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What is keeping you from playing FFXIVFollow

#152 Dec 03 2010 at 6:46 AM Rating: Decent
2,202 posts
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#153 Dec 03 2010 at 7:12 AM Rating: Decent
283 posts
tylerbee wrote:
Sethern79 wrote:
tylerbee wrote:
EDIT: Oh, I forgot to mention. Square Enix Revenue: ¥135 billion, $1.49 billion (Apr-Dec 2009)

Apparently making over a billion dollars a year is fail? Get off it, lol.

Edited, Dec 2nd 2010 7:47pm by tylerbee

I would love to see your sorce seeing as there all time record year was 2009 with 27.8 billion yen profit thats about $300 million.

Heres the thing. I don't care what they make. They can not aford to bleed $$ like they are now. soner or later they will charge for the game. when they do a lot more people will quit the game. They are going to need to make some drastic changes to stop this or games like WoW Cata, Star Wars Knights of the Old Republic and GW2 will crush them. And if you think SE is to big to let FFXIV fail you are kiding your self.

Errr... I posted revenue. Not profit. Of course the two figures are different. Lmfao.

They've bled more money than this before, year after year, this isn't that huge of a launch that it is going to affect them. I'm not going to repeat myself again, but it is quite clear from various instances who is in the know here. If they were going under, it'd be all over the net. Baseless assumptions like yours and Ostias make me laugh at your ignorance.

I love how since there is competition coming up, you think it will suddenly fail. Let me list a few MMOs who are surviving with a smaller or similar fanbase to what FFXIV has right now:

- Vanguard: Saga of Heroes
- Everquest (Released its 17th expansion recently, they have under
- Age of Conan
- Warhammer

I don't think I need to go on, but FFXIV is not in any danger of being closed down or failing. Failing is if your MMO closes down shortly after launch and the only MMO that has done that in the last ten years is APB who ran out of money because of their relatively young developer who didn't have bucketloads to begin with - this won't happen to Square Enix.

It is sad and disappointing that some people would fight so adamantly to prove their point that a company is dying or an MMO is going to be shut down when there have never been any MMO trends in the past to prove so, neither any information on the net saying it will, or any press releases from said company saying it is an option. It is bitter, pathetic and outright immature.

Good day guys, I won't argue with angry children any longer. Have fun in your hate thread.

Definition of revenue: income from business: money that comes into a business from the sale of goods or services
Again show your sorce. You can't becuse your just a fanboy making up numbers to make your self look good.

Vanguard is only still going becuse of games like EQ and EQ2 games also run by SoE. Age of Conan is widly excepted as a failor and has more people playing any given time that FFXIV dose now. They don't need to shut the game down to fail. Oh and EQ is what 15 years old and still thought of by many people as one of the best mmos ever shiped. And again at any given time EQ has more people than FFXIV loged on.

Just becuse FFXIV dose not shut down dose not mean it did not fail. I could explain it to you but I don't think your fanboy mind will let you grasp anthing that paints FFXIV in a bad light.
#154 Dec 03 2010 at 7:45 AM Rating: Good
685 posts
Despite numbers from the PC, they'll want to keep the servers open long enough to get a feel for how the PS3 release will affect the server populations. From there they'll either keep things going as is, merge servers, or possibly add more. It's my understanding that the PS3 would be the most popular platform for Japanese players. And I know there will be a chunk of NA players who may join in March. Especially if the Dec and early 2011 updates live up to the promises (and everyone, stop being so cynical about this, I'm just tired of hearing it).

Edit: To address this whole "They've had so much time to address issues that have been pointed out in beta" thing: they've stated that their focus throughout beta was to improve stability issues and bugs, not to improve content. They probably started working on content updates after release, which would put them just about on time for the updates they put out in Nov and the scheduled ones coming up. I can imagine that redoing the UI isn't the easiest thing in the world to wrap your mind around.

Edited, Dec 3rd 2010 7:49am by Gadhelyn
Crafter Consortium Craftsman/Gatherers Linkshell
#155 Dec 03 2010 at 9:51 AM Rating: Good
16 posts
Just not sure whether to get a new pc laptop or PS3 to play it on. That's about the only thing holding me back from enjoying a new FF world to explore. I should be making up my mind soon tho.
#156 Dec 03 2010 at 10:26 AM Rating: Good
241 posts
What's keeping me from playing is the fact that they couldn't just take the well established system of FFXI and make some minor tweaks to make it a little more user friendly and fun.

No, they had to scrap that entire idea, because change is good, just for the sake of change, instead of changing something to improve upon it.

I have no doubt in my mind if FFXI in it's current state, with updated graphics, had been released today for the first time, it would be a pretty **** successful MMO. One of the huge things for me was the addition of the level sync feature, I thought it was genius, being able to group with friends even if you've grown apart in levels is an amazing addition to an MMO.

I was thinking they were using FFXI as sort of a testing ground for what they were going to put in FFXIV, so I just assumed they would carry over all the great features I loved about FFXI and improve upon them, but they didn't.

