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People afraird of leading parties?Follow

#1 Nov 24 2010 at 1:58 AM Rating: Good
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Party Leader status carries a lot of weight to some players and I wonder could this be the reason why hitting the party search-button gives usually only 0-2 available parties?

My looking for party-mode was almost always on in XI and it seems the system is inverted in XIV meaning that you can only keep the Recruit-mode on.

Now Looking for party-mode happens only momentarily the second you press the button and then it's off.

Like always I'd like to encourage to use both modes more often and from what I can tell forming a party doesn't mean committing to a 3 hrs worth of grinding like it did in XI.
I've formed parties just to do 3 leves and nobody has complained since there's zero logistics to get everyone on the spot.
#2 Nov 24 2010 at 2:20 AM Rating: Good
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There should be a small incentive, even if for only the first 20-30 ranks. They could encourage more people to make a group with a carrot of some kind.
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#3 Nov 24 2010 at 2:21 AM Rating: Good
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#4 Nov 24 2010 at 2:31 AM Rating: Good
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seiferdincht wrote:
Party Leader status carries a lot of weight to some players and I wonder could this be the reason why hitting the party search-button gives usually only 0-2 available parties?

My looking for party-mode was almost always on in XI and it seems the system is inverted in XIV meaning that you can only keep the Recruit-mode on.

Now Looking for party-mode happens only momentarily the second you press the button and then it's off.

Like always I'd like to encourage to use both modes more often and from what I can tell forming a party doesn't mean committing to a 3 hrs worth of grinding like it did in XI.
I've formed parties just to do 3 leves and nobody has complained since there's zero logistics to get everyone on the spot.



You bring up an interesting statement with the bolded section. Another reason about forming parties is that leaders need to know where to go for good SP gains. Assuming that SP is fixed; then that's all they really need to know. And this of course will come in time.

In FFXI, as the leader you had to know not only the location, but also level ranges, classes that you wanted, the fact that you had to have 6 players. However others in the party could help you /sea all and do a verbal tell to assist in finding parties. Most of that has been alleviated with FFXIV's system.

Although now that I'm getting more and more familiar with FFXIV's party system, a hybrid system would really work even better.

As for the reasons why the current PT system isn't being used I've stated in another thread:

*Low-pop servers: I had a little under 500 on my server. With 117 in Ul'dah alone.
*Currently wonky SP gains
*Some people still may not know how it works
*Guildleves: Either the incentives of gil or staggered nature, leads these for a better option for gaining SP/EXP solo. The rewards for grouping guildleves just aren't worth it.
*No point in leveling DoW/M classes now; everyone is crafting.
*The aforementioned; not that many people know where to get good EXP
*People are NOT leveling in pickups but rather in their LS; I see this a lot with JP (LS only tags in the recruitment window.)
*No other incentives to group; no advanced jobs, rank missions, etc.

#5 Nov 24 2010 at 2:51 AM Rating: Decent
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I always try to make my own parties. The problem comes when there are 900 persons online to play with and none of them will join. And most parties are Japanese. The language is a big barrier too, although I have partied with them with no problem.
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#6 Nov 24 2010 at 7:10 AM Rating: Excellent
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This seemed to be a thing in XI. People talked a lot about not finding a party in XI. Back when I found the grind fun, I'd log in and immediately check out who's online and searching for a party and probably 60-70% of the time, was able to form a party completely from scratch with the people that were searching. They could have made a party themselves if they had seen.
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#7 Nov 24 2010 at 8:17 AM Rating: Excellent
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Need the "/sea all inv 24-27" function.

Edited, Nov 24th 2010 9:25am by Truesynapse

Edited, Nov 24th 2010 9:30am by Truesynapse
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#8 Nov 24 2010 at 8:28 AM Rating: Decent
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People are scary. I hear they do all kinds of scary things.

Seriously though, leadership in MMOs brings responsibility with little or no reward other than feeling good about yourself for it...unless you're a con artist.
#9 Nov 24 2010 at 8:37 AM Rating: Decent
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Party Leader has to deal with the complains fm members/non members. Consider the number of whinners in FFXIV.....
#10 Nov 24 2010 at 9:17 AM Rating: Default
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Communication is a pain so there's no social reward.

It's no more fun to party in FFXIV than it is to solo.

Levequests are better than grinding and don't take long enough for groups to really rally around them and it takes longer to put a group together for levequests than to run the levequest itself and there is no real incentive to do otherwise.

The group system requires you to use the ridiculous interface.

How many people do you put in your party? Physical level requirements? Cross job action requirements? There are too many options and communication is hampered by the ridiculous chat interface. In FFXI you knew what a 30WHM/15BLM was capable of, in FFXIV you don't really know what a Conjurer can do because you don't know what rank their THM is and you don't know what they have set to their action bars. It's a party killer, and will be until there are cookie cutter setups, which is going to take a while.

Targeting, my god, targeting.



