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Does anyone else feel like the updates won't be enough?Follow

#52 Nov 19 2010 at 2:53 AM Rating: Decent
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Zorvan wrote:
jtully wrote:
Quote:
Aion is such a huge flop that it's the 2nd biggest MMORPG on the market at the moment with 3.5 million active subscribers. I've held back on responding to your horridly put together posts until now but you really should stop posting about things that you have no knowledge on


Actually..... i think you should stop posting things you have no knowledge on. Aion has a total of 5 servers only. so your trying to tell me there are over 400 thousand people per server? Somebody bumped thier head. If you question the facts... here is a link directly to the aion site

http://na.aiononline.com/livestatus/server/#

Do the math.. there is less than 100k after how many months?


Maybe you want to add the Korean and Chinese servers (where the biggest majority of Aion players are)as well as Taiwan and Japan, and not just the NA/EU ones before doing that math?



Edited, Nov 19th 2010 12:23am by Zorvan


KR and CN servers are not added into that status, notice the url says, na.aiononline.com and not kr.aiononline.com?

Also KR and CN Aion products have 4+ million respectively. NA/EU sold 4+ million copies also. Aion is actually a smash hit in CN and KR. Taiwan and Japan do not have thier own servers and have to play ethier the NA/EU version OR the CN/KR version. I know this because I had Japanese people in my legion on Nezekan server.

His/her point is spot on, there is no way that game has a 3.5 million active subscriber base, maybe 10 months ago it did, but not today.
#53 Nov 19 2010 at 2:57 AM Rating: Decent
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goomba666 wrote:
Irishclass777 wrote:
@ Jason
Aion is one of the biggest flops actually out 6mnths in NA and only got 4 US servers.
Amd that game got more content then ffxi. :)

I never seen a mmo launch great.
It being 2010 don't mean anything.
It takes to to male and test content, SE never made any mistakes actually. They just had issues, and are sorry for it.
since no one understand how mmorpg are made, I suggest look it up.
ALSO do look up the beta for ffxiv, do understand server stability issues hinder the game a tad. You can't add content if the servers keeps shutting down.
So really did they release ffxiv to early?.. no
did se make mistakes with the game?... no.
mmorpg are all trial and error. But if you don;t **** the game don;t play it simple. But also know if you stoped playing there is no reason to complain. :)


A shining example of the illiteracy rampant in our American education system.


A shining example of how one can make a dooche bag out of themselves by assuming that everyone is American, because you know, there is no other culture on the face of planet and everyone speaks fluent english, right?

Americans and thier superiority issues, such a classic thing to watch.

Edited, Nov 19th 2010 4:02am by Taemek
#54 Nov 19 2010 at 3:00 AM Rating: Good
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I'm just gonna hang in and wait this game will come around just like 11.
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#55 Nov 19 2010 at 3:08 AM Rating: Decent
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You guys are super silly and donly realise the things you say.
New mmo are new mmo. All mmo are not the same.
Just cuz 1 company for 1 or 5 mmo don't mean they are all the same or are easy to make.
Like I said Aion is more of a flop in the US then ffxiv. how many server did ffxiv start with? How many do they have now?
How many did Aion start with? How many does it have now?
This is coming from NCsoft who are running several mmo. Aion, GW, Lineage1 and 2, and their super hero mmo. All of them are different, designed different some was good and some was bad.

Stop treating ffxiv like its an old game.
Your unrealistic expectations are pointless. You lot are acting more like mmo veteran then ffxiv noobies.
all games are build from the ground up. All do have issues.
SE told you guys what extactly happen and you choose to ignore it thinking "you know better". SE said the game had stability issuse and bad bugs. Even if they waited for release, it would have more bugs.
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#56 Nov 19 2010 at 3:21 AM Rating: Decent
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to add you guys are so bitter your unrealistic expectation were not met you are blind to the truth. And are so bitter, you make fun of or bully anyone who tells you the truth. If SE waited for realease it would be for naught. The game will have more bugs to fix and may worsten the server stability issues. Releasing the game helped bring some stability to the servers. And knew it was risky doing so. But you can't add content or features if you can't run the game. All SE said was they wish they had more time before launch to fix the bugs and add content. That wasn't a mistake. SE was making a NEW game with NEW game set up. That not a mistake.
And SE is only sorry for how the bugs effected the launch and how bare the game was. That not a mistake.
It being 2010 changes nothing but the community isn't new to mmo. And thats the only issue. Games are still designed the same way, only tweaks to how well they are. Though all mmo are made differently (by creation) the are all run the same.
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#57 Nov 19 2010 at 4:05 AM Rating: Good
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I've noticed the player numbers dropping slowly over the past few weeks. Sadly most of the people that have left probably do not read any of the news on the game anymore. Only thing that may reach to them is either an email from SE to tell them about the updates or news on gaming magazines/web sites that spread news of changes to FFXIV.

