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#1 Nov 17 2010 at 9:02 PM Rating: Excellent
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This is coming from the XIV podcast... if you had to pick one and only one thing for the November/December updates to focus on, ONE SINGLE thing... not "A combination of this and that", not "A little of everything", but if it was up to you and you could only pick ONE THING from the list below and forsake all other things on this list for SE to focus on in the next two months...

Which one of these would it be?
New things to do in game besides guildleves:80 (38.8%)
More guildleves or major changes to the guildleve system:4 (1.9%)
New content other than what is listed above (explain):6 (2.9%)
Overhauling and improving the chat portion of the UI:3 (1.5%)
Overhauling and improving the combat/party portion of the UI:5 (2.4%)
Overhauling and improving the rest of the UI (Menus, etc):25 (12.1%)
Fixing bugs/glitches:3 (1.5%)
Gameplay changes other than what is listed above (explain):7 (3.4%)
Improvements to the linkshell system:0 (0.0%)
Improvements to the party system:10 (4.9%)
More/better transportation options:7 (3.4%)
Improvements to the market ward system:7 (3.4%)
Addition of an Auction house:35 (17.0%)
Mail/delivery system:10 (4.9%)
Feature additions or improvements other than what is listed above (explain):4 (1.9%)
Total:206


Feel free to post with your #2, #3, etc if you so choose, as well as your reasoning if you wish to provide it.
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#2 Nov 17 2010 at 9:06 PM Rating: Excellent
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While an overhaul of the SP system is high on my list, I feel some varied distractions from grinding altogether would work just as well. Voted for option 1.
#3 Nov 17 2010 at 9:09 PM Rating: Excellent
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I went with "new things to do besides leves". I realize other stuff is more important for them to focus on...but only being able to pick 1 thing...I choose something that will provide me with more fun. Much needed fun that makes me eager to login for...
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#4 Nov 17 2010 at 9:11 PM Rating: Good
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I voted for improvements in market wards but the ONE thing that would get me playing a lot more in the short term is more storage space.

I cant bring myself to log on these days knowing that my retainer is full, my main is full, and I have to either vendor items for next to no cash or throw things away to make it worth going and doing something else.

The sad fact for me is that by Day 5 I was in the situation and have been fighting with it since.

So, searchable wards might help me sell stuff (that I dont really want to sell yet) but extra storage would encourage me to get right back into the game again. Extra retainers would be number 2, for the same reason.

Then I guess, UI improvements, fixed targetting and more incentive for group play. (or a community that is more keen on group play).
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#5 Nov 17 2010 at 9:18 PM Rating: Good
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Other gameplay changes. The most important thing for me right now is an improvement to the leveling system, both the curve (which is being addressed pre-20) and more importantly SP rates.

If I had a 2 and 3 they would be more content outside of guildleves, and overhaul of the repair system.
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#6 Nov 17 2010 at 9:21 PM Rating: Good
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I couldn't pick one Mikhalia everything on you poll has to be done and be done now. there is just no choseing


:(
#7 Nov 17 2010 at 9:31 PM Rating: Excellent
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Devildawgs wrote:
I couldn't pick one Mikhalia everything on you poll has to be done and be done now. there is just no choseing


:(


All of it needs to be done, this is just chumming the waters to see where everyone's individual opinions lie in terms of what is important to them :)
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#8 Nov 17 2010 at 9:32 PM Rating: Excellent
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I went with:

"Overhauling and improving the rest of the UI (Menus, etc):"

Although... I really don't think we really can narrow it like that Mikh, forcing us to choose which is the issue with highest priority at this point is like pretending that you can survive the winter with a blanket but no food, yeah, the food is more important but you will won't survive if either of them is missing.

I maybe have missed the original intention of the poll though >.>

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#9 Nov 17 2010 at 9:33 PM Rating: Decent
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Fix the combat system.
#10 Nov 17 2010 at 9:35 PM Rating: Decent
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Main choice was mail/delivery system... when 1 person is in gridania and other in LL.... and ya wanna trade something.. its like.. can ya hold onto it until we meet up.... which may be a few days later.. depending on what you are doing at the time. Yeah there is always using anima.....but that can only get ya so far.. once it hits 0, your SOL.

