oct 28 2010 at 11:08 AM Rating: Excellent
*****
11,539 posts
Basing this poll off of this thread.

Without regards to what you GOT, what were you HOPING to get out of FFXIV, in comparison to what FFXI was?

What were you hoping to see in FFXIV, compared to FFXI?
I was hoping to see pretty much a clone of FFXI with better graphics and different race/place names.:20 (9.5%)
I was hoping to see a remake of FFXI with better graphics and new/different features, UI, and combat system.:45 (21.4%)
I was hoping to see a mostly new game that looked and felt different, but was still reminiscent of FFXI at points.:106 (50.5%)
I was hoping to see an almost entirely new game that had little to nothing to do with FFXI aside from the character appearance.:28 (13.3%)
I intentionally avoided hoping to see anything because I didn't want it to affect the way I looked at the game when I picked it up.:11 (5.2%)
Total:210


Edit: Changed expectations to hopes to more accurately phrase the desired question.

Edited, Oct 28th 2010 1:17pm by Mikhalia
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#2 Oct 28 2010 at 11:12 AM Rating: Decent
*****
11,576 posts
I think expecting and hoping for are two different things. I was hoping for certain things, some of which are in the game and some are not. I wasn't expecting anything. Expectations are but stones on the path to disappointment, grasshopper.

Edited, Oct 28th 2010 10:12am by Aurelius
#3 Oct 28 2010 at 11:15 AM Rating: Excellent
*****
11,539 posts
Aurelius wrote:
I think expecting and hoping for are two different things. I was hoping for certain things, some of which are in the game and some are not. I wasn't expecting anything. Expectations are but stones on the path to disappointment, grasshopper.

Edited, Oct 28th 2010 10:12am by Aurelius


Good point. I guess I hadn't stopped to consider the difference between "expecting" and "hoping for". Come to think of it, what I expected and what I hoped for were pretty different, too. I was hoping for the first but I expected the third.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#4 Oct 28 2010 at 11:18 AM Rating: Excellent
Scholar
***
1,842 posts
I was expecting a new Final Fantasy game that was different from FFXI but still used the "lessons learned" from FFXI. They said the FFXI dev team worked on FFXIV so I was expecting a well polished MMORPG that shows it was built with 10 years worth of experience.
____________________________
FFXIV Dyvid (Awaiting 2.0)
FFXI Dyvid ~ Pandemonium (Retired)
SWTOR Dy'vid Legacy - Canderous Ordo
#5 Oct 28 2010 at 11:19 AM Rating: Decent
***
3,825 posts
It was a toss up between

Quote:
I was expecting a mostly new game that looked and felt different, but was still reminiscent of FFXI at points


and

Quote:
I intentionally avoided expecting anything because I didn't want it to affect the way I looked at the game when I picked it up.


I really wanted to lean towards the avoiding bit, but found it nearly impossible no matter how hard I tried. So I picked the reminiscent one, because I didn't want it to be XI-2 or really that much similar. FF has always evolved for good or ill, and that's why I'm a huge fan of the series.

While there are things I'm a little on the edge about with XIV, overall I'm having a good time. Considering there's not much to do, that says loads for me. As I've quit so many other MMOs that people keep saying came with x y or z at launch... Odd how they didn't captivate me very long.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#6 Oct 28 2010 at 11:26 AM Rating: Good
*
55 posts
I was hoping for a brand new game with little to do with FFXI excpet for character appearance.

I expected: I was expecting a mostly new game that looked and felt different, but was still reminiscent of FFXI at points

Sadly I feel like I received neither :(

#7 Oct 28 2010 at 11:43 AM Rating: Excellent
***
2,010 posts
Mik, you always bring us the tough questions! Ha

At first, I was expecting a completely different experience. Why? Because that's what they told us they were doing. When they announced they were working on this, they flat out told us it was something completely new and wouldn't be like FFXI or even a sequel.

Then time went on, and they started announcing little things... Little things that made it seem like it was going to be more like FFXI than originally stated. So then my expectations changed. I think it mostly had to do with the races and jobs - recycling and renaming them was just a blunder in my opinion.

