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#52 Oct 29 2010 at 11:03 PM Rating: Default
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cornyboob wrote:
how come this thread isnt locked when mine was?


I would say because this forum has the worst moderaters ever seen. Censorship is never a good thing, you know the old saying, I may not agree with what you have said but I will defend your right to say it. Hiding critical threads in a massive thread for complaints is tantamount to censorship. It makes Zam as a whole look bad, and it makes SE look bad, like they have something to hide. Sure, the complaints get boring and tiresome but so do the brownnosers here.
#53 Oct 29 2010 at 11:31 PM Rating: Decent
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Parsalyn wrote:
If they continue to be mostly silent and ignore issues (customer support currently sucks also), then I will be very sad.



Now don't get me wrong i already canceled my account but they have been anything but silent or ignoring, i just canceled mine because i do not want to pay for a beta
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KitsurubamiSouzahara wrote:
This is all just a fanboy civil war. Some are hurt that SE gave them such a crap game, the others are hurt that anyone would call it crap.
#54 Oct 29 2010 at 11:34 PM Rating: Excellent
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I would say because this forum has the worst moderaters ever seen.



We're no. 1! We're no. 1!

Oh, wait... read that wrong.
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#55 Oct 30 2010 at 12:19 AM Rating: Decent
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SevenLittleChipmunks wrote:
MMO's are generally money makers. They might have not recouped the development costs from box sales, but Those costs are most likely partly written off, or spread through the lifetime of the game.

atm there are 18 servers. I'd say it's safe to assume maybe at least 4-5k players per server (undoubtedly more)

lets take the low end 4k x 18 = 72,000 players x$60.00 = $4,320,000 in box sales (still a very low ball number)

72,000 x ~$13.00/mo for sub fee = $936,000/mo.

I think any company would be happy making a mil a month on 1 game.


There are a few very important things you haven't taken into account. Lets start with a reasonable figure for their total costs to this point for development, payroll and manufacturing... how bout 35 Million. I think FFXI had something close to 30 million iirc for a dev budget so lets say they went over a bit since they took longer developing.

Now if your million a month figure were to hold up then it would take SE 3 years to get out of the red. This does not account for the money spent after release developing and maintaining the game. Tack another year or two on and you get to the point where SE will start to recoop on their investment. This is assuming that people don't start vacating servers as we have seen recently.

I'll agree that they'd be happy making a million a month, but you need to remember that just because the game is released doesn't mean they stop creating content, maintaining servers and employing hundreds of people to keep it all going. That **** costs money. They make no where near a million a month on this game.
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#56 Oct 30 2010 at 12:22 AM Rating: Decent
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BriktheImmortal wrote:
...they have been anything but silent or ignoring...


[Citation Needed]

They have been anything but silent or ignoring as compared to which other developer...?
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Rinsui wrote:
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#57 Oct 30 2010 at 1:10 AM Rating: Good
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[quote=Wint]I don't see myself playing any other MMO's. This one is tailored to fit my lifestyle right now, if it goes under (which I doubt seriously) then I probably won't be playing anything else.[/quot

same here, this will be my last MMO, am getting old to wait for another good MMo to hit the market, and if this fails (no AH, Choocobo, retainers, content) then its over for me.

December is near and time will tell.
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#58 Oct 30 2010 at 3:56 AM Rating: Default
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Wint wrote:
My guess (and you can bookmark this and laugh at me in a year if I'm wrong) is that we will all be laughing about the launch problems of this game a year from now and they'll have things ironed out. Others may not have the faith in SE, but I do.

This is exactly how I feel. A lot of people don't like SE's mmo team, but that's because they don't cater to everyone, they cater to a specific niche of the gaming industry, and their games are based mainly on their vision, not that of every random person that sends them feedback. A lot of the initial flood of players were destined to quit, I never expected otherwise. But as the game roots itself into the industry, and grows over time, it will continue attracting players of a certain niche for a long time.

Now sure, they do selectively take feedback into account, the upcoming update is proof of that. But they want to make a game and let you get used to it, rather than making the game according to what you're already used to. If that's not up your alley, it's understandable, and you're free to go play another game.