#2 would be chat system..... having the chat box disappear when one of their menu boxes opens up is so annoying
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#11 Nov 17 2010 at 9:47 PM Rating: Excellent
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Right now I'd pay 3 months fees if they'd just give me a **** way to mail something to someone. Or myself. GOD DO I MISS MY GHETTO MAILBOX STORAGE!!!!
#12 Nov 17 2010 at 9:50 PM Rating: Excellent
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I'll pick "Make a new game and call it "Final Fantasy" w/o numbers or nothing and make it an epic game based on the ivalice storyline
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#13 Nov 17 2010 at 9:54 PM Rating: Excellent
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Ostia wrote:
I'll pick "Make a new game and call it "Final Fantasy" w/o numbers or nothing and make it an epic game based on the ivalice storyline


Oh man I would love an MMO based on FF-tactics. or just a better sequel to Tactics.
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#14 Nov 17 2010 at 10:07 PM Rating: Good
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Something other than guildleves and main story quests.

I can put up with bad leveling and trading systems, but only if there's something to the game other than simply leveling and collecting loot.
#15 Nov 17 2010 at 10:14 PM Rating: Good
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Wolfums wrote:
Something other than guildleves and main story quests.

I can put up with bad leveling and trading systems, but only if there's something to the game other than simply leveling and collecting loot.


I dont even do leves very often.

I level my Thaum and Conj, grinding mobs that drop the specific items that I need to level up crafts. So I alternate between DoM and DoH and never buy any items. I understand that for some, this would be boring but mix in some social play, interaction with my LS, and exploring and I have plenty of fun.

I treat my grinding as "questing" would be in a game like WoW. I "collect" 10 Shriekshrooms and other ingredients and then my reward is a pile of Growth Formula Alpha. By doing this, I have infinite quests, infinite quest rewards and selling the final items provides plenty of cash. I have not yet run out of things to do ingame.
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#16 Nov 17 2010 at 10:15 PM Rating: Good
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While all the options are important, i picked something to do other the guild leves.
In the long term, the game can have the shiniest graphics, and the friendliest, smoothest UI ever, but without fun content, there´s just no point.
#17 Nov 17 2010 at 10:19 PM Rating: Good
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There are alot of good options, but seeing as I completely, 100% cannot stand even the thought of boring leves, I voted 1. They put me to sleep no matter which one I'm doing, which is dissapointing because they're the best way for me to gain experience.
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#18 Nov 17 2010 at 10:23 PM Rating: Good
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I would have liked a more general "fix combat" as well, so I picked "Other gameplay changes." My problem with combat is not the UI per se, but the general lack of depth to it. Without going into specific suggestions (of which there are countless), I just want the battles to be more strategic. I want victory and failure to be a real reflection of my ability, not just my level and equipment.
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#19 Nov 17 2010 at 11:05 PM Rating: Good
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I voted #3, so I'd like to see more dungeons and dungeon integration into quests and such, the ability to explore the whole ocean for hidden places using those boats that we're supposed to be able to build later on, basically a lot more places to go and explore that would make this game appear much less linear. Also how about some unique quests not involving killing monsters and that you can't just go to someone and get the quest, an example being a really rare treasure spawns somewhere in the world every X or so days that's part of a set, and for the person that finds it, they have to find or buy the other pieces in order to give them to someone for some unique item or something. Heck, if the treasures can be claimed by a specific person only (everyone spawns their own treasures around the world in random locations) and the person has to find them on their own, that would be fine too, as long as they weren't spawning in small amounts of points.

On a side note, is it just me, or does #1 and #3 appear to mean the same thing? New things and new content are pretty much interchangeable in this instance.
#20 Nov 17 2010 at 11:08 PM Rating: Decent
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Fix the UI by removing the lag (no not reducing, removing, and don't tell me it can't be done) and making it more accessible. Everything in the game immediately improves.
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#21 Nov 18 2010 at 2:57 AM Rating: Decent
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UI improvements easily take my vote. There are so many ways that the entire UI could be improved to make the game more playable. Less menus within menus, reduction of lag (I know this is in the works so go SE), better functionality for mouse/Kb (I know this is also in the works).

