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Most people that are angry dont craft?Follow

#1 Nov 08 2010 at 9:01 AM Rating: Default
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I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...
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Irishclass777 said: crafting is crafting no matter the game just because crafting is a job in ffxiv don't it much change much.


#2 Nov 08 2010 at 9:04 AM Rating: Excellent
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Mmmm, crafting tycoon.
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#3 Nov 08 2010 at 9:20 AM Rating: Good
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i'm a crafter, have all my crafting classes up to at least 11, many a bit higher.
i've basically stopped logging in to craft due to a bankspace shortage i'm experiencing because i won't get rid of items i can use or will be able to use soon for fear of having to use the wards, and i can't get a second retainer.

as is i log in to see if any of the leves have useful gear as a reward then i log out.
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#4 Nov 08 2010 at 9:34 AM Rating: Decent
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tmproff wrote:
I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...


So what's your point?...

Are you saying the game all the sudden gets awesome once you start crafting?
#5 Nov 08 2010 at 9:38 AM Rating: Good
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I think his point is that those players only focus in one group class, so they can't deal with repairs or crafting weapons/equipment. And yes, the game is awesome once you start crafting, you get tons of xp from it which you can use to modify your stats.
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#6 Nov 08 2010 at 9:44 AM Rating: Good
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I think my point is that this game is kind of a new beast.....it isn't just a hack n slash type of game....If you dont enjoy the crafting portion of the game, you'll probably hate the game overall.
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Irishclass777 said: crafting is crafting no matter the game just because crafting is a job in ffxiv don't it much change much.


#7 Nov 08 2010 at 9:52 AM Rating: Good
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RdeLeo wrote:
I think his point is that those players only focus in one group class, so they can't deal with repairs or crafting weapons/equipment. And yes, the game is awesome once you start crafting, you get tons of xp from it which you can use to modify your stats.


I agree with this. I took up several crafting classes to 19, and I have been able to make a lot of my own gear for my DoW classes. Which is kinda theraputic in a way, I didn't have to haggle, although I did have to use the wards...actually I needed a buffalo leather strap (black) for a r20 axe, I went to the tanner's ward, walked 5 feet, found someone selling one bought it and left. No 30 minute search for anything.

People have different experiences, and people tend to take their feelings about things and universalise them to everyone they consider their peers. I'm not saying the game is flawless, but it does do some things right.

There are two polar camps, guys vilifying the game because they say it's ****-on-a-stick and guys lauding the game as the messiah, both are incorrect un-healthy extremes. As is often the case, the truth lies somewhere in the middle.
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#8 Nov 08 2010 at 9:59 AM Rating: Decent
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It does seem to appeal to someone that likes crafting more than combat so far. The crafting system is pretty sophisticated, while the combat system is rudimentary. So I guess I can see how someone that is into just crafting would really have fun here. Fair enough.
#9 Nov 08 2010 at 10:04 AM Rating: Decent
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I noticed pretty much the same thing. Most ppl I know who are complaining heavily, like they are gonna quit any second, never really started to do anything else then grinding a DoW/DoM class.

Of course crafting shouldn't be something "needed" to have fun in this game...but from my point of view...as content and generally things to to do in FFXIV are very limited, crafting and also gathering just gives it some things to do while waiting for more content.

****...if I would have grinded my Gladiator nonstop...I would be so burned out like sh*t...

PS: The people I know of who fit into this roster also pretty much grind their DoW/DoM no matter what fatigue rank they got...they even grind further with Fatigue 5+...so...meh...if those ppl are not into crafting/gathering, then they should just play less to not get burned out so quick...

Edited, Nov 8th 2010 4:05pm by Shezard
#10 Nov 08 2010 at 10:17 AM Rating: Default
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Wow, I'm surprised that people are agreeing with me on this. I do feel like my head is going to explode grinding my 3 crafting classes, but it sure helps when you are in a guild (with ventrillo).
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Irishclass777 said: crafting is crafting no matter the game just because crafting is a job in ffxiv don't it much change much.


#11 Nov 08 2010 at 10:32 AM Rating: Good
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I crafted plenty. Clicking endlessly. It got old fast.
Laptop open for recipes...really?
They know we're gonna find out the recipes on a forum...why not just put em in our crafting menu?
Tons of clicking? why?
Just make it one click...pfft.

