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#52 Nov 02 2010 at 9:44 PM Rating: Decent
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I had been playing via HDMI off the output from my Motherboard. I had just recently built the computer and didnt have money at the time for a video card. I could run the game, but it was laggy and UI lag was horrible. This was with all settings at their lowest options.

Last saturday I had a little extra money and figured I'd finally buy a video card. I opted for the one recommended on the back of the FFXIV game box. Nvidia geforce gtx 460. I have absolutely ZERO UI lag now, even with all settings at full. Before I would sometimes have to wait up to 3 minutes for NPCs in crowded areas (Bhango Zango in LL, most NPCs in Camps etc). Now, as soon as I should be able to see the NPC they're there.

I'm sure there's some lag they can work on, but from what I experienced this week... I think people just need to upgrade their video cards.


In their update last week, didn't they change it to where the NPC's would load before the player characters? This was to avoid people having to wait several minutes for NPC's to load. I could be wrong, but I'm pretty sure that was something they've implemented very recently.
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#53 Nov 02 2010 at 10:13 PM Rating: Default
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It's hard to get excited about any update when they're the only company in the world apparently that doesn't give patch notes until AFTER they do the patch.
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#54 Nov 02 2010 at 10:15 PM Rating: Good
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He's only saying that there are no instant transactions between anyone in the USA and SE's servers. 1/100 of a second would be basically impossible to detect. Even a 1/10 of a second is a small enough amount of time that many would perceive it as being instant under many circumstances, but 1/2 to 1 full second are easy to detect, particularly while navigating a convoluted menu system repeatedly.

Quite a few people have said they have "no" lag, including you. That isn't true, and that's his point.

Now, of course, we all recognize that having a low end computer will reduce performance and make the game a big *********** to play. There's no need to drive that point home.
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#55 Nov 03 2010 at 2:30 AM Rating: Excellent
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Those claiming not to have ui lag due to their powerful pc systems kindly post a video showing you transfering item to retainer, crafting and or trading an item.




Edited, Nov 3rd 2010 4:41am by Skyfaller
#56 Nov 03 2010 at 9:21 AM Rating: Decent
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I upgraded to a SSD, npcs load pretty much instantly. Still some UI lag dealing with npc's selling items.

1. Selling the item is instant, the chat log says I sold x item for y gil.
2. There is still a couple seconds lag for the item to disappear from inventory, gil to update
3. Another couple seconds for the next item to be made active.

Overall 5 seconds to sell 1 item? Still a bit laggy, this is on a Phenom II X4 945, GTX460 etc.. decent specs.


One day, probably with low server load I actually had instantaneous 50ms transactions with my retainer though! Very noticeable, I was quite taken a back that exchanging a dozen items took me just 10 seconds. So I know it's possible, I believe their item databases are overloaded during normal peak times.
#57 Nov 03 2010 at 9:58 AM Rating: Good
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regularpony wrote:
Despite the retards who think the UI lag has to do with latency, it is your computer.

My 465-based computer opens the menu INSTANTLY. It scrolls through menu items INSTANTLY. It opens crafting and trade windows in 0.5-1s. That lag will probably be dealt with in the patch.

My 8800GT computer takes about a second to even open the menu and takes like 10 seconds to sell something or start crafting. If this is your probablem, no patch is going to fix it, it is your computer.

If you believe "latency" has anything to do with this you are completely retarded.


It's a fact that UI actions are server authenticated. I'm using a Radeon 5870, i7 920, 6GB RAM and an SSD and very frequently it takes several seconds to transfer an item from my character to my retainer or vice versa. There's nothing my PC is being required to do in that transaction that would require me to have better hardware to overcome. It's the same whether I'm transferring a full stack of something or a partial stack where all that's required from a UI standpoint is to change the number reflecting the quantity of the item.

It can also take several seconds to load items for local leves after selecting the levequest and confirming it from the menu system, because it's polling the server for every item. SE did the same thing with the mail system in FFXI.

