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Server are dying. How many ppl are on your world?Follow

#52 Nov 05 2010 at 5:27 AM Rating: Good
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8:25 PM Japan time and there are 1187 players logged in on Lindblum.

Edited, Nov 5th 2010 7:27am by UncleRuckusForLife
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#53 Nov 05 2010 at 8:48 AM Rating: Good
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600-800 on Kashuan during NA peak time . . . yea . . .

#54 Nov 05 2010 at 9:05 AM Rating: Good
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1723 ppl on Trabia right now
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#55 Nov 05 2010 at 2:24 PM Rating: Decent
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Galkaholics wrote:
Sephrick wrote:
Rabanastre seems like one of the smaller servers. I generally see about 900-1200 on at any given time.

ACCORDING to SE
Rabanastre is the smallest server
also theres 30k ppl avg pop worldwide and going down

Edited, Nov 5th 2010 5:24am by Galkaholics


If thats graphic is genuine (and I have no reason to believe it isn't, because it seems to reflect what people are reporting) then there are a little above 30,000 daily log ons.

We could take those numbers and speculate how many people actually hold accounts but that would really be a guess and not really hold any water.

What is interesting to note is that there was a small spike around the time that SE announced the extra free month but the trend seemed to continue rather quickly seeming to indicate that the extra free month not only didn't bring back players who had already bought the box but it didn't seem to stabilize the outgoing flow of players.

What remains to be seen is if this changes after the november update and the end of the free to pay period. If the player base is still dwindling when its free, what will happen when you have to pay? Will the the November update be adequate to convince those on the fence to shell out their money to play in the light that playing for free doesn't seem to be working?

My prediction is that no matter what happens the game will remain (i.e. not go free to play or shot down, not talking about updates or improvements) as it is at least until the PS3 release. They have too much riding on this to give up now, but after the PS3 release, all bets are off. If that doesn't go well and they end up with a 50k to 60k average log on who knows what might happen. Is that enough for them justify up keep?
#56 Nov 05 2010 at 5:20 PM Rating: Good
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Thegorgatron wrote:
Galkaholics wrote:
Sephrick wrote:
Rabanastre seems like one of the smaller servers. I generally see about 900-1200 on at any given time.

ACCORDING to SE
Rabanastre is the smallest server
also theres 30k ppl avg pop worldwide and going down

Edited, Nov 5th 2010 5:24am by Galkaholics


My prediction is that no matter what happens the game will remain (i.e. not go free to play or shot down, not talking about updates or improvements) as it is at least until the PS3 release. They have too much riding on this to give up now, but after the PS3 release, all bets are off. If that doesn't go well and they end up with a 50k to 60k average log on who knows what might happen. Is that enough for them justify up keep?


If that chart is accurate, population on most servers is already on free-fall; and we're still in the free period. I'll bet a good amount of money that a) It takes a dive if they don't extend the free period and b) The population continues on a negative trend throughout the Nov/Dec patch period regardless of another free-play extension.

Unfortunately none of the changes they've announced would be enough to bring back disenfranchised players; the problems most of us are seeing with the game go well beyond them.

However, I disagree with the "Too big to fail" or "Too much invested to give up now" theories many have been presenting. Anyone, be it a poker player or investor, needs to know when to fold. Throwing more money at a bad investment may only pile up your loses.

IMO the best move for SE at this point would be shut down the servers and go back to the drawing boards. They should just come out and say the f*cked up, appologize and say they will re-release the game a year or two down the line (redesigned from the ground up). In the meantime, all current owners get free access to the new game (upon release) and get to beta test the game down the line or something. But I know this is highly unlikely because they'd probably get sued or something for failing to deliver on this go around.
#57 Nov 05 2010 at 5:35 PM Rating: Decent
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Kachi wrote:
Ever hear of SE's first MMO, Fantasy Earth Zero? Failed quickly in Japan then became free to play. Did ok as a free to play game. I wouldn't be at all surprised if XIV goes the same route.

Granted SE was only the publisher of that game, but the only difference I might expect that to make would be to keep it on their own servers rather than sell it to another F2P provider.


