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Nov 24 Version Update DelayedFollow

#52 Nov 24 2010 at 9:50 AM Rating: Good
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MaverickBG wrote:
haha.. Incoming Complainers!!!

I guess with the holiday and all its not too big of a deal...


what holiday?
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#53 Nov 24 2010 at 9:54 AM Rating: Decent
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Shezard wrote:
digitaldragoon wrote:
digitalcraft, Goblin in Disguise wrote:
digitaldragoon wrote:
It is good to see how much forgiveness for Square Enix there is on this board. For the last few months, SE has repeated their wish to regain trust, and they must have done this to some degree since so many posters have rallied to the defense of this delay.

I realize that content updates can be tricky to time, but for lack of any improvements since the game launch, SE has a lot riding on this update. I doubt that I am alone in saying that my continued subscription to FFXIV depends heavily on the content of this update and already SE has managed to put the wrong foot forward.

Here's hoping that the update does not merge with the late December update.



I believe the main reason is that everyone knows its the right thing to do. People support them when they do the right thing, and are upset when they do the wrong thing. That is as it should be.


The "right thing" would be releasing the content at the promised time. Anything else is the "less wrong thing". I agree with the assessment of better late than broken; but seriously, it isn't like this was an urgent update. SE has been talking about it for weeks and I would assume that much of the development staff has been working on this since the game launched. This kind of inadequate planning will only result in further enmity from the user base whereas the update should have only brought positive results.


So when you mark up an appointment 2 months from now...you definetely know you will be able to attend that appointment 2 months ahead?
Seriously...there are things that make you "delay" appointments and this just happened. It's not like its their fault, they just made an appointment, and now they are telling they are gonna be late a few hours...no big deal.
Things can happen and when they happen they are gonna delay other things...thats just how things work...

EDIT: AND PLEASE PLEASE PLEASE can any of the News poster update the Front Page News?
It's not like every FFXIV player is checking the **** forums or the Lodestone...and since we already have a new date for the update it's just gnona cause unnecessary rage to some players when they only read its delayed, but not to when.

Edited, Nov 24th 2010 3:40pm by Shezard


Shezard,

I could be an oddity, but when I make an appointment, I make sure to follow through. I am a graphic designer and a programmer so my life is ruled by deadlines, which is what this update was. You miss an appointment because your child gets sick, you miss a "team" deadline because of improper planning. It is also my experience that a little time is not normally enough to fix a missed deadline. Quality and content will often be sacrificed in addition to the delay. I hope that this is not the case here.

This is the way that I feel, and I don't intend to "correct" the opinions of anyone on this forum. Like I stated at the beginning, I am interested that SE has retained or brought back so much good will from the players. It is a positive sign for the future that so many people are optimistic.

I don't mean to single you out but I'd like to respond to your wording, Shezard. You use the term appointment and it makes me feel that you think of SE as an entity that is more personal than a software company. If this is the case, it goes a long way in helping me understand the forgiving nature of this topic.

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#54 Nov 24 2010 at 10:03 AM Rating: Excellent
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digitaldragoon wrote:

Shezard,

I could be an oddity, but when I make an appointment, I make sure to follow through. I am a graphic designer and a programmer so my life is ruled by deadlines, which is what this update was. You miss an appointment because your child gets sick, you miss a "team" deadline because of improper planning. It is also my experience that a little time is not normally enough to fix a missed deadline. Quality and content will often be sacrificed in addition to the delay. I hope that this is not the case here.

This is the way that I feel, and I don't intend to "correct" the opinions of anyone on this forum. Like I stated at the beginning, I am interested that SE has retained or brought back so much good will from the players. It is a positive sign for the future that so many people are optimistic.

I don't mean to single you out but I'd like to respond to your wording, Shezard. You use the term appointment and it makes me feel that you think of SE as an entity that is more personal than a software company. If this is the case, it goes a long way in helping me understand the forgiving nature of this topic.