Personally I like their style, and I don't see myself playing any other mmo's. I tried a couple others, and I didn't like them. I found myself constantly thinking about how much better FFXI was, and ended up quitting after a couple months.

As of now, I have a linkshell with 60+ active players who are all enjoying the game a lot. Yes there are some issues that need to be ironed out, most of which have fixes on the way in that big update. None of them are that big of a deal though. And it could use some more content, which I'm 100% sure SE will implement in time. That's just how mmo's work. But it's already a better mmo than any other on the market as far as my personal taste goes, and it will keep getting better. I trust SE's mmo team to deliver, and from what I've seen so far, they have no intentions of letting me down.

But, long story short, and hypothetically speaking... If FFXIV failed, I'd probably quit gaming except for the occasional single player game. Unless of course a new mmo came around that I'd enjoy as much as I've enjoyed the FF mmo's. I just don't see any other mmo's out there that I want to play though.
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#59 Oct 30 2010 at 4:25 AM Rating: Decent
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Tiger228 wrote:

This is exactly how I feel. A lot of people don't like SE's mmo team, but that's because they don't cater to everyone, they cater to a specific niche of the gaming industry, and their games are based mainly on their vision, not that of every random person that sends them feedback. A lot of the initial flood of players were destined to quit, I never expected otherwise. But as the game roots itself into the industry, and grows over time, it will continue attracting players of a certain niche for a long time.


Final Fantasy XIV will rival World of Warcraft

You don't do that by catering to a niche.

But at any rate, the game wont be an APB type fail where it just shuts down over night, never to return. But as far as what they stated as their goal it has already failed. I see the game finding it's place as a PS3 based MMO, and soldier on for several years to come.

I planned on this being my last MMO as well, I'm too old for games anyhow, as far as my GF is concerned. But theres alot of buzz around GW2, alot of the insiders are really excited about it, and think its coming out next year-ish. So maybe thats the final MMO for me. *shrug*
#60 Oct 30 2010 at 4:28 AM Rating: Default
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FilthMcNasty wrote:
BriktheImmortal wrote:
...they have been anything but silent or ignoring...


[Citation Needed]

They have been anything but silent or ignoring as compared to which other developer...?



well one ff 11 they pretty much were ghosts in the background, UO was unseen or heard, they are making the progress reasonably asked for by the majority of players and they give out ask the devs weekly sometimes bu weekly.... they are not doing to bad
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KitsurubamiSouzahara wrote:
This is all just a fanboy civil war. Some are hurt that SE gave them such a crap game, the others are hurt that anyone would call it crap.
#61 Oct 30 2010 at 5:19 AM Rating: Decent
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It's too early to tell on FFXIV. We'll know a lot more when SE holds out its hand asking for monthly fees.

NoOneHereAlive wrote:
I would say because this forum has the worst moderaters ever seen. Censorship is never a good thing, you know the old saying, I may not agree with what you have said but I will defend your right to say it. Hiding critical threads in a massive thread for complaints is tantamount to censorship. It makes Zam as a whole look bad, and it makes SE look bad, like they have something to hide. Sure, the complaints get boring and tiresome but so do the brownnosers here.


This forum could be doing worse for moderators. I've been active on boards with mods running unchecked. I like to think that my occasional prodding helps them keep perspective. Even then, they do have a mod or two that should not be in customer facing positions.

edit: typo

Edited, Oct 30th 2010 6:19am by Ranzera
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#62 Oct 30 2010 at 6:09 AM Rating: Decent
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Square Enix boss Yoichi Wada has high hopes for Final Fantasy XIV, believing it has a good chance of taking on Blizzard's unstoppable World of Warcraft and snatching a sizable chunk of the vulture-ridden MMO market.

Wada states that Final Fantasy XIV will rival WoW because it's a sequel, and nobody has ever had a successful MMO and a successful sequel to that MMO: "WoW is a tough competitor, but whether you are talking about EverQuest, Ultima or Lineage there has never been a company that has a continuously successful number one and two MMO."