After that, I started to expect more of an updated FFXI so that's what I chose in the poll.

I guess I'm disappointed on a couple of fronts - it's not similar enough or different enough from FFXI to really stand alone as a unique title in the franchise. It's similar enough to make me annoyed at the differences, if that makes any sense. Linkshells, races, jobs, landscape, maps (seriously, overlay some of the maps in your mind with maps of comparable places in FFXI and see if you don't draw the same conclusion I did - eerily similar) - all of it is just similar enough that I want to believe I'm in FFXI v2.0, but the whole thing is just different enough that I don't like it.

The end result is that I think at some point they just couldn't decide WHAT they were doing with the game.
#8 Oct 28 2010 at 11:46 AM Rating: Good
**
519 posts
i expected a new game with the same ffxi ui AH ect


now i WISH this was a ffxi clone with better graphics lol
____________________________
FFXI 75rdm 75 war 37 blm 37whm 56mnk 32 blu (Temporarily Retired)

FFXIV Rabanastre: Lolita Conplex deleted. misfits ls used me gave em all my stuff being a good guildie then they riddiculed me til i quit.. stay away from

#9 Oct 28 2010 at 11:46 AM Rating: Default
Scholar
*
164 posts
i was expecting something completely different tbh. upon viewing their site, i was actually kind of sad to see the same three towns with new names and a bit of a tweek. and i was disappointed only to see TWO mage jobs and FIVE physical jobs. no new races either >.> no real new spells, slightly new physical abilities but not really. seem liked they just kinda mixed and matched abilities from a large plethra of their previous database to make a condensed version of new job roles. which is fine but i wanted something unique. im looking forward to shepard tho lol this should be new.

i did NOT want to play ffxi2. i did expect some things but i really HOPED that it would be COMPLETELY different. if i wanted ffxi2 i would just reactivate my ffxi account :P
____________________________


#10 Oct 28 2010 at 11:49 AM Rating: Excellent
Sage
**
534 posts
I agree with Torrence...I went into the game expecting/wanting something new...but as I started playing...everything I see and do I compare to FFXI. It seems that I miss a lot of the things from FFXI that pushed me to quit in the first place.

I'm not sure FFXIV will ever come close to giving the "high" that FFXI did....mostly because FFXI came first and burned so many cool memories in my head that I won't be able to replace them. sigh.
____________________________
Amos Fin - Ultros

#11 Oct 28 2010 at 11:59 AM Rating: Good
Sage
***
1,675 posts
I was hoping for a FFXI experience but with the ability to solo a little more viably.

I really thought, especially with the advent of FoV in FFXI that, that was the direction FFXIV was going to take.

For the most part SE improved on a lot from FFXI, but also (mind boggingly) left out or omitted a lot of stuff that worked in FFXI, things that should have been improved on; not changed completely. And if they were things that were changed, it needed to be for the better.

What I expected was a game that felt like an evolution. Instead some parts feel evolved and some parts feel left in the stone age.
#12 Oct 28 2010 at 1:19 PM Rating: Decent
Scholar
*
175 posts
Well, I sure hope the game I am playing atm isn't the final product, so how can I make any reasonable conclusions about this.

Now, what I EXPECT to happen through updates, is to have the ffxi experience where I want to continue logging into the game. Right now I cannot say this, and actually dread the thought of even logging in, it is just that bad for me.

Everything atm in the game sucks big time for me. The party system, looking for group system, targeting system, etc, etc, etc, etc, and the long laundry list of problems that so many others have mentioned with this game, keep me from even logging in, free to play or not.
____________________________
BST90/BLM90/RDM75/WHM80/BRD75/NIN75/SMN75/THF75/WAR75; Goldsmithing 93; Fishing 100; Ebisu Rod.
#13 Oct 28 2010 at 1:21 PM Rating: Excellent
*
228 posts
dyvidd wrote:
I was expecting a new Final Fantasy game that was different from FFXI but still used the "lessons learned" from FFXI. They said the FFXI dev team worked on FFXIV so I was expecting a well polished MMORPG that shows it was built with 10 years worth of experience.