The last I read, the Nov. 24th date was tentative. I know for sure last week I read something from Komoto that said it was. All maintenance notices come with the caveat that maintenance dates and times are subject to change.
#55 Nov 24 2010 at 10:07 AM Rating: Decent
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Being a person with deadlines and such, you know as well as we all do that a fair amount of the time they aren't met. What can ya do? Not much.
#56 Nov 24 2010 at 10:11 AM Rating: Good
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Aurelius wrote:
digitaldragoon wrote:

Shezard,

I could be an oddity, but when I make an appointment, I make sure to follow through. I am a graphic designer and a programmer so my life is ruled by deadlines, which is what this update was. You miss an appointment because your child gets sick, you miss a "team" deadline because of improper planning. It is also my experience that a little time is not normally enough to fix a missed deadline. Quality and content will often be sacrificed in addition to the delay. I hope that this is not the case here.

This is the way that I feel, and I don't intend to "correct" the opinions of anyone on this forum. Like I stated at the beginning, I am interested that SE has retained or brought back so much good will from the players. It is a positive sign for the future that so many people are optimistic.

I don't mean to single you out but I'd like to respond to your wording, Shezard. You use the term appointment and it makes me feel that you think of SE as an entity that is more personal than a software company. If this is the case, it goes a long way in helping me understand the forgiving nature of this topic.



The last I read, the Nov. 24th date was tentative. I know for sure last week I read something from Komoto that said it was. All maintenance notices come with the caveat that maintenance dates and times are subject to change.


Thanks Aurelius.

I'm the first to admit that most of my gaming experience is not rooted in MMO's and I think I may have equated this update to a release date. In that case, I now fully understand why there has not bee much said against SE on this forum and I have a better idea of what to expect in the future.
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#57 Nov 24 2010 at 10:16 AM Rating: Good
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I find it hilarious that SE blotched up their standard meridian time zones lol. All these announcements about the 25th or 26th and what not is clearly confusing the masses.


Anyways as of now the maintenance schedule is:

Greenwich Standard Time (GMT)- starts on 9:00 p.m. (11/26); ends at 1:00 a.m. (11/27)

Japanese Standard Time (JST)- starts on 6:00 a.m. (11/27); ends at 10:00 a.m. (11/27)

US Eastern Standard Time (EST)- starts on 4:00 p.m. (11/26); ends at 8:00 p.m. (11/26)

US Pacific Standard Time (PST)- starts on 1:00 p.m. (11/26); ends at 5:00 p.m. (11/26)


So yeah, like someone mentioned, the lodestone for NA is listed incorrectly.

I don't think this delay will affect much as most of us in the US will be stuffing our faces with turkey during or around these maintenance times.

Edited, Nov 24th 2010 11:29am by lightacadi
#58 Nov 24 2010 at 10:21 AM Rating: Good
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lightacadi wrote:
I find it hilarious that SE blotched up their standard meridian time zones lol. All these announcements about the 25th or 26th and what not is clearly confusing the masses.


Anyways as of now the maintenance schedule is:

Greenwich Standard Time (GMT)- starts on 9:00 p.m. (11/25); ends at 1:00 a.m. (11/26)

Japanese Standard Time (JST)- starts on 6:00 a.m. (11/26); ends at 10:00 a.m. (11/26)

US Eastern Standard Time (EST)- starts on 4:00 p.m. (11/25); ends at 8:00 p.m. (11/25)

US Pacific Standard Time (PST)- starts on 1:00 p.m. (11/25); ends at 5:00 p.m. (11/25)


So yeah, like someone mentioned, the lodestone for NA is listed incorrectly.

I don't think this delay will affect much as most of us in the US will be stuffing our faces with turkey during or around these maintenance times.





saddly i'll just be getting home from work at 4:30pm

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#59 Nov 24 2010 at 10:21 AM Rating: Good
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And again... you need to read it right

The maintenance and server update for the game, its as it says:

[Date & Time]
Nov. 26, 2010 13:00 to 17:00 (PST)
* Maintenance completion time may be subject to change.

The maintenance for The lodestone, the website is at it says:

[Date & Time]
From Nov. 25, 2010 13:00 to 17:00 (PST)
* Completion time may be subject to change.

those are 2 complete differently things, one is the game, one is the website. >.<
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#60 Nov 24 2010 at 10:26 AM Rating: Decent
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Quote:
And again... you need to read it right


Yes, we are aware that the NA site has the wrong dates listed. That is exactly why we were confused for a sec there.