He also unequivocally said "yes" to Develop when asked if he believes that Final Fantasy XIV could pull WoW from its throne, although he added that that it would be "tough" to do so.

Wada's logic seems a bit kooky to me. Surely most MMOs don't have a sequel because they don't need a sequel. MMOs don't work the same way as other games, and this is why World of Warcraft has never needed a World of Warcraft 2. If anything, a sequel is evidence of failure in the MMO market, since your first game obviously didn't do a good enough job if you need to make a new one.

It seems that Squenix may not be understanding how MMOs work ... but a little thing like "not having an effing clue" has never stopped publishers before, right?


So he knew this was the case, that a follow up game to one that was already doing quite well was prone to fail and yet they still pushed it out well before it was ready. If he had any sense at all they would of spent more time polishing it with knowledge he shows to have to make sure the game succeeded.
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#63 Oct 30 2010 at 7:56 AM Rating: Default
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If anything, a sequel is evidence of failure in the MMO market, since your first game obviously didn't do a good enough job if you need to make a new one.


Huh?

What Wada said was retarded, but this is even more retarded.

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If he had any sense at all they would of spent more time polishing it with knowledge he shows to have to make sure the game succeeded.


It's mostly up to Tanaka really, if he says the game is fine I'm sure Wada won't try to argue otherwise. I doubt he knows enough to stand up to him.

Which is why he shouldn't say things like this while being as ignorant as he is, just because Tanaka 'convinced him'.

Edited, Oct 30th 2010 1:58pm by Hyanmen
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#64 Oct 30 2010 at 8:51 AM Rating: Default
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honestly I don't see it failing.

You have to keep in mind since it is an online game they can change anything right down too animations and environments with patches [very large patches, but still.] As long as they have coders who can code a certain fix, lets say changing an attack animation, all they would have to do is code in collision detection changes, code in the actual new animation to the files that are read that tell the character skeleton how to move every time that action is activated, and code a deployment that would seek out and replace all the correct files upon the installation of said patch, the new animation would be integrated flawlessly. [obviously there are a ton of little details I've skipped over but you get the point.]

The fact that it is an mmo may just save the game. If it were just a regular FF title and came out in this state then yes it would have been doomed.

As long as SE listens to it's customers, dedicate themselves to developing, coding, and implementing all the necessary fixes I see no reason why it can't bounce back and become as successful as FFXI.
#65 Oct 30 2010 at 2:42 PM Rating: Decent
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While FFxi was always my favrite MMO, not a chance I would go back now. If ffxiv were to fail, I would honestly only have hopes for blizzards new MMO, or maybe Starwars. There would be many many more hours than normal put into Diablo 3, thats for sure.


What about Guild Wars 2? Or you can wait for FFXVII.
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#66 Oct 30 2010 at 3:01 PM Rating: Decent
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Hyanmen wrote:
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If anything, a sequel is evidence of failure in the MMO market, since your first game obviously didn't do a good enough job if you need to make a new one.


Huh?

What Wada said was retarded, but this is even more retarded.


Actually it makes perfect sense and has evidence to back it up. WoW is nearly as old as FFXI and there are no plans by Blizzard to make a sequel to it at this point. By nature, MMOs can be updated frequently. Blizzard made a popular game with a highly customizable interface. There is no need to make another MMO.

SE on the other hand likes to make console ports so they limit themselves to whatever the current generation is. I wouldn't be surprised if you don't see another MMO from Blizz in this decade.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#67 Oct 30 2010 at 3:12 PM Rating: Default
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Actually it makes perfect sense and has evidence to back it up. WoW is nearly as old as FFXI and there are no plans by Blizzard to make a sequel to it at this point. By nature, MMOs can be updated frequently. Blizzard made a popular game with a highly customizable interface. There is no need to make another MMO.


a Blizzard community representative for the first time officially confirmed that Blizzard was working on a new MMOG.

"No, it is an unannounced next-gen MMO," said the rep. "And that doesn't mean an expansion for World of Warcraft either."

Uh-huh.
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SE:
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#68 Oct 30 2010 at 3:23 PM Rating: Decent
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a Blizzard community representative for the first time officially confirmed that Blizzard was working on a new MMOG.