FE0 was not developed by Square-Enix and was released years after FFXI, how was it their first MMO?
#58 Nov 05 2010 at 5:47 PM Rating: Decent
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I said right there in your quote that they didn't develop the game, but you're right about it coming after FFXI. For some reason I was under the impression that it preceded XI.
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#59 Nov 05 2010 at 9:16 PM Rating: Good
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Nutchoss wrote:
Thegorgatron wrote:
Galkaholics wrote:
Sephrick wrote:
Rabanastre seems like one of the smaller servers. I generally see about 900-1200 on at any given time.

ACCORDING to SE
Rabanastre is the smallest server
also theres 30k ppl avg pop worldwide and going down

Edited, Nov 5th 2010 5:24am by Galkaholics


My prediction is that no matter what happens the game will remain (i.e. not go free to play or shot down, not talking about updates or improvements) as it is at least until the PS3 release. They have too much riding on this to give up now, but after the PS3 release, all bets are off. If that doesn't go well and they end up with a 50k to 60k average log on who knows what might happen. Is that enough for them justify up keep?


If that chart is accurate, population on most servers is already on free-fall; and we're still in the free period. I'll bet a good amount of money that a) It takes a dive if they don't extend the free period and b) The population continues on a negative trend throughout the Nov/Dec patch period regardless of another free-play extension.

Unfortunately none of the changes they've announced would be enough to bring back disenfranchised players; the problems most of us are seeing with the game go well beyond them.

However, I disagree with the "Too big to fail" or "Too much invested to give up now" theories many have been presenting. Anyone, be it a poker player or investor, needs to know when to fold. Throwing more money at a bad investment may only pile up your loses.

IMO the best move for SE at this point would be shut down the servers and go back to the drawing boards. They should just come out and say the f*cked up, appologize and say they will re-release the game a year or two down the line (redesigned from the ground up). In the meantime, all current owners get free access to the new game (upon release) and get to beta test the game down the line or something. But I know this is highly unlikely because they'd probably get sued or something for failing to deliver on this go around.


I didn't so much mean "too big to fail" as I meant SE will keep it going at a lose till at the very least the PS3 release (if it is running a lose, which we dont know) as to at least take the gamble on that, it wouldn't make sense to call the time of death before then as PS3 is really their target audience with 14 anyway.

On the point of knowing when to give up many many people, including governments and major corporations, don't. It's called the sunk cost fallacy or dilema.

http://en.wikipedia.org/wiki/Sunk_cost_dilemma

It's a major field of study in business (largely how to avoid it).

The point being is I see them running with it for some time because they have spent 5 years and who knows how much money on this project. and frankly, and no offense, but your idea of them apologizing, scrapping it and starting over is just naive.

#60 Nov 05 2010 at 9:43 PM Rating: Decent
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I don't think they would scrap it and re-release it either, but it would be an interesting thing to try. And with a guarantee that I would get it for free would go to restoring a lot of goodwill, with me anyway. As far as I know, no major MMO has tried this approach before,if it worked S-E could come up smelling like roses and actually be an innovator. I think its too risky though, throwing good money after bad, so to speak. I personally think S-E's only chance is solid improvement and the additional of content in a timely manner, much like EVE Online and what EQ2 did. EVE is still growing after all those years, after starting out with something like 20,000k or less subs. EQ2 also recovered from a bad launch, certainly profitable but not necessarily a roaring success. I think the console launch will either make or break this game, and unfortunately I just can't see them adding enough content or interesting gameplay by this time. I hope Im wrong, but It's been 2 months and there's only been minor changes to date. Nothing meaty at all. I will stay subscribed until end of December myself. I haven't been logging in and checking periodically to see what patches have been made.
#61 Nov 06 2010 at 11:49 AM Rating: Default
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People talk like we aren't going to get content, there are already 2 updates on the immediate horizon, and with the plan to do large scale version updates very 3 months a la FFXI I'm not really worried about it. What we're seeing is groundwork, perhaps too much groundwork and not enough structure, but I'm fairly certain by PS3 release it should be at a comfortable spot.

The only unacceptable things to me are the horrendous loading times after returning/teleporting (and having your character stuck for minutes on end while your levetimer tics away) and the random "Cure cannot be cast on that target" shenanigans where you will occasionally have to mash a button 10-20 times to get it to fire the ability properly. Basically, it's the presence of major gameplay-impeding bugs that is the real killer, I still play - but oh is it frustrating sometimes.

