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#1 Nov 09 2010 at 11:39 AM Rating: Good
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#2 Nov 09 2010 at 11:44 AM Rating: Decent
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Wow that guy is such a joke! Just like Wade Phillips of Dallas had all the talent and experience behind him and fell on his face,what SE should do is just what Jerry Jones did fire his @#$!

Great find on the Post ponderosa! props
#3 Nov 09 2010 at 11:50 AM Rating: Excellent
Wada.... Smiley: facepalm

If facebook is doing it, it must be good gaming!
#4 Nov 09 2010 at 11:55 AM Rating: Good
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ugh
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#5 Nov 09 2010 at 11:57 AM Rating: Good
Edited by bsphil
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Osarion, Goblin in Disguise wrote:
Wada.... Smiley: facepalm

If facebook is doing it, it must be good gaming!
Hey, not too long ago, Zynga (makers of casual facebook games like Mafia Wars and Farmville) has become worth more than EA. They're able to crank out higher earnings with f2p games than EA can with their wide library. Unfortunately, the difference is that Zynga's games are accessible to nearly everyone and are very low-cost to devlop, which is why they're a successful company.

SE however has the f2p model completely backwards. The system specs required for FFXIV are far too demanding for a f2p game. They need something accessible to a huge number of people to pull money in with smaller transactions, but from the looks of it right now, they're only going to keep a small niche population while still trying to cash in on he f2p phenomenon.

They really have no clue what they're doing at SE anymore. I don't understand how the series could take such a sharp nosedive in quality from FF13 (being very good) to FF14 (being disappointingly terrible).



Edited, Nov 9th 2010 12:01pm by bsphil
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#6 Nov 09 2010 at 11:57 AM Rating: Decent
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what is f2p?
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#7 Nov 09 2010 at 11:58 AM Rating: Default
f2p is free to play. Works well for most MMO's, and this one should probably head there...
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#8 Nov 09 2010 at 12:05 PM Rating: Excellent
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I can't go a week without my hope continuing to slip away for this game. If they really plan on this game being heavily influenced by microtransactions, I hope they let us know sooner rather than later, so I don't waste more of my time.
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#9 Nov 09 2010 at 12:08 PM Rating: Decent
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F2P isn't a bad thing, theres several failing MMO that have went F2P and actually ended up quite successful. Turbines MMO's "DDO" and "LotRO" were both taken off the endangerd species list by going F2P. Where 70 percent of the game is free, but theres certain dungeons, quests, classes, races,and zones you have to buy access to. They make way more money now through micro transactions than they ever did through subscriptions.
#10 Nov 09 2010 at 12:10 PM Rating: Default
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I honestly don't see why ppl are against it when games they have paid to play go f2p.

I never hear a valid reason. All I hear is elitists complaining about how their community is going to "degrade" which I don't understand b/c whether or not the player is paying monthly to play a game he/she can still be a major *******. And keep in mind they could still make it possible for those who want to too subscribe monthly and have access to all the regular content.

I mean look at Lotro and DDO, the player base exploded, the company's income increased which means more money for them to spend developing patches and content add ons. Win/Win

I've been playing Lotro and honestly I haven't had to spend a dime to really enjoy the game, but I have spent money just b/c I really wanted something b/c it seemed cool to me. Any f2p mmo should focus on making the cash shop items just enhancements and not things that can unbalance the game and make a clear division between the players with more cash to burn than the majority of the rest of the player base.

I have to say the Lotro community is the nicest community I've ever played with on any mmo.

So really I would like to hear a good reason why it would be the end of the world if FFXIV went f2p?
#11 Nov 09 2010 at 12:13 PM Rating: Excellent
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bsphil wrote:
Osarion, Goblin in Disguise wrote:
Wada.... Smiley: facepalm

If facebook is doing it, it must be good gaming!
Hey, not too long ago, Zynga (makers of casual facebook games like Mafia Wars and Farmville) has become worth more than EA. They're able to crank out higher earnings with f2p games than EA can with their wide library. Unfortunately, the difference is that Zynga's games are accessible to nearly everyone and are very low-cost to devlop, which is why they're a successful company.