There's nothing demanding from a hardware point of view about pulling up a menu or changing a text string. If you want to believe that a better video card will solve the lag caused by a UI that authenticates pretty much everything server side, that's fine. You'd be wrong, but that's fine. And the issue is that SE appears to be the only MMO developer I've encountered that thinks authenticating everything at the server level is a smart way to design an MMO. Most other games do most of that client side and the difference in performance is substantial.
#58 Nov 03 2010 at 10:35 AM Rating: Decent
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HallieXIV wrote:
Maybe it is my location relative to Japan that gives me the benefit, rather than my incredibly expensive PC.

THat might explain why i get terrible latency and lag when playing Aion and WoW (with servers in the US), but virtually none on FFXIV.


That's the conclusion I came to as well. The only time I get bad lag is if I go to Ul'Dah during peak US hours. Gridania is almost almost empty and I rarely if ever notice anything that could be called lag. LL is hit or miss. When I was only checking things during CE I had 0 lag, but now that my playtime fluctuates a lot more I see the lag from time to time. Sadly, there are those who will never believe that we aren't getting lag.
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#59 Nov 03 2010 at 10:35 AM Rating: Good
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Most people have UI lag. SE has acknowledged this and are working on it. If most people didn't have UI lag...they would not have publicly come out and said they were working on it(as a main bullet point issue). For those limited ones who have 3K and up rigs who live near Japan...and claim to have not lag...sit back and have a cookie and relax since you have a about an extra minute or two of gameplay a day that you are not waiting for something to happen in the UI. Its not about who has it or not..its that SE probably didn't have time to optimize like everything else they didn't have a chance to work on before release.

Oh...and I have a pretty good rig, and I have some lag. Doesn't really bother me. IMO there are MUCH bigger issues than UI lag.
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#60 Nov 03 2010 at 10:36 AM Rating: Excellent
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I spent way more money than I intended too.
I7 950, HD5970, Asus P65xx premium whatever it is motherboard and doubled my broadband to 16 meg.
Very occasionally the npc will load as I get there, normally takes a few seconds, takes several seconds to transfer an item with my retainer, sometimes takes a few seconds for an aetherite to appear and often takes more than 20 seconds for retainers or pc's to load in busy areas.
Please don't try to tell me my pc isn't powerful enough.
The only thing on this pc is stuff needed to run the game too, so not even slowing down because of background applications.
I'm in the UK, so pretty far from servers. Surely they can have other servers in other countries.

I know, I know.....don't call me Shirley.
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#61 Nov 03 2010 at 12:39 PM Rating: Decent
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I just want to comment on the whole "UI lag" Issue.

When I played on my friend's rig which is crazy now that he basically rebuilt it. [16 gigs of ram, crossfire over clocked top notch ati cards, 6 core 3.2 ghz amd cpu overclocked, massive hard drives etc.] running on a fios fifty mbps internet connection there was no UI lag. Not that I could tell at least. Now when he played it on his laptop which has above the recommended specs but not by much running through the factory installed wireless card there was ui lag. Obviously the better the computer, the faster your internet connection and your relative proximity to Japan all play a part but I was playing it in Chicago, IL with no lag on a really high end pc.
#62 Nov 03 2010 at 1:27 PM Rating: Good
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It's obvious the two camps are referring to separate things.

Yes, weak hardware will have trouble rendering and displaying the UI. Yes, upgrading can alleviate some of the issue.

No, upgrading hardware will not alleviate the sheer amount of time it takes to swap items with your retainer or sell things in a bazaar or anything like that. The client doesn't 'know' anything so when doing a craft leve, for example, there's a lot of back and forth between putting items, then trying to craft, then selecting what to make. This is really the only part of the game where this makes sense -- to prevent datamining of recipes -- but it's also the worst affected.
#63 Nov 03 2010 at 1:35 PM Rating: Excellent
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BaseVilliN wrote:
It's obvious the two camps are referring to separate things.

Yes, weak hardware will have trouble rendering and displaying the UI. Yes, upgrading can alleviate some of the issue.

No, upgrading hardware will not alleviate the sheer amount of time it takes to swap items with your retainer or sell things in a bazaar or anything like that. The client doesn't 'know' anything so when doing a craft leve, for example, there's a lot of back and forth between putting items, then trying to craft, then selecting what to make. This is really the only part of the game where this makes sense -- to prevent datamining of recipes -- but it's also the worst affected.