Sums up my hopes and expectations rather succinctly as well.
____________________________
Quote:
Pikko wrote:
Quote:
sideways wrote: (really Pikko?)

Oh go stuff that thread up your ***. Did you even READ that post?
[...]
I mean, excuuuuse me for trying to make people PLAY NICE.


^ Second best forum mod smack down *ever*.
#14 Oct 28 2010 at 1:26 PM Rating: Decent
**
589 posts
I see what you did there. You have a nice Gaussian function going on in your poll results.
#15 Oct 28 2010 at 1:29 PM Rating: Good
Avatar
***
1,080 posts
Kierk wrote:

For the most part SE improved on a lot from FFXI, but also (mind boggingly) left out or omitted a lot of stuff that worked in FFXI, things that should have been improved on; not changed completely. And if they were things that were changed, it needed to be for the better.

What I expected was a game that felt like an evolution. Instead some parts feel evolved and some parts feel left in the stone age.


Totally this. ^

I didnt want nor expect FFXI-2. No FF game was ever the same, certain themes and jobs to an extent.. yes, but I expected 10 yrs worth of experience for SE to give us a more polished...finished game than this. Any new game will need patches and fixes, but FFXIV needs basic foundation work.
____________________________
A reader lives a thousand lives, the man who never reads lives only one. - George R.R. Martin
#16 Oct 28 2010 at 2:18 PM Rating: Excellent
***
1,636 posts
I picked option 3, i was hoping to see a game that was very much like FFXI in terms of content, and style, however with more interactive combat and soloability.
____________________________


#17 Oct 28 2010 at 2:22 PM Rating: Good
Avatar
***
1,416 posts
I picked 4. I was really expecting XIV to be like any other FF in the series, with similarities being the usual things that make up a FF title.
____________________________

#18 Oct 28 2010 at 4:10 PM Rating: Decent
**
451 posts
#3

I was expecting it to be a different game, but still sort of make me feel like I was "back home" so to speak.
#19 Oct 28 2010 at 4:36 PM Rating: Good
Well Mik, you changed the wording after I voted. That's what I get for being on the ball I guess. Smiley: rolleyes

I was expecting #2, but hoping for #3. I was particularly a little upset when they first announced that the races would be basically the exact same.
____________________________
IRC: Kagutsuchi

FFXI:
Tolite
Formerly of Lakshmi, now in Asura

FFXIV:
Kagu Tsuchi
Ultros
#20 Oct 28 2010 at 5:36 PM Rating: Decent
Scholar
***
1,098 posts
Wow doing a poll is better than reading a negative post before my gametime. Thanks
____________________________





#21 Oct 28 2010 at 7:05 PM Rating: Good
*****
11,539 posts
Daimakaicho, Eater of Souls wrote:
Well Mik, you changed the wording after I voted. That's what I get for being on the ball I guess. Smiley: rolleyes

I was expecting #2, but hoping for #3. I was particularly a little upset when they first announced that the races would be basically the exact same.


You should know by now how I am when it comes to polls, considering what our LS went through.

Edited, Oct 28th 2010 9:05pm by Mikhalia
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#22 Oct 28 2010 at 9:19 PM Rating: Good
Mikhalia the Picky wrote:
Daimakaicho, Eater of Souls wrote:
Well Mik, you changed the wording after I voted. That's what I get for being on the ball I guess. Smiley: rolleyes

I was expecting #2, but hoping for #3. I was particularly a little upset when they first announced that the races would be basically the exact same.


You should know by now how I am when it comes to polls, considering what our LS went through.

You're right, I should have known better. The fact that you still make polls at all is a miracle.
____________________________
IRC: Kagutsuchi

FFXI:
Tolite
Formerly of Lakshmi, now in Asura

FFXIV:
Kagu Tsuchi
Ultros
#23 Oct 28 2010 at 10:33 PM Rating: Default
12 posts
Thinking about it, I guess I kind of had high expectations for the game. I said this in another thread, but I loved XI and would of been entirely happy with an XI-2... But that's not what I expected to get. I expected them to do what they did in the past with FF titles.

