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No one to repair equipment = screwedFollow

#1 Nov 19 2010 at 2:37 AM Rating: Good
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Today it happened for the first time since closed beta:
For more than half an hour, I didn't find anyone to repair my equipment in Ul'dah in front of
the repair NPC. There were just 5(!) active crafters around, and none of them was able to do
the specific job I required (leather and goldsmithing).

Something is rotten when you have to wait for 30 minutes in vain just to get your gear repaired.

(P.S.: Repair costs at the NPC are a no-go, and he'll not repair accessories. And no, being a
casual I don't have the time to level 5 crafting jobs either).
#2 Nov 19 2010 at 2:41 AM Rating: Default
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Why do I get the feeling your leaving some key varibles out in your story?
#3 Nov 19 2010 at 2:43 AM Rating: Good
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Leather and Goldsmithing?

You wanted to repair your tortoiseshell horas, didn't you?

Yeah. Good luck with that. You need to make those tortoiseshells on your own time, then give them to a crafter when you need them repaired. Also, goldsmiths usually sit in the goldsmiths guild, since they're already in ul'dah
#4 Nov 19 2010 at 2:47 AM Rating: Good
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Rinsui wrote:
Today it happened for the first time since closed beta:
For more than half an hour, I didn't find anyone to repair my equipment in Ul'dah in front of
the repair NPC. There were just 5(!) active crafters around, and none of them was able to do
the specific job I required (leather and goldsmithing).

Something is rotten when you have to wait for 30 minutes in vain just to get your gear repaired.

(P.S.: Repair costs at the NPC are a no-go, and he'll not repair accessories. And no, being a
casual I don't have the time to level 5 crafting jobs either).


Moral of the story:

Maintenance is a major factor to consider while choosing your gear in FFXIV.
#5 Nov 19 2010 at 2:58 AM Rating: Decent
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Quote:
Why do I get the feeling your leaving some key varibles out in your story?


Like? Name and price of the equipment?
Leather Leggins, 4k offered.
Bone ring+1(R2): 1.5k offered
Field belt (R25): 4k offered.
Assorted R31 rings: 4k offered for each.


Time? 17:30 Japan time.

Server? Figaro.

Quote:
Moral of the story:

Maintenance is a major factor to consider while choosing your gear in FFXIV.


Or rather: Craft or die ^.-/

#6 Nov 19 2010 at 3:22 AM Rating: Decent
Rinsui wrote:


Like? Name and price of the equipment?
Leather Leggins, 4k offered.
Bone ring+1(R2): 1.5k offered
Field belt (R25): 4k offered.
Assorted R31 rings: 4k offered for each.


Leather Leggings: Leatherworker (30), Weaver (20); Minimum of 20 LW AND 10 weaver to attempt. Difficult to have repaired because of the sub craft factor. If they are HQ of any tier it gets worse.

Bone Ring +1: Trow away and buy a new one; any rings other than the stat ones are disposables. A crafter will get twice as much SP and around the same amount of gil for just making a ring which has the same materials as the repair. (or in the case of the metal ones upwards of twice the money and anywhere up to 3 times the skill for double the materials)

Field Belt: Either this got fixed pretty fast or the crafters around there where being pretty stuck up. It happens from time to time. I have never seen anyone at the Leatherworkers guild on Rab fix anything for anyone, they tend to be pretty douchey about it, but maybe I just have bad luck.

Stat Rings: Silver ain't cheap I wouldn't touch those for less than 6k either.
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#7 Nov 19 2010 at 3:49 AM Rating: Default
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Manosuke, ****** Superhero wrote:
Rinsui wrote:


Like? Name and price of the equipment?
Leather Leggins, 4k offered.
Bone ring+1(R2): 1.5k offered
Field belt (R25): 4k offered.
Assorted R31 rings: 4k offered for each.


Leather Leggings: Leatherworker (30), Weaver (20); Minimum of 20 LW AND 10 weaver to attempt. Difficult to have repaired because of the sub craft factor. If they are HQ of any tier it gets worse.


You don't need sub job to repair.

And get to know a few crafters outside your LS helps. I have on my social list many Japanese crafters, who converse with me mainly through Auto-translators. Everytime I see them in town I just hit a few (Can you repair it for me).
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#8 Nov 19 2010 at 4:05 AM Rating: Good
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Manosuke, ****** Superhero wrote:
Rinsui wrote:


Like? Name and price of the equipment?
Leather Leggins, 4k offered.
Bone ring+1(R2): 1.5k offered
Field belt (R25): 4k offered.
Assorted R31 rings: 4k offered for each.


Leather Leggings: Leatherworker (30), Weaver (20); Minimum of 20 LW AND 10 weaver to attempt. Difficult to have repaired because of the sub craft factor. If they are HQ of any tier it gets worse.

Bone Ring +1: Trow away and buy a new one; any rings other than the stat ones are disposables. A crafter will get twice as much SP and around the same amount of gil for just making a ring which has the same materials as the repair. (or in the case of the metal ones upwards of twice the money and anywhere up to 3 times the skill for double the materials)

Field Belt: Either this got fixed pretty fast or the crafters around there where being pretty stuck up. It happens from time to time. I have never seen anyone at the Leatherworkers guild on Rab fix anything for anyone, they tend to be pretty douchey about it, but maybe I just have bad luck.

Stat Rings: Silver ain't cheap I wouldn't touch those for less than 6k either.
So is it really like that? you come and offer what is honestly just a medium solution for his problem, which is in some cases no the intended way to repair items and consider it's enough?

