I think the only reason there is less of a backlash to this system is because were it a hard cap, we would be having the worst time trying to gear ourselves thanks to, in short:
1) The very wacky synthesis recipes that, at an alarming rate, make higher level items easier to craft than their lower level counterparts.
Tell me with a straight face that it should be easier to make and find the material for an Iron Needle (Rank 22) than it is to find the material and make a (Rank 12) Hedgemole Needle (a Hedgemole Spine drops from a level 40+ monster). Or how about the obscene amount of Haubergeons out there compared to some of the lesser armor due to its more simplistic crafting process?
I could go on, but I think all the crafters out there know what I am talking about, with how many higher ranked items are easier to make than lower ranked ones.
As an aside, I'd understand if some of the lower ranked items were "special". For example, Aion had unique recipes for much more rare, and stat-boosting equipment for the lower levels. But right now the equipment in FFXIV is rather basic.
2) The lack of any sort of equipment to use for long stretches of time that "favor" a class, be it weapons or armor.
Weapons and tools are particularly guilty of this. The 26 rank difference, for example, between your nublet secondary craft tool/gathering tool, and the next one up. Or how about the 10 rank difference Lancers and Marauders face at times when it comes to their next weapon?
That was a bigger answer than just "Yes" or "No", huh? Sorry. With a topic like this, it requires a little more depth than a brief answer can give.
Edited, Nov 12th 2010 3:04pm by ResidentLune
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