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Rank adjustments affect on current playersFollow

#1 Nov 25 2010 at 11:58 AM Rating: Good
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Sorry if this has been asked, I did have a look and couldn't find anything similar.

How do you think they will handle existing players who have already started to level and progress a job.

What I mean by this is as follows:

Imagine I am currently a Rank 18 Archer half way through the level - 10000/20000 - these figures are only for example and are not intended to be accurate. I am obviously 50% through the level

Hypothetically, imagine the new requirements becomes 18000, will I be adjusted down to 9000 to reflect a 50% progress through the level

A better example would be if I was virtually about to rank up so imagein I was 19500 / 20000 and the requirements was lowered to 18000.

Would I rank up and then have 1500 added as progress through the level.

Finally, what do you think (if anything) will happen to people who have ranked jobs over 31. As they are now lowering the requirement to reach this rank, will we be ranked up to reflect the new rate. Hope that makes sense but I am sure you can see where I am going with this

I hope I am explainaing myself clearly and not confussing anyone but can clarify further if required

Really excited by new patch and changes and wondering how they will handle this.


Edited, Nov 25th 2010 1:00pm by MisterGaribaldi
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#2 Nov 25 2010 at 11:59 AM Rating: Default
Edited by bsphil
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Sure why not.
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#3 Nov 25 2010 at 12:01 PM Rating: Decent
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You know we can not give you any facts about it?

Worst case would be you will still be rank 18 and halfway to 19. It can not get worse than that.

Nice, no?


What the best case will be you already imagined yourself. So what about just wait until it happens.
#4 Nov 25 2010 at 12:04 PM Rating: Decent
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Fully intend to wait and see - lol not like I have a lot of choice.

I was only wondering and speculating how they will handle this.

What if anything, did they do in XI when they changed requirements and made it easier to level past 50.
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#5 Nov 25 2010 at 12:05 PM Rating: Decent
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Quote:

Hypothetically, imagine the new requirements becomes 18000, will I be adjusted down to 9000 to reflect a 50% progress through the level


You stay at 10 000.

Quote:

Would I rank up and then have 1500 added as progress through the level.


You'll be at 17 999.
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#6 Nov 25 2010 at 12:08 PM Rating: Excellent
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Hyanmen wrote:
Quote:

Hypothetically, imagine the new requirements becomes 18000, will I be adjusted down to 9000 to reflect a 50% progress through the level


You stay at 10 000.

Quote:

Would I rank up and then have 1500 added as progress through the level.


You'll be at 17 999.

IIRC, that's how they handled it in FFXI.
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#7 Nov 25 2010 at 12:09 PM Rating: Good
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The typical approach (Tabletop rules, most MMOs, common industry practices, etc.) when changing the XP needed is to keep the player current XP in level.

If the player would level, they will often cap it at 1 point to level. (and sometimes to NEXT level)

So a:
10,000 / 20,000 
would become 
10,000 / 18,000 
or 
 9,999 / 10,000
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#8 Nov 25 2010 at 12:52 PM Rating: Decent
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Thanks for the constructive replies, you have kind of confirmed my suspicions if I am honest.

However, I still find it baffling that they take this approach, when the fairest is to look at the cumulative total of XP (or SP in this case) earnt and adjust according to that.

Yes I know it would involve people ranking up, but they are only being adjusted inline with the changes they haven;t cheated or been awared anything unfairly.

Under this system, they are in effect being penalised for having levelled up. That may sound dramatic, but in reality those players would have earnt more SP to get to 50 than someone just starting for example.

I know this is not a big deal also, I just find their approach strange.

Surely total or cumulative XP is stored in the database! I have hosted 3 or 4 korean MMO, namely Myth of Soma and Mir 2 and those variables were stored and could potentially be used for any readjustments.
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#9 Nov 25 2010 at 12:56 PM Rating: Default
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Quote:
those players would have earnt more SP to get to 50 than someone just starting for example.


That's the downside of the privilege of "being the first".

Think about it this way; You buy an iPod on the day it is released for 500 dollars. 4 months later the price is dropped to 350 dollars.

For the privilege to own the iPod for 4 months before the others, you paid 150 dollars more. And no, you won't be getting those back ;).

If you think that is unfair, I'd advise you to wait for "the price to drop". That's what I'm doing.



Edited, Nov 25th 2010 9:56pm by Hyanmen
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#10 Nov 25 2010 at 1:34 PM Rating: Good
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How it was done in FFXI and probably how they will do it here.

For each character they would work out the cumulative xp they had.