"No, it is an unannounced next-gen MMO," said the rep. "And that doesn't mean an expansion for World of Warcraft either."

Uh-huh.


I think he meant sequel, which fits into the context of the quote more than a seperate game.
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#69 Oct 30 2010 at 5:27 PM Rating: Decent
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If FF14 had been a standalone MMO made by Square and not a followup to FFXI there would be almost no uproar at it being poor. When you try to link the game to an old one to boost sales, expectations come along with that and depending how strong the fanbase is the more rage there will be when they mess it up.

They didnt even give this game their best shot which is amazing given how important a title it is, it reaks of lazyness and was genuinly a rush job.
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#70 Oct 30 2010 at 5:55 PM Rating: Decent
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There are a few very important things you haven't taken into account. Lets start with a reasonable figure for their total costs to this point for development, payroll and manufacturing... how bout 35 Million. I think FFXI had something close to 30 million iirc for a dev budget so lets say they went over a bit since they took longer developing.

Now if your million a month figure were to hold up then it would take SE 3 years to get out of the red. This does not account for the money spent after release developing and maintaining the game. Tack another year or two on and you get to the point where SE will start to recoop on their investment. This is assuming that people don't start vacating servers as we have seen recently.

I'll agree that they'd be happy making a million a month, but you need to remember that just because the game is released doesn't mean they stop creating content, maintaining servers and employing hundreds of people to keep it all going. That sh*t costs money. They make no where near a million a month on this game.



30million in everyones pay, equipment, ad's, etc.. for the past 5+ years. but thats on a contract from where every they got the money seeing how there stock droped that **** dont comeout the bank so theres no dent, and the payrole is no where near that.
they there are making money off the game since they own there own servers and they only limited your send and recive so that way they can only have to buy a fix set of bandwith a year. and no they dont have 100's of people working on the game after release just a few IT guys & a small team making content for expansions/updates and everyones else is on the next project.
#71 Oct 30 2010 at 9:06 PM Rating: Good
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If FF14 had been a standalone MMO made by Square and not a followup to FFXI there would be almost no uproar at it being poor. When you try to link the game to an old one to boost sales, expectations come along with that and depending how strong the fanbase is the more rage there will be when they mess it up.

They didnt even give this game their best shot which is amazing given how important a title it is, it reaks of lazyness and was genuinly a rush job.


Not really. All of the complaints people / critics have on the game are independant of the games "sequel" nature.

The only thing the sequel like nature of the game brings to bear is the "wtf, you should know better" arguements. Negating that does not negate the problems people see in the game.
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#72 Oct 30 2010 at 10:10 PM Rating: Decent
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Hyanmen wrote:
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Actually it makes perfect sense and has evidence to back it up. WoW is nearly as old as FFXI and there are no plans by Blizzard to make a sequel to it at this point. By nature, MMOs can be updated frequently. Blizzard made a popular game with a highly customizable interface. There is no need to make another MMO.


a Blizzard community representative for the first time officially confirmed that Blizzard was working on a new MMOG.

"No, it is an unannounced next-gen MMO," said the rep. "And that doesn't mean an expansion for World of Warcraft either."

Uh-huh.


Bolded for your reading and comprehension. Show me where there is a correlation between WoW and this new MMO and I'll eat my shoe. Based on what you quoted "that doesn't mean an expansion for World of Warcraft either." doesn't make it sound like this MMO will be WoW related. FFXIV on the other hand couldn't even be bothered to come up with different races because they wanted to appeal to the players of FFXI. However much money I have at the time of this release from Blizzard I would gladly wager that it will be completely unrelated.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#73 Oct 30 2010 at 10:15 PM Rating: Good
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They specificly said this MMO is a new I.P. Not related to Warcraft, Starcraft, Diablo, or any current Blizz product.

Doesn't mean they aren't lying though. But thats the official word.