They are not separate times even if the NA site states so.
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#61 Nov 24 2010 at 10:28 AM Rating: Good
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ahh ic what they did there. Corrected time to reflect times for FFXIV maintenance not lodestone maintenance.
#62 Nov 24 2010 at 10:29 AM Rating: Good
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i believe the system message more then the lodestone right now
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#63 Nov 24 2010 at 10:30 AM Rating: Good
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Pretty sure it started as "tentatively Nov. 25th" and then they made the announcement that it was happening today. The delay doesn't change the original notion that it would happen around the 25th, but it's a letdown. Another Smiley: rolleyes moment that doesn't look good for SE. Especially to those just looking for reasons to bash them further. Or those who have been extremely patient with SE, but that patience is running thin.

Nothing wrong with stating the facts. This is another letdown in a long string of them...
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#64 Nov 24 2010 at 10:32 AM Rating: Good
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Quote:
This is another letdown in a long string of them...


One day, holy crap. Did they kill your cat?
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#65 Nov 24 2010 at 10:36 AM Rating: Decent
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Hyanmen wrote:
Quote:
This is another letdown in a long string of them...


One day, holy crap. Did they kill your cat?


I don't think I came off over-dramatic like that. Just calling it what it actually is without the unnecessary sugarcoating and defend SE at all costs speech...
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#66 Nov 24 2010 at 10:38 AM Rating: Decent
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Quote:
I don't think I came off over-dramatic like that.


You sound more upset than you probably are. Maybe it's the dots.... sigh.
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#67 Nov 24 2010 at 10:44 AM Rating: Decent
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Hyanmen wrote:
Quote:
I don't think I came off over-dramatic like that.


You sound more upset than you probably are. Maybe it's the dots.... sigh.


I'm definitely disappointed. And lol @ the dots, i overuse those in my posts. But like I mentioned, it looks worse in the eyes of those looking for more fuel to hate. And in the past I've probably over-defended SE on this game, so the part about patience running thin does include me a bit. But you can see from my sig I obviously enjoy the game...

But the track record so far hasn't been that great. And it was cool to see some LS faces log on last night for the first time in a while, excited about today's update. Now I can easily see people in that situation thinking "Here we go again!"
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#68 Nov 24 2010 at 10:47 AM Rating: Excellent
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The in-game message has lagged behind the Lodestone updates in the past. I think they have to perform a maintenance to reset the World messages.

Lodestone is SE's conduit for up-to-the-minute information.

I believe it is a calculated risk to put infomation in the Wolrd Messages that is subject to change. That risk is outweighed by the potential to reach more of the game's population (the one's that don't visit Lodestone).

They are depending on the players that do read Lodestone to communicate to the in-game players that there has been a change, rather than have an unscheduled maintenance just to change the World message.

Sound right?
#69 Nov 24 2010 at 10:50 AM Rating: Default
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TwistedOwl wrote:
Hyanmen wrote:
Quote:
I don't think I came off over-dramatic like that.


You sound more upset than you probably are. Maybe it's the dots.... sigh.


I'm definitely disappointed. And lol @ the dots, i overuse those in my posts. But like I mentioned, it looks worse in the eyes of those looking for more fuel to hate. And in the past I've probably over-defended SE on this game, so the part about patience running thin does include me a bit. But you can see from my sig I obviously enjoy the game...

But the track record so far hasn't been that great. And it was cool to see some LS faces log on last night for the first time in a while, excited about today's update. Now I can easily see people in that situation thinking "Here we go again!"


You don't sound overly dramatic at all. Your excitement for the update was definitely squelched and I'd say that 24 hours can make a big difference. Does anyone remember the apocalyPS3 earlier this year? It was a 24 hour bug and I'm fairly certain it will remain a black mark on Sony's console division well into the PS6 generation.

SE is definitely not winning more fans with this and I'm glad to hear someone else who is feeling disappointed.
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#70 Nov 24 2010 at 10:51 AM Rating: Decent
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Quote:
But the track record so far hasn't been that great.