For example... FF6 was very well received and a great little representation of how an RPG should be done. Square probably could of pumped out a VI-2 and been profitable. But instead they took everything they learned from previous FF games, tossed in some fresh ideas and improved a lot of elements that worked for them in the past and were known to be loved by gamers and nailed it with FF7.

I thought that's what would happen with XIV. I'd of been happy with an XI-2, but I was expecting SE to say 'No,no, we already did XI once. Here's something even cooler.' And then punch me in the face with awesomeness.

#24 Oct 28 2010 at 11:08 PM Rating: Decent
*****
11,539 posts
infinity2k9 wrote:
For example... FF6 was very well received and a great little representation of how an RPG should be done. Square probably could of pumped out a VI-2 and been profitable. But instead they took everything they learned from previous FF games, tossed in some fresh ideas and improved a lot of elements that worked for them in the past and were known to be loved by gamers and nailed it with FF7.


You spelled "Injected a bunch of one dimensional characters into a three dimensional world, and killed off the only character with any real development before the end of Disk 1, and eventually ending up with what is considered by many to be the most overrated game of all time" wrong.

Don't get me wrong; FF7 was fine, but way overrated. FF6 was leagues better by anyone who doesn't get caught up in "herp derp the graffikz iz turribbel!!!"
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#25 Oct 28 2010 at 11:33 PM Rating: Decent
12 posts
Mikhalia the Picky wrote:
infinity2k9 wrote:
For example... FF6 was very well received and a great little representation of how an RPG should be done. Square probably could of pumped out a VI-2 and been profitable. But instead they took everything they learned from previous FF games, tossed in some fresh ideas and improved a lot of elements that worked for them in the past and were known to be loved by gamers and nailed it with FF7.


You spelled "Injected a bunch of one dimensional characters into a three dimensional world, and killed off the only character with any real development before the end of Disk 1, and eventually ending up with what is considered by many to be the most overrated game of all time" wrong.

Don't get me wrong; FF7 was fine, but way overrated. FF6 was leagues better by anyone who doesn't get caught up in "herp derp the graffikz iz turribbel!!!"


Yeah, well, you spelled 'Jackass' wrong in your username so I guess we both can't type.

Haha I kid. But really calm down, there's no need to get rude over an opinion (oh wait, this is the internet. I guess it'd be weird if you didn't.). I do probably have a few typos up there but that certainly isn't it.

I was merely using that as an example to explain I was expecting a game different than XI but still very enjoyable, as, in my incredibly humble opinion Square of the past had a trend of delivering rather different but fun games. The point was not to argue VII > VI or VI < VII (I can see how that may not be clear though.)
#26 Oct 29 2010 at 12:00 AM Rating: Decent
Scholar
****
9,997 posts
VII represented a paradigm shift for the JRPG in a number of ways-- probably the main one being that it was a dark and mature RPG that contrasted with all the "chipper hero" anime that preceded it.

Personally I loved VI, but I thought VII was every bit as good. I have to disagree with blanket statements that it's overrated. Overrated by some people, sure. But not in a general, critical sense.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#27 Oct 29 2010 at 12:14 AM Rating: Excellent
Edited by bsphil
******
21,739 posts
I was originally hoping (back when it was only known as "Rapture") that the game would be an entirely new IP unrelated to Final Fantasy.

Then it was announced that it would be FFXIV. Then the same races came back. Then the same cities. Then the same mobs. Then once alpha/beta came out, the only stuff that didn't seem to carry over to FFXI was 80% of what FFXI did decently or better.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#28 Oct 29 2010 at 4:15 AM Rating: Good
Guru
**
254 posts
And the winner by a landslide is:
Quote:
I was hoping to see a mostly new game that looked and felt different


Truly a classic case of, "Be careful of what you wish for, you might just get it."
____________________________
FFXI: Shassa (Sylph) 75 THF/NIN, THF/RNG, retired '08 ** EQ2: Shassia (Lucan D'Lere) 80 SK, retired '06 ** EQ: Shassa (Bertoxx/Terris Thule) 50 SK, retired '02
#29 Oct 29 2010 at 5:14 AM Rating: Default
***
3,416 posts
I was hoping that the art team stayed the same, because those guys are talented. Whether it looked like XI or something else I didn't care about, but I felt that sticking to a familiar style would produce the best results.

