After reading through several posts, I was wondering: Just how much verified crafting information we have about the game so far?
Yes, we have the Lodestone updates to start off with, but how much else?
Here's a (weak) example of what I mean by verified:
Crafting Success results:
The amount of durability lost before any adjustments from other effects is the sole measurement in determining if the result is a success or a failure. The results are as follows:
0-6 Durability lost: Success! (Strong flash and sound)
7-9 Durability lost: (Nothing.) (Weak flash and sound)
10-?? Durability lost: Failed. (Explosion)
??-?? Durability lost: Failed. (Very loud explosion)
It's a weak example because I don't have all the numbers and it just BARELY crosses that line of "gut feeling" that a lot of information has, but it is easily verified with the requirement that you must NOT be under any sort of durability-affecting effect (Tender Touch, sparks, unstable element).
It does lets me draw the conclusion that both positive and negative effects that do not affect success rate are applied AFTER this determination, so using Tender Touch won't reduce failure rates. This is because the only time durability lost does not match the above numbers is when I am under Tender Touch or have sparks or an unstable element.
Edit: Remembered number range of the 'meh' result wrong. That's what I get for posting from work. :(
Edited, Nov 24th 2010 11:16pm by Ravashack