Zynga is not an example of how to do business in my mind: http://www.sfweekly.com/2010-09-08/news/farmvillains/

Back on topic, I know LOTRO did a lot better after going F2P, I'm wondering how hard it would be for SE to work in micro-transactions to pay for server costs.
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#12 Nov 09 2010 at 12:14 PM Rating: Decent
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Do they mean F2P in that there's no subscription (a la Guild Wars) or that, in addition to no subscription, the client software itself is free?

It seems like they're suggesting the latter, which means sales for boxes are gonna plummet (although they're perhaps as low as they can be ATM) even before any official announcement is made.
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#13 Nov 09 2010 at 12:17 PM Rating: Excellent
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I would expect the client to still cost money, and that you would need to pay for access to certain things but I could be wrong there. However, there are so many torrents of the client out there that I can't see how they could make it something you have to pay for.
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#14 Nov 09 2010 at 12:22 PM Rating: Good
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Wow, I would be extremely ****** if I spent $75 on this game only to have it be free a few months later. I don't see how they can bring a F2P game out on PS3. Has that ever happened before?

SE really, really, screwed this game up. What a shame.
#15 Nov 09 2010 at 12:22 PM Rating: Decent
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Wint wrote:
[quote=bsphil]

Back on topic, I know LOTRO did a lot better after going F2P, I'm wondering how hard it would be for SE to work in micro-transactions to pay for server costs.


Without any real content atm it might be a toughy, but I can see something like F2P accounts that can only play as Hyur and Elezen and the others would have to be bought, maybe leves that are P2P only. Perhaps a sort of "Gold" membership subsription where everything is available. When more content is added it would be easier to work out.

#16 Nov 09 2010 at 12:22 PM Rating: Good
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KadeMadina wrote:
So really I would like to hear a good reason why it would be the end of the world if FFXIV went f2p?


In general it's because F2P attracts a certain kind of crowd. A crowd that would make even alot of the "sterotypical" WoW players gag. I don't mind some F2P, like DDO... but the thing is, in DDO I was far enough ahead that I could avoid the asshats that generally lurk in FPS games. In XIV with it being so new, we'd have no where to run and hide. Assuming we ever got an ignore function, it would quickly be filled.

As a concept, I really like the F2P model. In practise though, if you want to actually enjoy the game... ALL of your friends need to have the same content you do AND you may find yourself wishing certain people didn't have access to other areas.

Wanna see F2P that works well for the community too? EVE Online. IF you want to play it as a F2P game, you can pay for your monthly sub with in game currency. If you want to continue to gain large quantities of said currency, you'd best not **** off the population or your income will suffer.

To be fair to DDO I only played it for 2 more months after it went F2P, but in that time I found myself unable to enjoy the started zones. Beggars everywhere if you walked around in higher end gear, it was alot quiter if you stripped down when in the market or starter city streets. It may have eased off that a bit by now, but for me it was not an enjoyable experience.

Ultimately it can create a you and them situation... them being the types that have nothing or everything, and you being too cool or not cool enough to hang with them because you may be the type who only has some.
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#17 Nov 09 2010 at 12:25 PM Rating: Excellent
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well i have commented a few times on how i actually like this game despite the faults and would be willing to pay for it but there is one thing that SE could do to make me not pay for it and that would be microtransactions. I dont want this game to be free. If it is i wont play.
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#18 Nov 09 2010 at 12:28 PM Rating: Default
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I don't care free to play or not....just agree with whoever posted Se has know idea adthey have no idea what they are doing. Which again i say to save the game,shut the servers down for 3months fix all the bugs re-introuduce some new concepts in the game,improve ui,gameplay,lag etc add a ah or in game item shop then advertise the new relaunched game on tv ala cod,moh,wow and you should be able to draw back in a fairly large population. one last thing

Get rid of Wada!!!!!!!!! He should commit Harry Carry,and bring honor back to his company!
#19 Nov 09 2010 at 12:28 PM Rating: Excellent
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KristoFurwalken wrote:
Wint wrote:
[quote=bsphil]

Back on topic, I know LOTRO did a lot better after going F2P, I'm wondering how hard it would be for SE to work in micro-transactions to pay for server costs.