Edited, Nov 6th 2010 10:49am by RamseySylph
#62 Nov 06 2010 at 11:59 AM Rating: Excellent
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If they scrap it, thats it. There won't be a re-release, there won't be another FF MMO. They'll suck it up as a loss and move forward.

I really couldn't even guess as to what their break even point is to keep servers running. Or how many subs on top of that they would need to keep developers working on even yearly patches, But I'm sure they'll keep that many people for a while. Everything they've paid up until now is gone, and they shouldn't be working on recovering that, they likely won't. But they can work on keeping things profitable as long as they can.
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#63 Nov 06 2010 at 1:37 PM Rating: Good
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#65 Nov 07 2010 at 11:11 PM Rating: Decent
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Caia wrote:
Pretty much all games go through this after an opening. Many people who don't like the game for any number of reasons leave. The game is hardly dying, its just evening out.


Really? Defaulted for defending a game I have thrashed so badly? Wow, if you guys don't like people telling the truth, turn on C-Span. Nothing but political BS.
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#66 Nov 08 2010 at 2:30 AM Rating: Decent
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Since Gysahl is one of the "unofficial Asian" servers, it peaks out in the early morning in the States. I also live in Asia, and at around 8pm the game is a lagfest. After about 10pm here (midnight in JP), it stabilizes and I start having fun.

Edited, Nov 8th 2010 2:31am by Threx
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#67 Nov 08 2010 at 3:13 AM Rating: Good
Galkaholics wrote:
Sephrick wrote:
Rabanastre seems like one of the smaller servers. I generally see about 900-1200 on at any given time.

ACCORDING to SANKAKU
Rabanastre is the smallest server
also theres 30k ppl avg pop worldwide and going down

Edited, Nov 5th 2010 5:24am by Galkaholics


There fixed your link. ^^
#68 Nov 08 2010 at 12:41 PM Rating: Excellent
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For anyone in denial still FFXIV is losing people:

. Square Enix CEO Yoichi Wada addressing investors:

“The FF14 service is currently unsatisfactory, we’re trying to improve it as rapidly as possible. We’re trying as hard as we can to regain lost trust.”
#69 Nov 08 2010 at 1:00 PM Rating: Decent
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huh, I am on Rab and when I play there never seems to be less than 1000-1300 on
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#70 Nov 08 2010 at 3:29 PM Rating: Excellent
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Besaid is at 955 people on at 4:30 pm eastern time monday. Hardly a high traffic time, but its the first time I've noticed it dip under 1k.
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#71 Nov 08 2010 at 3:57 PM Rating: Decent
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Keep in mind that at least half of those "players" are afk bazaar toons.

Fact is that not many are playing, and the game is still free to play. Once the extra free month expires look for populations to be cut in at least half.
#72 Nov 08 2010 at 4:16 PM Rating: Good
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On Fabul it's always between 850-1000. My guess is about half of those are afk. With the rest it's probably half of them sitting around crafting.
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#73 Nov 08 2010 at 4:59 PM Rating: Good
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1081 players logged on to Lindblum at 5:00 PM CST
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#74 Nov 08 2010 at 5:02 PM Rating: Decent
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"If" they implemented an AH tomorrow which will completely remove the need for retainers and stalls.. I wonder how many people would even be logged in xD.. I am guessing a minimum of -25% population at all times.. could be greater.. honestly who really knows how many player characters are camping the bazarr.. there is no filter for it :|

Edited, Nov 8th 2010 6:03pm by nick2412
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#75 Nov 08 2010 at 7:02 PM Rating: Good
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~894 (8PM EST) on Trabia, it's been below 1000 all weekend too. I grew concerned as well, we used to be 1000-1500 at least, and 2300 at the start.

Edited, Nov 8th 2010 8:03pm by Xianthe
#76 Nov 08 2010 at 7:11 PM Rating: Excellent
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On Saronia, 7:00 PM central, only 795 players.