I'm a supporter of the game... still, but IMHO his point is valid the repair system need tweaks, I think it's a great idea, just very poorly implemented at the moment.

Ken
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#9 Nov 19 2010 at 4:12 AM Rating: Excellent
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regardless of what the OP wanted to repair, this is not what's important here, what's important if you wanted to go quest, craft or even grind and your gear needs repair, and in the city you are in /shout every 5 min and no one wants/can repair your gear.

that happened to me, i wanted to craft, my crafting gear are all rank 38 and no one in LL can repair them, i had to go to Uldah to get them repaired.

a good way to get around this thing is that, make repair kits for each crafting class for every rank, and let people sell them, this way when you want some thing repaired you dont need 2 people to be at the same location to do it.
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#10 Nov 19 2010 at 4:17 AM Rating: Decent
kenage wrote:
So is it really like that? you come and offer what is honestly just a medium solution for his problem, which is in some cases no the intended way to repair items and consider it's enough?

I'm a supporter of the game... still, but IMHO his point is valid the repair system need tweaks, I think it's a great idea, just very poorly implemented at the moment.

Ken


In the case of the cheaper rings yes I agree that the repairs need some tweaking, as it is not cost effective to repair them. However I have never had to wait more than 5 minutes for a repair, but then again I speak enough Japanese to ask for repairs in both Japanese and English, talk to crafters in /tell, as well as develop an on going relationship with them. Also this isn't the feedback forum, nor was this posted in a constructive way, as such I stand by what was said. If you would like to support a constructive idea/solution to this I would suggest checking out this thread it's a cool idea that suggests a solution, not just complains of a problem. The only real complaint I have with the repair system is that weapons break far to quickly.
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#11 Nov 19 2010 at 4:24 AM Rating: Excellent
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Manosuke the Irrelevant wrote:
kenage wrote:
So is it really like that? you come and offer what is honestly just a medium solution for his problem, which is in some cases no the intended way to repair items and consider it's enough?

I'm a supporter of the game... still, but IMHO his point is valid the repair system need tweaks, I think it's a great idea, just very poorly implemented at the moment.

Ken


In the case of the cheaper rings yes I agree that the repairs need some tweaking, as it is not cost effective to repair them. However I have never had to wait more than 5 minutes for a repair, but then again I speak enough Japanese to ask for repairs in both Japanese and English, talk to crafters in /tell, as well as develop an on going relationship with them. Also this isn't the feedback forum, nor was this posted in a constructive way, as such I stand by what was said. If you would like to support a constructive idea/solution to this I would suggest checking out this thread it's a cool idea that suggests a solution, not just complains of a problem. The only real complaint I have with the repair system is that weapons break far to quickly.
I agree with you, it wasn't posted in a constructive way (Rinsui tend to be a bit... sharp sometimes), but I really don't think the language is the problem, I mean he is Japanese and his English is a good as you get it in a foreigner.

And thanks for the thread, it indeed looks like a good idea, let's hope SE listen to it or come up with something like that.

Moreover I feel as well that the most painful part of the repair system is how fast weapons get broken.

Ken
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#12 Nov 19 2010 at 5:21 AM Rating: Excellent
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Must repairs for me are my tools & weapons...I rarely get other stuff repaired(And I can do must of my stuff myself)...jewelry = PURE ANNOYANCE. I find in most cases, as long as the tool/weapon is good to go then I can go do what I need to do. Rather than waiting around, I'll just use the repair NPC. This requires putting up with that annoying icon more often of course.

The higher the rank of the item means less people able to repair it. One reason to not go way above your rank on some gears. As for shouting for repairs(or anything) and getting zero response...this is still very frustrating. There's a thread going on about the FXIV community and where it's headed. I swear sometimes people pretend they don't see shouts and the like. There are helpful people out there though...

Suggestions:
Use the NPC repair and not holdup your gameplay any longer. When done, go afk in a busy area with your repairs in bazaar(with decent rewards of course)
Reward idea- Shards/Crystals instead of gil. If you're not a crafter, or not much of one, knowing the shards/crystals the repair class uses is a great reward you can offer for shard-crazy crafters.
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#13 Nov 19 2010 at 5:33 AM Rating: Good
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More of an inherent problem is carrying around all the spares as a crafter that you need to repair stuff. I've levelled all the crafts and cannot begin to carry around all the repair mats let alone multiple levels of them.

I would prefer a second option where people can offer a repair and also include the item required in that offer so the crafters dont need to be carrying around several different items to do repairs.
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#14 Nov 19 2010 at 5:43 AM Rating: Good
Khaap wrote:
More of an inherent problem is carrying around all the spares as a crafter that you need to repair stuff. I've levelled all the crafts and cannot begin to carry around all the repair mats let alone multiple levels of them.

I would prefer a second option where people can offer a repair and also include the item required in that offer so the crafters dont need to be carrying around several different items to do repairs.


It would be cool for people to be able to include the material with the seek repairs feature, it would eliminate a trade for some repairs. I find that most people with weird items to repair are atleast decent enough to offer you the material in trade in addition to the gil on Rabanastre. It certainly helps when I don't need to hunt down <insert branch name here> to fix some guys spear, but I do try to keep the common stuff on me.
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#15 Nov 19 2010 at 5:48 AM Rating: Excellent
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Manosuke the Irrelevant wrote:
Khaap wrote:
More of an inherent problem is carrying around all the spares as a crafter that you need to repair stuff. I've levelled all the crafts and cannot begin to carry around all the repair mats let alone multiple levels of them.