Without any real content atm it might be a toughy, but I can see something like F2P accounts that can only play as Hyur and Elezen and the others would have to be bought, maybe leves that are P2P only. Perhaps a sort of "Gold" membership subsription where everything is available. When more content is added it would be easier to work out.



Thing is, I can see this game going places with more content. Thinking back to what was available to XI before the NA release (yes I know, the dreaded XI/XIV comparison) and what is available now it is staggering. Yes they should have launched with more, but if they can keep the game going, fix the major issues with gameplay, then start focusing on content (which I'm sure is already sketched out), then I'm sure this game would do well with either model. As the comments on that article say, they seem to have missed the point (if this quote is indeed from Wada, I don't see anything credible there) of what the major complaints are. It's not the business model players have an issue with, it's the unfinished state that the game is currently in.
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#20 Nov 09 2010 at 12:28 PM Rating: Good
Edited by bsphil
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Wint wrote:
Zynga is not an example of how to do business in my mind
They peaked at 80 million users for a single game. That's a pretty **** successful business model no matter how you slice it. Profits are profits and that's all that matters from the company's viewpoint.
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#21 Nov 09 2010 at 12:29 PM Rating: Excellent
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I avoided clicking on this because I honestly thought it was just another joke\mean\bash thread (but now I ran out of other threads to read lol). I was genuinely shocked to find that the link wasn't a rickroll.

Then I was shocked at Wada's comments. Just.. Wow.

Becoming f2p isn't going to magically make the underlying issues go away. Fix the underlying issues, and then if it still is in danger of bringing the company down then I suppose drastic times call for drastic measures. For them to already be contemplating this less than two months after release..

It's worse than I thought.....
#22 Nov 09 2010 at 12:30 PM Rating: Good
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PerrinofSylph wrote:
KadeMadina wrote:
So really I would like to hear a good reason why it would be the end of the world if FFXIV went f2p?


In general it's because F2P attracts a certain kind of crowd. A crowd that would make even alot of the "sterotypical" WoW players gag. I don't mind some F2P, like DDO... but the thing is, in DDO I was far enough ahead that I could avoid the asshats that generally lurk in FPS games. In XIV with it being so new, we'd have no where to run and hide. Assuming we ever got an ignore function, it would quickly be filled.

As a concept, I really like the F2P model. In practise though, if you want to actually enjoy the game... ALL of your friends need to have the same content you do AND you may find yourself wishing certain people didn't have access to other areas.

Wanna see F2P that works well for the community too? EVE Online. IF you want to play it as a F2P game, you can pay for your monthly sub with in game currency. If you want to continue to gain large quantities of said currency, you'd best not **** off the population or your income will suffer.

To be fair to DDO I only played it for 2 more months after it went F2P, but in that time I found myself unable to enjoy the started zones. Beggars everywhere if you walked around in higher end gear, it was alot quiter if you stripped down when in the market or starter city streets. It may have eased off that a bit by now, but for me it was not an enjoyable experience.

Ultimately it can create a you and them situation... them being the types that have nothing or everything, and you being too cool or not cool enough to hang with them because you may be the type who only has some.


Everything you just described I've seen in pay to play games. Namely Everquest II when I played way back when, tons of ********, lots of beggars etc.

I never saw any of that in Lotro. Some of my best in game friends [kinship members] are pay to play and there is none of this "you and them" mentality you speak of. But in Lotro they did recently grant access to previously locked areas for the f2p people the only hitch is you can't get quests in said area unless you buy a quest pack [I've actually bought two without spending a dime by completing deeds and getting free turbine points]
#23 Nov 09 2010 at 12:33 PM Rating: Excellent
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bsphil wrote:
Wint wrote:
Zynga is not an example of how to do business in my mind
They peaked at 80 million users for a single game. That's a pretty **** successful business model no matter how you slice it. Profits are profits and that's all that matters from the company's viewpoint.


