I have no doubt in my mind if FFXI in it's current state, with updated graphics, had been released today for the first time, it would be a pretty **** successful MMO. One of the huge things for me was the addition of the level sync feature, I thought it was genius, being able to group with friends even if you've grown apart in levels is an amazing addition to an MMO.
I'd agree an updated FFXI system would've been great. The job system is the best part of FFXI, and the job classes were good, too.
I know I liked playing my Red Mage, Thief, Warrior, or Paladin.
I don't even care about generic, obscure classes like pugilist, or albatross or whatever the **** they decide to call them.
There's no way to group, and it's not encouraged. The leveling system is monotonous, and the world design is too efficient
: Having the world lumped together in one general "zone" might've been a "smart" idea from a long-term perspective on server resources... but there's nothing to work towards in the game. You don't have a new zone to explore, or a new place to level in. There's no 'different quests' or anything like that. In defense of WoW: killing pigs in Elwynn Forest & killing pigs in hellfire peninsula may have the same basic underlying mechanics to it, but the environment is different -- and I have a goal of leveling to the cap to do EG content that I want to do, above all of that, it's a game -- the primary objective of a game is to make you want to waste your time on it. FFXIV seems to be lacking in its overall appeal. I can't just like the game because it looks pretty. Graphics aren't a draw if there's nothing else; and I don't consider doing "things" similar to what I'd have to do IRL as part of the immersion of the game: I play games to get away from IRL, I don't want to be forced to acknowledged that I'd have to gather a bunch of crap if I wanted to 'craft' something IRL, too.
Anyway, I hope they get things sorted so I can justify spending my time playing the game. Edited, Dec 4th 2010 11:58am by ghosthacked