So for example if each level was roughly twice as much xp to get to then they would look like this

Lvl 1 : 100xp Cumulative 100
Lvl 2 : 200xp Cumulative 300
Lvl 3 : 400xp Cumulative 700
Lvl 4 : 800xp Cumulative 1500
Lvl 5 : 1600xp Cumulative 3100
Lvl 6 : 3200xp Cumulative 6300
Lvl 7 : 6400xp Cumulative 12700
Lvl 8 : 10000xp Cumulative 22700
Lvl 9 : 15000xp Cumulative 37700

So lets say they now adjust it down slightly

Lvl 1 : 50xp Cumulative 50
Lvl 2 : 100xp Cumulative 150
Lvl 3 : 200xp Cumulative 350
Lvl 4 : 500xp Cumulative 850
Lvl 5 : 1000xp Cumulative 1850
Lvl 6 : 2000xp Cumulative 3850
Lvl 7 : 4000xp Cumulative 7850
Lvl 8 : 8000xp Cumulative 16850
Lvl 9 : 10000xp Cumulative 26850

So now lets take as an example you are half way into lvl 5 (so its 1600xp to lvl 6) sitting at 800xp into the lvl , so your cumlative score is 2300xp total

They would then apply that to the new table, which would put you well into level 6. But they never levelled anyone up during the revamp, so instead they put you 1 point away from the next level = 1849xp. You would go out and kill one mob and hit the next level.

For this reason alone if you knew an xp revamp was coming the best bet was get anything you could just over a new level. That was so you had the best chance of gaining the whole level for free (albeit it 1xp short)

I'm not saying they will definately do this again, but its the most likely outcome. (And just in case I'm going breakneck speed trying to level thm to just over 25 to see what I get.

Of note if you logged off, and were 1xp till next level, you would still be 1xp till next level when you logged on and this would be the biggest kick in the nuts :)

Edited, Nov 25th 2010 2:37pm by Khaap
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#11 Nov 25 2010 at 3:38 PM Rating: Decent
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OMG WOW - who would have thought they would do this!!!

Excess skill points resulting from version update changes are retained and applied towards the next rank.
Ex.) A player at rank 17 with 13,000 skill points prior to the version update.
As the amount of skill points required to attain rank 18 has been lowered from 15,000 to 12,000, this player will immediately attain rank 18 the next time skill points are earned, and will also retain the surplus 1,000 skill points
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#12 Nov 25 2010 at 3:42 PM Rating: Good
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Update Notes wrote:
Excess skill points resulting from version update changes are retained and applied towards the next rank.
Ex.) A player at rank 17 with 13,000 skill points prior to the version update.
As the amount of skill points required to attain rank 18 has been lowered from 15,000 to 12,000, this player will immediately attain rank 18 the next time skill points are earned, and will also retain the surplus 1,000 skill points.


Hmmm...

Sounds like this applies to current level only rather than all levels achieved so far.

Otherwise I would imagine some players would jump up several levels after the update.
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#13 Nov 25 2010 at 3:43 PM Rating: Decent
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nm Akiru posted the same thing I did...



Edited, Nov 25th 2010 9:44pm by PerrinofSylph
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#14 Nov 25 2010 at 3:49 PM Rating: Decent
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Yup I agree Akiru - it will affect my 20 PUG, but my 32 MRD and 35 LNC will not be adjusted.

It sounds like the level will be increased by one and the surplus from over levelling retained.

I do not think people will jump multiple levels at all

Edited, Nov 25th 2010 4:50pm by MisterGaribaldi
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#15 Nov 25 2010 at 4:28 PM Rating: Good
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And in case anyone was wondering:

Exp Required 1-31 Pre-Update:
453,100

Exp Required 1-31 Post-Update:
393,800

Difference:
59,300

So, above Rank 26 the difference is less than two levels.
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#16 Nov 25 2010 at 5:24 PM Rating: Decent
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Yay for dinging 31 last night.
#17 Nov 25 2010 at 7:13 PM Rating: Good
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My 38 Botanist didn't get awarded any skill points from the update so it's not cumulative.
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#18 Nov 25 2010 at 7:35 PM Rating: Good
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None of my classes below 31 got anything. Hrmmm
#19 Nov 25 2010 at 7:49 PM Rating: Excellent
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Sooooo they did the opposite of what they did in ffxi, meaning if you were 1tnl then you would be better off than someone who was 1xp above you.... thats pretty dumb and a little shocking to say the least.

They have taken no consideration of total xp.. how silly... oh well at least they didnt level us down :P


Edited, Nov 25th 2010 8:50pm by Khaap
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