Yes and I would be surprised if they are still in business 5 years from now (if they hadn't signed that deal with Facebook that is). They have no innovation, in fact they actively discourage it. I sincerely believe Facebook games are a passing fad and if his company can't come up with ways to innovate, then they are doomed to fail. Copying what the next guy does and beating him into submission will only work for so long, in fact they just settled with another game developer they ripped off. I can't see how they can maintain their current business model.
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#24 Nov 09 2010 at 12:34 PM Rating: Decent
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Metin wrote:
well i have commented a few times on how i actually like this game despite the faults and would be willing to pay for it but there is one thing that SE could do to make me not pay for it and that would be microtransactions. I dont want this game to be free. If it is i wont play.

If they follow in the steps of Lotro with the subscribing players, "premium" players and free players model. If you continued to pay your subscription I don't see why micro transactions would bother you so much that you would quit the game b/c you more than likely wouldn't have to bother with them at all if you just paid a subscription.
#25 Nov 09 2010 at 12:37 PM Rating: Default
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Wint wrote:
bsphil wrote:
Wint wrote:
Zynga is not an example of how to do business in my mind
They peaked at 80 million users for a single game. That's a pretty **** successful business model no matter how you slice it. Profits are profits and that's all that matters from the company's viewpoint.


Yes and I would be surprised if they are still in business 5 years from now (if they hadn't signed that deal with Facebook that is). They have no innovation, in fact they actively discourage it. I sincerely believe Facebook games are a passing fad and if his company can't come up with ways to innovate, then they are doomed to fail. Copying what the next guy does and beating him into submission will only work for so long, in fact they just settled with another game developer they ripped off. I can't see how they can maintain their current business model.

Who cares about FB games? 2 million active subscriptions to runes of magic says f2p works. And all of the other instances of dying games going free to play and having their player base and income explode. Like it or not from a business standpoint if done right f2p is very successful.
#26 Nov 09 2010 at 12:41 PM Rating: Excellent
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KadeMadina wrote:
Wint wrote:
bsphil wrote:
Wint wrote:
Zynga is not an example of how to do business in my mind
They peaked at 80 million users for a single game. That's a pretty **** successful business model no matter how you slice it. Profits are profits and that's all that matters from the company's viewpoint.


Yes and I would be surprised if they are still in business 5 years from now (if they hadn't signed that deal with Facebook that is). They have no innovation, in fact they actively discourage it. I sincerely believe Facebook games are a passing fad and if his company can't come up with ways to innovate, then they are doomed to fail. Copying what the next guy does and beating him into submission will only work for so long, in fact they just settled with another game developer they ripped off. I can't see how they can maintain their current business model.

Who cares about FB games? 2 million active subscriptions to runes of magic says f2p works. And all of the other instances of dying games going free to play and having their player base and income explode. Like it or not from a business standpoint if done right f2p is very successful.


I'm not arguing that F2P isn't a good model or doesn't work. I was just commenting really that Zynga is a **** company and while their games are wildly popular, they're ******* people off almost as fast.

I played several F2P games for a long time and enjoyed them immensely. I also think FFXIV could work as F2P, and it doesn't bug me in the slightest which way they go with it, as long as the game keeps running Smiley: thumbsup
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#27 Nov 09 2010 at 12:44 PM Rating: Decent
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Wint wrote:
[quote=bsphil]. Copying what the next guy does and beating him into submission will only work for so long, in fact they just settled with another game developer they ripped off. I can't see how they can maintain their current business model.



I agree with you about being suprised if Zynga is still around 5 years from now. But at the same time that quote pretty much describes the Microsoft buisness model. Just copy what everyone else is doing, and buy out smaller companies that ARE innovating, then take credit for the product. It's worked for a few years for them.