I'm still enjoying the game though and a friend I recommended the game to has been playing it non stop for the past few weeks. The free play bonus has been a plus and it is somewhat sad to see people leave from lack of faith in upcoming changes despite having free play offered. I guess we can't do much about that and wait to see what happens on the 25th when the first patch hits. If the numbers slowly start rising again day by day after 25th then we'll know for sure if the game's popularity may take a turn for the better. Failing that there's always the PS3 launch to look forward to which would obviously have new reviews with all the changes SE will have implemented by then.
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#58 Nov 19 2010 at 7:53 AM Rating: Good
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While I was already looking forward to the November version update, I was pleasantly surprised at the amount of _current_ content and mechanics being fixed. The updates appear to be more than I was expecting. They seem to have addressed my major complaints, such as chat functionality, reducing keystrokes/clicks required to perform actions, crafting in particular, and battle targeting mechanics. It does bother me a little bit that SE says very little about addressing the actual UI delays, but hopefully the menu organization and reduction in keystrokes/clicks will help mitigate some of the effect.

I'm also fairly confused by SE's insistance on less frequent, but substantial version updates. At this stage in the game they could have retained a fair bit of their lost playerbase by releasing some smaller but immediate updates. No use crying over spilt milk though, I'm just glad these ones are finally coming. I stopped playing after literally two weeks, but I said I would check it out after the version updates. I'm happy with what I see, hopefully I won't be let down, but honestly I think people are complaining just for the sake of complaining now...apparently it's the cool thing to do.

Edited, Nov 19th 2010 8:54am by SigmaDraconis
#59 Nov 19 2010 at 8:17 AM Rating: Good
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Taemek wrote:
Zorvan wrote:
jtully wrote:
Quote:
Aion is such a huge flop that it's the 2nd biggest MMORPG on the market at the moment with 3.5 million active subscribers. I've held back on responding to your horridly put together posts until now but you really should stop posting about things that you have no knowledge on


Actually..... i think you should stop posting things you have no knowledge on. Aion has a total of 5 servers only. so your trying to tell me there are over 400 thousand people per server? Somebody bumped thier head. If you question the facts... here is a link directly to the aion site

http://na.aiononline.com/livestatus/server/#

Do the math.. there is less than 100k after how many months?


Maybe you want to add the Korean and Chinese servers (where the biggest majority of Aion players are)as well as Taiwan and Japan, and not just the NA/EU ones before doing that math?



Edited, Nov 19th 2010 12:23am by Zorvan


KR and CN servers are not added into that status, notice the url says, na.aiononline.com and not kr.aiononline.com?

Also KR and CN Aion products have 4+ million respectively. NA/EU sold 4+ million copies also. Aion is actually a smash hit in CN and KR. Taiwan and Japan do not have thier own servers and have to play ethier the NA/EU version OR the CN/KR version. I know this because I had Japanese people in my legion on Nezekan server.

His/her point is spot on, there is no way that game has a 3.5 million active subscriber base, maybe 10 months ago it did, but not today.


Obviously they don't have 3.5 million active subscribers in NA/EU alone, but worldwide the last updated number (as of August 2010) sat at 3.5 million active subscribers.

http://users.telenet.be/mmodata/Charts/Subs-1.png
#60 Nov 19 2010 at 10:36 AM Rating: Good
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From the latest lodestone updates as of 11/19/2010, yes, the November (24th) updates WILL make me re-sub.

At first I thought it was just UI stuff (which didn't really bother me), but now this update will include higher mob density and "SP fixes." Things which I deemed viable in motivating players to play, especially if there is limited content. Hopefully these battle changes both make soloing a bit easier and grouping more viable.

Content wise, of course I'd like to see more (especially gear and NPC quests), but I feel that will come in time. The important part now is regaining trust, communication with the playerbase and providing a solid foundation (which SE is doing).

I am very happy with SE right now, but they NEED to keep this momentum up. I think they are starting to realize this and how important our voices/pocketbooks are.
#61 Nov 19 2010 at 1:09 PM Rating: Good
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Taemek wrote:
A shining example of how one can make a dooche bag out of themselves by assuming that everyone is American, because you know, there is no other culture on the face of planet and everyone speaks fluent english, right?

