I'm reposting this from another thread, because this is a much more appropriate thread for it.
I've always wondered why, from a business perspective, they would almost simultaneously develop for a new franchise. FFXIII, Versus, and Agito were all announced early in the development... all without knowing what the reception of XIII would be.
Conversely, you're almost guaranteed a financial success with sequels and spin-offs to a popular series. It seems like they're content to milk a title like Kingdom Hearts for all it's worth... why not titles like FF6, FF7 (milked, but not for all it's worth)... to at least some degree, 4, 5, 8, 9, and 10 (though maybe not much left for 10)... the first FFT, ChronoTrigger, maybe work with Nintendo on another Mario: Seven Stars... they have so many classic titles that people would instantly kill for even a spiritual sequel of, and instead they milk titles that haven't stood the test of critical reception.
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...
Never confuse your inference as the listener for an implication of the speaker.
Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.