Ehh Idk, everything after the release has went pretty well I'd say. Before that though, yes, but it's not like this has been a constant downhill since September.

Be nice to get them updates out asap, but a day's delay... it's nothing. If they cancelled the update and did it in December, now that's a real letdown.

But one day, geez. Haters will hate no matter what happens. "Should have been from the start", "too little too late", it's all going to happen no matter what SE will do tomorrow~
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#71 Nov 24 2010 at 10:54 AM Rating: Good
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RufuSwho wrote:
The in-game message has lagged behind the Lodestone updates in the past. I think they have to perform a maintenance to reset the World messages.
Sound right?


I highly doubt this. It would be quite silly if they system you used to give players time to log out, required they log out before you're able to tell them...
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#72 Nov 24 2010 at 11:01 AM Rating: Excellent
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Hmm, good point.

I would think if they had the option they would have fixed some of the past grammatical errors in the World Messages.

Perhaps the log-out message can be triggered but the World message is still not updatable on the fly?
#73 Nov 24 2010 at 11:01 AM Rating: Good
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Im glad that the update has been delayed if it requires it. While I very much want to see the patch come and make a start on fixing the issues that hold this game back, I recognise the cause of a lot of these issues is a rushed schedule. Getting it right now is what counts, and while I am not willing to wait around for months for them to do it, I'd much rather a day or two for a good attempt than an on-schedule botched attempt.
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#74 Nov 24 2010 at 11:40 AM Rating: Good
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Eh, I'm okay with it. A day or two is a small price to pay for having a polished patch, and I don't blame them for taking their time. The consequences would be much greater if it were a buggy let-down than if it were late. I don't think I'm the only one who remembers what happens when SE releases things "on schedule." Smiley: wink
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#75 Nov 24 2010 at 12:13 PM Rating: Good
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I am disappointed that the patch has been delayed. Granted its only one day but I was looking forward to getting a little play time in with the new patch before having to leave for the holidays. Now I will have to wait until the following Monday. For me that is pretty disappointing. Oh well.

Although I am glad that instead of rushing the patch they have chosen to delay it a bit. I am going to be antsy all weekend waiting to get home to download the patch.
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#76Enscheff, Posted: Nov 24 2010 at 12:46 PM, Rating: Sub-Default, (Expand Post) If they don't have it right by now a couple extra days won't change anything.
#77 Nov 24 2010 at 1:50 PM Rating: Good
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Well, it is a good thing I am going out of town until tomorrow ... prolly won't be home till after 10 pm pacific. Hopefully it will be done by then.
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#78 Nov 24 2010 at 2:04 PM Rating: Default
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Grr.
#79 Nov 24 2010 at 2:25 PM Rating: Good
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digitaldragoon wrote:
This kind of inadequate planning will only result in further enmity from the user base whereas the update should have only brought positive results.


I don't know. Most of the posts in regards to this seem fairly tolerant and understanding of the delay. That being said, maybe the silent thousands out there are foaming at the mouth so bad they can't type, but it seems unlikely. An extra day (or two, or three) longer than the original estimate isn't much of a problem to my mind - better working than non-working! People will be up in arms about the new mechanics in less than 24hours anyways.

I mean, christ, I'm still waiting on ArenaNet to tell me which YEAR Guild Wars 2 is going to launch in.
#80 Nov 24 2010 at 2:49 PM Rating: Excellent
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The people that would be foaming at the mouth no longer play the game and could care less... Just my 2 gil.
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#81 Nov 24 2010 at 2:53 PM Rating: Decent
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Suhee wrote:
The people that would be foaming at the mouth no longer play the game and could care less... Just my 2 gil.


Sadly you're wrong, as soon as the patch hits expect to see loads of crying. Actualy until a few months after PS3 release, expect it. Maybe not on ZAM, but pretty much any non-FF related MMO site and magazine will have plenty to ***** about. It's what people do these days... unless we get lucky and they're all too busy crying about crappy dog pictures in GT5...
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#82 Nov 24 2010 at 2:55 PM Rating: Decent
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To be fair, SE's "deadline" for many of these updates was week 1 or 2 for a lot of people, so they were already way off the mark before this delay. While I don't really care one way or the other (thanks to the chaos of the Holiday), no one should be telling people they're unjustified for being furious at this point. SE made their bed, they deserve to lay in it. We don't need a bunch of apologists telling people they're wrong because of "subject to change" caveats or perfection excuses. The game has been in too poor state for far too long for those to have any merit.