And then what do I do with all the stuff I craft...and where to buy mats?
I refuse to craft till there's an AH. I'm not now, or ever, clicking on bazaars. I have no desire to click endlessly. Besides that...repeatable quests are for free to play games. If I'm gonna play a game with no content I'm certainly not gonna pay a fee. That's actually the main reason I quit. No quests.
The quests they do have are meaningless...just something for us to do cuz they didn't make a complete game.

I refuse to play till there's an AH. So yeah...I quit. So for me I quit because I do craft and got tired of spending 15 mins just to sell my stuff to the vendors, no seeking system, no casting graphics, lame change weapon and change jobs BS, equipment wear, attributes you click instead of earn, and of course the UI. So bacically a poorly designed game.

They may fix it....

But ya know...I've never returned to a game I've quit. So that sux...I so wanted to be a taru again.
Oh well...GW2 will be out before ya know it ^^

#12 Nov 08 2010 at 10:36 AM Rating: Decent
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Crafting can be seriously boring, and seriously addictive, at the same time. It gets boring if you are trying to grind out levels, but once you craft a sweet new piece of eq, you can't help but to see what else you can make. that's when it starts to get fun for me. It's also nice, that i can empty some of my inventory on the fly. Just craft up some lower level items using some of the things i picked up gives me sp,xp, and inv space all at the same time.
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#13 Nov 08 2010 at 10:47 AM Rating: Decent
tmproff wrote:
I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...


This is BS...
I craft craft craft... I do the same local levequests over and over and over... I also grind exp... I go running around just to find new exciting things.

Crafting is boring, the game is boring and I am sad that SE has completely ruined the Final Fantasy name ... first with FFXIII and now with this.
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#14 Nov 08 2010 at 10:53 AM Rating: Good
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tmproff wrote:
I think my point is that this game is kind of a new beast.....it isn't just a hack n slash type of game....If you dont enjoy the crafting portion of the game, you'll probably hate the game overall.
The UI lag is only emphasized more during crafting. I think I'd probably hate the game less if I didn't.
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#15 Nov 08 2010 at 10:58 AM Rating: Decent
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Quote:
Crafting is boring


Well you just proved my point...maybe I should have said that people that don't enjoy crafting usually complain..

Quote:
The UI lag is only emphasized more during crafting. I think I'd probably hate the game less if I didn't.


I agree that the UI lag is bad, but at least it won't get you killed like the lag when fighting.

Edited, Nov 8th 2010 12:00pm by tmproff
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Irishclass777 said: crafting is crafting no matter the game just because crafting is a job in ffxiv don't it much change much.


#16 Nov 08 2010 at 11:05 AM Rating: Excellent
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I think the problem is this game severely discourages leveling only one class. It doesn't matter which discipline, if you only level one class you run out of content or hit brick walls in game mechanics very quickly. If you only level one DoW/DoM class you have a **** of a time repairing your gear and you breeze through regional leve quests in minutes. If you only level one DoH class you get stuck very quickly due to requiring materials from other crafting classes in almost every synth.

Perhaps it's because the game is still young and the population hasn't equilibrated yet, but right now it seems this game is TOO interdisciplinary. You can't get past rank 5 of anything without relying on other people or leveling many classes yourself. Being interdisciplinary at endgame is good, at rank 5 is stifling.
#17 Nov 08 2010 at 11:07 AM Rating: Default
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tmproff wrote:
I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...


Your obvious suggestions is that these people are playing the game wrong or something, but the numbers suggest just the opposite. Hope you enjoy playing the game (for the few months it lasts) with 200-300 concurrent players when all those LOLDoW-tards quit the game they don't know how to play.
#18 Nov 08 2010 at 11:25 AM Rating: Decent
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Furia wrote:
tmproff wrote:
I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...


Your obvious suggestions is that these people are playing the game wrong or something, but the numbers suggest just the opposite. Hope you enjoy playing the game (for the few months it lasts) with 200-300 concurrent players when all those LOLDoW-tards quit the game they don't know how to play.


