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#1 Nov 27 2010 at 3:25 AM Rating: Excellent
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Is FFXIV not as touching as FFXI?
Mind you, i'm not talking only about FFXIV, It's generally about all the newer Final Fantasy's.

I'm 27 years old and I've played a lot of Final Fantasy's, a lot of them had some really touching moments;

Final Fantasy IV:
When Cecil turns into a PLD, when Pollum/Proum die

Final Fantasy VI:
When Terra finds out shes a 'esther'?, Each time Shadow pops up, when Sabins family dies.

Final Fantasy VII:
When you meet Sephiroth, When Aeris dies, when you fight the weapons, when nanaki finds out the truth about his dad (too many to mention here)

Final fantasy VIII:
When you fight your first summon (Ifrit?) The music in those caves, Time travelling, going into space, getting frustrated at Squall not confessing his love.

Final Fantasy X:
Zanarkand...ZANARKAND! But...that's about it for me.

Final Fantasy XI:
Getting lost in Sarutabaruta, Using skillchains, Getting Sky, Sea etc, Getting required level for new gear/weapons.

I played these games years ago and these moments still stick with me, with the newer FF's though, FFXII, FFXIII, FFXIV it doesn't feel as touching.

Maybe it's age, maybe it's quality, I'm not sure.

What are your thoughts and opinions on this?
#2 Nov 27 2010 at 3:30 AM Rating: Excellent
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I understand completely. It was such a tear jerker getting lost in Sarutabaruta... *sniff* Joking aside though :P, I disagree, I just think FFXIV is still too new to judge. We'll see at PS3 release what it turns into.
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#3 Nov 27 2010 at 3:37 AM Rating: Good
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Didn't most of those things happen later in their respective parts of the game?
#4 Nov 27 2010 at 3:52 AM Rating: Good
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Kierk wrote:
Didn't most of those things happen later in their respective parts of the game?


Pretty good point, the things I mentioned did happen later.
But not all, when fighting Ifrit in FFVIII it was pretty early.
But I hope you guys are right, it's just a matter of delving more into the game, let's hope it's not an age issue haha.
#5 Nov 27 2010 at 4:24 AM Rating: Excellent
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A part of that could just be nostalgia...

When graphics were limited they had to do more to draw you into the game. Personally, music is what I relate to most in older games... Chrono trigger, secret of mana, final fantasy 3(6) and 7... any songs from them can bring me immediately back into whatever was going on in the game when they were playing... Leo dying in 3... zeal being destroyed... being kicked out of potos (that was at the start of the game, btw.) Aeris dying...

Or in a weird twist, music i listened to while playing a game can bring me back into whatever would go on in the game when I listened to a song.

When I was playing through Illusion of Gaia my sister would play "They Might Be Giants'" album "Flood" so I can't hear istanbul without thinking about angkor wat in that game. Or there is a Foo Fighters song that was always on the radio around the time I was playing through castlevania: sotn. so when i hear it now I flash back to climbing the cathedral steps...

I do have to admit that the story in ffxiv has been pretty lackluster... but i think it has more to do with pacing and poor quest layout... I do love the game's theme... and I can't hear it without thinking of the goobbue run amok in ul'dah or leviathan leaping over the boat in limsa...

But the story hasn't reached anything close to the memorable moments from 11. But at the same time... the earlier missions in 11 were pretty lame too, so we will just have to see what they do.

I won't speak to 8 or 10 or 12 since I can't muster the will to finish any of them.
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#6 Nov 27 2010 at 5:13 AM Rating: Excellent
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You should finish both 8 and 10. 8 isn't the greatest game in the world, but its worth playing through. I loved 10, but understand why people don't like it so much. Took a while for the system to grow on me. The ending is pretty epic.
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#7 Nov 27 2010 at 5:34 AM Rating: Good
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There is probably nothing that could make me finish 8... I might be convinced to finish 10, i'd have to turn the sound off though... I might be able to finish 12 too but i'd have Ignore all the sidequests... thats how i lost interest in the first place.
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#8 Nov 27 2010 at 5:44 AM Rating: Good
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@Jung: A little of column A, a little of column B.
As people age, they either get used to certain things or seek change.
#9 Nov 27 2010 at 6:53 PM Rating: Excellent
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What about ffxiii when hope confronts snow about his mom's death awesome scene.

Or when Sazh confronts Vanille right before gaining his Eidolon.

Losts of ppl hate on FFxiii but I think those are the ones that wanted to explore more than a good story.

