Archer out of those four jobs. For overall damage I'd go with Thau or Con, though obviously aren't melee.
Pugilist, Marauder, and Lancer(And Gladiator, tank or no, it's damage is pretty much the same as everyone else) damage is all way to close. One of these does have a ridiculous stamina and accuracy problem though...
As cool as big numbers are to see, it's not all that important for most of the game as it is.
You obviously haven't got any class past r20, accuracy problem is not Lancer problem thanks to Feint, Lancer is the heaviest DD/DPS and surpass even THM or CON. PUG, MRD and GLA are all tanks, ARC are DD but not as much DPS as LNC. THM is more for debuff and CON is obviously only for heal, nuke here and there but most CON would prefer to heal/buff instead.
Oh wow. Where did all that come from, and why did you assume I meant Lancer has an Accuracy and Stamina issue? I know about Feint, and I know Spear attacks do not consume a ton of stamina.
I was talking about Marauder, which(I can be a **** to) you've never played. Doesn't matter if Thau's mostly debuff or Con's mostly heal. They do that because they are the only jobs capable of it at the moment. If Con was only for healing, they wouldn't have nukes to begin with. You really think "Most" con prefer to just heal and buff? That's just a ridiculous statement. They want SP, and to actually play all of their job as well.
I never said Lancer or any melee was bad, but their damage output is just way to even. To the point where you should just pick up whichever you enjoy looking at the most for the time being. This isn't exactly a bad thing. People can choose the job they want to play the most, without fear of being called(the retarded) "Loljob."
It's OK to defend the class you play, but I don't see why out of the four mentioned, you assumed I was talking about lancer. I honestly thought the job I was talking about was pretty obvious to anyone that's ever played it.
mrd is like a warrior from ffxi
Marauder feels nothing like Warrior. Defender and a Great Axe are where the similarities end(For the class itself, not counting abilities from other jobs). Edited, Oct 31st 2010 3:36am by Uchitoru