Also like you I'm not taking this F2P stuff too seriously untill we see some credible info on it. But I have allways thought it would be a good move for SE. A F2P option for the game could pull this thing out of the gutter and make it a player in the market.
#28 Nov 09 2010 at 12:48 PM Rating: Default
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Call me whatever i thought about it and i don't want a free to play atmosphere? let me tell you how it is going to be.Saturday morning you get on to play XIV with other adults and you have someone running around naked shouting on the whole chat system im naked.why because he is 8years old and its funny to him. Times that by every child who has a computer,I like playing with other adults and not children. One thing about Final Fantasy is i Don't see a bunch of children on. Next think of this you get some jerk who plays Wow which i have played but he logs in to just randomly yell how bad Final Suks. I think i have made my point i would not mind a reduced subscription and a item shop but there has to be something to stop a lot of the jerks and kids and whoever from ruining my game if they ever fix it.
#29 Nov 09 2010 at 12:49 PM Rating: Decent
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Wint wrote:
KadeMadina wrote:
Wint wrote:
bsphil wrote:
Wint wrote:
Zynga is not an example of how to do business in my mind
They peaked at 80 million users for a single game. That's a pretty **** successful business model no matter how you slice it. Profits are profits and that's all that matters from the company's viewpoint.


Yes and I would be surprised if they are still in business 5 years from now (if they hadn't signed that deal with Facebook that is). They have no innovation, in fact they actively discourage it. I sincerely believe Facebook games are a passing fad and if his company can't come up with ways to innovate, then they are doomed to fail. Copying what the next guy does and beating him into submission will only work for so long, in fact they just settled with another game developer they ripped off. I can't see how they can maintain their current business model.

Who cares about FB games? 2 million active subscriptions to runes of magic says f2p works. And all of the other instances of dying games going free to play and having their player base and income explode. Like it or not from a business standpoint if done right f2p is very successful.


I'm not arguing that F2P isn't a good model or doesn't work. I was just commenting really that Zynga is a sh*t company and while their games are wildly popular, they're ******* people off almost as fast.

I played several F2P games for a long time and enjoyed them immensely. I also think FFXIV could work as F2P, and it doesn't bug me in the slightest which way they go with it, as long as the game keeps running Smiley: thumbsup


I completely agree. I'm dicussing this bit of news with two other friends right now and we all seem to agree that if FFXIV got the massive fixes it needs and then went free to play we'd most likely jump on board and start playing.

I think for SE right now if they fixed the game then went free to play it would be a smart move. They stand to gain a lot if they do it right. Sure they might lose the few players who would be turned off by the horde of new players that could potentially flock to the game, but that horde of new players would more than make up for a few elitist gamers with serious entitlement complexes leaving the game b/c its f2p.
#30 Nov 09 2010 at 12:56 PM Rating: Excellent
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antshock30 wrote:
Call me whatever i thought about it and i don't want a free to play atmosphere? let me tell you how it is going to be.Saturday morning you get on to play XIV with other adults and you have someone running around naked shouting on the whole chat system im naked.why because he is 8years old and its funny to him. Times that by every child who has a computer,I like playing with other adults and not children. One thing about Final Fantasy is i Don't see a bunch of children on. Next think of this you get some jerk who plays Wow which i have played but he logs in to just randomly yell how bad Final Suks. I think i have made my point i would not mind a reduced subscription and a item shop but there has to be something to stop a lot of the jerks and kids and whoever from ruining my game if they ever fix it.

What 8 year olds have you been hanging around with that have the patience to play FFXIV? I play f2p games and I don't see people doing what you described, like ever. Just b/c a game goes f2p does not mean that it's demographic magically changes. More than likely it will attract people who where interested in FFXI or have loved other FF titles but have been turned off by the subscription price. The f2p atmospheres that I have come across have been overwhelmingly positive and enjoyable. Every community has a few trolls but I mean srsly what you just described is not based in reality. And really unless you have stopped to ask every player you have come across their age how would you know how old they are?
#31 Nov 09 2010 at 1:03 PM Rating: Good
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KadeMadina wrote:
antshock30 wrote:
Call me whatever i thought about it and i don't want a free to play atmosphere? let me tell you how it is going to be.Saturday morning you get on to play XIV with other adults and you have someone running around naked shouting on the whole chat system im naked.why because he is 8years old and its funny to him. Times that by every child who has a computer,I like playing with other adults and not children. One thing about Final Fantasy is i Don't see a bunch of children on. Next think of this you get some jerk who plays Wow which i have played but he logs in to just randomly yell how bad Final Suks. I think i have made my point i would not mind a reduced subscription and a item shop but there has to be something to stop a lot of the jerks and kids and whoever from ruining my game if they ever fix it.