I would prefer a second option where people can offer a repair and also include the item required in that offer so the crafters dont need to be carrying around several different items to do repairs.


It would be cool for people to be able to include the material with the seek repairs feature, it would eliminate a trade for some repairs. I find that most people with weird items to repair are atleast decent enough to offer you the material in trade in addition to the gil on Rabanastre. It certainly helps when I don't need to hunt down <insert branch name here> to fix some guys spear, but I do try to keep the common stuff on me.


You can do that, but then it's still a reward so they initially also need to carry that item around to get the new 1 back. However, that does remind me of somethin' that worked well once. I put growth formula alpha up for sale in my bazaar for say, 2-3k. Then the wand that needed fixing for repair reward of 7-8k. So they could buy the formula on the spot then get a 5k reward for repairing. Not always do-able with limited space and such, but if you have the option that makes it easy...

Quote:
Yah I was just saying that it would be cool if they could supply the material and actually have it used for the repair in addition to offering the reward.
Indeed that would make it simpler. Instead of it being a slot for reward item, make one for repair item. When the crafter clicks the button that material is automatically slotted to be used for the repair. Then get the reward. I like that...

Edited, Nov 19th 2010 6:55am by TwistedOwl
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#16 Nov 19 2010 at 5:50 AM Rating: Good
Yah I was just saying that it would be cool if they could supply the material and actually have it used for the repair in addition to offering the reward via the seek repairs function.

Edited, Nov 19th 2010 4:50am by Manosuke
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#17 Nov 19 2010 at 5:52 AM Rating: Good
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As TwistedOwl said, use shards instead of gil to seek repairs. I had a hard time getting repairs on some of the higher level weaving and leatherworking items I have on me, until I started offering 15-25 wind shards.

With gil being so easy to attain, it's not worth it to some people to repair something for 4-8k.. but even the most stuck up crafters will stop and repair something for shards. :)

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#18 Nov 19 2010 at 5:53 AM Rating: Good
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RisonSrithuram wrote:
As TwistedOwl said, use shards instead of gil to seek repairs. I had a hard time getting repairs on some of the higher level weaving and leatherworking items I have on me, until I started offering 15-25 wind shards.

With gil being so easy to attain, it's not worth it to some people to repair something for 4-8k.. but even the most stuck up crafters will stop and repair something for shards. :)




Aye shards / crystals will always get a repair way faster than gil.
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#19 Nov 19 2010 at 5:58 AM Rating: Good
Khaap wrote:
RisonSrithuram wrote:
As TwistedOwl said, use shards instead of gil to seek repairs. I had a hard time getting repairs on some of the higher level weaving and leatherworking items I have on me, until I started offering 15-25 wind shards.

With gil being so easy to attain, it's not worth it to some people to repair something for 4-8k.. but even the most stuck up crafters will stop and repair something for shards. :)




Aye shards / crystals will always get a repair way faster than gil.


Often cus I keep tabs on most of the people I am getting to do my repairs I will hold onto materials they need at a given time and give them to them for repairs as well. Like I don't really need ingots or nuggets that I get from time to time from leves, (I don't really touch my smithing jobs except for leves) so I will toss decent quantities around to get some repairs done.
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#20 Nov 19 2010 at 7:24 AM Rating: Good
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When ever i need anything repaired i offer Crystal shards. Usually about 30. I never offer the wind shards but i will offer all others. It takes me about 5 min to get what ever gear i need repaired.
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#21 Nov 19 2010 at 7:31 AM Rating: Good
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Agreed with the suggestion regarding Bone Rings.

Oddly, the +1 on a Bone Ring makes it more difficult to repair while at the same time NOT actually giving a stat boost (the base stats are just too low for the +10% bonus or whatever it is to add anything).

For what you were offering for repair, you could buy the level 1 Goldsmith hammer and a bone chip, and make a new Bone Ring yourself (it's one of the earliest things for a Goldsmith to make).
#22 Nov 19 2010 at 7:41 AM Rating: Default
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NPC charges for 20k repairing r20ish item to 75%.

OP offered 4k for repairing his r20ish gear to 100%.

He just Paying Less for More and he want it FAST.

Now he come to whine in the forum when it just didnt happened on a random day.
#23 Nov 19 2010 at 7:46 AM Rating: Decent
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The gear damage / repair system in this game is a poorly thought out / poorly executed attempt by the devs to be "innovative".

No other game forces the player to "run through hoops", just to keep their gear in optimum condition.


#24 Nov 19 2010 at 8:36 AM Rating: Good
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AilysFoxglove wrote:
Oddly, the +1 on a Bone Ring makes it more difficult to repair while at the same time NOT actually giving a stat boost (the base stats are just too low for the +10% bonus or whatever it is to add anything).


Common misconception.

All stats increased by a +1,+2,+3 are rounded up to the nearest whole number

So for a bone ring a +1 = 1.1 defense, and actually gives 2 when you equip it. Now the +2 and +3 are identical to the +1 in terms of stats as 1.15 and 1.2 are both rounded to 2 as well.

+2 / +3 items really come into their own at values above 9 when +2 makes a difference and, 16 when +3 gets you at least an extra point over a plus 2.