And I think it did. Now I don't care about the graphics for the most part, but the art style should be one that makes the game last for a long time, and I think this one will be like it.

After that, I hoped the game would be different from XI in various ways, without losing it's MMO-appeal. I don't want to play the same game, it just wouldn't be the same second time around.

In the end, I like what they did with crafting. I like what they did with gathering. I love that they want to enforce the "MM" part of an MMO.

I like what they did with combat. XI's combat would be a bore at this point. This one feels different enough to be fresh.

Overall, I love that they're trying out new ideas as much as is possible. That's what I expected from SE. That's what I remember loving in XI. Them experimenting.

But one thing I also hoped, was that they would decide to release the game in a later state than XI was. But they did it this way. I didn't expect this to happen, and now I feel sad for the dev team that takes all the blame, unjustifiably.

Now, what do I expect in the future? I expect them to look at the criticism, and understand that some of these experiments did not work, and change them to something more familiar, while keeping those that did work and make them even better. I will never criticize them for trying to innovate, because that is what the genre needs. I understand that some experiments are doomed to fail no matter what, and I hope that SE has this in mind too. But I also expect them to change everything that didn't work out so that they will work out.

The only real fear I have is how the UI team will handle their part. I'm not convinced about their ability to work this out at all. The rest of the team will do fine.
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#30 Oct 29 2010 at 9:20 AM Rating: Good
***
1,673 posts
I expected Mikhalia to have at least one rank 10 by now.
#31 Oct 29 2010 at 10:08 AM Rating: Good
****
9,526 posts
Geffe the Meaningless wrote:
I expected Mikhalia to have at least one rank 10 by now.


Ditto. I thought he hated "f#$king casuals"
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#32 Oct 29 2010 at 11:07 AM Rating: Good
Edited by bsphil
******
21,739 posts
Shassa wrote:
And the winner by a landslide is:
Quote:
I was hoping to see a mostly new game that looked and felt different


Truly a classic case of, "Be careful of what you wish for, you might just get it."
Looking and feeling different doesn't mean that if the previous game was good, the next one should suck.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#33 Oct 29 2010 at 11:21 AM Rating: Default
***
3,416 posts
Quote:
Looking and feeling different doesn't mean that if the previous game was good


Only after a year+.

This is sequel in all the possible ways indeed.
____________________________
SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#34 Oct 29 2010 at 2:04 PM Rating: Good
Scholar
****
9,997 posts
There's honestly no excuse for the bad design decisions. These are apparent regardless of the time constraints they were under. I give this game a couple of years before it's playable to me at their current pace. They not only have that huge backlog of issues to address with what's already there, but they desperately need to expand the basic features.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#35 Oct 29 2010 at 2:11 PM Rating: Good
***
1,112 posts
I picked the middle option but to be honest you could drop the XI part. I wanted a game that was similar to Final Fantasy in that it contained the usual bits and bobs from the series. I wanted to see Crystals, Cid, Airships, Chocobos etc.
____________________________
To endanger the soul endangers all,
when the soul is endangered it must become a Warrior.
#36 Oct 29 2010 at 2:25 PM Rating: Good
Kordain wrote:
I picked the middle option but to be honest you could drop the XI part. I wanted a game that was similar to Final Fantasy in that it contained the usual bits and bobs from the series. I wanted to see Crystals, Cid, Airships, Chocobos etc.