They want to go through that whole process again, of taking months, years to make changes to the game that should've been implemented at launch, except this game is in a worse place than FFXI was. At least FFXI was generally well received by reviewers, scoring an 85 on metacritic.
There once was a tiger striped cat. This cat died a million deaths and was reborn a million times and was owned by various people who he didn't care for. The cat wasn't afraid to die... One day, the cat was a free cat, a stray cat. He met a white female cat, and the two cats spent their days happily together. Years passed, and the white cat died of old age. The tiger striped cat cried a million times, and then died. It never
came back to life.
#157 Dec 03 2010 at 11:07 AM Rating: Good
852 posts
At this moment, FFXIV is keeping me from playing FFXIV.
#158 Dec 03 2010 at 4:51 PM Rating: Good
24 posts
So many basic functions that were not included in this game. I understand being innovative, I understand wanting to create something new, but there is so much fundamentally wrong when there are so many preceding MMOs to pull from. Learn from their mistakes and do something revolutionary. I wasn't expecting a perfect MMO, but rather something that would take me through unique experiences in dungeons or exploration. This game is fun exploring for a while, but after some time it is easy to see how repetitive it really is.

I do hope that in time this game gets better and expands upon things that were successful in FFXI. Perhaps by the time it releases for PS3 it will be a much better game, but they are having to spend so much time fixing basic fundamentals in this MMO that it is taking away from the ability to create depth and content for those who have progressed through the game.

Yes, there is yet another update which is promising late December, but will it be enough? Or will it just be another month spent hoping that a product where so many people had faith will actually deliver? Only time will give us that answer. Until then we are left to enjoy what the game does have the offer, albeit very repetitive at times, but this can be the nature of most games. However, I feel what really takes away from hope is the lack of depth or the very strand of longevity that creates a solid game: the community. As many have mentioned, it is very difficult to socialize with people in this game and with populations obviously decreasing, it is very difficult to ascertain if hope is going to come up over the horizon. But here's to hoping it will all improve in the upcoming weeks and months.

SE, listen to your fans and your player base. You have the ability to turn this around, but time is of the essence!

Edited, Dec 3rd 2010 5:54pm by Mathias2k
#159 Dec 03 2010 at 5:22 PM Rating: Good
283 posts
Mathias2k wrote:

SE, listen to your fans and your player base. You have the ability to turn this around, but time is of the essence!

Edited, Dec 3rd 2010 5:54pm by Mathias2k

I would say they have untill the game comes out on PS3. If the PS3 users get the same bad taste in there mouth that the PC gamers got well im sorry but I think the game will be lost to the welth of good games out now and the ones on the way. People will give it another shot im sure of that. But if they come back to the same game we have now with just the minumum of tweeks and fixs I don't think they will stay long. There are just too many good mmos out now and coming out to waste your time waiting on SE to get things rolling.

The UI fix was a great step. The NM will go a long way as long as its not only lvl 50 NM that Se has shown off so far. But there are so many things still holding the game back. Lack of content (Side quest and the likes) Horid repair system that fells like a punishment for playing. Lack of an easy way to get your goods out to players/find the goods you need to play the game.

SE has a lot of work to do from now and when the game comes out on PS3. Can they do it? Yes I think they can. Will they do it? Thats yet to be seen.

Edited, Dec 3rd 2010 6:23pm by Sethern79
#160 Dec 03 2010 at 11:44 PM Rating: Decent
415 posts
I didn't see to many people complain about this but my biggest gripe with the game is no ah. I just can't stand to play with no easy way of finding gear and weapons.
____________________________ - Mind Control Theories Used By Mass Media
#161 Dec 04 2010 at 10:56 AM Rating: Excellent
158 posts
I have no doubt in my mind if FFXI in it's current state, with updated graphics, had been released today for the first time, it would be a pretty **** successful MMO. One of the huge things for me was the addition of the level sync feature, I thought it was genius, being able to group with friends even if you've grown apart in levels is an amazing addition to an MMO.

I'd agree an updated FFXI system would've been great. The job system is the best part of FFXI, and the job classes were good, too.

I know I liked playing my Red Mage, Thief, Warrior, or Paladin.

I don't even care about generic, obscure classes like pugilist, or albatross or whatever the **** they decide to call them.

There's no way to group, and it's not encouraged. The leveling system is monotonous, and the world design is too efficient: Having the world lumped together in one general "zone" might've been a "smart" idea from a long-term perspective on server resources... but there's nothing to work towards in the game. You don't have a new zone to explore, or a new place to level in. There's no 'different quests' or anything like that. In defense of WoW: killing pigs in Elwynn Forest & killing pigs in hellfire peninsula may have the same basic underlying mechanics to it, but the environment is different -- and I have a goal of leveling to the cap to do EG content that I want to do, above all of that, it's a game -- the primary objective of a game is to make you want to waste your time on it. FFXIV seems to be lacking in its overall appeal. I can't just like the game because it looks pretty. Graphics aren't a draw if there's nothing else; and I don't consider doing "things" similar to what I'd have to do IRL as part of the immersion of the game: I play games to get away from IRL, I don't want to be forced to acknowledged that I'd have to gather a bunch of crap if I wanted to 'craft' something IRL, too.