Once again, show me numbers, stop flinging around the whole, numbers say different bs.
#19 Nov 08 2010 at 11:27 AM Rating: Decent
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Hydragyrum wrote:
I think the problem is this game severely discourages leveling only one class. It doesn't matter which discipline, if you only level one class you run out of content or hit brick walls in game mechanics very quickly. If you only level one DoW/DoM class you have a **** of a time repairing your gear and you breeze through regional leve quests in minutes. If you only level one DoH class you get stuck very quickly due to requiring materials from other crafting classes in almost every synth.

Perhaps it's because the game is still young and the population hasn't equilibrated yet, but right now it seems this game is TOO interdisciplinary. You can't get past rank 5 of anything without relying on other people or leveling many classes yourself. Being interdisciplinary at endgame is good, at rank 5 is stifling.


I don't know about that. It takes an hour or two to raise any class to rank 10 or so (including DoH classes using leves, even though that hour or two might be broken up over several sessions as available leves dictate). And a DoH class at rank 10 can repair gear up to rank 20 (NQ). And the more DoW/DoM classes you work on, the easier it gets to rank up in the early going. Beyond rank 20 anything (combat, crafting) it seems that the grind ramps up a fair bit, but support classes and crafting classes at 20 offer a lot of perks.

You don't need anything from other classes for any class at rank 5. At rank 10 some borrowed abilities are nice. At rank 15 they can start to make a real difference. But rank 5? Maybe a bit of exaggeration on your part.
#20 Nov 08 2010 at 11:55 AM Rating: Excellent
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Aurelius wrote:
Hydragyrum wrote:
I think the problem is this game severely discourages leveling only one class. It doesn't matter which discipline, if you only level one class you run out of content or hit brick walls in game mechanics very quickly. If you only level one DoW/DoM class you have a **** of a time repairing your gear and you breeze through regional leve quests in minutes. If you only level one DoH class you get stuck very quickly due to requiring materials from other crafting classes in almost every synth.

Perhaps it's because the game is still young and the population hasn't equilibrated yet, but right now it seems this game is TOO interdisciplinary. You can't get past rank 5 of anything without relying on other people or leveling many classes yourself. Being interdisciplinary at endgame is good, at rank 5 is stifling.


I don't know about that. It takes an hour or two to raise any class to rank 10 or so (including DoH classes using leves, even though that hour or two might be broken up over several sessions as available leves dictate). And a DoH class at rank 10 can repair gear up to rank 20 (NQ). And the more DoW/DoM classes you work on, the easier it gets to rank up in the early going. Beyond rank 20 anything (combat, crafting) it seems that the grind ramps up a fair bit, but support classes and crafting classes at 20 offer a lot of perks.

You don't need anything from other classes for any class at rank 5. At rank 10 some borrowed abilities are nice. At rank 15 they can start to make a real difference. But rank 5? Maybe a bit of exaggeration on your part.


You still need to repair gear at rank 5, which requires a DoH class if you don't want to use NPC repairs. And almost every gear recipe requires materials made from a different DoH class. I guess I didn't mean leveling the DoH class rather than actually making gear. And I'll concede that rank 5 may be an exaggeration, but at rank 10 I'd like to see some equip-able gear recipes that don't require components from 2+ clasess. Rank 10 is still "newbie" levels.

My point is that it's nearly impossible to level one class in this game. You can't get far without having to spend tens of thousands of gil on NPC repairs or hunting through bazaars in order to make any gear. I myself like being self-sufficient so I'm leveling 6 DoH classes. But I can see how someone who only wants to level a DoW class would get discouraged very quickly.
#21 Nov 08 2010 at 12:00 PM Rating: Default
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Why would you like to level only one class in a game with 20 classes?
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#22 Nov 08 2010 at 12:02 PM Rating: Excellent
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RdeLeo wrote:
Why would you like to level only one class in a game with 20 classes?


