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FFXIV Ask the Devs (11/12/2010)Follow

#1 Nov 12 2010 at 5:55 AM Rating: Excellent
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Skill points and Magic are on the table for this round of Ask the Devs! Specifically, they elaborated on Shield Skill with a helpful chart showing what methods can earn your higher ranks, and on Spell Interruption with a quick word about saving face during a mis-cast. Check out all the details on the Lodestone!
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#2 Nov 12 2010 at 6:07 AM Rating: Decent
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Well, I guess that was useful. At least I get the sense that they answered questions that people were genuinely curious about. Also good to see that they're making the rank 20 curve a priority.
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#3 Nov 12 2010 at 6:10 AM Rating: Excellent
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Quote:
Q. Will there be further balancing to ease the process of ranking up?

A. The late-November patch will bring about significant reductions in the amount of skill points needed to rank up. These changes will make the processing of attaining rank 20 considerably less time-consuming.


Hm, wonder if they will then make it more difficult to get the later Ranks? Would hate to easily get to Rank 20 then hit a plateau for the next several months.
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#4 Nov 12 2010 at 7:05 AM Rating: Default
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Kachi wrote:
Well, I guess that was useful. At least I get the sense that they answered questions that people were genuinely curious about. Also good to see that they're making the rank 20 curve a priority.


The shield part was useless, you are saying people didn't know that you have to block attacks to skill up? everyone knew that because we have never got a skill up ever unless Guard was being used, and anyone who got a shield +14 already knows Shield bash sometimes gives you SP.

FFXIV developers are idiots, they should separate Shield skill and Sword skill because atm they are SHARED (You can't get 500 sword/500Shield skills per battle) as a gladiator most of the time you end up getting 200sword/300shield per battle with 15member pt so you will actually level up slower when you use your shield

I know people say "game was rushed blame the CEO/Business/etc not the developers" but those developers are idiots as simple as that, people quit and they still post stuff that people already knows about, how about post a note on how you are going to adjust SP gain or how to use the PT search function so people get to use it at least.

Edited, Nov 12th 2010 8:07am by SephNex
#5 Nov 12 2010 at 7:08 AM Rating: Decent
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Ah, well I didn't know that, but then I didn't use a shield that much.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#6 Nov 12 2010 at 7:20 AM Rating: Default
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Kachi wrote:
Ah, well I didn't know that, but then I didn't use a shield that much.


That's fine since you don't care about shield but Anyone who cares about shield knows that, in case you never used guard you will never get skill, if you used guard you will get skill, it's not hard to figure it out because you only have 1 shield command (Guard) from level 1 to 9 and you will not get a skill up without using it

Anyway not related to your post anymore but What Next? they gonna waste a post about how to melee by clicking the 1 button? or how to equip a ring? seriously

Game sold 630.000 Copy and they don't even have 60K left in their servers when the game is FREE to play and yet they don't get it, no one is interested in grinding for months for no purpose, they need to fix the SP asap and add content.

They don't even have a date for the nov update and we are already at mid-nov if they think releasing the update after 22NOV (the day where they will start charging players money) they are only kidding themselves, majority of those who are still on the free trial are awaiting for the nov update to decide to pay or leave the game for good.

Edited, Nov 12th 2010 8:22am by SephNex
#7 Nov 12 2010 at 7:34 AM Rating: Good
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Quote:
I know people say "game was rushed blame the CEO/Business/etc not the developers" but those developers are idiots as simple as that, people quit and they still post stuff that people already knows about, how about post a note on how you are going to adjust SP gain or how to use the PT search function so people get to use it at least.


So young, so angry.
#8 Nov 12 2010 at 7:42 AM Rating: Decent
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So i have been trying to play the game the way they want us to and I have been leveling lots of jobs and not just powerleveling 1 or 2 jobs so i have several jobs at or right around 20. So basicly if i would have just powered 1-2 jobs like they asked us not to do I would be in a much better place now since hitting 20 is gonna be so much easier. Awsome thanks SE.
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#9 Nov 12 2010 at 7:49 AM Rating: Decent
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Why must they talk about shields this time? I don't use shields! Ever! RAGEQUIT!