Oh well to each their own.
#10 Nov 27 2010 at 7:00 PM Rating: Excellent
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I've been gaming for approximately 27 years now. FFX is my most memorable game out of every rpg/mmorpg I've ever played.
Tidus, Yuna, Wakka... ahhhhhhhhhh!!!!! Greatness!
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#11 Nov 27 2010 at 7:35 PM Rating: Excellent
I've played a lot of MMO games and nothing has been as special as FFXI. I had never played an MMO before; experiencing the living world of such a massive game for the first time was something special.
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#12 Nov 27 2010 at 7:43 PM Rating: Good
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well havent been playing ffxiv long enough, sky didnt happen in a couple months in ffxi.
#13 Nov 27 2010 at 7:45 PM Rating: Excellent
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F3rth wrote:
A part of that could just be nostalgia...

When graphics were limited they had to do more to draw you into the game. Personally, music is what I relate to most in older games... Chrono trigger, secret of mana, final fantasy 3(6) and 7... any songs from them can bring me immediately back into whatever was going on in the game when they were playing... Leo dying in 3... zeal being destroyed... being kicked out of potos (that was at the start of the game, btw.) Aeris dying...

Or in a weird twist, music i listened to while playing a game can bring me back into whatever would go on in the game when I listened to a song.

When I was playing through Illusion of Gaia my sister would play "They Might Be Giants'" album "Flood" so I can't hear istanbul without thinking about angkor wat in that game. Or there is a Foo Fighters song that was always on the radio around the time I was playing through castlevania: sotn. so when i hear it now I flash back to climbing the cathedral steps...

I do have to admit that the story in ffxiv has been pretty lackluster... but i think it has more to do with pacing and poor quest layout... I do love the game's theme... and I can't hear it without thinking of the goobbue run amok in ul'dah or leviathan leaping over the boat in limsa...

But the story hasn't reached anything close to the memorable moments from 11. But at the same time... the earlier missions in 11 were pretty lame too, so we will just have to see what they do.

I won't speak to 8 or 10 or 12 since I can't muster the will to finish any of them.


Well put. It's extremely rare these days that I find anything that gives me that awesome feeling...be it music, movies, games, etc. A mix of me being jaded and the feeling that mediocrity has become pretty standard and acceptable.

I'm gonna go play ChronoTrigger while listening to Megadeth-Countdown to Extinction...

Edited, Nov 27th 2010 8:49pm by TwistedOwl
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#14 Nov 27 2010 at 8:42 PM Rating: Excellent
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ThinkDeeply wrote:
I've been gaming for approximately 27 years now. FFX is my most memorable game out of every rpg/mmorpg I've ever played.
Tidus, Yuna, Wakka... ahhhhhhhhhh!!!!! Greatness!



Auron is the best character ever though
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#15 Nov 27 2010 at 8:45 PM Rating: Default
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Quote:
Well put. It's extremely rare these days that I find anything that gives me that awesome feeling...be it music, movies, games, etc. A mix of me being jaded and the feeling that mediocrity has become pretty standard and acceptable.

well in life its who you know not what you know. thats why everything is **** theses days.
#16 Nov 27 2010 at 8:59 PM Rating: Good
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I think older gamers like us tend to value character development/storyline/music/etc. Newer gamers like graphics, flashy skills, and the like. If you have the CE, the dvd talks almost entirely about graphics and almost nothing on the storyline.

At least in 11, the missions were difficult (pre-nerf) so it was satisfying. In 14, I'm finding myself doing leves where I try to find boxes? I'm slightly optimistic that newer content will change things, but at the moment 14 feels like a dumbed down Korean F2P grinder MMO, especially at endgame.
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#17 Nov 27 2010 at 10:57 PM Rating: Excellent
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your old. move along grandpa! (i kid i kid)

6 7 8 10 were amazing 12-13.... not so much

as for xi vs 14, 14 wins in normal music and graphics and item gathering jobs ffxi wins in everything else lol.

i know its cliche but give them time add something like blu or pet jobs and i'll quickly change my tune^^

last update first sign of hope we got personaly i think it was a good start, im just lvling classes as sj's waiting for a class im imterested in to come out.
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#18 Nov 28 2010 at 12:43 AM Rating: Decent
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Caia wrote:
You should finish both 8 and 10. 8 isn't the greatest game in the world, but its worth playing through. I loved 10, but understand why people don't like it so much. Took a while for the system to grow on me. The ending is pretty epic.
8 isn't the greatest game in the world? It's horrible. Worst story I've ever seen in ANY RPG.

koromaseraph wrote:
6 7 8 10 were amazing 12-13.... not so much
Again, what are people seeing in 8? It was such a ****** storyline that made no ******* sense whatsoever. 10 wasn't that great either but ****, compared to 8 it's fine. I really loved 12 (the music was one of the best of FF games probably since 6), 13 was good too, not great, but I enjoyed my time playing.