Edited, Nov 24th 2010 3:59pm by Furia
#83 Nov 24 2010 at 2:55 PM Rating: Decent
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Something to watch while waiting.

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#84 Nov 24 2010 at 2:57 PM Rating: Decent
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Quote:
no one should be telling people they're unjustified for being furious at this point.


2 months after the whole incident? Talk about not being able to let go...

If someone is still furious, what the **** is he doing here?
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#85 Nov 24 2010 at 3:10 PM Rating: Decent
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All excuses beside, in my mind its a -1 for SE. Sure its not the big of a deal but meh, delays sucks and especially when the update is all stuff we should have had anyways. I want to continue leveling up but at the same time I dont want to waste my time now that they are lowering the sp requirements and changing the system so I guess I'll just play some other game for a few days.
#86 Nov 24 2010 at 3:59 PM Rating: Excellent
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digitaldragoon wrote:

I could be an oddity, but when I make an appointment, I make sure to follow through. I am a graphic designer and a programmer so my life is ruled by deadlines, which is what this update was. You miss an appointment because your child gets sick, you miss a "team" deadline because of improper planning. It is also my experience that a little time is not normally enough to fix a missed deadline. Quality and content will often be sacrificed in addition to the delay. I hope that this is not the case here.


I'm a software developer also, and I've seen many version updates get pushed back due to issues found during integration testing.

Maybe I'm just lucky to work for a company that doesn't push out buggy, unfinished software.

Overall, I'm a bit disappointed that the update is delayed, but I'd prefer it to be as polished as it can before it is released. Anything less would cause even more bad word-of-mouth.
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#87 Nov 24 2010 at 4:40 PM Rating: Excellent
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I'm not sure when it changed, but the Lodestone entry now says the 25th for All Worlds Maintenance:

The previously delayed all Worlds maintenance / version update will take place at the following time. During this period, FINAL FANTASY XIV will be unavailable.

We apologize for any inconvenience this may cause.

[Date & Time]
Nov. 25, 2010 13:00 to 17:00 (PST)
* Maintenance completion time may be subject to change.

[Affected Service]
- FINAL FANTASY XIV
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#88 Nov 24 2010 at 4:47 PM Rating: Excellent
#89 Nov 24 2010 at 4:53 PM Rating: Decent
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Way to link something I can't watch in this country on the eve of a holiday that almost no one here celebrates.... HOW DARE YOU SE.... er.. How Dare You Lamnethx... Wait I'll be eating a poultry product and some bread based scraps soaked in wat...turkey juices tomorrow... carry on. (seriously though it's blocked in the UK, I wish I could get youtube to remember I'm an American that just happens to have a UK IP)
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#90 Nov 24 2010 at 5:29 PM Rating: Good
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Quote:
I'm a software developer also, and I've seen many version updates get pushed back due to issues found during integration testing.

While the occasional software delay is fine, a company that makes a habit of it is simply demonstrating an inability to know how long things take.

A delay of a few days won't kill anyone, and lord knows FFXIV's playerbase is pretty forgiving at this point (since anyone who isn't left weeks ago). But, you'd think that the release of an "unfinished" FFXIV would have taught SE the value of not announcing due dates that it can't meet. It's perhaps not a good sign that SE realised only the day of the patch that they needed a delay -- it makes me wonder how well things are running behind the scenes if they couldn't see even a few days ahead of time that the update wouldn't be ready.
#91 Nov 24 2010 at 5:49 PM Rating: Good
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Pickins wrote:

I'm a software developer also, and I've seen many version updates get pushed back due to issues found during integration testing.



I am a software engineer as well and the fact that they are finding issues the day before a scheduled release only furthers demonstrates the **** poor project management that got SE into this mess to begin with.

My shop has also uncovered our fair share of issues during SIT, but that is at least a week prior to the scheduled release and definitely within the time frame were the issue could be backed out of the release package.

