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Death Warp....???Follow

#1 Nov 25 2010 at 3:20 AM Rating: Decent
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So i started playing this game, a few bugs yes but still i like it i dont see why all the bad press but im not starting a thread about that lol, but anyway back to the subject..... DEATH WARP, i couldnt decide what class i wanted so i went out exploring and soloing all DoW and DoM to Rank 10, no leves just pure grinding and farming, consequently made myself a millionaire but thats also another subject, i used up so much anima however by doing leves to level my chosen crafts to Rank 10 too so im running around - no teleports left and i have 2 choices i can run back to my City State after farming or exploring or i can die and death warp home(I always set Aethyrite in home city first before i head out).
After dying several times and not noticing any exp loss at minute - just weakness but i want to be careful lol, i decided to dedicate one class to the position of deathwarper, i mean i can handle running around my city weakened while i npc crap and bazaar stuff so thats no problem then its back out i go, so anyway i chose Fisherman its my only Rank 1 class and gave up on it after 15 minutes of fishing for nothing lol, so, anybody else death warp? if you do what class?
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FFXI: Yofunenushi, Persecutor, Tiyamel, Necronimous (All retired)

FFXIV: Tiyamel Yofunenushi (Saronia)

You really dont know what you just got yourself into.........

#2 Nov 25 2010 at 3:33 AM Rating: Excellent
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I death warp on my main class. The only thing that dieing does is make you lose some durability on your equipment and gives you a 3 minute death sickness. When you plan on death warping, just get naked and then death warp so that you only get the weakness. I don't have any specific class I would choose over another. I'm equal opportunity. :)
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#3 Nov 25 2010 at 3:43 AM Rating: Excellent
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Whenever I death warp I tend to take off all my gear and switch to my lowest class, whatever that currently is.

The durability penalty really isn't worth worrying over, but I still avoid it 'just because'.

I hope at some point SE lowers the Return cost to 0 anima. They're lowering it from 2 to 1 with the updates, but even 1 anima cost is too much.

It takes 4 hours to regenerate 1 anima, whereas it takes less than 10 minutes to find something that can kill you for a free return. 4 hours vs 10 minutes... there's really no comparison there. I can't see players using Return any more at 1 anima than they already do at 2.
#4 Nov 25 2010 at 3:59 AM Rating: Good
7 posts
lol i macro switch all gear to R1 Fisherman then find the biggest hardest mob near me and run around it chucking stones at it laughing maniacally, we all find amusement in our own ways :)
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FFXI: Yofunenushi, Persecutor, Tiyamel, Necronimous (All retired)

FFXIV: Tiyamel Yofunenushi (Saronia)

You really dont know what you just got yourself into.........

#5 Nov 25 2010 at 4:01 AM Rating: Good
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2,120 posts
I usually do this for my local leves to annoying camps like Bluefog, Broken Water, 9 Ivies, etc. So it's something like...do the leve, /furious at the npc for not giving me marks, throw rock at mob and go home. I have no permanent go-to class for it, but lately it's been Culinarian. It's the lowest class I have that I regularly carry the weapon/tool for...
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#6 Nov 25 2010 at 5:09 AM Rating: Default
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2,153 posts
The internet is full of important information.
Like, this guy uses Fisherman as his class to death-warp.
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