Edited, Nov 28th 2010 12:46am by bsphil
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#19 Nov 28 2010 at 12:49 AM Rating: Good
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Im an older gamer myself which is why I figured most folks didnt like ffxiii. It has an awesome story. Most gripes I heard were from folks mad about the linear aspect and the absence of towns with npcs that didnt have much to say.

I realize a lot is nostalgia as previously stated in earlier posts. Even when I watch FFVII advent children complete when Zack gives Cloud his lil pep talk and Cloud says "I am your living legacy" and launches toward Sephiroth and says, "I pity you, you just dont get it at all." "Theres not a thing a dont cherish!" With the one wing angel theme in the background before he takes him out with Omni Slash.

There are moments in all of the FF games like this. Consider the source though because some ppl believe it or not play rpgs and skip cutscenes and when they do they rob themselves of enjoyment.

I have my favorites also and I agree its not always about graphics alone. Gameplay will always be king.

I still believe its a great time to be a gamer still.
#20 Nov 28 2010 at 2:03 AM Rating: Excellent
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SE has done a lot of PR to make people think that Hironobu Sakaguchi had little to do with the best FF titles.
Yet after he left SE have we had such emotional experiences anymore?

I have to say that XIV is an exception as there's possibility to impress the players with just new challenges and areas alone.

I remember when my lvl 15 BLM made it all the way from Windy to the bridge near Gustaberg. I traveled all by myself through the night and by the time I reached the waterfall it was 3a.m. I stared at the canyon in wonder for minutes and let the magical Kumi Tanioka's music sink in. I'll never forget that night and it easily topped whatever scripted plot sequence I've seen in other FF titles.

XII and XIII were total flops for me.

The most memorable moment in XIII was noting that the world and the NPCs are totally empty shells. In XII probably the realization that "this game has no main character nor any plot to speak of".
#21 Nov 28 2010 at 4:33 AM Rating: Excellent
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Sorry, but I think XII had some great moments...

I know it's old as all-get-out by now for some people, but I still don't want to do the "Spoiler Alert" thing, so I'll just say that there was A LOT about the relationship between Balthier and Fran that I really liked, especially near the end. But even besides those two as a team, each of them individually had a lot going on in their past that really made them interesting characters, especially since neither one ever seemed to want to talk about it, you just got snippets of insight along the way...

But stringing the audience along like that is part of good storytelling, so I can't say that I agree with the OP's inclusion of XII in the "bad apples".

edit for P.S. >> BTW OP... careful about calling yourself old. It makes some of us who are a good bit older than you feel like, well, really old.

Edited, Nov 28th 2010 5:35am by AilysFoxglove
#22 Nov 28 2010 at 7:28 AM Rating: Decent
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Junghwa wrote:
Is FFXIV not as touching as FFXI?
Mind you, i'm not talking only about FFXIV, It's generally about all the newer Final Fantasy's.

I'm 27 years old and I've played a lot of Final Fantasy's, a lot of them had some really touching moments;

Final Fantasy IV:
When Cecil turns into a PLD, when Pollum/Proum die

Final Fantasy VI:
When Terra finds out shes a 'esther'?, Each time Shadow pops up, when Sabins family dies.

Final Fantasy VII:
When you meet Sephiroth, When Aeris dies, when you fight the weapons, when nanaki finds out the truth about his dad (too many to mention here)

Final fantasy VIII:
When you fight your first summon (Ifrit?) The music in those caves, Time travelling, going into space, getting frustrated at Squall not confessing his love.

Final Fantasy X:
Zanarkand...ZANARKAND! But...that's about it for me.

Final Fantasy XI:
Getting lost in Sarutabaruta, Using skillchains, Getting Sky, Sea etc, Getting required level for new gear/weapons.

I played these games years ago and these moments still stick with me, with the newer FF's though, FFXII, FFXIII, FFXIV it doesn't feel as touching.

Maybe it's age, maybe it's quality, I'm not sure.

What are your thoughts and opinions on this?


Palom and Porom does not die in FF IV. They become petrified to stop the walls from crushing everyone else and by the end of the game their elder comes and saves them. Had to correct that one, FF IV was my introduction into the FF series and will always be the number 1 FF in my heart. ;P

Also where is the FF IX love?
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#23 Nov 28 2010 at 8:07 AM Rating: Good
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Publius85 wrote:
Junghwa wrote:
Is FFXIV not as touching as FFXI?
Mind you, i'm not talking only about FFXIV, It's generally about all the newer Final Fantasy's.

I'm 27 years old and I've played a lot of Final Fantasy's, a lot of them had some really touching moments;

Final Fantasy IV:
When Cecil turns into a PLD, when Pollum/Proum die

Final Fantasy VI:
When Terra finds out shes a 'esther'?, Each time Shadow pops up, when Sabins family dies.