I miss being able to ctrl+i for inventory, ctrl+e for equipment, etc.
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#22 Nov 18 2010 at 3:57 AM Rating: Good
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Sephrick wrote:
While an overhaul of the SP system is high on my list, I feel some varied distractions from grinding altogether would work just as well. Voted for option 1.



This would probably be my answer too.

An SP fix would be great but if there's more stuff to do (especially more stuff to do to get gear/class specific gear) would be even better. IMO.

#23 Nov 18 2010 at 5:11 AM Rating: Decent
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I opted for option 1 but none randomly generated SP would be nice
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#24 Nov 18 2010 at 5:20 AM Rating: Excellent
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More things to do aside from guildleves.

The current 3G content (Guildleves, Grind, or GTFO) simply doesn't cut it for me.

I would really like to see some other ingame distractions. Getting rid of the random SP gains is definitely high on my list as well.
#25 Nov 18 2010 at 5:28 AM Rating: Excellent
No 1.

Basically speaking, Guildleves are very consistent and 'samey,' to the point where you know exactly where to go, what to kill/gather, and even proper tactics. It gets dull fast.

If, however, there was something outside of leves that could be done that wasn't so grindtastic, and was fairly interesting, I'd go with that. I mean, where are the optional side-quests that every FF has had?
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#26 Nov 18 2010 at 5:33 AM Rating: Decent
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something else to do would be my top priority
im fairly casual, but i log on 3 times a week and probably play for 3-4 hours, it takes me that to grind my leves out, then process some mats down and clean out my inventory again, maybe hit some random mobs
its the same play session every time for me
#27 Nov 18 2010 at 5:36 AM Rating: Decent
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transportation form me, you can't imagine how many times did i log in and wanted to go farm in a very far place and decided not to do it (don't have much anima) then shut the game and play PS3 :)
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#28 Nov 18 2010 at 5:42 AM Rating: Good
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Yeah, i picked option #1. I can deal with most of the other issues right now. I just wish there were more options for me other than grinding/crafting. Maybe some quest lines that take a while to complete. I don't even care if i have to kill 1oo mobs for a rare drop lol.
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#29 Nov 18 2010 at 6:06 AM Rating: Good
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I went with Mail system, a few times now I have had to run or teleport across the map to get/give things to others. Think how much better group crafting would be if people could just collaborate on making things without having to be all together and on like at the same time.
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#30 Nov 18 2010 at 6:30 AM Rating: Good
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New things to do are pretty much a must if the game wishes to flourish. Guild leves are nice, but in all honesty, they lose their novelty and overall fun factor after the third completion.
#31 Nov 18 2010 at 6:33 AM Rating: Good
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beside the improvements to party system, id like to see more then new guild leves. like more quest lines that dont have meny requirements like in ff xi. i remember the one delivering the salve in w ron, one geting some rabbit hides, etc. though there basic and simple they also give the players something to do. (aka goals)
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#32 Nov 18 2010 at 8:52 AM Rating: Excellent
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I'm so glad most people want something else than leves too.

I talked to a floating rock, now let me get to know the people of eorzea!

Even fetch quests from an NPC would be something that I'd happily do after all the leves if there was some storytelling involved in it.

I hope I'm not the only one writing SE repeatedly about it.
#33 Nov 18 2010 at 9:37 AM Rating: Decent
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New areas. More cities opened up. The game is too small right now, and people are feeling claustrophobic. New areas automatically bring more content and variety, which is something that is definitely the cause for people burning out.
#34 Nov 18 2010 at 9:46 AM Rating: Good
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I'm gonna have to side with the mistress of gardening on this one, mail box onegaishimasu!!!!! Oh and Pikko....you aren't a taru anymore...this scars me deep, I have to believe you are actually a taru in a mi'qote robot suit...

~Skye

Edited, Nov 18th 2010 12:59pm by SkyeAyatari
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#35 Nov 18 2010 at 9:55 AM Rating: Decent
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More stuff besides the repetitive leves, and throw in AH(I don't want a new and improved laggy retainer mess with a search feature telling me to teleport to Uldah).

