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Leeroy Jenkins ?Follow

#1 Nov 11 2010 at 10:53 AM Rating: Good
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164 posts
The Armoury system is one of the foundations of the FINAL FANTASY XIV experience, simultaneously being both the impetus behind character development and a key factor determining individual gameplay.

By merely equipping any of a variety of weapons or tools, players can instantly change their active skills, thus enabling them to dramatically alter their style of play as well as their character’s outward appearance. To take an example, let us follow a day in the life of Leeroy.

A New Beginning

Leeroy recently chose to begin the journey down the path of the gladiator, trying his hand at the age-old art of swordplay for the first time. Even today, he woke at dawn to spend the daylight hours drilling relentlessly on the tiny wildlife just outside of town. Alas, opportunities often present themselves when least expected...

An Unheralded Invitation

Without prior notice, some friends invite Leeroy to partake in an expedition to some nearby ruins. Upon joining their ranks, however, he observes that the other party members are seasoned warriors and accomplished mages all. Dismayed yet not given to despair, Leeroy sheathes his sword and takes up his well-worn staff, assuming the role of thaumaturge, his most advanced class. He bids farewell to the rodents and worms and races to meet his companions, basking in the confident light of his spellcasting abilities.

Disbanding Party

The party members go their separate ways following a successful outing, and while following the river back to town Leeroy is suddenly taken by the urge to fish. He secures his staff to his back in a deft, practiced motion, and on the recoil pulls out his beloved fishing rod. The gladiator and thaumaturge are gone now, and all that remains is Leeroy the fisherman. Three shining trout! Not a bad haul.

A Leeroy of All Trades

Upon arriving home, Leeroy puts aside his fishing rod and takes up his trusty hammer, blacksmithery having ever been one of his passions. He knows, as does any adventurer, that preparation is the key to any battle, and so sets to working the dents out of his armor and sharpening the edge of his blade. It’s all in a day’s work.

This is but a mere sample of what players can expect from the Armoury. With flexibility of gameplay and effective use of time at its core, the system is designed with emphasis on not only the in-game lifestyles of characters, but those of the players themselves as well. The Armoury awaits you!




COMMENTS ? I'll save mine for later LOL

P.S. Why am I have more fun here in the forums, than I am in game?

#2 Nov 11 2010 at 11:09 AM Rating: Decent
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111 posts
Ponderosa,


While I agree with you in theory that this system makes use of some intresting ideas.

Here is my problems with the system

1st. Why in the **** can you use skull sunder with my conj lol.......Are we all gandolf from lotr the movie not game.

2nd:What is greatly fun about playing a particular class is that class is unique and makes you feel empowered that you have the best Gld in the game.While merge some skills from a sub is great being able to equip 90 percent of them just will lead to the uber class when people are a little higher in the rank and people come back to the game.

3rd: Example When I level my glad which is rank 20 I also have to level pug/mar/lancer/conj and for good measure thm . This is no easy feet yes I can level them all to 10 pretty quick but leveling all these jobs to 40plus is not my idea of fun,plus my sentinel rank. If I want to become the best GLd out there I have to because everyone else will be doing this making my GLD gimped and a time sink until he is those levels as well

4: Maybe we can have support classes to our Mains leveling 4 classes really ,while i am in no rush to end game this is still a little absurd.

5: Leroy dosent rank his conj and thm at the same time he will not get those invites that you have stated in previous thoughts for much longer when he is at higher levels.

The System in theory is awsome but in reality it kinda takes away from everyones main,unless you play 24/7 then you must love the system!
#3 Nov 11 2010 at 11:19 AM Rating: Good
Sage
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378 posts
This was one of SE's first write-ups about the armoury system, ponderosa didn't write it, he just thought it was funny they named their example character Leeroy. It very possibly could have been an attempt to develop raport by using a well known mmo name.

It's **** silly looking back now at how they claim leeroy as a blacksmith was repairing his armor... and its pretty unlikely that he was repairing his weapons either... I've had one weapon for gla so far that I could repair as bsmith.

I also like how Leeroy was invited to explore some nearby ruins... I haven't seen any ruins in the game yet, I suppose other than the wreck in Mor Dhona.

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Retainer: Ferthmart
FFXI: Ferth - Cerbereus Nee Hades Nee Leviathan.
#4 Nov 11 2010 at 11:25 AM Rating: Decent
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451 posts
F3rth wrote:
This was one of SE's first write-ups about the armoury system, ponderosa didn't write it, he just thought it was funny they named their example character Leeroy. It very possibly could have been an attempt to develop raport by using a well known mmo name.



When I first read that was around the time I read Wada saying that FFXIV would overtake WoW, and the random SE people saying they were gonna steal WoW players, so I kinda took it as their little joke that the most famous WoW player, Leeroy, was now playing FFXIV.

Or maybe they just like the name Leeroy.
#5 Nov 11 2010 at 11:28 AM Rating: Good
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222 posts
I am at work and generally too lazy to look stuff up. but someone should document in one spot all that SE has said about the game from the beginning. i bet it would be a fun read.
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#6 Nov 11 2010 at 11:34 AM Rating: Good
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1,612 posts
"players can instantly change their active skills" and "dramatically alter their style of play as well as their character’s outward appearance" made me laugh.
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"Abashed, the devil stood, and felt how awful goodness is..."
#7 Nov 11 2010 at 11:46 AM Rating: Good
At least I have chicken?
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