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Repair formulaFollow

#1 Oct 31 2010 at 10:44 AM Rating: Good
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Hi. I need more people to test it:

optimal weapon rank - 10 = repair rank needed

It's working for me as blacksmith and amorer. Tested with a ls friend and worked as well.

Example: Iron Dagger, optimal rank of the weapon 29, I was only able to repair as blacksmith 19, same with bronze hauby, optimal rank 27 (as armorer) and brass dagger, optimal rank 19 (as goldsmither).

Just need more people testing so we can confirm this or not.

Edited, Oct 31st 2010 12:46pm by cquintela
#2 Oct 31 2010 at 10:47 AM Rating: Good
cquintela wrote:
optimal weapon rank - 10 = repair rank needed


Since you posted this in a fresh thread, figured I would go ahead and mention something I read from another poster on a different thread.

Someone mentioned that +1/+2/+3 weapons require a higher rank to be able to repair them.
I don't personally know if this is true. If this thread is to verify repair rank required, then this should be part of the testing.

Edited, Oct 31st 2010 12:48pm by StateAlchemist2
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#3 Oct 31 2010 at 10:50 AM Rating: Good
It's about that range, yes, but I can't quantify R10 since I don't have anything near that > <

My results were:

Dodoskin Cesti: R19 at R13 Leatherworker = OK
Cotton Shirt: R18 at R11 Weaver = OK
Brass Knuckles: R23 at R15 Goldsmith = OK (Done by someone else)
Dodoskin Harness: R23 at R15 Leatherworker = OK

6-10 would sound about right.
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#4 Oct 31 2010 at 10:57 AM Rating: Good
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I tested with the exact 10 rank range, bronze hauby 27, could not repair as 16, only 17. Was the same for iron dagger (bs), brass dagger (gld) and the rest of the bronze set. Only was able to when rank range was =< 10.
#5 Oct 31 2010 at 11:01 AM Rating: Excellent
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This is pretty accurate. Nice post!

But still hilarious. Square Enix thought it would be funny if an Armorer such as myself could make a Bronze Celata at level 14 Armor but can't repair it until level 28. Nice job SE, so much for your realism you tried so hard to achieve. It makes sense from a gaming standpoint but eh. Another problem we must overcome.
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#6 Oct 31 2010 at 11:04 AM Rating: Good
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Quote:
This is pretty accurate. Nice post!

But still hilarious. Square Enix thought it would be funny if an Armorer such as myself could make a Bronze Celata at level 14 Armor but can't repair it until level 28. Nice job SE, so much for your realism you tried so hard to achieve. It makes sense from a gaming standpoint but eh. Another problem we must overcome.


Yeah. You can make (or at least try) the Bronze hauby at amorer rank 16, but you can't repair (game tell you need more skills) until amorer 17. So, yeah, you can make, but you can't repair...

Edited, Oct 31st 2010 1:05pm by cquintela
#7 Oct 31 2010 at 11:39 AM Rating: Decent
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Sir Zalim wrote:
This is pretty accurate. Nice post!

But still hilarious. Square Enix thought it would be funny if an Armorer such as myself could make a Bronze Celata at level 14 Armor but can't repair it until level 28. Nice job SE, so much for your realism you tried so hard to achieve. It makes sense from a gaming standpoint but eh. Another problem we must overcome.


Just because you can piece together all of the parts of a computer doesn't mean that you can repair a motherboard that has worn down after extensive use. Not saying that I agree with their methods, but I'd say they haven't abandoned realism here.