Too bad my top 2 items are probably the last 2 things they will get to. If ever(re: AH).
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#36 Nov 18 2010 at 9:56 AM Rating: Good
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I picked overhauling the menus.

I've been primarily a crafter/gatherer so far and the crafting system, while decent, causes me to bang my head after a while. For example, I've gathered about 600 hempen yarn, which I'm going to convert to undyed hempen cloth to level my clothcraft. Each synth uses 3 yarns, so do the math...200 synths. Not a problem, except there is no way to do this easily. I have to manually select 3 yarns each time, as well as confirm something like 8 times THEN do the minigame. Now imagine a recipe for something like a finished armor with 6 pieces and 2-3 possible outcomes and wow...the inventory resets to the top every time so you have to find your ingredients 6 times, hit enter, enter, enter, enter then the minigame...and its just too much.
#37 Nov 18 2010 at 9:56 AM Rating: Good
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Went with option 1 because I want to see more of that final fantasy story magic happening!

At the moment the main storyline quests are about all we have and they're so few and far between. I would love some more story based quests, or fleshing out of the main story so that there is just generally more involvement in that respect. At the moment I feel like I'm doing a lot of grinding and whilst the world they've built is amazing and beautiful it's difficult to get fully immersed in it when the story is almost a back-burner issue.
#38 Nov 18 2010 at 10:00 AM Rating: Excellent
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Chose the basic UI / Menu overhaul option. It was a toss up between that and having new content. I know new content will come with time, so I'd rather have them focus on improving the actual playability of the game at this point.

KujaKoF wrote:
Ostia wrote:
I'll pick "Make a new game and call it "Final Fantasy" w/o numbers or nothing and make it an epic game based on the ivalice storyline


Oh man I would love an MMO based on FF-tactics. or just a better sequel to Tactics.


Yes, please.
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#39 Nov 18 2010 at 10:00 AM Rating: Excellent
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My selfish choice (and the one I voted for in the poll) was a mail system. I regularly play two characters with different specializations and I hate having to ask my boyfriend or sister to be my middle man. However in terms of overall player satisfaction and health of the game I would have gone with the first option.
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#40 Nov 18 2010 at 10:08 AM Rating: Decent
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Wow! What a tough choice. Ultimately the game is very playable as is, I could live for another month without the UI updates if there was more varied content, especially if that content added more SE (capable) quality storylines or even mini arcs ala ****** side quests. So I had to choose the content option.

However, knowing what we're getting... I can happily trudge along with an improved UI and a handful of diverse leve options until one day when we get loads of extra content. I'll be good with ranking everything up to at least 20. However once I get to that point and have something capped at 50 I will REQUIRE content or I'll be all out of things to work towards. I'm a simple person, and I have a fairly simple goal... so I need a more complicated goal from the game at some point, and I know some folks are already at that point.
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#41 Nov 18 2010 at 10:48 AM Rating: Good
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Gameplay changes other than what is listed above (explain)

Fixing SP gain, standardizing it - instead of having it so random.
Pondered a lot what to pick but in the end, this is what troubles me the most. I can handle the lag, repairs, lack of content (which actually doesn't bother me one bit at all), travel times etc. but I need to move forward in battle classes more steadily. Fighting 5 mobs and hoping that I don't get 0 SP at the end is the game-breaking option for me at this point. Advancement in crafting & gathering classes is not the same thing....
#42 Nov 18 2010 at 10:57 AM Rating: Excellent
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Mikhalia making yet another poll? Does this have anything to do with you playing the game recently and actually having some fun?

Congratulations Mikhalia!
#43 Nov 18 2010 at 10:58 AM Rating: Good
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Every single thing you listed needs work and improvements. The one thing alone, for me personally, is an auction house because the entire economy revolves around it. Its way too disorganized and time-consuming with the wards.

#2 would be the UI, #2a would be the sheer tedium and magnitude of crafting and the immense number of materials required. I can see +1 items, but +2 should be extremely rare and special.
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#44 Nov 18 2010 at 11:07 AM Rating: Good
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I'm a little surprised with the results so far. I thought the market system would definitely be the top priority for the majority of people, but it doesn't appear to be that way. Perhaps the organizing of the market system did more than people realized? It just seemed like for the first few weeks, the biggest gripe about the game stemmed from the retainer system.

