I've been looking through a lot of the whiner posts here, and it seems like a lot of the people complaining are just DoW, and do not do any crafting whatsoever...
I'm one of those folks who isn't much of a crafter. I enjoy fishing, as I did in FFXI, but as far as making things with a hammer and anvil - you can count me out. Why Does this make my opinion on the game less valid than yours?
it was said well before release you should try ALL classes. the more classes you level the more creative you can make your character. that is over all catagory war, magic, hand, and land. If you level 1 class you will get bored easy and pretty much gimp yourself. combat is what you make of it as is crafting. Not SE fault you choose to just spam one button.
I bolded the operative word in your statement - try. Try, as in, experiment with a job to see whether or not you like it. If you do like it, you continue to play it. If you don't, you move on to try something else. We are getting far too caught up in this "level x job for y ability to put on z job when you level that" instead of "level x job because you really enjoy the way x job plays". This was a problem to some extent in XI with subjobs, but SE took it to an extreme with this game, and sadly some folks are buying into it as if things like this *should* be mandatory to enjoy an mmo.
If I want to level warrior, I should be able to level warrior without someone telling me I can't anymore until next week(hitting the XP wall) and someone else justifying it by telling me I can just work on something else that I might not have any interest in because I might get an ability or something from it.
I like that there is some measure of customization, but that shouldn't be an excuse to make folks stop doing something they like and have to settle for something they might not like as much.