What 8 year olds have you been hanging around with that have the patience to play FFXIV? I play f2p games and I don't see people doing what you described, like ever. Just b/c a game goes f2p does not mean that it's demographic magically changes. More than likely it will attract people who where interested in FFXI or have loved other FF titles but have been turned off by the subscription price. The f2p atmospheres that I have come across have been overwhelmingly positive and enjoyable. Every community has a few trolls but I mean srsly what you just described is not based in reality. And really unless you have stopped to ask every player you have come across their age how would you know how old they are?


I agree the F2P games I've played have a more mature player base than the P2P games. I don't think it has anything to do with a F2P vs P2P demographic, more likely the brand of the particular game.
#32 Nov 09 2010 at 1:11 PM Rating: Good
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KristoFurwalken wrote:
KadeMadina wrote:
antshock30 wrote:
Call me whatever i thought about it and i don't want a free to play atmosphere? let me tell you how it is going to be.Saturday morning you get on to play XIV with other adults and you have someone running around naked shouting on the whole chat system im naked.why because he is 8years old and its funny to him. Times that by every child who has a computer,I like playing with other adults and not children. One thing about Final Fantasy is i Don't see a bunch of children on. Next think of this you get some jerk who plays Wow which i have played but he logs in to just randomly yell how bad Final Suks. I think i have made my point i would not mind a reduced subscription and a item shop but there has to be something to stop a lot of the jerks and kids and whoever from ruining my game if they ever fix it.

What 8 year olds have you been hanging around with that have the patience to play FFXIV? I play f2p games and I don't see people doing what you described, like ever. Just b/c a game goes f2p does not mean that it's demographic magically changes. More than likely it will attract people who where interested in FFXI or have loved other FF titles but have been turned off by the subscription price. The f2p atmospheres that I have come across have been overwhelmingly positive and enjoyable. Every community has a few trolls but I mean srsly what you just described is not based in reality. And really unless you have stopped to ask every player you have come across their age how would you know how old they are?


I agree the F2P games I've played have a more mature player base than the P2P games. I don't think it has anything to do with a F2P vs P2P demographic, more likely the brand of the particular game.


I agree with that statement. I tried WOW again a few days ago after trying it a few years back and although the game has come a long way from what it was one thing stayed the same, If the player's character looked cool he is more than likely going to be a **** to you. I'm playing the trail of Eve online atm as well and since the game is focused heavily on pvp a lot of the players that are higher levels are kind of douche bags, but I still really like the game. Games like Lotro that are PVE seem to have less hostility between players b/c you are not in direct competition.
#33 Nov 09 2010 at 1:22 PM Rating: Good
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I think the biggest reason to possibly go down this route would be keeping players subscribed. Not many people are willing to go back to a game they've left. Maybe, their friends quit, maybe they don't want to be behind the bulk of the players, or some other reason. Its more satisfying to them to just start a fresh game, (though this can be fixed by announcing new servers). Once that door closes, for alot of people, it won't open again.

I've never gone deep enough into a micro transactions game to say for sure what I'd be willing to pay. I rarely buy things on XBOX live which i guess is the closest comparable thing for me. I did really enjoy the guild wars method of payments (buy the game/expansion, no monthly fee), because I could pick it up every few months and play. But then again, that actually was a casual solo friendly game.
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#34 Nov 09 2010 at 1:27 PM Rating: Decent
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An F2P option is also a way of drawing people into buying a subscription. I never tried DDO untill it went F2P, but I was looking for a new MMO to try out, and saw that one being free to DL and free to play, so I said wth I'll give it a go. And within a week or two I decided to just go ahead and upgrade my account to P2P. I think thats probably what most people do. Get sucked in for the free content, then see it's a decent game and end up going for a full paid account.
#35 Nov 09 2010 at 1:30 PM Rating: Good
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No big surprise here. But I wouldn't expect them to change payment models until they've had a good try at the current one, which means fixing the gameplay. I'd be surprised if the change happens sooner than two years from now.
#36 Nov 09 2010 at 1:39 PM Rating: Excellent
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mmosite does a horrible job of translating that article.