Edited, Oct 31st 2010 12:15am by KristoFurwalken
#74 Oct 30 2010 at 11:01 PM Rating: Good
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Five to six years worth of salaries went into developing FFXIV. It's not enough for them to make enough to keep staff paid to maintain the game. They've got to pay for the making of the game first. If (IF) SE reached a point where they had to make a decision about the future of FFXIV and it was determined that they couldn't afford to keep it running, you could probably expect to see a major, major restructuring of SE. This is a company that already hovers on the verge of bankruptcy every few years while they wait for their next title to hit store shelves. And their last several titles haven't exactly been blockbuster success stories.

Not only that, but SE's credibility as both an MMO developer and a game developer in the broader sense would be largely shot to ****. They'd have to basically restaff the entire joint with people they pulled from other companies because nobody would trust another MMO with the names Tanaka or Sundi attached to it and nobody would trust SE in general with a bunch of unknown developers heading up a new project.

As a matter of fact, if it weren't for Komoto being brought on as the director of XIV, I probably wouldn't have held much interest in (or hope for) the game when it was announced. As soon as Komoto was announced as one of the key figures behind CoP, that was enough to catch my attention. The absolute, unmatched high point of my time in FFXI was when I finally managed to get myself a static group of solid players to push through that last 3/4 of CoP. The story alone was worth every dollar I spent on subscription fees from the time CoP came out until I reached Sea and curbstomped Promathia.

And the fact that Komoto is putting on a pretty darn good show so far in terms of communication and understanding what players want to see (even if he can't push through the changes fast enough to quell the whiners) is the only reason I have any hope left for the game at all. Too much XI influence in it right now only this time, SE can't blame the exodus of players on WoW. They made the mess, everyone knows they made the mess, and now everyone is looking to them to make it right and something tells me the company as a whole is in serious trouble if they don't.
#75 Oct 30 2010 at 11:04 PM Rating: Decent
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Anyone thought about uh... playing FFXIV? Rather than pondering about it being smeared into the pavement?
#76 Oct 30 2010 at 11:40 PM Rating: Default
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Honestly, in 12 months time everyone will look back at this time and laugh.

SE cannot allow this game to fail, they have invested tens of millions of dollars into the game, and have the basis of a very good game (in my opinion though I know the vocal minority will disagree). By the time the Ps3 version is released, many of the issues will be resolved and FFXIV was always going to be a bigger console release than PC release.

In 12 months time, populations will stabilise in excess of 200,000. SE will be making a mint and the game will be greatly improved.

To be honest, I like the game now, but I am sure I will like it a whole lot more once SE have dealt with the majority of complaints. I cant think of one game (other than WoW) that got worse over time.

Most MMO's get better with time.
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#77 Oct 30 2010 at 11:46 PM Rating: Good
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Your question fails due to the fact that FFXIV already failed. Server population continues to fall. Square Enix stock value is dropping like a rock with it.

"It will be better in the future..." - That supposes that SE won't make a financially sensible decision and admit they released a seriously flawed product.

After the free time is up some servers will have extremely low populations. And then only the extremely dedicated will stay there (no casuals at all). Thus lowering the population even faster.

It's a sinking ship and there is no real hope to save it as it stands now. Either they make it into a F2P model or they scrap the whole concept and start from scratch. There is no escaping the fact that nobody will pay a monthly fee for the mess that FFXIV is (basics are flawed to the core in such a fundamental way that no patch can re purpose the game into a "fun" one.) .

FFXIV has been (and will continue to be) financial suicide for SE. I don't care about the game itself but looking at the sales figures and money spent on development they won't even come close to making a profit (ever).
#78 Oct 30 2010 at 11:48 PM Rating: Decent
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outzaidurz wrote:
Your question fails due to the fact that FFXIV already failed. Server population continues to fall. Square Enix stock value is dropping like a rock with it.

"It will be better in the future..." - That supposes that SE won't make a financially sensible decision and admit they released a seriously flawed product.

After the free time is up some servers will have extremely low populations. And then only the extremely dedicated will stay there (no casuals at all). Thus lowering the population even faster.

It's a sinking ship and there is no real hope to save it as it stands now. Either they make it into a F2P model or they scrap the whole concept and start from scratch. There is no escaping the fact that nobody will pay a monthly fee for the mess that FFXIV is (basics are flawed to the core in such a fundamental way that no patch can re purpose the game into a "fun" one.) .

