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Did the devs even PLAY ffxiv?Follow

#52 Nov 08 2010 at 10:41 PM Rating: Good
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KenJammin wrote:
The issue is how inaccurate SE thought their users would perceive the game. Clearly the dev's don't play any WOW which i personally think is why FFXIV is so interesting. I guess from their point of view the game looks okay. If you look at the reviews and interviews on the collectors edition disk its clear that the devs and produces are caught off guard by the early release of FFXIV and are away of how incomplete the game is.

Regardless I think that march is plenty of time for the devs to work out a game that really gives console players a good shot at an MMO.


I have seen the WOW card played so often, and used in a way to explain the separation of how each game plays. The sad truth is that the only thing that makes FFXIV a little different is the crafting system. However, the crafting system does not function "as designed". This game plays no different from WOW, unless you want to talk about how many features that FFXIV is missing. Or how laggy everything in the game feels, and an overall "what was square-enix thinking" question that pops into your brain every 10 minutes.

I am not flaming you, but rather the creators themselves. I also want to be clear that a console release will not save this game by much. I would actually be surprised if they ever get the game to play on the PS3, given the requirements.

Everyone please stop comparing WOW to FFXIV. FFXIV does not play like a MMO. I am really unsure why they made it into a MMO at this point. Just imagine if this had been a single player game instead... with a few tweaks, and delete the broken crafting system. Next make the mobs less of a struggle, add in NPC's to join your party, and voila! single player RPG that would take you months to conquer and they could have had downloadable content for sale later on.

I have always been a dreamer.
#53 Nov 08 2010 at 11:34 PM Rating: Excellent
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Parsalyn wrote:

Everyone please stop comparing WOW to FFXIV. FFXIV does not play like a MMO. I am really unsure why they made it into a MMO at this point. Just imagine if this had been a single player game instead... with a few tweaks, and delete the broken crafting system. Next make the mobs less of a struggle, add in NPC's to join your party, and voila! single player RPG that would take you months to conquer and they could have had downloadable content for sale later on.

I have always been a dreamer.


You just did in your post there. And forgive me for going a bit off topic here, but one thing you have to realize: WoW has taken A LOT of things from other games. So, WoW has now, essentially, become a conglomerate of other games packed into one. It's a smart thing for Blizzard to do for their player base, but it leads to these confusions that X feature is a WoW exclusive/first thing.

As for your comment towards WoW you could almost say that FFXIV plays similarly to DAoC or EQ for that matter.

Back on the subject a bit:

At least the devs have acknowledged that things are wrong and said they are working to resolve it. Extending the free trial has probably saved their bacon at this point in time, however, I do not think there are going to be many people who will give them till March to get things in gear. I imagine most people will be on pay schedules by December which means that November patch will really need to be something special and they had better have some REALLY interesting things to say about the December one. As it stands right now, I don't think it will be enough to keep a lot of the players who are currently giving them till the free trial ends or are currently on the proverbial fence.
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#54 Nov 08 2010 at 11:49 PM Rating: Decent
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660 posts
Sounds like the point the guy was trying to make was people default to WoW when trying to make an argument about what a quality MMO should be. True, WoW set an awesome standard, but it really can't accurately be used as a litmus test of a game's quality. A game can potentially be nothing like WoW and still be fun, its just difficult to be since thats what most people are familiar with.

I do, however, think that's a discussion for another topic. I also doubt the devs have played WoW, as they seem a bit busy lately.
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#55 Nov 09 2010 at 12:33 AM Rating: Good
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While that's a fair point, as I've mentioned numerous times recently, that's exactly what people should and will do: compare the game to other games. Now, it doesn't necessarily have to be WoW, and I'm honestly not a fan of WoW myself. But a lot of people were so optimistic about this game that they had set game goals before the game was even released, and they convinced themselves that they were going to be long-time players without knowing what that would mean. The people who compare this game to their alternatives are doing the sensible thing and making sure that they get the most out of their leisure time.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
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