I am not to upset because I ain't paying a monthly fee right now. However, seeing that tomorrow is a major US holiday, SE missed a golden opportunity to bring people back into the FFXIV fold.
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#92 Nov 24 2010 at 6:07 PM Rating: Good
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I agree that it is a bit troubling that the delay was announced right before the release date.

It makes me wonder if the issues came from one of the features the felt must be implemented this update.

I suppose I'm giving them the benefit of the doubt due to the timeliness of the FFXI updates from when I was still playing.
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#93 Nov 24 2010 at 7:23 PM Rating: Good
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Function overrides deadlines. On large-scale project, making sure that it works is more important than meeting a deadline. For example, the development of a nuclear power plant will take at least several years. There is a set deadline as a goal, but realistically that deadline is closer to an arbitrary timeline, and the actual completion time may shoot six months past the set deadline. Reasonable delays are acceptable.

I think that this delay is one of the smartest decisions SE has shown so far, and it shows they are attempting to learn from this whole debacle.

Fable III was scheduled to come out at the same time on pc as the 360 in October, but the pc version got delayed to February 2011. I game on the pc and expected to play in October. I went to best buy first; didn't find; then went to gamestop where the clerk told me there was no pc version because it wasn't in the system. I knew there was a pc version, just that it had not been released yet. I went back home, googled, and discovered the pc version was being pushed back so it could be optimized for the pc. My reaction to the delay? I did not have a problem with it. It was a reasonable delay.

#94 Nov 24 2010 at 10:48 PM Rating: Excellent
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digitaldragoon wrote:
The "right thing" would be releasing the content at the promised time. Anything else is the "less wrong thing". I agree with the assessment of better late than broken; but seriously, it isn't like this was an urgent update. SE has been talking about it for weeks and I would assume that much of the development staff has been working on this since the game launched. This kind of inadequate planning will only result in further enmity from the user base whereas the update should have only brought positive results.


I think you're confusing the "right thing" with the "ideal thing." The ideal thing would be is if the patch worked perfectly and could be deployed at the announced time. The right thing is releasing the patch when it will have as few bugs as possible. The wrong thing would be releasing a buggy patch on the announced date just because it's the announced date.

Does it suck that it's not ready as expected? Yes, but there are worse decisions that could have been made.
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#95 Nov 25 2010 at 1:39 AM Rating: Good
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kornbred wrote:
Pickins wrote:

I'm a software developer also, and I've seen many version updates get pushed back due to issues found during integration testing.



I am a software engineer as well and the fact that they are finding issues the day before a scheduled release only furthers demonstrates the **** poor project management that got SE into this mess to begin with.

My shop has also uncovered our fair share of issues during SIT, but that is at least a week prior to the scheduled release and definitely within the time frame were the issue could be backed out of the release package.

I am not to upset because I ain't paying a monthly fee right now. However, seeing that tomorrow is a major US holiday, SE missed a golden opportunity to bring people back into the FFXIV fold.


In a previous life I was a database programmer. Every person on the dev team was on call. I can't tell you how many times in the course of a year of initial roll out and product updates I found myself in the office at 3 am due to an error that we didn't uncover in testing. Its the nature of software development. Also in the nature of software development (something that only people who have 1. worked in the industry and 2. worked for a company not based in someones basement realizes) Deadlines are deadlines. If you promise something on a certain date it better **** well be done and if it;s not you shouldn't be too surprised when you come in to the office to find your gear packed nicely in a cardboard box that says thanks for the great times. Seeya. Maybe it was in the nature of the work I was doing, but on several projects this was the norm, not the SE way

pancr71 wrote:
Function overrides deadlines. On large-scale project, making sure that it works is more important than meeting a deadline. For example, the development of a nuclear power plant will take at least several years. There is a set deadline as a goal, but realistically that deadline is closer to an arbitrary timeline, and the actual completion time may shoot six months past the set deadline. Reasonable delays are acceptable.

I think that this delay is one of the smartest decisions SE has shown so far, and it shows they are attempting to learn from this whole debacle.