Edited, Nov 12th 2010 9:00am by ashaylin
#10 Nov 12 2010 at 8:03 AM Rating: Default
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Quote:
Magic

Q. I accidentally selected the wrong spell. How can I interrupt my cast?

A. By selecting the spell being cast from the action bar one more time while casting is still ongoing, the spell may be interrupted. Doing so will cause no depletion of a player's stamina gauge, allowing for the immediate execution of another action.

anyone with an I.Q. greater then a jar of mayonnaise allready knew this.. another amazing "dont ask the devs we make our own questions" session
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#11 Nov 12 2010 at 9:06 AM Rating: Good
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I take this exceptionally minimal Ask the Devs as a sign that EVERYONE is busy working on the updates...
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#12 Nov 12 2010 at 9:14 AM Rating: Excellent
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You'd be surprised with the things that people don't know about this game. I didn't know about the shield thing, but I haven't played gladiator yet, so it hasn't crossed my mind. It makes sense though, should be common sense. The thing though, some people have a hard time figuring stuff out. Some people just learn differently, while some of the others just want everything handed to them. Then you have the ones that figure things out for themselves.

I'm the type of person that figures things out on my own and then ask for help when I really can't figure it out. That is why I play FFXIV, they don't tell you everything. I like that they are explaining things a bit more though. There are some things I have learned. There are jobs now that I want to try playing, because of things that I have learned.

I think it would be cool if they added an in game tutorial. One that you have to turn on if you want to use it. Because, some people really need it to be able to join the game. Would be cool if they gave us this option. My best friend could really use it. He is constantly asking me how to do things. It can be frustrating at times. If he had a tutorial, he wouldn't have to ask me all the time lol.
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#13 Nov 12 2010 at 10:09 AM Rating: Excellent
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The whole 'use the skill again to cancel' thing is a little bit annoying with the current UI lag. Sometimes you don't realise a spell has actually been registered to cast, so you click it again only to cancel the one in progress. Yeah, I found out early on that it's all too easy to accidentally stop casting cures, even though I didn't know why until a bit later.

Some of these Ask the Devs might be stating the obvious, but the spell casting interrupt is certainly not one of them unless you've experienced the issue I mentioned. I miss FFXI's Rest option for spell interruptions.
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#14 Nov 12 2010 at 3:09 PM Rating: Good
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"The shield part was useless, you are saying people didn't know that you have to block attacks to skill up? everyone knew that...
those developers are idiots as simple as that, people quit and they still post stuff that people already knows about"

You do realize that was the Ask the Devs. If so many people knew then why were there so many people asking them about it? Yes it is common sense, but there are many things in the game that are "common sense" to any FF11 player that still needs to be explained to newbies. Not saying this is one of those.
#15 Nov 12 2010 at 4:03 PM Rating: Good
Quote:
So i have been trying to play the game the way they want us to and I have been leveling lots of jobs and not just powerleveling 1 or 2 jobs so i have several jobs at or right around 20. So basicly if i would have just powered 1-2 jobs like they asked us not to do I would be in a much better place now since hitting 20 is gonna be so much easier. Awsome thanks SE.


I found this rather amusing but i do feel for you.SE did state how surplus and blah blah blah play different jobs not just one all the time.Now there pretty much ******** whoever played the way they said to do it.
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#16 Nov 12 2010 at 4:07 PM Rating: Good
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Galkaholics wrote:
Quote:
Magic

Q. I accidentally selected the wrong spell. How can I interrupt my cast?

A. By selecting the spell being cast from the action bar one more time while casting is still ongoing, the spell may be interrupted. Doing so will cause no depletion of a player's stamina gauge, allowing for the immediate execution of another action.

anyone with an I.Q. greater then a jar of mayonnaise allready knew this.. another amazing "dont ask the devs we make our own questions" session


I actually had no idea how to cancel a spell. I've never had to try. Kind of a counter-intuitive way of doing it if you ask me, and in this case it was good that they explained it because my first guess would be to hit <ESC> which obviously wouldn't work because that just drops target. But again, if you're just **** bent on slamming SE for something...

**** this gets old.
#17 Nov 12 2010 at 4:09 PM Rating: Good
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Grand Master Tailor SsXTricKeY wrote:
Quote:
So i have been trying to play the game the way they want us to and I have been leveling lots of jobs and not just powerleveling 1 or 2 jobs so i have several jobs at or right around 20. So basicly if i would have just powered 1-2 jobs like they asked us not to do I would be in a much better place now since hitting 20 is gonna be so much easier. Awsome thanks SE.