FFXIV has been (and will continue to be) financial suicide for SE. I don't care about the game itself but looking at the sales figures and money spent on development they won't even come close to making a profit (ever).


If you really feel the ship is sinking *points* the life rafts are that way.
#79 Oct 30 2010 at 11:52 PM Rating: Default
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outzaidurz wrote:
Your question fails due to the fact that FFXIV already failed. Server population continues to fall. Square Enix stock value is dropping like a rock with it.

"It will be better in the future..." - That supposes that SE won't make a financially sensible decision and admit they released a seriously flawed product.

After the free time is up some servers will have extremely low populations. And then only the extremely dedicated will stay there (no casuals at all). Thus lowering the population even faster.

It's a sinking ship and there is no real hope to save it as it stands now. Either they make it into a F2P model or they scrap the whole concept and start from scratch. There is no escaping the fact that nobody will pay a monthly fee for the mess that FFXIV is (basics are flawed to the core in such a fundamental way that no patch can re purpose the game into a "fun" one.) .

FFXIV has been (and will continue to be) financial suicide for SE. I don't care about the game itself but looking at the sales figures and money spent on development they won't even come close to making a profit (ever).


This post shows such an absolute lack of any sort of appreciation for either business or the video game industry specifically.

Financial suicide???? Even if this game closed tomorrow, SE would be fine so as for suicide - stupid comment. SE is releasing on the Ps3 (its target market) in March. Assuming many issues are fixed by then (and they will be), the Japanese market (SE's core market), will lap it up. In Japan, most gamers use consoles rather than PC's. The PC release was dubious, agreed, but at the end of the day - this was always going to be a ps3 game.

SE have a decision - enhance, improve, update and fix this game and then relaunch. Or go back to the drawing board and start from scratch. Not going to happen!
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#80 Oct 30 2010 at 11:54 PM Rating: Good
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HallieXIV wrote:

In 12 months time, populations will stabilise in excess of 200,000. SE will be making a mint and the game will be greatly improved.


So instead of loosing population (it has gone from 43k, at release, to 36k even tho free time isn't at an end yet) you are implying they will magically turn this around with a patch and get 170 000 new costumers?

The shareholders expect a return on their investment. SE stock prices are being dumped at the moment. And you are still clinging to hope of SE "greatly improving" this mess?

Yeah... no.

http://en.wikipedia.org/wiki/Na%C3%AFve
#81 Oct 30 2010 at 11:58 PM Rating: Good
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HallieXIV wrote:

Financial suicide???? Even if this game closed tomorrow, SE would be fine so as for suicide - stupid comment. SE is releasing on the Ps3 (its target market) in March. Assuming many issues are fixed by then (and they will be), the Japanese market (SE's core market), will lap it up. In Japan, most gamers use consoles rather than PC's. The PC release was dubious, agreed, but at the end of the day - this was always going to be a ps3 game.


Look at the numbers.
Look at the playerbase.
Look at the money spent on development.
Look at the sales figures.
Look at the English reviews.
Look at the Japanese reviews.
Look at SE stock prices.

Do you see ANY connection or correlation here? I guess not.
#82 Oct 31 2010 at 12:00 AM Rating: Good
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ThePacster wrote:

If you really feel the ship is sinking *points* the life rafts are that way.


No chocobos or airships and you are suggesting SE made life rafts? You must be dreaming ^_^
#83HallieXIV, Posted: Oct 31 2010 at 12:07 AM, Rating: Sub-Default, (Expand Post) In my 430 posts on this site, I have always steered away from personal insults but you really are the most stupid person I have ever had the pleasure to exchange posts with on an internet forum. The only possible explanation is that you are academically backwards and so I will not respond further. Not fair to kick the ******!
#84 Oct 31 2010 at 12:10 AM Rating: Default
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outzaidurz wrote:
ThePacster wrote:

If you really feel the ship is sinking *points* the life rafts are that way.