That said, I moved on to what I considered a less stressful occupation in the form of commercial construction. When a company makes a bid and says I will deliver a completed project on this date they are penalized for going over. There is no 'reasonable delays are acceptable'. Penalties ranged from hundreds to 10's of thousands of dollars per day depending on the project. Trust me when I tell you that once again I found myself working both long and weird hours to make sure the company didn't suffer for going over time. (which I was rewarded for doing by being paid time and a half, something that NEVER occured when working as a DB programmer)

My guess is it has nothing to do with 'We're gonna get it right' and more to do with a cultural difference between a company based in Japan and one in the US.

Seems like a bit of negativity on my part, but in reality I see SE sanctioned themselves. When I signed up for FFXIV I expected to be billed 30 days in. Here I am in my second 30 day free play extension, hard to come down on them too hard for that considering what they have given back in return.

-Teeg
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#96 Nov 25 2010 at 1:41 AM Rating: Decent
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110 posts
Why people still want an Auction House? they should focus on making the retainer system better.

i wouldnt be suprised if those same people later complain about a Scropion Harness being overpriced cauz economy failed.

But who knows, SE might do it to keep the players happy...
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#97 Nov 25 2010 at 1:43 AM Rating: Good
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246 posts
Yeah, I just checked lodestone again and it does say that the date is for tomorrow the 25th. Now it could change back to the 26th, but somehow, I doubt it. I'm hoping this means that they got all the kinks worked out and it is ready to be updated. If they're just doing it sooner to make people happy and its still buggy, that won't be a good idea.
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#98 Nov 25 2010 at 1:50 AM Rating: Good
Sage
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551 posts
Ararmoire wrote:
Yeah, I just checked lodestone again and it does say that the date is for tomorrow the 25th. Now it could change back to the 26th, but somehow, I doubt it. I'm hoping this means that they got all the kinks worked out and it is ready to be updated. If they're just doing it sooner to make people happy and its still buggy, that won't be a good idea.


That's what I'm afraid to see, how buggy the patch will be even after being delayed.
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#99 Nov 25 2010 at 2:33 AM Rating: Decent
I think any delay in the update is fine by me. Could be there was a bug discovered last minute. Not worried at all. However having the update on Thanksgiving is kinda nice. lol

I can't wait though...I held off on crafting just to see what they planned on doing with it, (just in case it would make my life easier...) since I am a little frustrated at the moment. However, I will be hitting the recipes again soon after the patch.

Edited, Nov 25th 2010 3:34am by StateAlchemist2
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#100 Nov 25 2010 at 2:48 AM Rating: Good
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2,120 posts
Hyanmen wrote:
Quote:
But the track record so far hasn't been that great.


Ehh Idk, everything after the release has went pretty well I'd say. Before that though, yes, but it's not like this has been a constant downhill since September.

Be nice to get them updates out asap, but a day's delay... it's nothing. If they cancelled the update and did it in December, now that's a real letdown.

But one day, geez. Haters will hate no matter what happens. "Should have been from the start", "too little too late", it's all going to happen no matter what SE will do tomorrow~


Yea, one day isn't the end of the world. And I don't think my post or other posts in this thread acted like it was. Saying "better late than bugged!" or "at least it's not next month!" is simply spin. Spin that wouldn't be needed had they held off on setting the date as the 24th instead of just leaving it as "tentatively the 25th" until they knew for sure. Now to the very large number of people(both in-game and not playing) with the feeling that SE hasn't had their sh*t together since day 1 of this project, it says they still don't have their sh*t together. That's not hating or whining, it's being honest as a consumer...

Sure, in the big scheme of things 1 day doesn't matter. If you wanna go that route, this entire forum doesn't matter because we're discussing a video game of all things. But I can be disappointed in SE on this day while still being one of their biggest supporters.

Edited, Nov 25th 2010 3:50am by TwistedOwl
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#101 Nov 25 2010 at 2:54 AM Rating: Good
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7,106 posts
Quote:
Function overrides deadlines. On large-scale project, making sure that it works is more important than meeting a deadline.

Yes, yes, we all get that. The question is why SE isn't managing things well enough to project plausible deadlines in the first place. They're the ones deciding on the deadline. Fingers crossed it's just an isolated stumble and not a sign of larger project-management weaknesses.
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