This is about the same time I log on everyday. I haven't seen it this low before for this time frame.
#77 Nov 08 2010 at 7:35 PM Rating: Default
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aldenpark wrote:
For anyone in denial still FFXIV is losing people:

. Square Enix CEO Yoichi Wada addressing investors:

“The FF14 service is currently unsatisfactory, we’re trying to improve it as rapidly as possible. We’re trying as hard as we can to regain lost trust.”


where does this even say anything about declining population or numbers at all? o.O
#78klepp6761, Posted: Nov 08 2010 at 7:39 PM, Rating: Sub-Default, (Expand Post) umm id bet all my underwear this has little to nothing to do w/ the population and if they added it tomorrow they would probably barely regain a single lost sub. people need to let this AH thing go already. its a friggin auction house are u that lazy? this game is already anti social enough, imagine if players didnt have to interact at all, ever in any way shape or form to barter/transact.
#79 Nov 08 2010 at 8:09 PM Rating: Excellent
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klepp6761 wrote:
nick2412 wrote:
"If" they implemented an AH tomorrow which will completely remove the need for retainers and stalls.. I wonder how many people would even be logged in xD.. I am guessing a minimum of -25% population at all times.. could be greater.. honestly who really knows how many player characters are camping the bazarr.. there is no filter for it :|

Edited, Nov 8th 2010 6:03pm by nick2412


umm id bet all my underwear this has little to nothing to do w/ the population and if they added it tomorrow they would probably barely regain a single lost sub. people need to let this AH thing go already. its a friggin auction house are u that lazy? this game is already anti social enough, imagine if players didnt have to interact at all, ever in any way shape or form to barter/transact.


Yes, clearly clicking on a million bazaar icons in an attempt to find what you're looking for is helping the game's social aspect. No, FFXIV is anti-social because of what a pain in the *** it is to communicate. You want people to start communicating more? Increase or remove the chat text limit and improve the UI.
#80 Nov 08 2010 at 8:22 PM Rating: Excellent
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klepp6761 wrote:

umm id bet all my underwear this has little to nothing to do w/ the population and if they added it tomorrow they would probably barely regain a single lost sub. people need to let this AH thing go already. its a friggin auction house are u that lazy? this game is already anti social enough, imagine if players didnt have to interact at all, ever in any way shape or form to barter/transact.


So, how many of those retainers in the wards are you chatting with while trading?

How many of those AFK toons sitting around are you chatting with while trading?

Your argument failed.

With an AH, people will be spending less time hunting crap down and more time playing the actual game. Which means more time to party and more time to be social.

Edited, Nov 8th 2010 9:24pm by Zorvan

Edited, Nov 8th 2010 9:25pm by Zorvan
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#81 Nov 08 2010 at 8:28 PM Rating: Decent
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klepp6761 wrote:
nick2412 wrote:
"If" they implemented an AH tomorrow which will completely remove the need for retainers and stalls.. I wonder how many people would even be logged in xD.. I am guessing a minimum of -25% population at all times.. could be greater.. honestly who really knows how many player characters are camping the bazarr.. there is no filter for it :|

Edited, Nov 8th 2010 6:03pm by nick2412


umm id bet all my underwear this has little to nothing to do w/ the population and if they added it tomorrow they would probably barely regain a single lost sub. people need to let this AH thing go already. its a friggin auction house are u that lazy? this game is already anti social enough, imagine if players didnt have to interact at all, ever in any way shape or form to barter/transact.


Wow... For once I post something jokingly and mostly speculations and I get flamed.. really? I recommend you to reread my post again... You missed my point by about, I don't know, say 50 million miles? I mention nothing about subscriptions.. I quoted the "if" so that people will notice it more...

You on the other hand completely ignored the "if" ... I am not even asking for an AH.. I am just pointing out the fact that most of these population statistics are not even taking in to account the amount of players that are simply camping the bazaar.. You know what that means? That means the data on population should be more correctly labeled as people online that may or may not be playing.. Yeesh I find most fanboys bearable and can comprehend stuff pretty well.. but you are just outright obnoxious and oblivious to any sort of criticism or facts..

Edited, Nov 8th 2010 9:30pm by nick2412
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#82 Nov 08 2010 at 8:33 PM Rating: Good
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The trend of attrition is really expected with any game after release. What will be more interesting to see, is when the major November patch hits, and a few weeks have passed after the installation. Most of the fat has been trimmed by now, so if user logins fall shortly after that patch significantly, then we can start to see if this game is actually going to go somewhere. Also, if there are very few new "buys" of the game, then this will be another thing to watch.
#83 Nov 08 2010 at 9:32 PM Rating: Excellent
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Quote:
people need to let this AH thing go already. its a friggin auction house are u that lazy? this game is already anti social enough, imagine if players didnt have to interact at all, ever in any way shape or form to barter/transact.


yeah, lets just spend hours searching bazaars in the wards just to find one item. EXP is a grind, shopping might as well be too right?