Because you only want to level one? Is that a trick question?
#23 Nov 08 2010 at 2:26 PM Rating: Default
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this 1 char 1 class convo still going on?
it was said well before release you should try ALL classes. the more classes you level the more creative you can make your character. that is over all catagory war, magic, hand, and land. If you level 1 class you will get bored easy and pretty much gimp yourself. combat is what you make of it as is crafting. Not SE fault you choose to just spam one button.
I did notice the same thing complainers/whiners are making the game suck for themselves. And blame SE. SE wanted to make a realitic game. Like not having auto attack or auto crafting. Yet you guys are making it boring. Try to think more and use other then spaming one option. Like a fighting game... sure you can spam the same attack, but it funner to use attack combos.
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#24 Nov 08 2010 at 2:45 PM Rating: Good
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Taemek wrote:
Furia wrote:
tmproff wrote:
I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...


Your obvious suggestions is that these people are playing the game wrong or something, but the numbers suggest just the opposite. Hope you enjoy playing the game (for the few months it lasts) with 200-300 concurrent players when all those LOLDoW-tards quit the game they don't know how to play.


Once again, show me numbers, stop flinging around the whole, numbers say different bs.


Are you daft? Look for yourself, you can view the number of concurrent players on your server in the party menu. You can't really be operating under the assumption the game is a run away success. There are like 30,000 concurrent PEAK TIME players, COMBINED, across all 18 severs. Someone compiled a graph when SE (Wada) was apologizing to investors last week, it's likely on that sanku site or whatever it is.

Edited, Nov 8th 2010 3:45pm by Furia
#25 Nov 08 2010 at 2:58 PM Rating: Excellent
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tmproff wrote:

I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...


I'm one of those folks who isn't much of a crafter. I enjoy fishing, as I did in FFXI, but as far as making things with a hammer and anvil - you can count me out. Why Does this make my opinion on the game less valid than yours?

Quote:
it was said well before release you should try ALL classes. the more classes you level the more creative you can make your character. that is over all catagory war, magic, hand, and land. If you level 1 class you will get bored easy and pretty much gimp yourself. combat is what you make of it as is crafting. Not SE fault you choose to just spam one button.


I bolded the operative word in your statement - try. Try, as in, experiment with a job to see whether or not you like it. If you do like it, you continue to play it. If you don't, you move on to try something else. We are getting far too caught up in this "level x job for y ability to put on z job when you level that" instead of "level x job because you really enjoy the way x job plays". This was a problem to some extent in XI with subjobs, but SE took it to an extreme with this game, and sadly some folks are buying into it as if things like this *should* be mandatory to enjoy an mmo.

If I want to level warrior, I should be able to level warrior without someone telling me I can't anymore until next week(hitting the XP wall) and someone else justifying it by telling me I can just work on something else that I might not have any interest in because I might get an ability or something from it.

I like that there is some measure of customization, but that shouldn't be an excuse to make folks stop doing something they like and have to settle for something they might not like as much.
#26 Nov 08 2010 at 3:01 PM Rating: Good
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The numbers say we're running, I believe, about 34,000 players if you add up all the peaks on each server. This is, of course, ASSUMING that the chart itself is accurate. Since I had no hand in the compiling of it, I'm taking it with a grain of salt as 'reasonably believable' based on the party-available numbers I can see when I am logged in.

The chart does not indicate what people are doing during their log-in times, or how long they stayed, or quite frankly, anything else. At some moment of each day, for a shining, glorious instant, 1667 people were online. Half of them could drop three minutes later but the 'peak' has been recorded.

Don't rely on graphs - they're only as informative as the information they care to display, without any other factors.

In regards to what the OP was talking about, it does seem that the game is geared more for the player who enjoys self-sufficiency and is willing to spend time becoming so. Those with a DoW mindset do seem to be the ones to become frustrated, fastest or at least appear to be the ones most vocal in their displeasure. Those who got right into the DoH classes don't appear to have the same volume of issues as the ones trying to Pugilist their way to the top in four weeks. It could very well be the people who traditionally liked to play healer-classes who can get and stay interested in FFXIV - it seems to me to be the same sort of idea, the support-based and group-centric outlook.

With, of course, room for individual variation!

#27 Nov 08 2010 at 3:55 PM Rating: Good
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I think people have the right to play a single class, but they have to accept the fact that they will be inconvenienced when it comes to repair and new equipment.
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Irishclass777 said: crafting is crafting no matter the game just because crafting is a job in ffxiv don't it much change much.