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#25 Nov 19 2010 at 10:19 AM Rating: Excellent
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@Khaap
Yep. That's why I keep 'em. I just realized my +3 ones were a waste ^.^/

Anyway, as Kenage so politely phrases it, I tend to be a little... "sharp".
(I actually like the ring of that, hahaha!). There are a bunch of very interesting
solutions in this thread though (repair kits! Wow!), so my rage evidently wasn't in
total vain.

My personal little problem may point out a bigger issue, though; the whole economy
in FFXIV is based on the implicit assumption that there is "many" of most things, and "at
least one" of virtually all (only like this such vast trees of interdependence as this
one are possible: http://ffxiv.yg.com/recipe/leather-leggings-green?id=2291 ).

A very interesting system, mind you; it's inherent danger is just that, once a single
point of the chain is missing (like: noone supplies material A needed in step X), the
whole process comes to a screeching halt. And with server populations shrinking (and
the general stupidity of hiding items in retainer-zombie-wards) the likelihood of that
problem arising becomes proportionally larger.

...do I make myself understood? I just (luckily) happened to be at the end of the
chain (so noone else was affected). But imagine I was one of the few crafters supplying
material A, and my crafting tool remained broken?


BTW: I did get my stuff repaired, later. Nonetheless I didn't like what happened at all.


Edited, Nov 19th 2010 11:24am by Rinsui
#26 Nov 19 2010 at 10:21 AM Rating: Decent
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Quote:
Now he come to whine in the forum when it just didnt happened on a random day.


Whatever that means, sir: the golden banana is yours.
#27 Nov 19 2010 at 10:45 AM Rating: Good
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Rinsui wrote:

My personal little problem may point out a bigger issue, though; the whole economy
in FFXIV is based on the implicit assumption that there is "many" of most things, and "at
least one" of virtually all (only like this such vast trees of interdependence as this
one are possible: http://ffxiv.yg.com/recipe/leather-leggings-green?id=2291 ).

A very interesting system, mind you; it's inherent danger is just that, once a single
point of the chain is missing (like: noone supplies material A needed in step X), the
whole process comes to a screeching halt. And with server populations shrinking (and
the general stupidity of hiding items in retainer-zombie-wards) the likelihood of that
problem arising becomes proportionally larger.

...do I make myself understood? I just (luckily) happened to be at the end of the
chain (so noone else was affected). But imagine I was one of the few crafters supplying
material A, and my crafting tool remained broken?


Yeah I get ya on that. The entire system depends highly on people working together. I've experienced some of those breaks in the chain a few times and it was annoying. For certain items I often need to buy buckles, rivets, & breastpins that I can't always make myself.(Sometimes it's more like, "I don't wanna bother making that crap when I can buy it Smiley: grin) One morning it just so happened that one of those market ward resets took place so my goal of making some clothes and putting them up for sale was haulted until someone selling the needed items logged in and set up their retainer again.(Shouting for said items nearby crafters who make the item yielded zero results of courseSmiley: mad) Just one small scenario there, but I can see that happening all over the place.

Add in that some players are just not very helpful and others seem to purposely want to disrupt that chain as a strike against not having an AH or whatever reasons then it gets even more frustrating sometimes. Also like you mention, more players leaving the game = less people making, buying, & repairing these goods...

Edited, Nov 19th 2010 11:48am by TwistedOwl
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#28 Nov 19 2010 at 11:27 AM Rating: Good
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(This might have been hinted at already but...) How about we combine the best of both worlds and make an AH for repairs! It would be a list of all items up for repair.

The only problem would be you would have to have a spare weapon, or it could be 'magically repaired.'

Meaning the item could be listed on the 'AH' while you're using it, then while you're running around on the world map it would say, "Kierk repaired your Onion Sword!"

OR

Have repair kits,

OR

Make it so there are 75% repair NPCs at Aetheryte Camps and 100% in town.

OR

Get rid of the system altogether.
#29 Nov 19 2010 at 11:27 AM Rating: Good
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Quote:
NPC charges for 20k repairing r20ish item to 75%.

OP offered 4k for repairing his r20ish gear to 100%.

He just Paying Less for More and he want it FAST.

Now he come to whine in the forum when it just didnt happened on a random day.


This is a pretty accurate factual summary from I can see, sorry OP.

1st ~ everyone should be carrying MULTIPLE weapons on them if you can't repair them yourself.

2nd ~ put stuff that needs to be repaired in your bazaar and AFK out in front of the repair NPC. If you offer a fair amount of gil for the repairs and stand there for a reasonable amount of time, you will come back to having 100% repaired gear.

3rd ~ if your repair requires some obscure, rare, hard to find, repair mats, you find them yourself, put them in your bazzar at some ridiculous price which you offset by providing a ridiculous return reward on the repair.

(e.g. if my repair requires Obscure Mat, I buy said Obscure Mat for 5,000 gil. Then I list the Obscure Mat in my bazaar for 10,000 gil, and offer 15,000 gil for the repair. This way, a player looking for repair work nets 5,000 gil for the transaction.)

We aren't splitting the atom here. There's a whole market of people that make nice gil off of doing repairs for people. As long as we all are on the same page, the system will work.
#30 Nov 19 2010 at 11:29 AM Rating: Decent
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thejones wrote:
Quote:
NPC charges for 20k repairing r20ish item to 75%.

OP offered 4k for repairing his r20ish gear to 100%.

He just Paying Less for More and he want it FAST.

Now he come to whine in the forum when it just didnt happened on a random day.


This is a pretty accurate factual summary from I can see, sorry OP.