No chocobos or airships and you are suggesting SE made life rafts? You must be dreaming ^_^


Actually the crafters repair the boats whilst the DoW fight the sea monsters in FFXIV's engame. There wont be life rafts but there will be big ships requiring "parties" of crafters to build,
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#85 Oct 31 2010 at 12:12 AM Rating: Good
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64 posts
HallieXIV wrote:
Not fair to kick the ******!


Thank you for enhancing and elevating this discussion to a new level. Your contribution to the community is greatly appreciated and your efforts will be remembered for generations to come.

If only we had more people that could express their opinions in your eloquent and refined manner.

I salute you sir!

Edited, Oct 31st 2010 2:13am by outzaidurz
#86 Oct 31 2010 at 12:33 AM Rating: Decent
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127 posts
FFXI is 100x the game that FFXIV is. FFXIV is the Megan Fox of MMORPG'S. Nice to look at but ultimately ****.
#87 Oct 31 2010 at 12:35 AM Rating: Decent
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64 posts
westsidepatone wrote:
FFXI is 100x the game that FFXIV is. FFXIV is the Megan Fox of MMORPG'S. Nice to look at but ultimately sh*t.


I resent this comment... at least Megan is fun to play with. :-D
#88 Oct 31 2010 at 2:16 AM Rating: Decent
21 posts
HallieXIV wrote:
Honestly, in 12 months time everyone will look back at this time and laugh.

SE cannot allow this game to fail, they have invested tens of millions of dollars into the game, and have the basis of a very good game (in my opinion though I know the vocal minority will disagree). By the time the Ps3 version is released, many of the issues will be resolved and FFXIV was always going to be a bigger console release than PC release.

In 12 months time, populations will stabilise in excess of 200,000. SE will be making a mint and the game will be greatly improved.

To be honest, I like the game now, but I am sure I will like it a whole lot more once SE have dealt with the majority of complaints. I cant think of one game (other than WoW) that got worse over time.

Most MMO's get better with time.


Yea and Santa Claus is real.
#89 Nov 01 2010 at 6:10 PM Rating: Excellent
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HallieXIV wrote:
In 12 months time, populations will stabilise in excess of 200,000. SE will be making a mint and the game will be greatly improved.

To be honest, I like the game now, but I am sure I will like it a whole lot more once SE have dealt with the majority of complaints. I cant think of one game (other than WoW) that got worse over time.


I can't think of any MMO that released to such a bad reaction that became anything better than a footnote in MMO history. Just sayin'.
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#90 Nov 01 2010 at 6:23 PM Rating: Good
The more I play this game (which isn't a whole lot), the more I realize, it's going to be **** hard to salvage it. It's gone beyond the UI now, the game is just as a whole, boring. I've said it before, and it's a dead horse by now, but something is missing from this game that just can't be patched. Everything is bland, from gear, to the environments, to leves, it all just feels bleh. Unless SE plans to re-make all the starter zones and get rid of this copy-pasted ridiculousness, or do like WoW and blow it all up in the first expansion, I just can't see this game going too far.

I know a lot of you are happy this is a casual MMO, but to pay 12.95$/month for a casual pos, it just doesn't seem right at all.
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#91 Nov 01 2010 at 7:43 PM Rating: Good
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Quote:
Anyone thought about uh... playing FFXIV?


Who'd want to go and do a thing like that?
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#92 Nov 01 2010 at 8:01 PM Rating: Excellent
They're not going to pull the plug before PS-3 release. The PC release is sort of paid beta. The PS-3 release is where they're going to make or break themselves.
#93 Nov 01 2010 at 9:24 PM Rating: Excellent
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472 posts
BriktheImmortal wrote:
Parsalyn wrote:
If they continue to be mostly silent and ignore issues (customer support currently sucks also), then I will be very sad.



Now don't get me wrong i already canceled my account but they have been anything but silent or ignoring, i just canceled mine because i do not want to pay for a beta


My experience so far with their support. I am having "x" problem. The message me back with a canned response, and I seriously analyze the response. Since then I have responded to the ticket 4 times and they have not responded.
#94 Nov 01 2010 at 10:08 PM Rating: Good
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429 posts
A huge part of MMO gamers (and gamers in general) already had their doubts about SE after FFXI left a bad taste in their mouth. Then this game came out with one of the most abysmal releases in big name MMO history. FFXIV is mangled almost beyond repair and consumers can tell that the dev team is unresponsive, slow, and overall ******.