Final Fantasy VII:
When you meet Sephiroth, When Aeris dies, when you fight the weapons, when nanaki finds out the truth about his dad (too many to mention here)

Final fantasy VIII:
When you fight your first summon (Ifrit?) The music in those caves, Time travelling, going into space, getting frustrated at Squall not confessing his love.

Final Fantasy X:
Zanarkand...ZANARKAND! But...that's about it for me.

Final Fantasy XI:
Getting lost in Sarutabaruta, Using skillchains, Getting Sky, Sea etc, Getting required level for new gear/weapons.

I played these games years ago and these moments still stick with me, with the newer FF's though, FFXII, FFXIII, FFXIV it doesn't feel as touching.

Maybe it's age, maybe it's quality, I'm not sure.

What are your thoughts and opinions on this?


Palom and Porom does not die in FF IV. They become petrified to stop the walls from crushing everyone else and by the end of the game their elder comes and saves them. Had to correct that one, FF IV was my introduction into the FF series and will always be the number 1 FF in my heart. ;P

Also where is the FF IX love?


Haha i was just thinking that. IX had some pretty great moments too. Some of my favorites were:

the moment you walk into dali village (that music is just great)
the bahamut vs. alexander part
TRENO (loved everything about that place)

Anyway on topic. I think the main thing missing from the newer FF games like X-2 through XIII (besides Uematsus music) is the stortelling. In the older games you didn't know what to expect. It was like playing through a very well written movie. But by the time they hit X-2 it just became linear mission based stuff. Very boring and repetitive without good twists.
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#24 Nov 28 2010 at 1:04 PM Rating: Decent
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Shredmastah wrote:
I think the main thing missing from the newer FF games like X-2 through XIII (besides Uematsus music)
He needs to retire already.
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#25 Nov 28 2010 at 1:15 PM Rating: Excellent
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No, you are not getting old, you're only as young as you are inside!

Furthermore, games are constantly evolving. What was fun for us ten years ago isn't typically fun for the majority of gamers these days.

Problem is gaming has recently hit the majority before instead of being a niche activity not many people in relation to the population enjoy. Since its popular, money can be made and in turn to attract the largest audience possible they need to make the game more accessible (read: easy) so it can be exposed to a larger percent of the population.

This is why games aren't as good as they were ten years ago, instead of being made to express art with the byproduct of employing people and making money for shareholders it is now the other way around.
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#26 Nov 28 2010 at 3:04 PM Rating: Excellent
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tylerbee wrote:
No, you are not getting old, you're only as young as you are inside!

Furthermore, games are constantly evolving. What was fun for us ten years ago isn't typically fun for the majority of gamers these days.

Problem is gaming has recently hit the majority before instead of being a niche activity not many people in relation to the population enjoy. Since its popular, money can be made and in turn to attract the largest audience possible they need to make the game more accessible (read: easy) so it can be exposed to a larger percent of the population.

This is why games aren't as good as they were ten years ago, instead of being made to express art with the byproduct of employing people and making money for shareholders it is now the other way around.



This is so true.
Let's look at the release list of games that have challenge and polished gameplay (meaning where everything isn't automated to nothingness) in 2010 hmm... Bayonetta and...and...

I give up.
#27 Nov 28 2010 at 3:21 PM Rating: Good
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^ Bayonetta was challenging? when did that happen? because it sure wasn't during any portion of the game.
#28 Nov 28 2010 at 4:36 PM Rating: Good
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I agree with a couple others. I believe XIV is in its infancy and the sort of things that really grabbed players of XI for instance will be implemented in XIV as well. It seems there are quite a few that don't mind a grind, so long as they have the opportunity to meet new friends and experience meaningful/memorable events along the way. I can see XIV with those touching moments, with time and the content SquareEnix will surely be adding. In the meantime, I plan to make my own memorable moments with fellow players I meet and adventure with in Eorzea.
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#29 Nov 28 2010 at 5:42 PM Rating: Decent
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Does Demon's Souls count? I guess that's really 2009 unless you live in Europe.
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#30 Nov 28 2010 at 10:14 PM Rating: Good
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Regarding IX:
All the story around Vivi Orunitia was excellent... and I can't remember the name of the Dragoon (Fran keeps coming to mind, but I know that's XII... was it Freya?) but the cutscene when they are defeated by Kuja in the rainy city, and she's trying to look up at him from the ground... I really felt her frustration.
#31 Nov 29 2010 at 12:04 AM Rating: Good
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I know the feeling, and sometimes I wonder if I just don't enjoy these games anymore due to the hedonic adaptation (when things you enjoyed when they were relatively new become less enjoyable due to increasing familiarity, as in the case of cliches). And then I wonder if it isn't just poor implementation, because I see the flaws and I can envision solutions.