#28 Nov 08 2010 at 5:13 PM Rating: Decent
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This game is very much a crafting game first. Most MMOs are about adventure and fighting / war. FFXIV is all about crafting. the DoW/DoM jobs are there to farm for crafting. Everything revoles around crafting. Nothing else matters. There no Treasure to be gained when you level up and fight teh hardest beasts. Its all about Crafting and materials for crafting. This has to be the first true Crafting game I have played. I hope they do make a turn and turn it into something more fun and adventure like.
#29 Nov 08 2010 at 5:46 PM Rating: Decent
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My experience with this game is that I enjoy crafting, and while grinding it with levequests it gets boring at times at least I find it relaxing. While crafting my own stuff, on the other hand, I really enjoy it.

It makes a bit of sense if people who concentrate only in combat-related classes will get sick of the game. One is there isn't much content yet, and second is that it's hard to find quick and inexpensive repairing. The second seems to be the more frustrating one.

My goal now is to level every craft (except culinary lol) to 20 (for now) and carry a bunch of repair items (fents, nuggets, branches) and be a jack-of-all-trade repairman rather than concentrating on making items from one craft. So for now I'm only doing local quests in the three cities that need you to go only to the NPCs in the city with decent SP gain, and just slowly rank up until there is more content. I'm hoping I need to get to only rank 35-40 to fix everything in the game, even if it requires a few tries.
#30 Nov 08 2010 at 5:56 PM Rating: Decent
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I solely DoW and I like the game, I just don't care about repairs, armor and weapons as much as I should atm I guess. If I run across a peice of gear I like, I'll buy it, I don't go looking for stuff...I'll wait 'til they sort things out.
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#31 Nov 08 2010 at 6:59 PM Rating: Excellent
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I craft and the game just infuriates me. My gear can be 100% repaired and I am doing a leve or even a normal synth and my standard synthesis will fail almost 80% of the time. It's like SE just discovered the random number generator and said, "ZOMG!!! THIS IS AWESOME! LET'S DESIGN AN ENTIRE GAME AROUND IT!!11!!!!"

Right now I just logged in and failed a bolt of hempen cloth. I'm a lvl 12 weaver. I clicked the exit button-- didn't even bother logging out. I failed almost EVERY standard synth I used-- white bubble, tender touch, preserve, nothing seemed to matter. Heh I even succeeded once and got 15% progress and -10 durability WITH tender touch active. WTF is up with that?
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#32 Nov 08 2010 at 7:26 PM Rating: Excellent
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tmproff wrote:
I think people have the right to play a single class, but they have to accept the fact that they will be inconvenienced when it comes to repair and new equipment.


I don't understand this mentality that it's acceptable to be punished for engaging in playstyles that have no impact on other players.

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#33 Nov 08 2010 at 8:46 PM Rating: Good
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shinichoco wrote:
I craft and the game just infuriates me. My gear can be 100% repaired and I am doing a leve or even a normal synth and my standard synthesis will fail almost 80% of the time. It's like SE just discovered the random number generator and said, "ZOMG!!! THIS IS AWESOME! LET'S DESIGN AN ENTIRE GAME AROUND IT!!11!!!!"

Right now I just logged in and failed a bolt of hempen cloth. I'm a lvl 12 weaver. I clicked the exit button-- didn't even bother logging out. I failed almost EVERY standard synth I used-- white bubble, tender touch, preserve, nothing seemed to matter. Heh I even succeeded once and got 15% progress and -10 durability WITH tender touch active. WTF is up with that?


Are you still using a rusty needle? Do you have any crafting gear equipped? Are you using crafting facilities? All of these can alter the success of crafting drastically.

Edited, Nov 8th 2010 9:47pm by TetsuoShimaReal
#34 Nov 08 2010 at 8:53 PM Rating: Default
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Hydragyrum wrote:

You still need to repair gear at rank 5, which requires a DoH class if you don't want to use NPC repairs.