I found this rather amusing but i do feel for you.SE did state how surplus and blah blah blah play different jobs not just one all the time.Now there pretty much ******** whoever played the way they said to do it.


That's what people say every time something gets adjusted to be faster/easier. It's a nonsense statement. Nobody who already has their preferred classes to 20 is getting "screwed" out of anything. MMOs change. Things get nerfed. Requirements for things get reduced. If people are going to complain that they got "screwed" because those who come after them have a slightly easier time, they'd best get used to the idea of getting screwed. That's just how it works.
#18 Nov 12 2010 at 4:18 PM Rating: Good
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UncleRuckusForLife wrote:
So i have been trying to play the game the way they want us to and I have been leveling lots of jobs and not just powerleveling 1 or 2 jobs so i have several jobs at or right around 20. So basicly if i would have just powered 1-2 jobs like they asked us not to do I would be in a much better place now since hitting 20 is gonna be so much easier. Awsome thanks SE.


Chances are the whole leveling curve is going to be adjusted downwards. It would be pretty horrible if they adjusted what you need to get to R20 then made you make up the difference between R20-R21
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#19 Nov 12 2010 at 4:19 PM Rating: Decent
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That's what people say every time something gets adjusted to be faster/easier. It's a nonsense statement. Nobody who already has their preferred classes to 20 is getting "screwed" out of anything. MMOs change. Things get nerfed. Requirements for things get reduced. If people are going to complain that they got "screwed" because those who come after them have a slightly easier time, they'd best get used to the idea of getting screwed. That's just how it works.


That's like saying if you purchased a TV from a store for $1,200.Then a week later same store is selling same TV for $900 your not getting screwed because hey you still do have your TV.
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#20 Nov 12 2010 at 4:22 PM Rating: Good
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Grand Master Tailor SsXTricKeY wrote:
Quote:
That's what people say every time something gets adjusted to be faster/easier. It's a nonsense statement. Nobody who already has their preferred classes to 20 is getting "screwed" out of anything. MMOs change. Things get nerfed. Requirements for things get reduced. If people are going to complain that they got "screwed" because those who come after them have a slightly easier time, they'd best get used to the idea of getting screwed. That's just how it works.


That's like saying if you purchased a TV from a store for $1,200.Then a week later same store is selling same TV for $900 your not getting screwed because hey you still do have your TV.


You didn't get screwed. You had bad luck but obviously the TV was worth $1,200 to you or you wouldn't have paid it. To someone else the TV wasn't worth that much so they didn't pay it. When the price went down maybe they bought it because it's worth to them now matched the price.


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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#21 Nov 12 2010 at 5:06 PM Rating: Excellent
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Grand Master Tailor SsXTricKeY wrote:
Quote:
That's what people say every time something gets adjusted to be faster/easier. It's a nonsense statement. Nobody who already has their preferred classes to 20 is getting "screwed" out of anything. MMOs change. Things get nerfed. Requirements for things get reduced. If people are going to complain that they got "screwed" because those who come after them have a slightly easier time, they'd best get used to the idea of getting screwed. That's just how it works.


That's like saying if you purchased a TV from a store for $1,200.Then a week later same store is selling same TV for $900 your not getting screwed because hey you still do have your TV.


If that's getting screwed in your eyes, life must be an awfully burdensome thing for you. Things change. Screwed would be paying $1,200 for a TV and getting home to find that it's a mostly empty box with a few bricks taped to the bottom to make it feel full.
#22 Nov 12 2010 at 5:22 PM Rating: Decent
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SephNex wrote:
Kachi wrote:
Ah, well I didn't know that, but then I didn't use a shield that much.


That's fine since you don't care about shield but Anyone who cares about shield knows that, in case you never used guard you will never get skill, if you used guard you will get skill, it's not hard to figure it out because you only have 1 shield command (Guard) from level 1 to 9 and you will not get a skill up without using it

Anyway not related to your post anymore but What Next? they gonna waste a post about how to melee by clicking the 1 button? or how to equip a ring? seriously

Game sold 630.000 Copy and they don't even have 60K left in their servers when the game is FREE to play and yet they don't get it, no one is interested in grinding for months for no purpose, they need to fix the SP asap and add content.