Edited, Nov 24th 2010 10:18am by Yodabunny
#11 Nov 24 2010 at 9:26 AM Rating: Good
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Being a leader can be scary, but it is usually that first step in being a leader that is the most frightening. Plus, it doesn't help that people are weird >_> But, once you finally make that first party, some people realize that its not that bad being leader. Some people just aren't cut out for being leader, nothing wrong with that. I've been a leader on FFXI quite a few times and found it rather rewarding. Yeah, it can be a pain at times, but that is one of the things that goes with leading a party. I definitely don't want to be leader all the time, that's a good bit of responsibility.

I have only been in a group of two, including me, on FFXIV. My main reason for not playing in a party, is because my computer doesn't meet the minimum requirements and I'm concerned that I'll lag too much to be useful to the party. Granted, from what I hear the parties tend to be every person for themselves. I don't want to be in a party like that. Everyone is supposed to work together, everyone doing their job in making the party work.
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#12 Nov 24 2010 at 10:53 AM Rating: Decent
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I have no problem building parties, as long as I'm leading people that I know, and who know/understand my leadership style. As far as the unwashed masses... FFXI ruined me on leading pugs.
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#13 Nov 24 2010 at 11:20 AM Rating: Decent
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It's a little less about leading parties in FFXIV because of the way you recruit. It's more like picking a camp(which a lot of people don't have any knowledge of yet) and waiting for other people to build your group, or shouting for people in one of the three towns where adventurers usually aren't at. It would certainly be nice for party leaders to have more control over their parties with a search function at least.

As a person seeing someone looking to build a party with nobody else with them, you're less likely to join, which causes a lot of parties to never really get off the ground anyways. Give us back a search function to see how many people want to party and I bet you'll find a lot more people willing to work on get a group together.
#14 Nov 24 2010 at 11:40 AM Rating: Default
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being afraid of leading parties isnt anything new...

in ffxi i always did and still do hate leading pug's heres why

if someone sucks and half the pt is sending me whispers to kick him/her. i have to be the "jerk" who kicked them

also im the idiot who invited that person

also i have to do my job <usualy healer> which aint easy while looking for a rep


so iunno bout pts in ffxiv i hear only bad things so i dont pt but if i did im sure i wouldnt be lead
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#15 Nov 24 2010 at 11:49 AM Rating: Decent
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every time i start a party, usually starts with leves then i lead them to area that i think sp gain will be good and then its not... or sometimes it is sometimes it isn't. ppl aren't patient. we spend too much time looking for stuff. hopefully after update, i won't have to leave sp to chance and can partially have more confidence in leading ppl places. maybe someone will be kind enough to make a guide to good party spots for groups. or if there is one be kind enough to tell me where :D

in regards to being scared of ppl, you are merely suggesting that people get together and you have the job of 'attempting' to get ppl. if you try and ppl complain, inform them on how they can disband. no big deal. i don't think ppl have to put as much pressure on it as they do. if the party disbands then, i don't think anyone will put you on block list. if they do, maybe you wouldn't want to pt with them XD

but i do think a leader should know WHERE and WHAT they are fighting and right now from personal experience, it seems a little difficult to do so.
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#16 Nov 24 2010 at 1:12 PM Rating: Good
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On my server, the party search function is being primarily used for linkshell recruitment. There are two japanese linkshells that constantly have recruitment status on but rather than for actual parties they are advertising their linkshell in the message box. I think this may deter some folks from using the search function more often since they see these self promoting messages and think that the party search function is useless.

I think in time, the party search function will improve as more people learn to use it properly. I completely agree that right now, it is a bit intimidating to be a party leader since that role imbues a lot of responsibility (knowing where and what to fight, etc) that some of us may not be comfortable with at this time.
#17 Nov 24 2010 at 1:48 PM Rating: Good
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I would join more parties but I mostly only see that one person recruiting, and for around 40+ minutes. To me that looks like no one else wants to party so I don't bother. I'm sure others do the same. I rather join a party that has people in it already then bothering with one person. I know that's bad, but unlike in XI, I don't need that party to get exp since we can solo now.
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#18 Nov 24 2010 at 10:24 PM Rating: Excellent
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I'm afraid of people period. They're crazy! <(@.@<);



Here Here! I once walked up to an aetheryte with my subligar on and another male elezen walked up to me, poked me and sent me a tell with extremely NSFW text. Now I'm afraid to wear my subligar. Even though its fun to make lalafell run away and roegadyn laugh. <.<
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#19 Nov 24 2010 at 11:26 PM Rating: Decent
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Scape13 wrote:
I would join more parties but I mostly only see that one person recruiting, and for around 40+ minutes. To me that looks like no one else wants to party so I don't bother. I'm sure others do the same. I rather join a party that has people in it already then bothering with one person. I know that's bad, but unlike in XI, I don't need that party to get exp since we can solo now.


this way of thinking really boggles my mind. if there are 20 people wanting to party, and they all wait until that one guy shouting has more people, then the party is going to take that much longer to make.

if those people were to speak up right away and hope more people are interested join, or at least wait it out and see what happens, you wouldn't have as much people shouting for crazy lengths of time.

and i'm sure alot of people can relate to this, having played FFXI.