What kind of gear are you wearing at rank 5 that it costs any substantial amount to repair at the NPC? In my starter gear it would cost me < 1k gil to repair everything on my character including my weapon. I never once repaired my starter gear with my own crafting class/mats. It wasn't worth the shards to make the repair materials. And if you're a stickler for repairing your own gear from the get-go, you buy the necessary DoH tools and you buy your hempen fent from an NPC for peanuts and you do it at rank 1. A rank 1 DoH class can repair up to rank 10 gear. There's no need to rank up a DoH class to repair rank 5 gear.

Quote:
My point is that it's nearly impossible to level one class in this game.


As it was in FFXI. Last I played, if you showed up to Qufim without an adequately leveled subjob you were mocked and ridiculed until you hauled your *** back to the Dunes and got 'er dun.

Quote:
You can't get far without having to spend tens of thousands of gil on NPC repairs or hunting through bazaars in order to make any gear. I myself like being self-sufficient so I'm leveling 6 DoH classes. But I can see how someone who only wants to level a DoW class would get discouraged very quickly.


For someone not familiar with FFXI, sure. But that's how XIV is designed. It's a fundamental component of the way the game is designed. It has benefits and it has consequences and some people aren't going to feel the benefits justify those consequences. For the people who just want to log in and plug away at once class to the cap and then...wait for endgame content to be patched in...well, I'd have to say they're approaching it from the wrong angle. The armory system (as with all systems in any MMO) could stand some tweaking here and there but at the end of the day it's one of the things that SE got right and complaining about it is like complaining about having to level First Aid to heal your Warrior in WoW. No MMO is ever designed to offer a full, rounded experience to players who just want to focus on one extremely narrow path. They all build in diversity in their own way.
#35 Nov 08 2010 at 9:09 PM Rating: Decent
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I "don't" craft in the sense that my focus is not crafting but gathering. Mining, Fishing, Botany. My fellow crafters in the linkshell love it and treat me like a grocery store. This morning, after requesting oils, I got one of my linkshell culinarians enough oils to last her to end game. She then expressed a need for flours. Our resident weaver, also had run out of dye and needed moss and cotton bolls. Feeding the DoW repair habit with limonite and iron ore is a treadmill. However, every once in a while I have to close down shop.

As much as I enjoy playing the part of Linkshell Walmart, none of my members are willing to port to Camp Timbuktu every time I get a run in my stockings. At times I have to stop gathering and level my crafts. Gear is simply too important to my gathering classes and if I'm going to get all those precious metals and mats, it frequently means camping in the middle of nowhere for days. The fees charged by the repair NPCs for my gear are very high and most of the time it doesn't last long enough to be worth it. For all the time I could spend searching for someone else to do repairs or getting my linkshell members to do it, I could be leveling my crafting myself!

For me, this is a welcome break from running from node to node and adds variety to my game. However, if I didn't enjoy crafting I probably would have quit a long time ago.
#36 Nov 09 2010 at 9:54 AM Rating: Good
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I have to applaud the cooperative attempt by a lot of fans here to make all the game criticism voiced on these forums appear to be "whining". You may even convince newcomers that the game is doing just fine despite all the "whiners". I've noticed this crusade ramping up in the past week and it's pretty smart. More power to you if it works.
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#37tmproff, Posted: Nov 09 2010 at 10:05 AM, Rating: Sub-Default, (Expand Post) I am still convinced that the majority of why people are complaining (WHINING) is because they are trying to treat this game like WOW and are unhappy with the results :) It's like taking a child to the opera..they're going to hate it.
#38 Nov 09 2010 at 10:34 AM Rating: Default
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what what what, I hear plenty of crafters complain as well not trying to throw you under the bus. Look at this blog alone.

#39 Nov 09 2010 at 10:38 AM Rating: Excellent
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tmproff wrote:
I am still convinced that the majority of why people are complaining (WHINING) is because they are trying to treat this game like WOW and are unhappy with the results :) It's like taking a child to the opera..they're going to hate it.


Did you just compare FFXIV to an opera?

If you mean an off-broadway back alley singing monologue by a guy who can't sing...then yeah, I'd agree with you.
#40 Nov 09 2010 at 10:46 AM Rating: Excellent
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TetsuoShimaReal wrote:
[quote=shinichoco]
Are you still using a rusty needle? Do you have any crafting gear equipped? Are you using crafting facilities? All of these can alter the success of crafting drastically.