They don't even have a date for the nov update and we are already at mid-nov if they think releasing the update after 22NOV (the day where they will start charging players money) they are only kidding themselves, majority of those who are still on the free trial are awaiting for the nov update to decide to pay or leave the game for good.

Edited, Nov 12th 2010 8:22am by SephNex


Wrong.. 630k shipped.. not necessarily bought by the consumer... If 630,000 was actually bought.. you will actually see more people on the server regardless of how bad the game would be... 700 concurrent players on at a time would be just slightly unrealistic if 630,000 accounts were made to play this game... I would say a little over 300,000 boxes were actually bought.. and that is really pushing it... How do I know not many people bought this game?.. I visit game stop the 3rd day after CE release... they have a giant mound of FFXIV at the cashier front desk set up as display purposes, i think.... I visit best buy.. I saw a glimpse of their storage place.. as some idiot manage to get the door stuck.. and I saw a giant brown box with FFXIV labeled on it.. with a game copy sticking out... This would imply the box is still full.. and this was like last month on september 30 at almost closing time...
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#23 Nov 12 2010 at 5:32 PM Rating: Decent
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Maybe I'm reading the "time to skill" info wrong... but neverever do you get shield skill
for blocking with Aegis Boon up...?
#24 Nov 12 2010 at 5:36 PM Rating: Decent
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Aurelius wrote:
If that's getting screwed in your eyes, life must be an awfully burdensome thing for you. Things change. Screwed would be paying $1,200 for a TV and getting home to find that it's a mostly empty box with a few bricks taped to the bottom to make it feel full.


That's why you don't buy stuff from that guy in a "delivery van" that flags you down trying to pawn off his hot goods... I'm just saying.
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#25 Nov 12 2010 at 5:38 PM Rating: Decent
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Rinsui wrote:
Maybe I'm reading the "time to skill" info wrong... but neverever do you get shield skill
for blocking with Aegis Boon up...?


I don't recall having seen shield skill from Aegis Boon, but to be honest it's only been recently that I've started using it on an even semi-regular basis. Despite what some seem to think here, how shield skill/sentinel rank works has been a question I've seen asked here and in-game numerous times.
#26 Nov 12 2010 at 5:38 PM Rating: Decent
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PerrinofSylph wrote:
Aurelius wrote:
If that's getting screwed in your eyes, life must be an awfully burdensome thing for you. Things change. Screwed would be paying $1,200 for a TV and getting home to find that it's a mostly empty box with a few bricks taped to the bottom to make it feel full.


That's why you don't buy stuff from that guy in a "delivery van" that flags you down trying to pawn off his hot goods... I'm just saying.


He offered me candy.... D:
#27 Nov 12 2010 at 6:00 PM Rating: Decent
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SephNex wrote:
Game sold 630.000 Copy
No, they SHIPPED 630k copies.
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#28 Nov 12 2010 at 7:55 PM Rating: Good
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Quote:
That's like saying if you purchased a TV from a store for $1,200.Then a week later same store is selling same TV for $900 your not getting screwed because hey you still do have your TV.


In reality when this happens, it's a business decision, not any attempt to ***** you. In fact, this happens all the time. A TV will sit on the shelves at it's normal rate, then new inventory comes in, and they'll put it on SALE (/gasp) so that it's closer to the at-cost value. They need to do this to move merchandise and keep the flow of business going. The business can't predict that it's going to have to reduce the price of that particular TV... if it did, it wouldn't buy it. It's just a basic business practice.

And so it goes with MMOs. If they don't ease the curve, they're going to lose customers and money. I knew better than to level up now while it's so much work, when they're eventually going to be faced with reducing the curve or canceling the game. And guess what, it'll keep happening as time goes on. New players aren't going to want to join the game late if they have to slog through to catch up with everyone else. Get used to it, or kiss your game goodbye altogether.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#29 Nov 12 2010 at 8:37 PM Rating: Good
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I just hope SE takes a page from ffxi in that the tnl for 76-80 and 81-85 only added an additional 500 tnl. So its less xp to get from 76-85 tnl wise than it was to go from 70-75.

Hopefully the reduction will be like that and hopefully all the way down to Rank 1. That way those who did lvl many jobs may see some bonus free lvls.