1st ~ everyone should be carrying MULTIPLE weapons on them if you can't repair them yourself.

2nd ~ put stuff that needs to be repaired in your bazaar and AFK out in front of the repair NPC. If you offer a fair amount of gil for the repairs and stand there for a reasonable amount of time, you will come back to having 100% repaired gear.

3rd ~ if your repair requires some obscure, rare, hard to find, repair mats, you find them yourself, put them in your bazzar at some ridiculous price which you offset by providing a ridiculous return reward on the repair.

(e.g. if my repair requires Obscure Mat, I buy said Obscure Mat for 5,000 gil. Then I list the Obscure Mat in my bazaar for 10,000 gil, and offer 15,000 gil for the repair. This way, a player looking for repair work nets 5,000 gil for the transaction.)

We aren't splitting the atom here. There's a whole market of people that make nice gil off of doing repairs for people. As long as we all are on the same page, the system will work.



I like option 4

going to the guild that repairs your item and asking, this never fails for me
it works 10 times faster then sitting at a repair NPC
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#31 Nov 19 2010 at 11:41 AM Rating: Decent
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I have been having this problem lately too. On Fabul, there has only been around 500 people on daily and for the past 3 days I haven't been able to find anyone to repair my Iron Lance.
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#32 Nov 19 2010 at 11:43 AM Rating: Excellent
Quote:
Add in that some players are just not very helpful and others seem to purposely want to disrupt that chain as a strike against not having an AH or whatever reasons then it gets even more frustrating sometimes. Also like you mention, more players leaving the game = less people making, buying, & repairing these goods...


Surprising how many people ***** about lack of community or even talking yet can't be bothered to help someone out with a repair. I've actually seen someone standing in the GSM guild full of crafters asking for repairs to his rings and getting ignored. I ran all the way back to my retainer to get brass nuggets to fix his stuff, throughly disgusted. The people that break the chain because of no AH or what have you are even worse. Why not just hold your breath and stomp your feet until you get what you want?
#33 Nov 19 2010 at 11:46 AM Rating: Decent
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The Glorious SkinwalkerAsura wrote:
Quote:
Add in that some players are just not very helpful and others seem to purposely want to disrupt that chain as a strike against not having an AH or whatever reasons then it gets even more frustrating sometimes. Also like you mention, more players leaving the game = less people making, buying, & repairing these goods...


Surprising how many people ***** about lack of community or even talking yet can't be bothered to help someone out with a repair. I've actually seen someone standing in the GSM guild full of crafters asking for repairs to his rings and getting ignored. I ran all the way back to my retainer to get brass nuggets to fix his stuff, throughly disgusted. The people that break the chain because of no AH or what have you are even worse. Why not just hold your breath and stomp your feet until you get what you want?


whats wierd is i see the opposite of this
maybe its how he was asking for repairs?

personaly, i go to the guild, i "say" and "shout" that i am looking for repairs, in my bazaar(cuz it has to be there anyway)

i put decent rewards in there, cuz after all whos gonna wanna take a loss to repair.
i also never ask for repairs on stuff that people just can not repair, or are rarely found to repair, as it probly wont happen(this part of course will get better over time as more people are getting up in level)


but the people i see get ignored are generaly those putting repairs up offering 1 gil....and trust me there are ALOT of those, and they get really mad when they dont get them
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#34 Nov 19 2010 at 11:50 AM Rating: Excellent
Vedis wrote:
The Glorious SkinwalkerAsura wrote:
Quote:
Add in that some players are just not very helpful and others seem to purposely want to disrupt that chain as a strike against not having an AH or whatever reasons then it gets even more frustrating sometimes. Also like you mention, more players leaving the game = less people making, buying, & repairing these goods...


Surprising how many people ***** about lack of community or even talking yet can't be bothered to help someone out with a repair. I've actually seen someone standing in the GSM guild full of crafters asking for repairs to his rings and getting ignored. I ran all the way back to my retainer to get brass nuggets to fix his stuff, throughly disgusted. The people that break the chain because of no AH or what have you are even worse. Why not just hold your breath and stomp your feet until you get what you want?


whats wierd is i see the opposite of this
maybe its how he was asking for repairs?

personaly, i go to the guild, i "say" and "shout" that i am looking for repairs, in my bazaar(cuz it has to be there anyway)

i put decent rewards in there, cuz after all whos gonna wanna take a loss to repair.
i also never ask for repairs on stuff that people just can not repair, or are rarely found to repair, as it probly wont happen(this part of course will get better over time as more people are getting up in level)


but the people i see get ignored are generaly those putting repairs up offering 1 gil....and trust me there are ALOT of those, and they get really mad when they dont get them


He was asking nicely, I don't know what the deal was. My thing is I see more and more ppl getting ignored, even just asking basic questions. Maybe I'm just lucky that way?

Edit: and the 1 gil ppl I usually send them a tell saying they would have better luck if they actually offered a reward, then usually fix their stuff unless they're a prick about said advice

Edited, Nov 19th 2010 9:52am by SkinwalkerAsura

Edited, Nov 19th 2010 9:55am by SkinwalkerAsura
#35 Nov 19 2010 at 11:54 AM Rating: Decent
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The Glorious SkinwalkerAsura wrote:
Vedis wrote:
The Glorious SkinwalkerAsura wrote:
Quote:
Add in that some players are just not very helpful and others seem to purposely want to disrupt that chain as a strike against not having an AH or whatever reasons then it gets even more frustrating sometimes. Also like you mention, more players leaving the game = less people making, buying, & repairing these goods...