So at the risk of derailing a bit, does anyone have any recommendations for us older folks who have played many of the classics? e.g., excluding obvious titles like FF series and ChronoTrigger.

I'm thinking mostly of newer titles, because quality JRPGs in particular seem to be a dying breed. But I haven't tried that many-- I just see the decline in my enjoyment of SE titles and in the back of my mind have to imagine that if SE isn't doing it right, no one else is.
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#32 Nov 29 2010 at 12:40 AM Rating: Decent
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A lot of this is nostalgia.

FFXIV just came out. In time, you and many others will feel the exact same about FFXIV as you did previous games. Although the game feels a bit contentless at the moment I can still see a bit of charm in it, and the cutscenes that I've seen so far are pretty extraordinary. I can only assume it will only get better and as more content comes out I'm sure you will find the same charm, if not better charm, than from those previous games you listed.

(although being that I grew up with those games I'll pretend like those ones will always be the best)
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#33 Nov 29 2010 at 5:11 AM Rating: Excellent
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Rjain wrote:
A lot of this is nostalgia.

FFXIV just came out. In time, you and many others will feel the exact same about FFXIV as you did previous games. Although the game feels a bit contentless at the moment I can still see a bit of charm in it, and the cutscenes that I've seen so far are pretty extraordinary. I can only assume it will only get better and as more content comes out I'm sure you will find the same charm, if not better charm, than from those previous games you listed.

(although being that I grew up with those games I'll pretend like those ones will always be the best)




I agree on the cut-scenes. Every single one I've seen so far has been utterly mind blowing.
#34 Nov 29 2010 at 5:20 AM Rating: Excellent
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I think that as more content is introduced to XIV, it will gain those sentimental moments. The main missions are fun (so far, I'm admittedly behind) but without NPC quests and other expansion quests there isn't as much that is endearing.
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#35 Nov 29 2010 at 9:10 AM Rating: Default
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I left out FFIX intentionally as it wasn't that great for me...but thinking back, when the Vivi black mages got slaughtered, that was a really really touching moment, one of the best infact!
#36 Nov 29 2010 at 9:48 AM Rating: Decent
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Rjain wrote:
A lot of this is nostalgia.

FFXIV just came out. In time, you and many others will feel the exact same about FFXIV as you did previous games. Although the game feels a bit contentless at the moment I can still see a bit of charm in it, and the cutscenes that I've seen so far are pretty extraordinary. I can only assume it will only get better and as more content comes out I'm sure you will find the same charm, if not better charm, than from those previous games you listed.

(although being that I grew up with those games I'll pretend like those ones will always be the best)


those saying that this game just came out is not a valid point. No one is talking about content, for the OP first 2 things he mentioned for XI "Getting lost in Sarutabaruta, Using skillchains" <--- that is not content.

I remember my first 30 lvls in XI and it wasn;t end game content or any fancy storyline, it was just the world itself and running from a different zone to the next and seeing different things and mobs with my friends. Not running across 3 LARGE *** zones only to see the same dam scenery and same dam mobs, someone must friggin love squirrels @ SE.


#37 Nov 29 2010 at 10:53 AM Rating: Decent
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Junghwa wrote:
Is FFXIV not as touching as FFXI?
Mind you, i'm not talking only about FFXIV, It's generally about all the newer Final Fantasy's.

I'm 27 years old and I've played a lot of Final Fantasy's, a lot of them had some really touching moments;

Final Fantasy IV:
When Cecil turns into a PLD, when Pollum/Proum die

Final Fantasy VI:
When Terra finds out shes a 'esther'?, Each time Shadow pops up, when Sabins family dies.

Final Fantasy VII:
When you meet Sephiroth, When Aeris dies, when you fight the weapons, when nanaki finds out the truth about his dad (too many to mention here)

Final fantasy VIII:
When you fight your first summon (Ifrit?) The music in those caves, Time travelling, going into space, getting frustrated at Squall not confessing his love.

Final Fantasy X:
Zanarkand...ZANARKAND! But...that's about it for me.

Final Fantasy XI:
Getting lost in Sarutabaruta, Using skillchains, Getting Sky, Sea etc, Getting required level for new gear/weapons.

I played these games years ago and these moments still stick with me, with the newer FF's though, FFXII, FFXIII, FFXIV it doesn't feel as touching.

Maybe it's age, maybe it's quality, I'm not sure.

What are your thoughts and opinions on this?