I think you are correct.
#64 Nov 03 2010 at 4:36 PM Rating: Good
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burtonsnow wrote:
BaseVilliN wrote:
It's obvious the two camps are referring to separate things.

Yes, weak hardware will have trouble rendering and displaying the UI. Yes, upgrading can alleviate some of the issue.

No, upgrading hardware will not alleviate the sheer amount of time it takes to swap items with your retainer or sell things in a bazaar or anything like that. The client doesn't 'know' anything so when doing a craft leve, for example, there's a lot of back and forth between putting items, then trying to craft, then selecting what to make. This is really the only part of the game where this makes sense -- to prevent datamining of recipes -- but it's also the worst affected.


I think you are correct.


I also think you are correct.
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#65kman420, Posted: Nov 04 2010 at 10:11 AM, Rating: Sub-Default, (Expand Post) If any of you Honestly think the UI lag is caused by the Users hardware. YOU AR A COMPLETE IDIOT, PERIOD. Sure crappy hardware might add lag but most of us have good pc's to be playing this in the first place. I get 60 FPS almost every where with 1920x1200, 4x AA, Highest shadows and V-Synch forced on. And I sill get UI lag. Now, use your commen sence and logic, which some of you obviously dont have... How would changin a single number of items in your INV take 5 seconds? Seriously you retards, thats as much processing as typing a two letter word. So F' off you tards who keep saying there uber hardware gives you 0 lag. If you have experienced 0 lag, its was due to YOUR server not being overloaded at the time you did it. PERIOD. To end this stupid confusion created by retards who dont know what there talking about, I get the same lag and these are my specs:
#66 Nov 04 2010 at 10:30 AM Rating: Good
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kman420 wrote:
Core i7 925 OVERCLOCKED @ 4ghz, 2 GTX 480's in SLI, 12 GB or RAM, 2x 256 GB OCZ Vertex 2 SSD's in RAID 0, blah blah blah....

So you idiots who posted you get no UI lag on a pc with way less balls then mine are LYING RETARDS, PERIOD. simple as that.


Some would call you names for using 2 extremely expensive SSDs in RAID... Some would also lean towards you being a liar for having those expensive SSDs yet not even running tri or quad SLI 480's. However I won't, since you obviously had a huge wad of cash to blow and presumably built your rig for whatever your intended purpose is... If you would enlighten me though, what are your RAM timings and what speed do you have them clocked at? I've had loads of trouble OCing with more than 1 bank (set) of RAM slots filled on Intel boards. Unless you're running 3x4 GB sticks... if so you can ignore my question.
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#67 Nov 04 2010 at 10:41 AM Rating: Decent
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volta1 wrote:


no one is disputing round-tripping from client-server, or even that FFXIV may have more than your average bear... but you are refusing to acknowledge that based on experiential evidence from those of us who have played this game on multiple rigs, most of the perceived (and complained about) UI lag is due to people running the game on sh*tty and/or not properly configured setups. Let me put it simply for you, sir: people don't know how to RTFM, so instead come here to commiserate. The majority of the lag is client-side, due to underpowered rigs and/or PEBKAC (google it), not because of server roundtrip latency being worse or more frequent than other games.

Your continued attempts at acting condescending only highlight your inability toward reading comprehension.

Indeed. Most of the so-called 'lag' comes from either your video card or processor not being up to the task, or a combination of both. I can attest to this as I upgraded both in my machine, one at a time, and the 'lag' decreased significantly both times.


Clearly, the the poster throwing around epithets a few posts above just wants to show off the size of his e-peen with his leet spec'd machine. But the issues that were solved on my machine could have easily been mistaken for lag.

Now who's the idiot?

Edited, Nov 4th 2010 12:50pm by Jefro420
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#68 Nov 04 2010 at 11:12 AM Rating: Default
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Let me a question then why does this not happen with any other mmo i play or played? 2nd if it is all the players fault since there are so many of us that this is happening to what are we suppose to do? Should we all have 3k computers or just quit the game and let the 5percent of the population who can afford that play? please tell me would it not easier for final fantasy to find a easier solution! Is this another one of there problems that will not listen there fan base! The game has connection issues and please don't use words in the industry to make everyone out there think that they are morons because they don't even understand what you are talking about or just want to defend a broken part of the game
#69 Nov 05 2010 at 12:42 PM Rating: Good
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PerrinoofSylph wrote:
Some would call you names for using 2 extremely expensive SSDs in RAID... Some would also lean towards you being a liar for having those expensive SSDs yet not even running tri or quad SLI 480's.