Surprising how many people ***** about lack of community or even talking yet can't be bothered to help someone out with a repair. I've actually seen someone standing in the GSM guild full of crafters asking for repairs to his rings and getting ignored. I ran all the way back to my retainer to get brass nuggets to fix his stuff, throughly disgusted. The people that break the chain because of no AH or what have you are even worse. Why not just hold your breath and stomp your feet until you get what you want?


whats wierd is i see the opposite of this
maybe its how he was asking for repairs?

personaly, i go to the guild, i "say" and "shout" that i am looking for repairs, in my bazaar(cuz it has to be there anyway)

i put decent rewards in there, cuz after all whos gonna wanna take a loss to repair.
i also never ask for repairs on stuff that people just can not repair, or are rarely found to repair, as it probly wont happen(this part of course will get better over time as more people are getting up in level)


but the people i see get ignored are generaly those putting repairs up offering 1 gil....and trust me there are ALOT of those, and they get really mad when they dont get them


Oh I see those ppl too. My thing is I see more and more ppl getting ignored, even asking basic questions. Maybe I'm just lucky that way?

Edit: and the 1 gil ppl I usually send them a tell saying they would have better luck if they actually offered a reward, then usually fix their stuff unless they're a prick about said advice

Edited, Nov 19th 2010 9:52am by SkinwalkerAsura


i dont know
it also may be because of the materials used to repair certain items
especialy when it comes to using the materials people are using to level off of....

i know personaly, if im leveling off brass ingots, i sure as **** dont want to use a brass ingot to repair someones gear
thats also something to think about

so basicaly, people do need to bring the materials to repair with them, hold some on them, people will be more generous about it moreso if they dont have to use their own materials
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#36 Nov 19 2010 at 11:55 AM Rating: Good
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I've had to start crafting due to the issue of finding other players to repair gear. It's a waste of time to me, but I have to do it, or I'd be playing with all heavily-damaged gear all the time. I would definitely rather be out setting stuff on fire, or poking my eyes out with needles, instead crafting.
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#37 Nov 19 2010 at 11:57 AM Rating: Good
Vedis wrote:
The Glorious SkinwalkerAsura wrote:
Vedis wrote:
The Glorious SkinwalkerAsura wrote:
Quote:
Add in that some players are just not very helpful and others seem to purposely want to disrupt that chain as a strike against not having an AH or whatever reasons then it gets even more frustrating sometimes. Also like you mention, more players leaving the game = less people making, buying, & repairing these goods...


Surprising how many people ***** about lack of community or even talking yet can't be bothered to help someone out with a repair. I've actually seen someone standing in the GSM guild full of crafters asking for repairs to his rings and getting ignored. I ran all the way back to my retainer to get brass nuggets to fix his stuff, throughly disgusted. The people that break the chain because of no AH or what have you are even worse. Why not just hold your breath and stomp your feet until you get what you want?


whats wierd is i see the opposite of this
maybe its how he was asking for repairs?

personaly, i go to the guild, i "say" and "shout" that i am looking for repairs, in my bazaar(cuz it has to be there anyway)

i put decent rewards in there, cuz after all whos gonna wanna take a loss to repair.
i also never ask for repairs on stuff that people just can not repair, or are rarely found to repair, as it probly wont happen(this part of course will get better over time as more people are getting up in level)


but the people i see get ignored are generaly those putting repairs up offering 1 gil....and trust me there are ALOT of those, and they get really mad when they dont get them


Oh I see those ppl too. My thing is I see more and more ppl getting ignored, even asking basic questions. Maybe I'm just lucky that way?

Edit: and the 1 gil ppl I usually send them a tell saying they would have better luck if they actually offered a reward, then usually fix their stuff unless they're a prick about said advice

Edited, Nov 19th 2010 9:52am by SkinwalkerAsura


i dont know
it also may be because of the materials used to repair certain items
especialy when it comes to using the materials people are using to level off of....

i know personaly, if im leveling off brass ingots, i sure as **** dont want to use a brass ingot to repair someones gear
thats also something to think about

so basicaly, people do need to bring the materials to repair with them, hold some on them, people will be more generous about it moreso if they dont have to use their own materials


I get that. Mainly, I"m glad I can fix all my own crap Smiley: tongue
#38 Nov 19 2010 at 12:04 PM Rating: Good
41 posts
Another thing I have had good results with is before I log off for the day I will put what I want repaired on my retainer with the correspnding mat for sale and a good reward. I will then move that retainer to whatever ward that craft would logically use the most. Everytime I have relogged the next day everything has been repaired.

Fixed typo

Edited, Nov 19th 2010 1:04pm by EgweneAlvere
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#39 Nov 19 2010 at 1:14 PM Rating: Good
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Quote:
I like option 4

going to the guild that repairs your item and asking, this never fails for me
it works 10 times faster then sitting at a repair NPC


That's a good one too. I'm lazy though, and won't proactively spam say / shout / or ask LS / friends list for repairs. Some nights instead of logging out, I just afk and leave my computer on overnight with my damaged stuff in bazaar.

Quote:
Another thing I have had good results with is before I log off for the day I will put what I want repaired on my retainer with the correspnding mat for sale and a good reward. I will then move that retainer to whatever ward that craft would logically use the most. Everytime I have relogged the next day everything has been repaired.