HAHA Brings back memories all these, must say I think the difference in the FF games was the fact 7 had so many "Moments". Hmmm tempted to pick up my PSP and play FF7 again!
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#38 Nov 29 2010 at 11:35 AM Rating: Good
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Kachi wrote:
I know the feeling, and sometimes I wonder if I just don't enjoy these games anymore due to the hedonic adaptation (when things you enjoyed when they were relatively new become less enjoyable due to increasing familiarity, as in the case of cliches). And then I wonder if it isn't just poor implementation, because I see the flaws and I can envision solutions.

So at the risk of derailing a bit, does anyone have any recommendations for us older folks who have played many of the classics? e.g., excluding obvious titles like FF series and ChronoTrigger.

I'm thinking mostly of newer titles, because quality JRPGs in particular seem to be a dying breed. But I haven't tried that many-- I just see the decline in my enjoyment of SE titles and in the back of my mind have to imagine that if SE isn't doing it right, no one else is.


Breath of Death VII for XBOX 360, it's an indie game, very tongue-in-cheek though.

I've been very fond of the Bioware games, like Dragon Age and Mass Effect. And of course if you haven't already, the Suikoden series is pretty good.

I'm looking forward to a game called L.A. Noire that should be due out next year. And I'm also looking out for The Last Story by Hironobu Sakaguchi, but it's only for Wii and in Japan so I doubt I'll ever get to play it.

I've found that due to my age or the quality of JRPGS today that them and I just don't 'click' like we used to. I was offended by the quality of FFXIII, story, characters, lack of variation and think that even though it sold well; it was very polarizing within the fanbase.

Coupled with the general state of decline of Japanese developers and ever increasing decline in JRPGS here in the states, I think we might see a drastic change in how these games will be made; if at all.
#39 Nov 29 2010 at 11:54 AM Rating: Excellent
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FFXI CoP probably has the best story of any mmorpg out there
#40 Nov 29 2010 at 12:10 PM Rating: Good
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Junghwa wrote:

Final Fantasy VI:
When Terra finds out shes a 'esther'?,


Terra was an old Jewish woman!?
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#41 Nov 29 2010 at 12:20 PM Rating: Decent
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Shijou, Tarutaru Murder Suspect wrote:
I've played a lot of MMO games and nothing has been as special as FFXI. I had never played an MMO before; experiencing the living world of such a massive game for the first time was something special.



I've only played one other MMO other than FFXI and I'll agree no other MMO has been as special. Of course, I met the love of my life on there. We moved in together and now have a 16 month old son whom we adore more than life!

I have, (unfortunately) a short FF career. The first one I played was X. I loved it and then attempted to play VIII and couldn't handle the graphics.. I know I know. I attempted XII-but at that time I was so engrossed in XI to give it much time. XIII-I played through to the end (story line) and that's all I cared about. I love XIV, and I agree it lacks substance but it'll change over time.
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#42 Nov 29 2010 at 2:10 PM Rating: Decent
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Quote:
Breath of Death VII for XBOX 360, it's an indie game, very tongue-in-cheek though.

I've been very fond of the Bioware games, like Dragon Age and Mass Effect. And of course if you haven't already, the Suikoden series is pretty good.

I'm looking forward to a game called L.A. Noire that should be due out next year. And I'm also looking out for The Last Story by Hironobu Sakaguchi, but it's only for Wii and in Japan so I doubt I'll ever get to play it.

I've found that due to my age or the quality of JRPGS today that them and I just don't 'click' like we used to. I was offended by the quality of FFXIII, story, characters, lack of variation and think that even though it sold well; it was very polarizing within the fanbase.

Coupled with the general state of decline of Japanese developers and ever increasing decline in JRPGS here in the states, I think we might see a drastic change in how these games will be made; if at all.


Huh. Breath of Death looks interesting. I might give the Bioware games a try, but the western style tends to put me off. I'm always hearing from my girlfriend how great they are, though.

I've only really played the first Suikoden, but I have the entire series and I hear that II is particularly good. Actually, I feel like Suikoden II is probably the most important RPG that I haven't played (much).

I guess the sad state of things for me is that I've reached a point where it's hard to even pop a game into the console and give it a shot.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#43 Nov 29 2010 at 2:16 PM Rating: Good
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Kachi wrote:
Quote:
Breath of Death VII for XBOX 360, it's an indie game, very tongue-in-cheek though.

I've been very fond of the Bioware games, like Dragon Age and Mass Effect. And of course if you haven't already, the Suikoden series is pretty good.

I'm looking forward to a game called L.A. Noire that should be due out next year. And I'm also looking out for The Last Story by Hironobu Sakaguchi, but it's only for Wii and in Japan so I doubt I'll ever get to play it.