I still can't believe how so many people had a problem with the wards initially. So SE organizes it a bit, but yet no one even attempts to put their retainer in the right ward. Then they just say they put it there so more people can see it. BS, if you put it in the correct ward then the people looking for what you have to sell will buy it much quicker.
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#84 Nov 09 2010 at 4:50 PM Rating: Excellent
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738 - Istory 3PM PST. Lowest I've seen yet.
#85 Nov 09 2010 at 4:53 PM Rating: Good
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867 on Besaid. Current time is 5:52PM EST. Makes you wonder how many of those players are RMT/Bots/Retainers at this point.
#86 Nov 09 2010 at 7:22 PM Rating: Good
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So tonight on I story @ 8pm EST there was 789 players online....I'm going to say that at least 200 of those were afk bazars and maybe another couple hundred were crafters.

Also tonight I did something for the first time since this game came out. I logged off to play another game...and it felt great.

Also with CoD out today we may see another section of the population peel off.
#87 Nov 10 2010 at 5:24 PM Rating: Excellent
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658 - Istory 3PM PST. I'm really hoping for a server merge; the population seems to be dropping every week.
#88 Nov 10 2010 at 5:30 PM Rating: Default
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aldenpark wrote:
For anyone in denial still FFXIV is losing people:

. Square Enix CEO Yoichi Wada addressing investors:

“The FF14 service is currently unsatisfactory, we’re trying to improve it as rapidly as possible. We’re trying as hard as we can to regain lost trust.”


I don't think anyone could of taken that anymore out of context if they tried.....
#89 Nov 10 2010 at 5:31 PM Rating: Good
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NoOneHereAlive wrote:
I don't think they would scrap it and re-release it either, but it would be an interesting thing to try. And with a guarantee that I would get it for free would go to restoring a lot of goodwill, with me anyway. As far as I know, no major MMO has tried this approach before,if it worked S-E could come up smelling like roses and actually be an innovator.


Ragnarok Online II did. It's a major MMO in Korea, it's also a P2P, it never comes out in the West because they scrapped it and begin to beta-test the renewed version now in Korea, after 2 years of the first (failed) release.
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#90 Nov 10 2010 at 8:14 PM Rating: Excellent
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There was just a little over 900 players on Lindblum about 30 minutes ago. This was one of the bigger servers at release, with a lot of large linkshells going there.

I would not be surprised at all to see that number drop another 1/3 after the 22nd. The game still has free access right now but over 1/4 of my linkshell has already quit.
#91 Nov 10 2010 at 9:10 PM Rating: Good
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sylph19 wrote:
658 - Istory 3PM PST. I'm really hoping for a server merge; the population seems to be dropping every week.


Ya today I saw JP prim time ~1.1k

658 is probably closer to ~400 people actually playing since a lot of ppl still bazar
#92 Nov 10 2010 at 9:53 PM Rating: Decent
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830 Figaro, 3 hours ago.
And at least 150 of them are bazaar zombies in front of the Repair NPC in Ul'dah. -.^/

Btw, my prediction is SE will "fix" the displayed player number first, hahaha!

Edited, Nov 10th 2010 10:58pm by Rinsui
#93 Nov 10 2010 at 10:13 PM Rating: Decent
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CWinther the Silent wrote:
Well if it last that long, SE still has the PS3 release to get some new people to the game. I think there is a good amount off people stille waiting for that, including myself and yes i am going to try it out despite the negativity right now.
Hopfully they have fixed some off the big problems the game has now by then.


this is the case for a ton of people
i know al;ot who are waiting on ps3, and who could care less what reviews say


also as far as the MMO trend people keep talking about, heres whats happening

in the last few years, the market has become so overpopulated by MMOs, a new subgroup of players have shown up, the "hoppers"

these people join every **** MMO that comes out, and they never stay with any of them
add in the fact that some people have put so much work into older MMOs, they tend to try out new ones, and then they feel bad about all the progress they had in older ones, and go right back to it, its a friggin trap.