SE plans on introducing micro transactions to a few of their other franchises, not FFXIV.
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#37 Nov 09 2010 at 1:44 PM Rating: Good
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KristoFurwalken wrote:
I agree with you about being suprised if Zynga is still around 5 years from now. But at the same time that quote pretty much describes the Microsoft American buisness model. Just copy what everyone else is doing, and buy out smaller companies that ARE innovating, then take credit for the product. It's worked for a few years for them.

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#38 Nov 09 2010 at 1:57 PM Rating: Decent
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FF XIV will not become f2p. If it actually did, I'd let you punch me in the ball$....hard

But that won't happen, so the fine china is safe....
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#39 Nov 09 2010 at 2:32 PM Rating: Good
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Kirby, Star Breaker wrote:
mmosite does a horrible job of translating that article.

SE plans on introducing micro transactions to a few of their other franchises, not FFXIV.


Like their Facebook game that's MafiaWars... But FF1ish
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#40 Nov 09 2010 at 2:48 PM Rating: Default
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Thank god I returned one CE back to best buy.. and sold the other CE on sythe awhile back.. Looks like all the trolls predictions were right.. this game failed.. Good game fan boys good game... So can we just go ahead and call this APB 2.0 now or later?

Let's observe hypothetical situations

If they are planning to make this b2p I better hope they chop off 80% of the price or face close to zero gain in finance... This game is live for 2 months and not a single sub month went in to play before it became f2p... Do really think people are that naive to buy a 50 dollar game that fails hard enough to go from p2p to b2p? Yeah no...

Let's look at if this game goes f2p
Sure they can live with micro transactions but this will just bring hordes of bottors and whatnot to the game.. you think its bad now when this news is not even official.. can you imagine what will happen it goes live? Massive botfest.. by that point SE would probably stop caring about this game and let it rot.. Surely one more bad mistakes couldn't possibly hurt their stocks any further :|

This game has no future..
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#41 Nov 09 2010 at 3:12 PM Rating: Good
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god ****, free to play huh...duped by another gaming company again. When am I gonna learn if it doesnt say blizzard on the box stay the **** away.
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#42 Nov 09 2010 at 3:23 PM Rating: Excellent
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Kirby, Star Breaker wrote:
mmosite does a horrible job of translating that article.

SE plans on introducing micro transactions to a few of their other franchises, not FFXIV.


I had a feeling that was the case. If this were true you'd be hearing this all over the blogs, kotaku, bigdownloadblog, etc. Haven't heard a peep yet from any of them.
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#43 Nov 09 2010 at 5:03 PM Rating: Excellent
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Kirby, Star Breaker wrote:
mmosite does a horrible job of translating that article.

SE plans on introducing micro transactions to a few of their other franchises, not FFXIV.
This is correct. He specifically mentions that the players for different games create different environments and that places like Facebook are much more receptive to what he calls "item charges" specifically because the game itself is free. It's obvious he understands that the community of players in FFXI were against micro-transactions and that in that kind of game (such as with FFXIV) it wouldn't be received well.
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#44 Nov 09 2010 at 5:49 PM Rating: Decent
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TheMoreYouKnow wrote:
Kirby, Star Breaker wrote:
mmosite does a horrible job of translating that article.

SE plans on introducing micro transactions to a few of their other franchises, not FFXIV.
This is correct. He specifically mentions that the players for different games create different environments and that places like Facebook are much more receptive to what he calls "item charges" specifically because the game itself is free. It's obvious he understands that the community of players in FFXI were against micro-transactions and that in that kind of game (such as with FFXIV) it wouldn't be received well.


