In this week's Famitsu, Final Fantasy XIV Producer Hiromichi Tanaka and Director Nobuaki Komoto spoke again on the current state of the game, and how they intend to improve it over the coming months.
However, they also finally shed some light on the PlayStation 3 version, which is now "100% complete" and going through adjustments to make it smoother and better for the eventual release.
The main limitations faced on the PS3 are its limited memory and CPU performance when compared with the PC, which can continue to be upgraded by the user. While Tanaka admits there may be some minor differences such as texture resolution, the overall presentation will be almost identical between the two platforms.
Before announcing an official date, the developers will be hard at work bringing the quality of the PS3 as close to the PC as possible given the capabilities of the game system. In addition, they will continue to stamp out all the issues PC players have raised so far, which includes softening the game's steep learning curve. "We're planning to increase the amount of tutorials and beginner quests so players that start with the PS3 version won't have such a hard time," Tanaka stated.
PC users can look forward to a large version update, which will be implemented when the PS3 version goes live. At that point, Komoto says they "aim to deliver a world into which PC players will be eager to invite their new friends."
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