I think this may have been mentioned before, but looking at my lodestone profile after the last update made me curious again.
I spent some time reassigning points and put 1 point at a time in VIT until I quit getting more HP from it. I figured this would at least help me find the VIT cap so that I might be able to use that as a reference for where my STR cap might be.
At 17 MRD I stopped getting HP after 68. Going from 68 to 69 VIT gave me 0 HP. Simple math 4 times level is my VIT cap right now, so I want to see if that is true at Rank 18, will I get HP until 72 VIT?
Anyway, I then noticed that I have 68 (72) VIT on Lodestone due to the +4 from some gear I have on, so I figured maybe my cap is 72 right now, and if I take that gear off my HP should go down a little. However, it does not...
So I took off everything but my Axe and Underwear and reassigned again. This took Vit to 65 and HP to 1335 total. I equiped the two peices of gear with +VIT, Sheepskin Coluttes and Sheepskin Jerkin, both Rank 17 items (perfect for my current rank) and no HP gain. The VIT on the items also did not effect my DEF on my attribute sheet at all. I went from 7 to 44 when I put on the Coluttes, which is the 7 from undies + the 37 DEF on the pants. The VIT on the pants had no visible effect on Stat attribute sheet or max HP.
This makes me wonder if Stats on gear or on certain gear is broken? Or are all the benefits of Stats on gear suppose to be hidden from us and HP is only suppose to increase from assigning points as a side benefit? If so, this seems pretty convoluted way to program how stats work and a needless complexity that will only make it harder to determine how to equip yourself and which gear to chase at higher levels?
When does a Tank decide that +VIT rings are not worth as much as +ACC or +STR rings if you can see no benefits at all without parsing for hours?
What seems to happen so far:
Equip any items with + ACC, HP, MP, ATK, EVA stats on it and you will see this stats added to yourself on the Attributes page for your character.
Equip any items with DEX, STR, VIT, PIE, MND, or INT and you will see these added to your attributes page for the corresponding attribute, but you will not see any change at all to DEF, M. DEF, ATK, ACC, M.H. ACC, M. Potency, etc.
Assigning points to things like MND and VIT and you will see a noticeable increase in MP and HP until you hit your levels cap for those attributes. However, you will see no change on your attribute page to things like DEF or M. DEF, ATK, Etc. On top of this, adding additional VIT from equipment before or after the cap adds no HP which makes it very hard to know if it benefits your character at all without heavy testing. No comment on MND on gear, as I have none.
All in all, I think Stats are either majorly fubar'd or way to convoluted/complex.