Edited, Nov 25th 2010 12:26am by Keysofgaruda
#20 Nov 24 2010 at 11:59 PM Rating: Good
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Kierk wrote:
In FFXI, as the leader you had to know not only the location, but also level ranges, classes that you wanted, the fact that you had to have 6 players. However others in the party could help you /sea all and do a verbal tell to assist in finding parties. Most of that has been alleviated with FFXIV's system.


I know this isn't ff14 related but this statement gave me a pinch of nostalgia. I was PT leader alot in 11 and not only was I choosing the location and finding the right jobs in right lvls, but I also felt that I had a responsibilty for my party to get to the camp safely and if we were overwhelmed by a too hard mob I'd be the first to die to not let the pt members suffer for it!
Even if I lost a bunch of exp it was worth it because it was my responsibility as a leader!


But I can't do this in ff14 and frankly, the OP's post was spot on in MY opinion - I'm afraid of being a pt leader because I don't know where to camp, I don't know what mobs to fight and I don't know how to get there, but we all have to remember that this game is still new and it's our job to find out where to find the camp, where to fight mobs and how to fight them. It's part of the experience...

Edited, Nov 25th 2010 1:03am by Pikaren
#21 Nov 25 2010 at 1:37 AM Rating: Good
There are plenty of camps but people are just not willing to post them as they are afraid of having to compete with other parties for SP! Hopefully this update will alleviate some of this as more mob placements will mean more viable camps.
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#22 Nov 25 2010 at 3:54 AM Rating: Excellent
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Ok this might be an un-popular opinion but here goes.

I don't think anybody in my parties has assumed that I know sp locations and such better than anyone. So far we just run for the kill and SP keeps coming if not somebody might suggest an alternative spot.

I guess my point is that especially in XIV and the way it is now; maybe we shouldn't take the role of party leader so seriously and just have fun?
#23 Nov 25 2010 at 10:23 AM Rating: Good
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Keysofgaruda wrote:
Scape13 wrote:
I would join more parties but I mostly only see that one person recruiting, and for around 40+ minutes. To me that looks like no one else wants to party so I don't bother. I'm sure others do the same. I rather join a party that has people in it already then bothering with one person. I know that's bad, but unlike in XI, I don't need that party to get exp since we can solo now.


this way of thinking really boggles my mind. if there are 20 people wanting to party, and they all wait until that one guy shouting has more people, then the party is going to take that much longer to make.

if those people were to speak up right away and hope more people are interested join, or at least wait it out and see what happens, you wouldn't have as much people shouting for crazy lengths of time.

and i'm sure alot of people can relate to this, having played FFXI.

Edited, Nov 25th 2010 12:26am by Keysofgaruda


Well, it wouldn't be a problem if I can see how many people were seeking parties would it? In this game, all it shows you is that one person who is recruiting and gives no indication on the number and levels of others that want to party. When it says seeking for 45+ minutes, it gives you the idea that no one else wants to party. In XI, I could just do a /seal all in my level range and easily see that there were 20-30 people seeking a party. It made it a lot easier to make that decision to either start seeking myself or try to make a party.
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#24 Nov 25 2010 at 11:10 AM Rating: Default
Greates problem of making parties is that 90% of the time you will get ppl who afk a lot, has to leave 20min after joining and all other sort of problems. Add the random sp system and its really a chore.
#25 Nov 25 2010 at 12:36 PM Rating: Decent
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I haven't wanted to party very much but the last couple times I did I just got a dd and a tank - went to Coerthas and put a flag up with a little explanation. "Have DD, tank, healer near camp glory - prey depends on party size. Join for SP." When it was just the three of us we killed wolves, does and squirrels. When we got another member we moved to puks. When we were up to six we moved to crabs (avoiding anglers)... the point is partying is super flexible in FFXIV - you just need a healer, a dd and a tank (ideally - but you can also have just mages and a tank for example, but less effective).

It is pretty darn hard to attract people to your party if you don't already have a few people - but I have three linkshells - so I don't generally have trouble finding a few seed members. I have to say if you want to SP party - join some linkshells! Seriously. Help yourself! If you don't have one - and you end up in a party say with three or four members in the same linkshell - consider asking to join. Myself as a sackholder I often offer pearls to people I party with - but others might not be so forward. Unless the shell is filled up with dead pearls (possible) most people are pretty cool about having more people join their shell because a bigger shell = more ability to connect with people.
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#26 Nov 25 2010 at 1:19 PM Rating: Good
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Truesynapse wrote:
Need the "/sea all inv 24-27" function.

Edited, Nov 24th 2010 9:25am by Truesynapse

Edited, Nov 24th 2010 9:30am by Truesynapse


This.
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#27 Nov 25 2010 at 6:43 PM Rating: Good
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Seriously though, leadership in MMOs brings responsibility with little or no reward other than feeling good about yourself for it...unless you're a con artist.


Yep. I was foolish enough to lead an end-game shell in FFXI; that's the last time I ever waste my time leading people. Despite your best efforts & intentions in trying to create a core of honest people, in the end, they're all only interested in personal gain.


Edited, Nov 25th 2010 7:52pm by ghosthacked
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