We already know that we will be seeing most of those things (particularly chocobos and airships), just that the content has not yet been added. I have no doubt at all that Cid will be in the game somewhere either. We just have to wait and see how and when they surface.
____________________________
IRC: Kagutsuchi

FFXI:
Tolite
Formerly of Lakshmi, now in Asura

FFXIV:
Kagu Tsuchi
Ultros
#37 Oct 29 2010 at 2:29 PM Rating: Good
***
2,232 posts
I was expecting a simultaneous release for PS3 so I would already be playing.

I'm hoping now that they don't cancel the darn thing completely lol
____________________________
Character: Urzol Thrush
Server: Ultros
FC: The Kraken Club

Outshined

Teneleven wrote:
We secretly replaced your tank wemelchor with Foldgers Crystal's. Let's see what happens.

#38 Oct 29 2010 at 3:06 PM Rating: Excellent
***
3,178 posts
I'm in the "purposefully didn't have any expectations" camp.

Still having a great time with FFXIV everyday. Looking forward to the November patch.
#39 Oct 29 2010 at 3:14 PM Rating: Good
****
9,526 posts
LebargeX wrote:
I was expecting a simultaneous release for PS3 so I would already be playing.

I'm hoping now that they don't cancel the darn thing completely lol


I've put up my six months of crysta so they had better not cancel it Smiley: grin
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#40 Oct 29 2010 at 7:18 PM Rating: Excellent
*****
11,539 posts
Pretty sure the poll is giving us the finger.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#41 Oct 29 2010 at 7:45 PM Rating: Good
***
1,112 posts
Daimakaicho, Eater of Souls wrote:

We already know that we will be seeing most of those things (particularly chocobos and airships), just that the content has not yet been added. I have no doubt at all that Cid will be in the game somewhere either. We just have to wait and see how and when they surface.


Sorry, didn't mean to say I didn't think we'd ever see these things. I am sure we will (some are already here) and that's why I chose to play the game.
____________________________
To endanger the soul endangers all,
when the soul is endangered it must become a Warrior.
#42 Oct 29 2010 at 10:40 PM Rating: Good
****
9,526 posts
I have to say... I sort of love this game because of how broken it is. I know that is a ridiculous thing to say - but it is fun to know that down the road I'll have some war stories about broken mechanics and bugs and initial difficulties - but whether this game fails or succeeds (whatever that means) - I'll have been a part of that.

I think the game will exist for years to come. I could be wrong - but I am hoping it is around. I know it will get so much better - "as good as it should have been at release" is not even that far away. I expect that is what PS3 release will be. (I'm not excusing its problems, but neither am I berating them).

In the future I see quests based on which guardian you have - and perhaps even based on your character's birthday. I can see a lot of mechanics like you see in say, Oblivion where a horoscope gives you certain buffs. SE has already stated that when such things enter the game existing players will be given the opportunity to change their traits. This means that when this content is added I'll have a good idea of the actual path I want to follow because I will have been playing for months/years.

I like starting at the beginning because I feel less of a need to catch up with folks.




Edited, Oct 29th 2010 9:41pm by Olorinus
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#43 Oct 30 2010 at 12:25 AM Rating: Good
Olorinus the Vile wrote:
I have to say... I sort of love this game because of how broken it is. I know that is a ridiculous thing to say - but it is fun to know that down the road I'll have some war stories about broken mechanics and bugs and initial difficulties - but whether this game fails or succeeds (whatever that means) - I'll have been a part of that.

I agree completely, that's exactly why I was so excited to be part of closed beta and starting at release. There's a measure of pride that comes from being in at the beginning and sticking through it.
____________________________
IRC: Kagutsuchi

FFXI:
Tolite
Formerly of Lakshmi, now in Asura

FFXIV:
Kagu Tsuchi
Ultros
#44 Oct 30 2010 at 7:36 PM Rating: Good
Scholar
***
1,098 posts
I betting with all the negative responses this will be the last time SE will release a game without pre launching it in Japan a few month earlier. Waiting 6 months to play even a broken game is torture.
____________________________





This forum is read only
This Forum is Read Only!
Recent Visitors: 18 All times are in CST
Anonymous Guests (18)