if this came out years ago, you wouldnt see these decreases in population, which are now commonplace in ALL releases, i dont care how good the game is. your gonna see it in DC when it comes out, and in the new star wars mmo too.

also, for those who dont realize this, a game can turn a profit with less then 50k subscribers easy.....theres a reason tons of lower population MMOs are still going after many years.
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#94 Nov 10 2010 at 10:40 PM Rating: Default
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Vedis wrote:
this is the case for a ton of people
i know al;ot who are waiting on ps3, and who could care less what reviews say


I'm not sure what you are talking about here. There is no way that the PS3 release will even compare to the PC release in terms of accounts started. Nor will it fix the amount of account leaving in drives from this game.


Quote:
also as far as the MMO trend people keep talking about, heres whats happening

in the last few years, the market has become so overpopulated by MMOs, a new subgroup of players have shown up, the "hoppers"

these people join every **** MMO that comes out, and they never stay with any of them
add in the fact that some people have put so much work into older MMOs, they tend to try out new ones, and then they feel bad about all the progress they had in older ones, and go right back to it, its a friggin trap.


Umm that's not what is happening here. I played FFXI for **** near 6 years+ stopped playing last year and am happier for it. I played this game thinking it was going to be another game that i could at least sink 2-3 years in..I'd play on PS3 causualy and stick to quests. Nope this game sucks, it's boring, I have no motivation to advance, there is nothing to do. I can wear the best armor in the game at rank 1....I have millions of gil in my bank and nothing to buy, only thing to buy is shards but those have gotten so bad, i don't wanna craft anymore.

Quote:
also, for those who dont realize this, a game can turn a profit with less then 50k subscribers easy.....theres a reason tons of lower population MMOs are still going after many years.


50k subscriptions is only 650k a month, that's not a lot of money, If you want expansions pumped out, if you want new version updates more than 1-2 times a year you need more money coming in. And lets be honest with our selves. This game doesn't even have 30k right now and it's still free to play, I'm guessing you'll see that number drop to 25k if Nov update isn't OMGWTFBBQ, and if December isn't just as awesome, good luck on your PS3 release cause it'll be 20k of you playing with the 10k left in this game..I'm playing with 30k now and it sucks.
#95 Nov 10 2010 at 10:47 PM Rating: Decent
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"also, for those who dont realize this, a game can turn a profit with less then 50k subscribers easy.....theres a reason tons of lower population MMOs are still going after many years."

I didn't want to bring this subject up, but, I guess the time has come.

This isn't some no name MMO, this is Final Fantasy from Square. I expected better from them.

I've played most if not all of their masterpiecs, and when you compare this game to games like FFXXI, FFVII, Chrono Trigger, FFT, etc., you get the impression that it was designed by a different company altogether.
This game feels like a three steps backward, not just for MMOs, RPGS, but all video games in general. The graphics are nice, but after you've played it for a while, even they can't hold you interest.
One of the things really missing from this game for me anyway, is a sense of attachment to my character. I really don't know who/what he is. Maybe is all the differnet jobs he can do, or maybe it's the mundane interactions with 80% of the NPCs he meets.
#96 Nov 10 2010 at 10:55 PM Rating: Decent
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Ponderosa wrote:
FFT


I would play a new FFT till the end of time, **** I still play PS1 on my PS3 via "Classics" and on my PSP when I'm away. That game was just so much win I can't even begin to describe it.
#97 Nov 10 2010 at 10:58 PM Rating: Decent
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Melmond needs to represent! err...I have never seen a weekday get over 800. Saturday went up to 1000 once. I teleport around to different Atherytes and there are at least 20 people at each camp just standing there...and soooo much bazaaring going on. I can't imagine more than a few hundred actually playing on the server at a time. Quite sad when you think of it actually.

Edited, Nov 10th 2010 11:58pm by WhtxKorean
#98 Nov 10 2010 at 10:59 PM Rating: Decent
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EzellLangor wrote:
Vedis wrote:
this is the case for a ton of people
i know al;ot who are waiting on ps3, and who could care less what reviews say


I'm not sure what you are talking about here. There is no way that the PS3 release will even compare to the PC release in terms of accounts started. Nor will it fix the amount of account leaving in drives from this game.