I think the point was that in it's current state they have no plans to introduce micro-transactions. Currently the game is slated to have a subscription fee. If in fact they move to F2P then I don't see why they wouldn't consider adding micro-transactions as a form of revenue to salvage the project. Actually, I doubt they haven't considered it already seeing as how this game isn't going to support enough of a playerbase to make it profitable if they continue pouring the amount of money that would be needed not only to fix the current issues, but to develop future content as well.
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#45 Nov 09 2010 at 5:53 PM Rating: Decent
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I honestly rather pay a fee than pay for microtranscations. Is that weird? It does build up, plus I already paid for the damned game AND I don't want to be calculating how I'll be playing it based on how much money I want to put into it.
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#46 Nov 09 2010 at 5:53 PM Rating: Good
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Wint wrote:
Kirby, Star Breaker wrote:
mmosite does a horrible job of translating that article.

SE plans on introducing micro transactions to a few of their other franchises, not FFXIV.


I had a feeling that was the case. If this were true you'd be hearing this all over the blogs, kotaku, bigdownloadblog, etc. Haven't heard a peep yet from any of them.


But that wont stop people from spreading this rumor like wildfire.
#47 Nov 09 2010 at 5:59 PM Rating: Default
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Honestly, going F2P would probably be the only thing that would keep me playing FFXIV. I just don't see myself getting enough fun out of the game for it to be worth $12.99/mo. If it was F2P, I could still hop on the game when I felt like it, but wouldn't feel like I have to force myself to play the game when I get tired of it to make it worth my money.
But I doubt the game is going to go F2P, so I guess I'll be saying goodbye to it on the 22nd.
#48 Nov 09 2010 at 6:00 PM Rating: Good
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Kirby, Star Breaker wrote:
mmosite does a horrible job of translating that article.

SE plans on introducing micro transactions to a few of their other franchises, not FFXIV.


Link?
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#49 Nov 09 2010 at 6:03 PM Rating: Decent
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Having played Runes of magic and a few other F2P mmos... they are absolutely terrible. It is a successful business model....for the company hosting the game. For the player tho, it is just a quick way to get stiffed for a bunch of money over and over. These games rely on passing through players to at least buy essentials(i.e. a mount) and then once that player has been spent out they prey on new ones. The more hardcore players will spend the money because they don't want to suck. These games might say free to play but what it means is pay out the *** to not suck or be majorly inconvenienced. Sure, you can play it for free.... you will suck bag tho. The choice is yours...or not so much...

Think about it.... They want to RAISE profits by going f2p... what does that tell you?


Also I think this info is just a rumor and isn't happening. Just giving my 2 gil on F2P

Edited, Nov 9th 2010 7:05pm by zoltanrs
#50 Nov 09 2010 at 6:05 PM Rating: Decent
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zoltanrs wrote:
Having played Runes of magic and a few other F2P mmos... they are absolutely terrible. It is a successful business model....for the company hosting the game. For the player tho, it is just a quick way to get stiffed for a bunch of money over and over. These games rely on passing through players to at least buy essentials(i.e. a mount) and then once that player has been spent out they prey on new ones. The more hardcore players will spend the money because they don't want to suck. These games might say free to play but what it means is pay out the *** to not suck or be majorly inconvenienced. Sure, you can play it for free.... you will suck bag tho. The choice is yours...or not so much...

Think about it.... They want to RAISE profits by going f2p... what does that tell you?


Most F2P games have an option to subscribe, giving you access to everything for the normal 10-15 dollars per month.
#51 Nov 09 2010 at 6:06 PM Rating: Decent
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It's way too early for them to be making a decision like that right now. They've got tow major patches coming in the next 6 weeks are so that are set to address many of the games most often criticized issues. There's no point gunning for F2P now until they see how those patches are received by the players. If it's still a critical disaster, then they need to make some decisions and fast. The trouble is, you can't just switch to an F2P model overnight. Just like patches with major game changes and fixes, implementing the F2P infrastructure would take months.
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