Americans and thier superiority issues, such a classic thing to watch.

Edited, Nov 19th 2010 4:02am by Taemek


Isn't America Earth's capital?

As for the updates - I think they are a step in the right direction. That direction is a complete game that they can build on and add content to. Right now prioritizing content additions wouldn't be the best idea as the game itself is not fully fleshed out in many areas.

Once the base is there and they have a game that performs/plays well, then we'll start to see the major content updates (Zones, Classes, Quests, etc...). Right now I think they are focusing on what is needed to create an overall enjoyable game. It wouldn't matter if they had tons of content added next update if people don't want to suffer through the UI to experience it.

-Kash
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#62 Nov 19 2010 at 1:20 PM Rating: Decent
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Taemek wrote:
outzaidurz wrote:

STILL NO IN-GAME INFORMATION OR TUTORIALS OF ANY SORT.


This kind of hand holding being expected is concerning me. It seems to be such a trival thing doing the same thing most of us do and work of trial and error. It's called having a sense of adventure.

Experience, is the best teacher.


Agree. People is just lazy. Specially since there are indeed in-game information on everything you do (everytime you get a leve or some quest, its in the journal, but nobody cares to read it just press accepts), and there are tutorials too, there are under "tutorial leves", and a manual on every aeterythe, which if you dont wanna complete or read, then is your fault for being lazy, not the devs fault for not putting a ! on top of each head.
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#63thehellfire, Posted: Nov 19 2010 at 3:39 PM, Rating: Sub-Default, (Expand Post) I feel they are doing too much, they are aiming this at players who have quit anyways.
#64 Nov 19 2010 at 3:39 PM Rating: Default
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RdeLeo wrote:
Taemek wrote:
outzaidurz wrote:

STILL NO IN-GAME INFORMATION OR TUTORIALS OF ANY SORT.


This kind of hand holding being expected is concerning me. It seems to be such a trival thing doing the same thing most of us do and work of trial and error. It's called having a sense of adventure.

Experience, is the best teacher.


Agree. People is just lazy. Specially since there are indeed in-game information on everything you do (everytime you get a leve or some quest, its in the journal, but nobody cares to read it just press accepts), and there are tutorials too, there are under "tutorial leves", and a manual on every aeterythe, which if you dont wanna complete or read, then is your fault for being lazy, not the devs fault for not putting a ! on top of each head.

agree. I personaly hate the ! it makes me feel like the mmo is for 12+ or younger.
Games don;t need a ton of tutorials Only for basics like how to fight. thats all. Other games only do that.
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#65 Nov 19 2010 at 3:58 PM Rating: Good
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Libtech wrote:
Quote:
Still no in-game information or tutorials of any sort


The first main mission of the game supplies information. Also there is basic information on display at the Aetheryte Crystal at the first camp. There are leves designed to be tutorials. They are called tutorial leves.
[/i]


I think this guy nailed it on how to do a proper tutorial:

http://www.escapistmagazine.com/videos/view/extra-credits/2454-Easy-Games

@3:26

Edited, Nov 19th 2010 6:03pm by KacesofCaitsith
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#66 Nov 19 2010 at 5:27 PM Rating: Decent
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1,408 posts
WillCider wrote:
I commend SE for doing everything that they have, but after reading the proposed updates I don't see it changing the opinion of the many who have stopped playing. Most of the things they are fixing in the next months are tgeneral gameplay mechanics such as chat system/ menu/ and UI. While I agree these need to be fixed, the reason I'm no longer playing and so many others are is just a lack of content and boring repetitive play. The guild leves get really stale after awhile and the same goes for crafting. You do get a nice quest every couple of levels but besides that there isn't much to do in the game. Many have also expressed the opinion that the world is extremely dull and as was seen in the PCGAMER interview, square is blaming it on "Memory Issues".

Two free months is a great gesture but isn't that giving us a hint to how bad things have really gotten for SE? I could have never imagined them giving away 2 free months. When they sent out the emails that accounts were going to be billed for the new month after the free one, they're must have been a tremendous amount of account cancelations because the news of another free month came a few days after.

We are given no word on new content coming up in the future except for "New" Guildleves which may be more of the same stuff already existing, and NMs. I just get the feeling that there is no direction for this game and SE doesn't even know what it is.


Considering the main issues are being addressed in these two updates. Yes and NO.

Some people will not be happy, I dont want to get insulting but its because they want the game to be the way that they are used to.

On a serious note though I will not be satisfied, but thats because I am waiting for the PS3 version. I dont want to upgrade my PC again...
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