On a somewhat related note, +1/+2/+3 items have a 5%/10%/15% higher durability than their normal version. My friend and I have tested this with two different items (a weapon and gloves) and they both followed that trend.
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#8 Oct 31 2010 at 12:02 PM Rating: Excellent
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Elm Staff R11 - Lv1 Carpentary successful repair.
Bone Ring R4 - Lv1 GS success
Bone Ring +1 R4 - Lv1 GS Success
Bone Ring +2 R4 - Lv1 GS Decide to wait til you are more skilled; Lv4 GS Success
Bone Ring +3 R4 - 'Decide to wait' up til Lv9 GS - Success.
Bone Armilla R14 - Lv 4 GS Success
Bone Armulla +2 R14 - Lv13 GS Decide to wait til you are more skilled.
Horn Staff R25 - Lv13 GS Decide to wait til you are more skilled.
#9 Oct 31 2010 at 12:08 PM Rating: Decent
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Quote:
Elm Staff R11 - Lv1 Carpentary successful repair.
Bone Ring R4 - Lv1 GS success
Bone Ring +1 R4 - Lv1 GS Success
Bone Ring +2 R4 - Lv1 GS Decide to wait til you are more skilled; Lv4 GS Success
Bone Ring +3 R4 - 'Decide to wait' up til Lv9 GS - Success.
Bone Armilla R14 - Lv 4 GS Success
Bone Armulla +2 R14 - Lv13 GS Decide to wait til you are more skilled.
Horn Staff R25 - Lv13 GS Decide to wait til you are more skilled.


Nice, thanks for the data. Looks like the formula its valid at least for the normal equips. Horn staff you probably will be able to repair with GS 15.

The Bone Armilla +2 show that +1 +2 +3 equips probably need a higher rank repair than normal ones. Let us know when you are able to repair that.

Thanks again.

Edited, Oct 31st 2010 2:11pm by cquintela
#10 Oct 31 2010 at 12:11 PM Rating: Good
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Cowgomoo wrote:

Just because you can piece together all of the parts of a computer doesn't mean that you can repair a motherboard that has worn down after extensive use. Not saying that I agree with their methods, but I'd say they haven't abandoned realism here.


I understand your playing devils advocate here. I understand, but this item in question the only high level item is the canvas cloth. Everything else contained in a Bronze Celata recipe you can make your self by that level. Since the Bronze Celata can only be repaired by an Armorer the canvas cloth doesn't make much sense in this example. But I am sure there are many items that do make sense that can follow SE's model of repair.
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#11 Oct 31 2010 at 12:25 PM Rating: Decent
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Sir Zalim wrote:

I understand your playing devils advocate here. I understand, but this item in question the only high level item is the canvas cloth. Everything else contained in a Bronze Celata recipe you can make your self by that level. Since the Bronze Celata can only be repaired by an Armorer the canvas cloth doesn't make much sense in this example. But I am sure there are many items that do make sense that can follow SE's model of repair.


Yeah, I agree completely. My example works both ways too, since I saw another forum member compare it to being able to build a car and not having the capabilities to change the tires.

I'd like to also add that I couldn't repair my brass choker+1 (r19) until I reached 14 goldsmith.


Edit: I grammar good.

Edited, Oct 31st 2010 2:28pm by Cowgomoo
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#12 Oct 31 2010 at 12:31 PM Rating: Decent
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Cowgomoo wrote:

Just because you can piece together all of the parts of a computer doesn't mean that you can repair a motherboard that has worn down after extensive use.


Of course, we're talking about a shirt, not a computer... and a motherboard alone has more components than a rivet or a strip of cloth...

edit: whoops, someone beat me to it!

Edited, Oct 31st 2010 2:32pm by KaneKitty
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#13 Oct 31 2010 at 12:40 PM Rating: Good
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I would like to know the calculation of Skill Points gained from repairs. So far it seems pretty random and never is over 100 Skill Points.
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#14 Oct 31 2010 at 12:54 PM Rating: Good
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KaneKitty wrote:

Of course, we're talking about a shirt, not a computer... and a motherboard alone has more components than a rivet or a strip of cloth...

edit: whoops, someone beat me to it!

In the nature of helping others since this is what this thread is about, I'll offer you my advice. Refreshing after reading through thread helps alleviate those issues of addressing things 20 minutes after they already have been.

Back on topic, I couldn't repair a brass circlet +1 (r22) at r16 goldsmith. I have a feeling at 17 I will be able to.
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