I definitely agree with the three issues with the most votes so far. If they manage to successfully change those facets of the game with the nov/dec patches, it would improve gameplay tremendously.


#45 Nov 18 2010 at 11:08 AM Rating: Default
Damnit... I hit that last one because I thought it would open up a place to explain... <.<

The MAIN thing I want fixed is the lag. Whatever is causing me to wait 5 minutes for NPCs to spawn, 5 minutes to finish my gear swap macro so I can move again, and 5 minutes to spawn retainers is the first thing I want fixed!

I don't know if you would call that a bug/glitch. Whatever it is, get'r'done...

The retainer system could be fixed if it didn't take so long to spawn retainers AND they had a search feature for items. If they had a search feature for items w/o the lag issue being fixed, there would still be a problem. By the time you get to the spot the retainer is in, after searching, there is a good chance the retainer will be logged off...

Edited, Nov 18th 2010 12:11pm by STFUAllaElitists
#46 Nov 18 2010 at 11:33 AM Rating: Excellent
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I want some summons so I can burn people with Ifrit or freeze them with Shiva. I just KNOW they're going to be coming, but whatever happens I don't want them rushed out to meet a deadline. I want them to pay extreme care and attention to summons throughout their creation so the end results are nothing short of awe-inspiring.

...which is precisely why I went for 'things to do besides leves' instead of 'give us summons and I'll have your babies'. I would dearly like some minigames or sidequests, something to entertain us in the time we're not grinding or running leves.

Don't misunderstand though, I still find the game thoroughly enjoyable, but most of it revolves around levelling a new class or enhancing an older one. Some minor diversions are always welcome.
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#47 Nov 18 2010 at 12:23 PM Rating: Good
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I was hoping for some of the insane play like I saw people play in beta but once the game started It's just serious play and tick tick tick short leave time.The time is just to tight when your being force to craft and have no storage. Ghetto storage floored me recently when i checked my main in FF11 it was endless all the stuff bouncing between my main and mules.

Edited, Nov 18th 2010 1:24pm by Warmech
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#48 Nov 18 2010 at 1:11 PM Rating: Decent
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New things to do all the way,but mail service a close second.
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#49 Nov 18 2010 at 1:18 PM Rating: Good
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STFUAllaElitists wrote:
Damnit... I hit that last one because I thought it would open up a place to explain... <.<

The MAIN thing I want fixed is the lag. Whatever is causing me to wait 5 minutes for NPCs to spawn, 5 minutes to finish my gear swap macro so I can move again, and 5 minutes to spawn retainers is the first thing I want fixed!

I don't know if you would call that a bug/glitch. Whatever it is, get'r'done...

The retainer system could be fixed if it didn't take so long to spawn retainers AND they had a search feature for items. If they had a search feature for items w/o the lag issue being fixed, there would still be a problem. By the time you get to the spot the retainer is in, after searching, there is a good chance the retainer will be logged off...

Edited, Nov 18th 2010 12:11pm by STFUAllaElitists


I am not going to deny the game has some lag issues but if it is this bad for you the problem is also your computer.
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#50 Nov 18 2010 at 3:48 PM Rating: Decent
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No.1



At this point the game is pretty stabile and bug free aside from some hardware problems on there end causing lag.

So the next major thing the game needs is more content and content that is varied and more engrossing.


The rest of the problems I feel are smaller and quiker fixes
#51 Nov 18 2010 at 4:00 PM Rating: Decent
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Mikhalia the Picky wrote:
This is coming from the XIV podcast... if you had to pick one and only one thing for the November/December updates to focus on, ONE SINGLE thing... not "A combination of this and that", not "A little of everything", but if it was up to you and you could only pick ONE THING from the list below and forsake all other things on this list for SE to focus on in the next two months...

Poll Removed: No more than one per thread, please!

Feel free to post with your #2, #3, etc if you so choose, as well as your reasoning if you wish to provide it.



My head exploded when trying to choose between "Overhauling and improving the rest of the UI (Menus, etc):" and "New things to do in game besides guildleves". 2010's Sophie's Choice right there.
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