Edited, Nov 8th 2010 9:47pm by TetsuoShimaReal


Bronze needle. Yep, cotton set. Yep. Tender Touch and Preserve didn't help either.
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#41 Nov 09 2010 at 11:05 AM Rating: Decent
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Have in mind that some synths require a subclass, and support from guild helps when doing high level recipes away from your current rank.
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#42 Nov 09 2010 at 11:13 AM Rating: Excellent
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tmproff wrote:
I am still convinced that the majority of why people are complaining (WHINING) is because they are trying to treat this game like WOW and are unhappy with the results :) It's like taking a child to the opera..they're going to hate it.


Actually it's the opposite. This game is too much like WoW. Borefest on easy mode. We just need some content worth playing and the game will turn around.
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#43 Nov 09 2010 at 11:16 AM Rating: Good
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DilemmaLevi wrote:
I have to applaud the cooperative attempt by a lot of fans here to make all the game criticism voiced on these forums appear to be "whining". You may even convince newcomers that the game is doing just fine despite all the "whiners". I've noticed this crusade ramping up in the past week and it's pretty smart. More power to you if it works.


I haven't seen much of that. I've seen people playing the game arguing certain points where people seem to be mistaken and then people who dislike the game coming along and accusing them of arguing that the game is "doing just fine." Example:

SomeGuy> Why should you have to level a separate class to repair your gear at rank 5?
OtherGuy> You don't...you just need the tools and mats and you can repair up to rank 10 gear with a rank 1 DoH class.
GuyLikeYou> OtherGuy lol you just think the game is perfect, don't you?

There's a pretty substantial difference between defending every aspect of the game and discussing individual components where the contentious part of it comes as a result of someone exaggerating or not understanding how the game works. If they still don't like it when the facts are set straight, then they still don't like it. But if their dislike is based on misinformation, then maybe learning how things work might help them.
#44 Nov 09 2010 at 1:46 PM Rating: Good
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Aurelius wrote:
I haven't seen much of that. I've seen people playing the game arguing certain points where people seem to be mistaken and then people who dislike the game coming along and accusing them of arguing that the game is "doing just fine." Example:

SomeGuy> Why should you have to level a separate class to repair your gear at rank 5?
OtherGuy> You don't...you just need the tools and mats and you can repair up to rank 10 gear with a rank 1 DoH class.
GuyLikeYou> OtherGuy lol you just think the game is perfect, don't you?

There's a pretty substantial difference between defending every aspect of the game and discussing individual components where the contentious part of it comes as a result of someone exaggerating or not understanding how the game works. If they still don't like it when the facts are set straight, then they still don't like it. But if their dislike is based on misinformation, then maybe learning how things work might help them.


We're nearing 2 months in, no one is "whining" about having to level a craft to R5 or 10, but I think you know that.
#45 Nov 09 2010 at 6:53 PM Rating: Excellent
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RdeLeo wrote:
Have in mind that some synths require a subclass, and support from guild helps when doing high level recipes away from your current rank.


Did you even read the first post I made, if you're responding to me? 12 weaver. Hempen Cloth (no sub skill req, but hey all my other crafts are 10+ anyway.) It does require clothshop access. I had such access. I've been making hempen cloth since level 8. Really, there is no reason I should randomly have a huge train of fails.

I will also point you to the thread titled "Ragecrafting". It certainly is NOT just me.

edit: clarity

Edited, Nov 10th 2010 12:54am by shinichoco
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#46 Nov 09 2010 at 7:31 PM Rating: Decent
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Furia wrote:
Aurelius wrote:
I haven't seen much of that. I've seen people playing the game arguing certain points where people seem to be mistaken and then people who dislike the game coming along and accusing them of arguing that the game is "doing just fine." Example:

SomeGuy> Why should you have to level a separate class to repair your gear at rank 5?
OtherGuy> You don't...you just need the tools and mats and you can repair up to rank 10 gear with a rank 1 DoH class.
GuyLikeYou> OtherGuy lol you just think the game is perfect, don't you?