Option 5. That's pretty creative, I like that. If there was a market ward dedicated to that, it would be cool.

Good stuff, lots of viable solutions. Nothing about FFXIV gives you that on-demand satisfaction or reward, repairing your gears included.
#40 Nov 19 2010 at 1:54 PM Rating: Good
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Rinsui wrote:

Bone ring+1(R2): 1.5k offered


Seriously... you would only need to rank up goldsmith to like R5 to fix your own bone ring +1... crikes that is like two levequests and a few copper nuggets. I understand if you don't want to spend tons of time ranking up every craft under the sun, but that is just easy.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#41 Nov 19 2010 at 2:35 PM Rating: Decent
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Even leveling a craft to 5 is complet ********* It should not even be required that you should have to level a craft to play the game. Yes its simple and easy to get a craft to 5 **** even 10, but thats not the point. The point is that the repair/degrade system is completly flawed and usless. It serves no purpose other than holding players back, from playing. Yes I can repair alot of my gear, but did I really want to start crafting and rely so heavily on it? No. I do know people that can repair things for me, but to expect them to drop what they are doing and repair something for me is asking to much. **** half the time they are on the other side of the world. Its bull that we are either A.) expected to level crafts to repair items B.) Not buy items if we can not repair that item C.) Shout in towns or wait around forever for someone to repair D.) Carry around multiple items, and toss when they break. All these options are completly flawed. Yes it does make the game more realalistic but its a game, and supposed to be a casual friendly one at that. Tho this system is far from casual friendly.
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#42 Nov 19 2010 at 3:29 PM Rating: Excellent
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I find it hysterical that gil is now worthless and people are bartering using crystals and shards. It's probably a little closer to the medieval trading system that SE was shooting for with the Market Wards, but it just illustrates how they no idea how to really balance an economy so that RMT don't control and players aren't struggling.

The wear and tear system is broken. It can be a really good gil sink, but like so many other things SE bloats prices in an attempt to force people to go to crafters when in the starter levels they really should make things more reasonable at an NPC. Not everyone will know a crafter or be able to find one willing to spend their time on **** they can't get SP on.

I'm actually starting to get really annoyed every time I hear the word "craft". It's not that I hate you guys or anything - quite the opposite as you perform a service I have no interest in - I'm just starting to get annoyed that everything in the game is so crafting-centric. EVERYTHING. There's literally nothing else to talk about - it all ends up back at crafting. Everything is so dependent on crafters. You cannot progress without a crafter. Your best bet is to craft yourself just to keep going because there's no guarantee you can find a crafter.

I know some of you are loving this - but I'd be willing to bet that a lot of people walked away because they wanted Final Fantasy and got Final Factory.
#43 Nov 19 2010 at 3:40 PM Rating: Decent
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Repairing is awesome and I love doing it. I'm not sure why more people don't. Typically the reward for repair is more than mat cost, and I get free skill without wasting shards for the repair. I'll repair brass rings for 1k all day; not only is that a profit, but I get skill out of it as well.
#44 Nov 19 2010 at 3:58 PM Rating: Default
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Torrence wrote:
I find it hysterical that gil is now worthless and people are bartering using crystals and shards. It's probably a little closer to the medieval trading system that SE was shooting for with the Market Wards, but it just illustrates how they no idea how to really balance an economy so that RMT don't control and players aren't struggling.

The wear and tear system is broken. It can be a really good gil sink, but like so many other things SE bloats prices in an attempt to force people to go to crafters when in the starter levels they really should make things more reasonable at an NPC. Not everyone will know a crafter or be able to find one willing to spend their time on sh*t they can't get SP on.

I'm actually starting to get really annoyed every time I hear the word "craft". It's not that I hate you guys or anything - quite the opposite as you perform a service I have no interest in - I'm just starting to get annoyed that everything in the game is so crafting-centric. EVERYTHING. There's literally nothing else to talk about - it all ends up back at crafting. Everything is so dependent on crafters. You cannot progress without a crafter. Your best bet is to craft yourself just to keep going because there's no guarantee you can find a crafter.

I know some of you are loving this - but I'd be willing to bet that a lot of people walked away because they wanted Final Fantasy and got Final Factory.

Can I have your stuff?
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#45 Nov 19 2010 at 4:05 PM Rating: Good
I think like others have stated, it really doesn't help most servers are floating around a population of 800 right now. Consider how many of those are AFK, and how many need to be on X job to repair X item, the odds aren't in your favor. Hopefully once the PS3 version is released, people will come back and you'll have people able to repair your items.
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#46 Nov 19 2010 at 5:04 PM Rating: Decent
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I am a member on the Fabul Server and have had no difficulty getting repairs for my gear. Mind you, for full disclosure, I am the leader of a fairly large LS on the server (at the top end we had over 160 members spread across 3 linkshells) and are currently sitting at 70 or so active members so most of my gear has been received from my members as well as repaired by my members. We cover all jobs and crafts. However that is not my point here, I admit I am one of the lucky ones. I have in the past stuck items in my bazaar for repair that were broken and offered 1 gil. I did not do this to actually seek a repair, I did it to store the item till I could have one of my members repair it. I frequently leave my character online all night for bazaaring purposes. Imagine my surprise when one morning I come online to find that the item I placed in my bazaar to be repaired for 1 gil (not expecting anyone to actually repair the item) is in my inventory completely repaired. No-one in my LS did the repair, it was the generosity of a Japanese player that did it overnight. I have spent the last week or so trying to find that player to thank him/her for doing such a generous deed and offer that person gil for what they did (I was able to find the name through searching the chat log for the night).