Either way im excited to see what they do.
#30 Nov 12 2010 at 8:48 PM Rating: Decent
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bsphil wrote:
SephNex wrote:
Game sold 630.000 Copy
No, they SHIPPED 630k copies.


Since nobody saw fit to answer me last time I asked. I still don't quite understand how the system works. I always thought the retailer buys the copy from the developer then attempts to sell the copies they bought at a marked up price?
Did S.E. make 60 x 630 000 ish dollars or no?
#31 Nov 12 2010 at 8:55 PM Rating: Excellent
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Spelling it out:

630,000 SHIPPED means 630,000 SOLD to retailers. So yes, they get that money on DISKS.

630,000 SHIPPED does not mean 630,000 SOLD to customers. So no, they don't necessarily get nearly that many customers who will actually SUBSCRIBE.

Two sources of revenue. One is important for now, the other will be much more important in the long term.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#32 Nov 12 2010 at 9:14 PM Rating: Good
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Honestly it wasn't so much the SP to Rank 20 as it was the lack of means to get there.

I've stated numerous times here if mobs gave a baseline adequate SP per color/con in addition to a higher mob density, the grind to 20 wouldn't be as bad.

I would do leves, but then want to grind but couldn't!

Given the thousands of combinations to play you would think SE would lower the total SP to 50 anyway. But given my conspiracy I think SE threw in some SP/leveling barricades to slow down leveling due to lack of content. Hence the focus on crafting, the surplus system, the lack of mobs and the lack of explaining the party system/dynamic.

Once more content and fixes are added I think we'll see more and more of these "restrictions" loosened.
#33 Nov 12 2010 at 11:51 PM Rating: Decent
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Kachi wrote:
Spelling it out:

630,000 SHIPPED means 630,000 SOLD to retailers. So yes, they get that money on DISKS.

630,000 SHIPPED does not mean 630,000 SOLD to customers. So no, they don't necessarily get nearly that many customers who will actually SUBSCRIBE.

Two sources of revenue. One is important for now, the other will be much more important in the long term.


You spelled it out perfectly. If SE made approximately 38 million dollars than thats a 38 million dollars more to play with before FFXIV hits the wall. Yes they have 5 years of production costs to cover, it doesn't matter. They will put money into this bloated corpse until it sinks and that means we have just under 38 million dollars worth of development left.

SE won't let this game die easy. They have too much pride.
#34 Nov 13 2010 at 12:32 AM Rating: Decent
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Wloire wrote:
Kachi wrote:
Spelling it out:

630,000 SHIPPED means 630,000 SOLD to retailers. So yes, they get that money on DISKS.

630,000 SHIPPED does not mean 630,000 SOLD to customers. So no, they don't necessarily get nearly that many customers who will actually SUBSCRIBE.

Two sources of revenue. One is important for now, the other will be much more important in the long term.


You spelled it out perfectly. If SE made approximately 38 million dollars than thats a 38 million dollars more to play with before FFXIV hits the wall. Yes they have 5 years of production costs to cover, it doesn't matter. They will put money into this bloated corpse until it sinks and that means we have just under 38 million dollars worth of development left.

SE won't let this game die easy. They have too much pride.


Not quite. Money from the box sales was applied to their company overall, hence the quarterly report where they applied FFXIV box income against their overall company losses to soften investor shock.

So if SE made $38 million from FFXIV boxes, it means they have another $38 million to divide toward the current developments of Dungeon Siege III, Deus Ex 3, FFXIIIversus, FFXIII Agito, and FFXIV.

Although it actually appears any money from the box sales was pretty much eaten up by debt/losses in other areas, so hopefully they already have cushions built in for finishing development on those upcoming games plus continuing development on FFXIV, or there may be some unhappy gamers finding out there are some "indefinite delays" on their favorite franchise(s) coming up.

Edited, Nov 13th 2010 1:37am by Zorvan
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#35 Nov 13 2010 at 1:40 AM Rating: Decent
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Their idea of adding content is adding more guildleves... a sad day in the gaming world...

At least they could ahve upped the amount of leves you can do to 16 maybe then everyone wouldnt complain that there is nothing to do all the time.