There's a pretty substantial difference between defending every aspect of the game and discussing individual components where the contentious part of it comes as a result of someone exaggerating or not understanding how the game works. If they still don't like it when the facts are set straight, then they still don't like it. But if their dislike is based on misinformation, then maybe learning how things work might help them.


We're nearing 2 months in, no one is "whining" about having to level a craft to R5 or 10, but I think you know that.


I was responding to some else's (admittedly exaggerated) claim that they had to level all these different classes just to support a rank 5 character. And my point was very simple; you can raise any crafting class to rank 10 in 3-4 leve resets with no mats or shards of your own. Once at 10, you can repair up to rank 20 NQ gear. And if you continue on and do 2-3 local leves for that class every reset, you'll continue to progress with that class and with little/no mats of your own, you shouldn't have too much difficulty keeping pace with your combat classes. The thing is, as you pointed out, we're now about 6 weeks in and the people who invested no time into DoH classes are getting burned on repairs. It would be on thing if it were FFXI style crafting. And again, I'm not saying it's perfect, but it's not like people are without recourse if they don't like what happens when they focus exclusively on combat classes.
#47 Nov 09 2010 at 7:36 PM Rating: Good
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tmproff wrote:
I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...


Do you craft? Can you explain why I succeeded for two days straight on a rank 10 craft at rank 18, then all of a sudden fail nearly 40%? I'm trying to level up my crafts so I can make arrows to level my archer. Have you played archer? Have you taken an hour to clear up enough inventory space to hold 22 stacks of arrows and have it run out in under an hour?
#48 Nov 10 2010 at 7:36 AM Rating: Excellent
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tmproff wrote:
Quote:
Crafting is boring


Well you just proved my point...maybe I should have said that people that don't enjoy crafting usually complain..

Quote:
The UI lag is only emphasized more during crafting. I think I'd probably hate the game less if I didn't.


I agree that the UI lag is bad, but at least it won't get you killed like the lag when fighting.

Edited, Nov 8th 2010 12:00pm by tmproff


I don't think he proved your point, quite the opposite. Even people who try crafting are finding this game lacking in interest.

I tried to level 2 DoW classes and all of the crafting classes necessary to make my first weapon. After several days of almost nothing but crafting, I gave up entirely. To me, the interface is bad, the way it's implemented is bad, the stop-start nature of the process is bad, having to have a browser window open for recipes is bad...

About the only good thing is that you get physical XP from it.

I really wanted to try all of the classes in FFXIV, but ultimately I found them all uninspiring. Obviously that's a subjective opinion, as you've already stated how much you enjoy them, but they left me cold.
#49 Nov 10 2010 at 8:25 AM Rating: Excellent
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tmproff wrote:

I am still convinced that the majority of why people are complaining (WHINING) is because they are trying to treat this game like WOW and are unhappy with the results :) It's like taking a child to the opera..they're going to hate it.


I'm a little tired of seeing this. Frankly, the larger majority of people who are here are FFXI players, not WoW players. There are a handful of us who play and enjoy WoW, but the vast majority here were fans of the previous game.

It really looks to me like you just have some sort of anger against WoW's popularity and aren't seeing our complaints for what they really are: long time Final Fantasy fans getting less than what we have come to expect from a Final Fantasy game.
#50 Nov 10 2010 at 8:34 AM Rating: Default
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Quote:
It really looks to me like you just have some sort of anger against WoW's popularity and aren't seeing our complaints for what they really are: long time Final Fantasy fans getting less than what we have come to expect from a Final Fantasy game.


I have nothing against WoW. I played for quite a while when it came out. It's a great game, but its quite simple, and caters to our "Drive Thru" mentality.

It's quite possible that the FF community expects more, The first (and only) FF game I played prior to this was FF12 and I loved it....the combat system IMO was superior to 14.

Final Fantasy XXIV is an entirely new beast. The majority of the economy is player driven and I love the fact that everything isn't handed to you. It takes effort to get things repaired / purchase items / craft items.
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Irishclass777 said: crafting is crafting no matter the game just because crafting is a job in ffxiv don't it much change much.


#51 Nov 10 2010 at 9:23 AM Rating: Good
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I also assume that people who don't like things that I like are doing it wrong.
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