I've found that due to my age or the quality of JRPGS today that them and I just don't 'click' like we used to. I was offended by the quality of FFXIII, story, characters, lack of variation and think that even though it sold well; it was very polarizing within the fanbase.

Coupled with the general state of decline of Japanese developers and ever increasing decline in JRPGS here in the states, I think we might see a drastic change in how these games will be made; if at all.


Huh. Breath of Death looks interesting. I might give the Bioware games a try, but the western style tends to put me off. I'm always hearing from my girlfriend how great they are, though.

I've only really played the first Suikoden, but I have the entire series and I hear that II is particularly good. Actually, I feel like Suikoden II is probably the most important RPG that I haven't played (much).

I guess the sad state of things for me is that I've reached a point where it's hard to even pop a game into the console and give it a shot.


Suikoden II was a great game. Though it may feel a little dated for you now if you aren't great with going to games with simple commands anymore.
#44 Nov 30 2010 at 12:04 AM Rating: Excellent
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theredchaser wrote:
I think older gamers like us tend to value character development/storyline/music/etc. Newer gamers like graphics, flashy skills, and the like. If you have the CE, the dvd talks almost entirely about graphics and almost nothing on the storyline.


I can't comment on what 'newer gamers' prefer but this quote sums up what really struck me as missing in XIV and even more so in FFXIII.

I actually re-played through FFVII just before 13 came out, partially out of nostalgia and partially because I wanted a good fantasy RPG to play and the PS3 just didn't have much to choose from. Yes the graphics are very dated, but great story and fun character development & combat - for me anyway. I finished the storyline with no feeling that I had maxed out the characters even with all the grinding I'd done to make battles go smoother.

Playing FFXIII right afterward was a love/hate experience. The game was crystal clear and the storyline actually seemed pretty good. But for hours of the early game time I was forced into CS after CS with no character stats to adjust... and on the other end I maxed out all my stats well before finishing the game. Combat was terribly boring for me - pressing the 'x' button twice to attack from start to end became repetitive quick... and sadly FFXIV got the same underlying battle mechanics in Alpha which have been modified but are still in the same vein as the 13 button mashing/stamina combo.

I don't think it would take much to add in more character development options, especially at earlier levels where players need a taste of what's to come. I'd like to see stats play a larger role in FFXIV with perhaps a much wider range than 0-100 (if I've read that correctly in other posts.) Combat is another whole issue, not sure what SE can do but it's too bad that I just don't enjoy it as much as I did in FFXI or even some of their 1990's RPG's.
#45 Nov 30 2010 at 12:08 AM Rating: Good
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Quote:
Suikoden II was a great game. Though it may feel a little dated for you now if you aren't great with going to games with simple commands anymore.


I dunno, I do feel that a lot of the value of these older games are lost outside the context of the era in which they were released. Things that were new and innovative then are simple and mainstays now. But simplicity is not necessarily bad. I just need to find the time and motivation to actually pop in a game and give it a chance to get interesting.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#46 Nov 30 2010 at 1:24 AM Rating: Decent
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Let's be honest, if you don't read the story on the FFXIV website you really don't even have a clue what Eorzea is all about. In stark contrast you know FFXI backstory in the first minute of the opening movie, after a day you have good idea what's going on.

I think it's time for SE to break down and start hiring some freelancers to write quest/scenario for FFXIV. Masato Kato (original writer for FFXI), Hironobu Sakaguichi (Father of Final Fantasy), Tetsuya Takahashi (Xenogears), and Kazushige Nojima (scenario writer for Kingdom Hearts) are just a few names that come to mind. Square-Enix has/had alot of great talent work for them and I'm sure they can still contact them. The don't even have to author a full game, just give them the basic lore of the game and tell them to have fun with it.
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#47 Nov 30 2010 at 2:12 AM Rating: Decent
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Kachi wrote:
I know the feeling, and sometimes I wonder if I just don't enjoy these games anymore due to the hedonic adaptation (when things you enjoyed when they were relatively new become less enjoyable due to increasing familiarity, as in the case of cliches). And then I wonder if it isn't just poor implementation, because I see the flaws and I can envision solutions.

So at the risk of derailing a bit, does anyone have any recommendations for us older folks who have played many of the classics? e.g., excluding obvious titles like FF series and ChronoTrigger.

I'm thinking mostly of newer titles, because quality JRPGs in particular seem to be a dying breed. But I haven't tried that many-- I just see the decline in my enjoyment of SE titles and in the back of my mind have to imagine that if SE isn't doing it right, no one else is.