Adding more is just like saying here do something else for an hour every 2 days at least give us two hours worth...
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#36 Nov 13 2010 at 10:58 AM Rating: Decent
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Its also building a database for the game there will be constant new players an the websites need it. So if you knew it already thats just good for you. People don't have to be so critical about it all lol.
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#37 Nov 13 2010 at 8:38 PM Rating: Decent
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Zorvan wrote:

Not quite. Money from the box sales was applied to their company overall, hence the quarterly report where they applied FFXIV box income against their overall company losses to soften investor shock.

So if SE made $38 million from FFXIV boxes, it means they have another $38 million to divide toward the current developments of Dungeon Siege III, Deus Ex 3, FFXIIIversus, FFXIII Agito, and FFXIV.

Although it actually appears any money from the box sales was pretty much eaten up by debt/losses in other areas, so hopefully they already have cushions built in for finishing development on those upcoming games plus continuing development on FFXIV, or there may be some unhappy gamers finding out there are some "indefinite delays" on their favorite franchise(s) coming up.

Edited, Nov 13th 2010 1:37am by Zorvan


Except each of those games will at the very least break even but most likely make a profit paying off their own development. How would you know the money made from sale was eaten up by debt and loss? Source?

It still stands that SE have made a significant chunk of their money back. Their are different production costs for different MMO's but judging by the average 20-40 million cost of MMO's (EQ2, Aion on one end of the spectrum AoC, WoW on the other). I'm going to assume FFXIV's cost was at the very most 40 million dollars. In that case the box sales have nearly paid off the production cost entirely.

If that is the case then the subscription fees will immediately turn to profit, aside paying for the servers. Which means 630 000 units shipped is still good news.
#38 Nov 13 2010 at 9:13 PM Rating: Decent
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It doesn't take 'too much work' to get to rank 20, quit crying. ZoOMG guise!! it tooks me 1 whole month to get to 20 in my mmo!!!!!! "too much work! people will quit!!!!" quit complaining. instant gratification,its all i know!!

yes, we who got over 20 already are getting shafted. thanks SE.
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#39 Nov 13 2010 at 10:29 PM Rating: Good
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Aurelius wrote:
If that's getting screwed in your eyes, life must be an awfully burdensome thing for you. Things change. Screwed would be paying $1,200 for a TV and getting home to find that it's a mostly empty box with a few bricks taped to the bottom to make it feel full.


So can we translate these metaphorical bricks into copy pasted terrain and call it ffxiv? =D
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#40 Nov 13 2010 at 10:40 PM Rating: Decent
Scholar
17 posts
Wloire wrote:
Kachi wrote:
Spelling it out:

630,000 SHIPPED means 630,000 SOLD to retailers. So yes, they get that money on DISKS.

630,000 SHIPPED does not mean 630,000 SOLD to customers. So no, they don't necessarily get nearly that many customers who will actually SUBSCRIBE.

Two sources of revenue. One is important for now, the other will be much more important in the long term.


You spelled it out perfectly. If SE made approximately 38 million dollars than thats a 38 million dollars more to play with before FFXIV hits the wall. Yes they have 5 years of production costs to cover, it doesn't matter. They will put money into this bloated corpse until it sinks and that means we have just under 38 million dollars worth of development left.

SE won't let this game die easy. They have too much pride.

The only way you could have arrived at 38 million in revenue is to assume SE gets $50 per box sold to retailers. That is incorrect, the retailer has a markup and there is production cost per box. So the cut SE gets that can be applied against the development cost is actually more like $35 per box, and somewhat more on the CEs.

On top of that, retailers have some protection if large quantities of copies remain unsold- typically the publisher (in this case SE) has to accept returns on many of the unsold copies. So it's kinda hard to speculate; one possible estimate is 400K copies that were sold to retailers and not returned; which at approx $40 per box adjusting for proportion of CEs, results in 16 million.
#41 Nov 14 2010 at 4:51 PM Rating: Default
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63 posts
Is everyne retarded or what? They said they're going to lower the SP requirements, so it's faster to reach rank 20... but obviousely it's not just for those ranks, or the gap would be too big, so if you already have all the classes to rank 20... who cares? you didn't lose anything...

They said there're gonna be a lot of updates, so being upset because you don't know the date yet is really silly... being upset because there are no contents for high ranked people is STUPID, you knew that from the beginning, so just grinding to rank 50 in so little time was just stupid. Try to enjoy the game and you'll find out it's actually pretty nice.

If you don't like it just quit and stop crying here.
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