Anyway, I hope they get things sorted so I can justify spending my time playing the game.

Edited, Dec 4th 2010 11:58am by ghosthacked
#162 Dec 05 2010 at 4:07 AM Rating: Decent
14 posts
My 4 biggest things with this game, regardless of SE's valiant attempt at keeping my attention.

1. Auction House?? (Like great historian's try to say, learn from the past, and use the things that worked!)

2. Buggy, Slow, Unorganized UI/Inventory/Equipment windows.

3. No Chocobo??? (Lets get real, the Hermes Shoes are a joke, and the only other way to get around is to teleport.)

4. High System Spec requirement! I mean seriously, I know my computers a piece of junk, but if I can run Aion, Fallout 3, or even Mirror's Edge on my system I would hope that I could at least run FFXIV decently while still using DX9.

#163 Dec 05 2010 at 4:50 AM Rating: Decent
322 posts
The SP system for partying.

I'll be back when the main thing I came to this game for is fixed :P

#164 Dec 05 2010 at 4:59 AM Rating: Good
257 posts
I find myself logging in less and less due SP issues, lack of content, no searchable wards, and most importantly, the game just doesn't have that same drug addicting effect that ffxi had. Even though ffxi was released a year and a half when we first got it, it's 2010. The stuff that's coming in these next few version updates should probably have been stuff already in the game.
FFXI(retired 04/2006): Epedemicoptikz, Phoenix Server, 75 SAM/NIN/WAR
#165 Dec 06 2010 at 1:06 AM Rating: Decent
8 posts
Really? Really Jeraziah??? This game is having a hard enough time and now you want to penalize people for dying??? Think about it... go ahead... keep going... it's like saying sh*t, let me just tax you more for not working as hard, because I know your not making as much and you are starting to hate the job/game.

Please, just think about it...

#166 Dec 06 2010 at 3:47 PM Rating: Decent
283 posts
Estean3 wrote:
Really? Really Jeraziah??? This game is having a hard enough time and now you want to penalize people for dying??? Think about it... go ahead... keep going... it's like saying sh*t, let me just tax you more for not working as hard, because I know your not making as much and you are starting to hate the job/game.

Please, just think about it...

Some people find that a death penalty adds to the game. I do, It gives me a reason to try and go as long as I can with out dying. As it is not the only thing that death dose to you is make you walk back. There really is no reason to avoid death. Death penalty adds excitment to the game IMO. I understand most people don't like the idea. And I really don't think SE would add one. But I would like to see one.
#167 Dec 06 2010 at 4:08 PM Rating: Good
378 posts
There are two things I feel this game needs.

Content that can't be achieved solo, and content that draws you into the world and makes you actually care about this place called Eorzea. Or in short. Raids, and quests.

Solo content is a great thing to have... but If everything can be achieved solo... it's not really much of an MMO... its just a really boring rpg... with a chatroom tacked on.

FFXI took that to extremes, progress came to a screeching halt after level 10 if you didn't start seeking groups. most games balance it a bit more... dividing quests that can be solod with quests that are faster, easier, whatever if you do them in a group, and raids that you really can't do by yourself. (like nyzul, dynamis, temenos/apollyon for those who have ONLY played ffxi.)

leves are great if you have a little bit of time and want to feel like you've gotten something done... but they don't make you care about what is going in the game... they don't endear you to characters or make you feel like you are part of the world.

This game is a grind fest right now... You grind your crafts, you grind your ranks, you grind your leves... and the whole time, who gives a rats *** about what is actually happening in the game world. The few quests we get are so few and far between that they don't tie you into the game.

And yeah you can do things in a group if you want... but there's no real reason to... You don't accomplish anything by being in a party you can't eventually accomplish on your own.

I think this game has alot of potential. When I play it I mostly enjoy it. but I couldn't care less about the world they've constructed or my place in it, and that is sort of a problem.

Edited, Dec 6th 2010 5:10pm by F3rth
Retainer: Ferthmart
FFXI: Ferth - Cerbereus Nee Hades Nee Leviathan.
#168 Dec 06 2010 at 4:51 PM Rating: Good
188 posts
I logged into FFXIV today on my 22 gladiator for the first time since ~3 weeks after release to check out the patch.

The two biggest things I noticed were that the menu lag was reduced considerably, and that I was getting static SP from monsters. Excellent, excellent changes. I was like okay, this game is just that much more fun now.

HOWEVER, two things are keeping me from playing.

Party search function. My leves are done, now what? It's a horrible horrible pain trying to put a party together after being gone for several weeks and finding your linkshells empty.

Consistent gameplay. I did 3 leves in bloodshore. The first two, I had no problem with, got around 2k SP from them. The third? This is a level 20 level mind you, I was absolutely crushed by red leve enemies. On solo difficulty. What the ****. It just made me want to log off. It immediately brought back my feelings of exasperation from release and dashed the excitement I had over the new patch. The only way I can earn SP, and it's wildly inconsistent still.
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