Eurogamer: You've announced update details for the game. Is fan feedback the driving force behind the changes you plan?
Hiromichi Tanaka: Precisely. That's very important to us, and that's why we're having these version updates. When we released the first version of Final Fantasy XIV, we noticed some players were unsatisfied. That's why we decided to listen to all the feedback and implement as much as possible, so we can have a more satisfying game experience, as they would like us to do.There are a few main issues we decided to focus on. One is the user interface, we're upgrading that, and also the market system. We're planning to make it more convenient for the players to use.Also, we're going to adjust the battle system so players will know what to do next and get into the game easier.
Eurogamer: Can you tell me more about how the user interface will be improved after all the updates have been released?
Hiromichi Tanaka: First of all, because Final Fantasy XIV is a cross-platform game – you can play it on PC and the PS3 in the future – we made a user interface which can be used on both with gamepads, or the mouse and keyboard on PC. Since FFXI was like that – it was a cross-platform game – the design was more like the PC players can get the same experience with the gamepad as they would with the mouse and keyboard. That's how it was designed. But we do understand the gamepad and mouse and keyboard have totally different grammar – how you make commands. That's something we're really working hard on. We didn't implement it at the start, but we're working on it. We believe the pad side is good enough for the players, but we're working on the mouse and keyboard experience, and we're going to redo the user interface for those players. Another issue we noticed was the speed is a bit slow. When players make commands they notice some lag. We're going to improve that with the November and December patches. We have another patch out early next year. After that people should have a new experience with the user interface, and hopefully that will solve the issues they're experiencing now.
Full Interview here