I look at it this way. How would I rate it if this is the actual version when I first started at 9/22? Would I call it wow huge success and AWESOME as some of you have praised? Or will I regard it as the ultimate fail as some of the other ranted?
This version now was my minimum expected quality to be honest. Therefore, there are some disappointment and some impressive surprises but overall acceptable.
I mean, of course the UI have to at least this smooth just like FFXI and which I don't think the lay out of speed or design is awesome. Chat mode is now similar to FFXI and thats the way it should be but it isnt better than FFXI. SP gain not rewarded randomly which make sense because I like fast killl and efficient party.
I still think party member targeting is still backward and retarded, they should at least activate the FFXI <p1>, <p2> commands. There should be a "Looking to join party" command/icon/message just like FFXI. No Auction house? Well, then they should muscle up the retainer/marketward system as I have suggested to them Click here
For battle/leveling I still don't think there are enough mobs to suuport more parties nor they are well thought out for leveling location. Finally, there should be a system for Party leader to evaluate betwen different players who have mult classes/abilities just like FFXI main/sub job, for example we all know what is the different between a lvl 14 War/whm and War/mnk in FFXI hahaha.
This update has convince me SE is serious to change and I will give them a chance. However there are still so much to improve on mechanism/content in order to make this a great game.