Quote:
also as far as the MMO trend people keep talking about, heres whats happening

in the last few years, the market has become so overpopulated by MMOs, a new subgroup of players have shown up, the "hoppers"

these people join every **** MMO that comes out, and they never stay with any of them
add in the fact that some people have put so much work into older MMOs, they tend to try out new ones, and then they feel bad about all the progress they had in older ones, and go right back to it, its a friggin trap.


Umm that's not what is happening here. I played FFXI for **** near 6 years+ stopped playing last year and am happier for it. I played this game thinking it was going to be another game that i could at least sink 2-3 years in..I'd play on PS3 causualy and stick to quests. Nope this game sucks, it's boring, I have no motivation to advance, there is nothing to do. I can wear the best armor in the game at rank 1....I have millions of gil in my bank and nothing to buy, only thing to buy is shards but those have gotten so bad, i don't wanna craft anymore.

Quote:
also, for those who dont realize this, a game can turn a profit with less then 50k subscribers easy.....theres a reason tons of lower population MMOs are still going after many years.


50k subscriptions is only 650k a month, that's not a lot of money, If you want expansions pumped out, if you want new version updates more than 1-2 times a year you need more money coming in. And lets be honest with our selves. This game doesn't even have 30k right now and it's still free to play, I'm guessing you'll see that number drop to 25k if Nov update isn't OMGWTFBBQ, and if December isn't just as awesome, good luck on your PS3 release cause it'll be 20k of you playing with the 10k left in this game..I'm playing with 30k now and it sucks.


Ponderosa wrote:
"also, for those who dont realize this, a game can turn a profit with less then 50k subscribers easy.....theres a reason tons of lower population MMOs are still going after many years."

I didn't want to bring this subject up, but, I guess the time has come.

This isn't some no name MMO, this is Final Fantasy from Square. I expected better from them.

I've played most if not all of their masterpiecs, and when you compare this game to games like FFXXI, FFVII, Chrono Trigger, FFT, etc., you get the impression that it was designed by a different company altogether.
This game feels like a three steps backward, not just for MMOs, RPGS, but all video games in general. The graphics are nice, but after you've played it for a while, even they can't hold you interest.
One of the things really missing from this game for me anyway, is a sense of attachment to my character. I really don't know who/what he is. Maybe is all the differnet jobs he can do, or maybe it's the mundane interactions with 80% of the NPCs he meets.


im not saying it is ok for those numbers to be the standard here, im just stating facts

also, as far as what is happening, it IS happening, sure many people will legitimately just not like a game, and move on, but there are so many people who just try every game, make the numbers look better then they are to start, and go right back to where they were, its an MMO trap that has plagued every game for the last so many years since the market flooded with them.

it is SO much easier to not get attached to a new character, and as someone who has played MANY mmos myself(yes im guilty of what im talking about even lol, except i dont go back to old ones) i can honestly say this seems to be the main trend.

and again, not saying the game is perfect, just stating what ive seen as a trend going on with all new releases
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#99 Nov 10 2010 at 11:02 PM Rating: Good
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At this point i think SE should do everything we ask of them, top points imo are:

1. More content, and quick!
2. Auction House, cuz I don't give a %*@#
3. Chocobos, Airships, Jeuno (the one from FFXI, yes, it'll be like the portal between the two games)
4. Ishgard
5. More content, and quick!

6. OH MOST IMPORTANT: give us a part seek system, EXACTLY like FFXI's.
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#100 Nov 10 2010 at 11:13 PM Rating: Decent
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Quote:
At this point i think SE should do everything we ask of them, top points imo are:

1. More content, and quick!
2. Auction House, cuz I don't give a %*@#
3. Chocobos, Airships, Jeuno (the one from FFXI, yes, it'll be like the portal between the two games)
4. Ishgard
5. More content, and quick!

6. OH MOST IMPORTANT: give us a part seek system, EXACTLY like FFXI's.


This would keep me playing.
#101 Nov 11 2010 at 1:21 AM Rating: Default
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What is the point of more content if we are having difficulties with party formation because of the bad UI for party formation.
IMO it is number one priority before ANYTHING else they do.
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