It's never going to make it.
#96 Nov 02 2010 at 12:58 AM Rating: Excellent
I don't understand the rage about not yet having airships and chocobos. We have a teleport system that lets us zip around the map in the blink of an eye (ok, maybe several blinks with the lag), and I've not once come remotely close to running out of anima... sure, I want to see chocobos, but for now I can get anywhere I need to go in far less time than I could in FFXI.

The UI? I understand. The market wards? I understand. Lack of a delivery box, no search feature, poor menus? I understand.

Chocobo/airship rage? I don't get it.
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#97 Nov 02 2010 at 1:19 AM Rating: Good
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465 posts
Faster travel isn't my biggest gripe, but I understand it. It takes ages when you're doing 16 leves every 36 hours - especially when you get unfortunate local leve camp locations. So when you spend 4 hours playing, and half of that is just running to your leves, that feels like a massive waste of your time.

I was under the impression that leves were supposed to cater to casual players, but I have to imagine they meant only a few leves per leve reset, not all of your allotted leves. That, or they don't know what the @#%^ they're doing with this game. I'll go with the latter.

Edited, Nov 2nd 2010 3:21am by Coyohma
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#98 Nov 02 2010 at 1:51 AM Rating: Good
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156 posts
Thayos wrote:
I don't understand the rage about not yet having airships and chocobos. We have a teleport system that lets us zip around the map in the blink of an eye (ok, maybe several blinks with the lag), and I've not once come remotely close to running out of anima... sure, I want to see chocobos, but for now I can get anywhere I need to go in far less time than I could in FFXI.

The UI? I understand. The market wards? I understand. Lack of a delivery box, no search feature, poor menus? I understand.

Chocobo/airship rage? I don't get it.



how have you not ran out of anima...... i mean seriously, what magic button allows that. I ran out of anima by the end of week one, and pretty much stayed out of it till i canned my account


but then again my work and family schedule dont allow me to run back to town form the lvl 30 camp for a repair to go and finish two more leves to run to LL to... you get the point

Edited, Nov 2nd 2010 3:53am by BriktheImmortal
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KitsurubamiSouzahara wrote:
This is all just a fanboy civil war. Some are hurt that SE gave them such a crap game, the others are hurt that anyone would call it crap.
#99 Nov 02 2010 at 7:27 AM Rating: Decent
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KujaKoF wrote:
FFXIV won't fail in the sense that APB did where servers just go down, not for a long time. But I do think it'll end up with vanguard/age of conan numbers, which I think is a bit of a failure given how well FFXI was doing up until about a year ago.

From what I've heard, the level cap increase is hurting FFXI due to most of the 75 content being trivialized, and not having enough post 75 content to keep players challenged.


Don't forget anyone pre-75 don't have a god **** thing to do except FoV and Campaign ....or be a chest popper in Abyssea....
#100 Nov 02 2010 at 12:40 PM Rating: Good
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I was playing FFXI right up to open beta of ffxiv. one friend has already goen back. I havent logged on in over 2 weeks and I might just reactivate while waiting for the ffxiv fixes.

Honestly, I like 14, but i just cant get motivated to play and level... there's not enough carrots in the game yet. It requires self motivation and levelign for levelings sake.
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#101 Nov 02 2010 at 1:04 PM Rating: Good
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1,457 posts
Olorinus the Vile wrote:
if SE pulled the plug on FFXIV (which I just don't see happening unless PS3 release bombs utterly) and they allowed me to pay for FFXI with crysta I would consider playing FFXI again... but it would be tough for me to decide to do so unless I could get my character back though. It is hard to imagine grinding myself up again - I have already had 3 characters on FFXI... the thought of doing all the beginning stuff again makes my stomach churn.

I might even just end up trying WoW again.... lol


There's plenty of room on Burning Legion and I got a guild for you too :) We'll carry you to the fun stuff!
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