There are asshats and there are saints on all servers. I know my server if full of both. It can take time to find a person willing to repair an item, so you must be willing to use a secondary weapon/tool for the time being till you can get your primary repaired (a great example are blacksmiths repairing their own tools, we need a blacksmith tool to repair our blacksmith tool, circular argument anyone... LOL). I would assume your server has a crafting LS or two. I know Fabul has 3, I won't mention the names of them as I am biased towards one of them for poaching some of the top crafters from my LS (from within my LS). Look for them and make friends with them, they will be your major resource in not only repair but new gear in the future. Here is a great resource to find some of those top crafters and see if they are members of a crafting LS http://www.ffxivpro.com/achievements/job .

Getting something repaired is just like in the real world, it will take time and sometimes you have to send it out to the shop so to speak.
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#47 Nov 19 2010 at 5:05 PM Rating: Good
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Just a thought, and I haven't completely thought it through... the implications and all...

If you aren't a crafter, then your shards and crystals aren't of use to you...
If you aren't a crafter, you can't fix your own gear, you would have to pay gil to get just 75% from NPC, or pay gil to get 100% from crafters...
If you aren't a crafter, you probably make most of your gil selling shards/crystals to crafters...

So, perhaps... (still working out logic)... if you put up a shard/crystal trade for the repair, then you could cut out the step where you sell to crafters, to get gil, to hand back to the crafters for repairs...

It seems so obvious... I must be missing something. :P

But if the offered shards/crystals were of a type (and sufficient quantity) that the corresponding crafter needs a lot of, then I bet they'd jump at the chance to repair your stuff. Which might be a workaround if you can't get ahold of the materials needed to offer on your bazaar (which would take up a slot which could be used by another piece of gear that needs repairs).

#48 Nov 19 2010 at 5:38 PM Rating: Decent
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huhwhat wrote:
Even leveling a craft to 5 is complet bullsh*t.


Yeah.... right. By your logic everything in an MMO that even 1 person doesn't like doing is "complet bulls*t"

I hated trading I don't even know how many cabbages to that old **** in Selbina to get enough fame to start my teleport scroll quests in FFXI. Does that mean the whole quest system of FFXI was/is "complet bullsh*t"? No, it means I just didn't happen to enjoy it.

Take a chill pill. Leveling a craft to 5 takes seriously 30 minutes, tops, (as long as you just pick up 2 leves) and you get tons of physical experience for it. You don't have to do it - unlike fame quests in FFXI not crafting doesn't completely bork you. My point was simply that it isn't worth it to get frustrated about no one wanting to repair an item that you could repair yourself (forever after) by just putting 30 minutes in.

It's fine if people don't like crafting. No one is making you craft. However, I could do without the entitled folks who think that just because they don't like an activity that is "complet bulls*t" that SE put it in the game or made it important.

I mean seriously - if you don't like healing should SE take healers out of the game? Is it "complet bulls*t" that in order to have an effective party you need a healer? If you don't like tanking is it "complet bulls*t" that an effective party needs a tank?

No. Even with the job system being what it is in FFXIV - everyone doesn't need to do everything. So why are you complaining that something that you don't like doing is an integral part of the game?

Edited, Nov 19th 2010 3:42pm by Olorinus
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#49 Nov 19 2010 at 6:03 PM Rating: Good
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Olorinus the Vile wrote:
Rinsui wrote:

Bone ring+1(R2): 1.5k offered


Seriously... you would only need to rank up goldsmith to like R5 to fix your own bone ring +1... crikes that is like two levequests and a few copper nuggets. I understand if you don't want to spend tons of time ranking up every craft under the sun, but that is just easy.


Actually, and this is COMPLETELY agreeing with your intent but not the "need" part, just proving your point moreso...

My FIRST synth as Goldsmith was a Bone Ring ... +2
My SECOND synth as Goldsmith was a Bone Ring ... +3

Maybe the other things he needed repaired were a valid difficulty... but to paraphrase George Carlin... Bone Ring shouldn't even be on the list!
#50 Nov 19 2010 at 6:06 PM Rating: Decent
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AilysFoxglove wrote:
Olorinus the Vile wrote:
Rinsui wrote:

Bone ring+1(R2): 1.5k offered


Seriously... you would only need to rank up goldsmith to like R5 to fix your own bone ring +1... crikes that is like two levequests and a few copper nuggets. I understand if you don't want to spend tons of time ranking up every craft under the sun, but that is just easy.


Actually, and this is COMPLETELY agreeing with your intent but not the "need" part, just proving your point moreso...

My FIRST synth as Goldsmith was a Bone Ring ... +2
My SECOND synth as Goldsmith was a Bone Ring ... +3

Maybe the other things he needed repaired were a valid difficulty... but to paraphrase George Carlin... Bone Ring shouldn't even be on the list!


Good point. Well you don't "need" to level goldsmithing... but if you want to fix your own jewelry, then yeah you need to.

I do think that the repair NPC should fix all items. It actually makes no sense to me that accessories are only crafter repaired.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#51 Nov 19 2010 at 6:11 PM Rating: Excellent
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It seems there is a misconception about what happened; the problem was not
- too little gil offered or
- too rare materials required or
- too little time invested in shouting/saying/telling.

The problem was simply:
- no appropriate crafter around.

Btw, I had those silver nuggets for the rings in my bazaar.
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