Let me explain more clearly what the OP I think is trying to say and what everyone else is seemingly oblivious to. I can understand because I am in the same boat and haven't played in weeks for the same reason.
Difference is that they like crafting and that I don't
Let me point out the @#%^ing title of this post "FFXIV punishes those who dislike crafting". DISLIKES CRAFTING.
It takes like 20 minutes of your time to do 8 crafting leves every couple of days. Just doing that alone can yield thousands and thousands of experience points. It's not like you have to worry about farming the items or go through some daunting task.
There's nothing to complain about. Crafters get more benefit because the game runs on crafters. Besides, there are DoW benefits to leveling crafters anyway
Did you even read the post before mindlessly spouting your irrelevant solution. "Oh, you don't like pizza? Why don't you eat a pizza then."
Regardless of how much more xp his friends are getting and if it's fair or not the OP DOES NOT WANT TO CRAFT!!!!!!!!!!!!!!!! If the OP wants to grind let him grind(btw he is
being penalized for not wanting to craft since his friends have a higher physical level). Why the **** would he spend even 20 minutes a day doing something he hates? This is supposed to be a recreational game not some dead end job you need to trudge thru to pay your bills. Majidah, if you don't want to craft don't. It's that simple. Don't listen to people whose suggestions to solve your problem involve you participating in what you have a problem with in the first place. It's frigging asinine. SE screwed the pooch on the implementation of the crafting system and made it way way too integral to the basic gameplay of FFXIV.
If OP doesn't like crafting, why did he buy a game that is based largely on crafting?
If you hate farming, would you buy harvest moon? If you hate RTS games, would you go buy starcraft 2? Sounds to me like the TS is just an idiot... I assume SE was trying to make a unique MMO that took crafting in a different direction. I happen to like it, as do others. I knew what to expect because I read reviews before I bought the game.
But hey, if you think your approach makes more sense then by all means, go buy the latest SIMS game then complain that there aren't enough monsters to kill. Idiot.
You are a god damned idiot.
This isn't final craftasy XIV. This is a medieval fantasy MMORPG. So don't you go effing comparing it to a gme that's mostly based in a single aspect like harvest moon is.
I have not once taken a craft above 11 in final fantasy XI and not once has it placed me in disadvantage with someone who had a 60 craft or whatever. In fact, I have never been forced to craft in any MMORPG I have ever played.
SE screwed many aspects of FFXIV's design. They obviously focused more in crafting content than DoW.
Or are you dense enough to think they are meaning to make a mmorpg that revolves around crafting?
You think the only point in killing monsters is gathering materials for those who play DoH don't you? Case in point:
SE made it so even DoH can get through the battles in the main storyline. What does this mean? That SE's intention is for the player to play as he pleases and not force him to level something he hates.
The problem is that they jumped through all these hoops in order to avoid making DoH into the underdog that they turned the table around. There's no real reason for crafters to get more physical experience than DoW. If anything they should get less as all they do is sit on their *** pushing maker's muse, standar synth and preserve a couple of times over and over. How does that
raise your physical conditions? EDIT // PS:
And for those who are saying that this is just a result of people leveling more jobs than me: this statement is WRONG. If one player levels a DoW and the other levels a DoH the one with DoH will end up with a much higher physical level by 20. And if a player levels two DoW and one levels a DoW and a DoH the second one will end up with a higher physical level.
How is this fair? How does this make any sense
? Edited, Nov 23rd 2010 8:50am by MajidahSihaam
hahaha, I'm the idiot? You fail to realize THIS IS NOT FFXI #2. I am not trying to say this game is supposed to be like harvest moon, I am using that to illustrate that you should not expect a game to be something that it isn't. THIS GAME IS BASED LARGELY ON CRAFTING, stop expecting it to be like other games that aren't. Maybe your idea of a final fantasy game doesn't include crafting, but clearly SE has a different idea. SE tried to make this game unique, it is not like all of the other MMO's you played where you didn't have to craft, get that through your thick skull. This is final craftasy if SE says it is, and in a lot of ways they have done just that.
How is it not "fair" if DoH gets a higher physical level? Because that's not your idea of what this game should be? Well too bad. It's pretty clear to me that raising DoH along with DoW/M is a good way to keep your physical level up. That's the way SE made this game, that's how this game works, you need to realize that and quit crying and trying to change it. If you want to ignore DoH and just raise DoW then go ahead, but your physical level will be lower. You know this, so don't cry about it if it happens.
I hate repairing my armor/weapons in games, maybe I should just stop doing it and then ***** about how I'm at a disadvantage because I don't repair my gear? Same logic you're using. The bottom line is that this game has a larger crafting focus than any other MMO I can think of. If you hate that, then you need to find a new game to play that isn't based on crafting. Or you can keep crying and see how far that gets you.