I've got a storage fetish, LSI 9260 4i connected to 4x Crucial C300's in RAID0
and "only" a single 5870. I'd have added a 2nd but I get distracted more by storage systems than FF14 (I also suffered from a now cured case of multi gpu performance scaling distrust).

the slowness with which everything moves in this game is just stupid ... 5-10 seconds to open someone's bazaar or get stuff from retainer? FFXI did it in 1-2
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#70 Nov 09 2010 at 9:15 AM Rating: Default
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I see some of you still just dont get it. GHZ means Billion times per second. so a quad core 4ghz cpu does 16 billion operations per second. and 1 gtx 480 does, 480 x 700mhz (million ops per second) = 336 Billion operationss per second. SO YOUR TELLING ME UP DATING A NUMBER IN YOUR INV IS GONNA TAKE 5 TIMES THIS MANY OPERATIONS TO COMPLETE? so in your logic, which is non-existent, you actually beleive that switching an item from INV to Bazzarr uses 176,000,000,000,000 Operations to complete! wow you guys are @#%^in stupid. Quit talking out your *** without ever actually reading a book or subject as to how a pc actually works. as to PerrinofSylph , think im lieing? then figure out your own OC.

I just dont have time for this stupid thread full of stupid people, so dont expect me to read your next stupid comments.





Edited, Nov 9th 2010 10:25am by kman420
#71 Nov 09 2010 at 9:26 AM Rating: Good
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kman420 wrote:
I see some of you still just dont get it. GHZ means Billion times per second. so a quad core 4ghz cpu does 16 billion operations per second. and 1 gtx 480 does, 480 x 700mhz (million ops per second) = 336 Billion operationss per second. SO YOUR TELLING ME UP DATING A NUMBER IN YOUR INV IS GONNA TAKE 5 TIMES THIS MANY OPERATIONS TO COMPLETE? so in your logic, which is non-existent, you actually beleive that switching an item from INV to Bazzarr uses 176,000,000,000,000 Operations to complete! wow you guys are @#%^in stupid. Quit talking out your *** without ever actually reading a book or subject as to how a pc actually works. as to PerrinofSylph , think im lieing? then figure out your own OC.




Edited, Nov 9th 2010 10:24am by kman420


But to think that switching an item from your inventory to bazaar only requires 1 operation is just as naive. Plus there are other tasks that these components are handling at the time, so it isn't like it happens that exact millisecond.
#72 Nov 09 2010 at 9:40 AM Rating: Good
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kman420 wrote:
I see some of you still just dont get it. GHZ means Billion times per second. so a quad core 4ghz cpu does 16 billion operations per second. and 1 gtx 480 does, 480 x 700mhz (million ops per second) = 336 Billion operationss per second. SO YOUR TELLING ME UP DATING A NUMBER IN YOUR INV IS GONNA TAKE 5 TIMES THIS MANY OPERATIONS TO COMPLETE? so in your logic, which is non-existent, you actually beleive that switching an item from INV to Bazzarr uses 176,000,000,000,000 Operations to complete! wow you guys are @#%^in stupid. Quit talking out your *** without ever actually reading a book or subject as to how a pc actually works. as to PerrinofSylph , think im lieing? then figure out your own OC.

I just dont have time for this stupid thread full of stupid people, so dont expect me to read your next stupid comments.


Trying to ignore the obvious raging out here... doesn't your logic depend on knowing the source code for FFXIV? You point out that it doesn't take 176 trillion operations to move an item, but do you actually know how many operations it takes? Sure, all we see is an item disappearing from one list and appearing in another, but that's not what happens in our computers. I admit I don't know exactly what the game codes for when you tell it to move an item, but since you do I think you should enlighten us.

Don't forget to include all the other processes going on including the environment, PC characters, OS, and any background applications you may be running, just to name a few. With your knowledge of the source code I'm sure we can all optimize our computers. Thanks!
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