Xenogears (Best games hands down ever)
Ogre battle Tactics, Knight of lodis, Ogre battle 64 (Psx,)
Infinite Space (Ds)
Suikoden 1-2-3-5(hated IV and 2 and 5 are pretty close in epicnes)
Lufia 2
Breath of Fire 2-3
Tales of Phantasia, Tales of abyss, Tales of vesperia
Lost Oddessy
Legend of legaia
Legend of Dragon
Secret of mana 1-2
Romancing saga 3 (And the one for the PS2 the bard one is pretty good pretty old school)
Vanguard Bandits
Lunar 1-2
Star ocean 1-2(PSP remakes and 3)
Front mission 1-3-4-5
Behamut lagoon
Tresures of Rudra

Those games are all pretty solid Rpg's
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#48 Nov 30 2010 at 2:27 AM Rating: Decent
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Thanks, that's a lot of food for thought.

btw, I'm a big fan of Xenogears too.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#49 Nov 30 2010 at 8:05 AM Rating: Good
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For those of us that were gaming "way back when", another incredible series was the Dragon Warrior series.
I was able to find Dragon Warrior 1 and 2 in a gaming store for very cheap. I was then really fortunate to find Dragon Warrior 3 and 4 online for sale for a rather hefty price! Still, I jumped on it!
Remember the Metal Slimes??? Evasion +1000 (lol) but 3-4 hits netted you tons of xp.

In more recent years, it came back in disguise as Dragon Quest 8, still with the infamous Metal Slimes!
Great storyline in 8, if you have enough patience for the style of graphics they used.
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#50 Nov 30 2010 at 11:10 AM Rating: Excellent
I hope it's not that you're getting old; I'm a few years older than you. :P

Kidding aside, I do feel there is something missing in FFXIV. My first MMO was FFXI, and there are some things about that game that I overlooked because I didn't know any better. Some of those things are thankfully missing from FFXIV. Other things about FFXI I wish FFXIV had from the start. But all these things I'm talking about are small things that some people will like and others dislike. They're insignificant.

What I miss is the RPG aspect of the MMORPG that FFXI was. During beta for FFXIV, I ran around Limsa talking to the few NPC's I saw, not expecting to actually get any type of quest or dialogue from them. But I talked to them, wondering what type of quest they would later send me on when the game was complete. I've been very disappointed to now walk around and get nothing new from the NPC's since game launch. I know that I repeated many of those quests in FFXI just to get fame (Norg fame being the most memorable to get -- stupid NIN SJ requirement). But even those I repeated all the time were ones that I really followed the storyline the first time I did them.

I used to think it was the coolest thing to walk around Sandy and just talk to random NPC's and then suddenly find myself in a cutscene or being asked to go get some material to help out someone. As one of my fellow LS-mates said to me a while back, "It made the game and my character feel more alive." Even though fame was somewhat just a requirement to get access to certain quests, there was some real-life logic in it: If a group of people don't know you well enough, how could they trust you to help them with something important?

Quoting from the same LS-Mate: "I want the SOB to send me after Joker, I want Secondiad to ask me for Bat Wings because he's afraid of the dark, I want the couple in Tavnazia **** near drive me to tears when I discover their daughter is dead....(I knew she was gonna be dead, but it still sucked), I want to jump up and down when I find Aldo's sister alive in Selbina (before ACP came out and revealed that to everyone)." In the same post, this person said he used to go to Ghelsba on occasion and just wipe out the orcs because of how much the opening cutscene made him hate orcs.

I can't really imagine feeling that way right now about anything in FFXIV.

There seem to be so few real quests in FFXIV. I really, really hope they add more soon. Random quests that have no real reward even. People who don't care about quests with no reward, so be it. They don't have to do them. But I hope SE adds some of these soon for those of us who actually enjoy a storyline.

Unless.... there are quests I've missed? Anyone found any that aren't leves, Class quests, or main storyline quests?
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lolgaxe+1 wrote:
I've always been of the opinion that Warrior was the Swiss Army Knife of Vana'diel.
#51 Nov 30 2010 at 1:10 PM Rating: Decent
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ThinkDeeply wrote:
For those of us that were gaming "way back when", another incredible series was the Dragon Warrior series.
I was able to find Dragon Warrior 1 and 2 in a gaming store for very cheap. I was then really fortunate to find Dragon Warrior 3 and 4 online for sale for a rather hefty price! Still, I jumped on it!
Remember the Metal Slimes??? Evasion +1000 (lol) but 3-4 hits netted you tons of xp.

In more recent years, it came back in disguise as Dragon Quest 8, still with the infamous Metal Slimes!
Great storyline in 8, if you have enough patience for the style of graphics they used.


I have a hate/love relationship with dragon warrior/quest. I like some of the series but not all of them, the first few, where just grind mindlesly type of games <.<

but DW4-5-6-7-8 i do like

I'm hoping they do a remake of 6 and 7, so far 7 been my favorite
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