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i hate the stamina guageFollow

#1 Oct 30 2010 at 11:27 AM Rating: Default
2 posts
stacking moves takes so much stamina that its pointless to even use cross class abilitys. why couldnt they keep moves on cooldowns like ff11 so you could just pop them when you wanted.
#2 Oct 30 2010 at 11:45 AM Rating: Good
440 posts
I also hate the gauge. Because of the combined lag of the UI, servers being on the other side of the world, etc, I always seem to have a full gauge. Even when using abilities that take up half or more, all my abilities will be greyed out and I sit there while my gauge fills to full or longer sometimes.
#3 Oct 30 2010 at 12:32 PM Rating: Decent
1,098 posts
It's only when your fighting tough no reason Regen mobs you hate it.It seem like when you tap the button again the countdown starts over even if your past the stamina bar.I've died more pressing that stupid battle regimen thing during a tough fight than biting my nails watching a slow stamina bar.

#4 Oct 31 2010 at 1:03 AM Rating: Default
608 posts
the stamina bar is a cooldown LOL, its just visual now.
#5 Oct 31 2010 at 1:12 AM Rating: Decent
11,576 posts
The stamina bar replaces a GCD. It's a more flexible system than simply forcing you to wait <x> seconds after using a particular ability before you can use another. If you manage it properly, you never run out and combat is paced the way SE intends it. If you spam yourself dry, you wait. If you normally use it at a steady pace and need to pull a trick out of your sleeves in a clutch, you typically have the flexibility to do that. People just need to learn how to manage their stamina. About the only issue I have with it right now is the bug that arbitrarily depletes your stamina bar to zero at the beginning of some fights.
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