Here's a somewhat more realistic example if it helps you. This actually occurred on Rabanastre server and is an excellent example of people charging less and making more money. Iron Lances, I post the recipe (I actually did the comment is still up there) on FFXIV Pro, next day one person was selling them for 1 million; aproximate cost of materials about 100k at the time. Two days later he lowers the price to half a million and I quote "Because no one was buying any because the price was ridiculous and figured if they waited till someone else was making them the price would drop." After making nothing at 1 million he sells around 25 for a half million each; netting aproximately a hundred million. Certainly not by "giving things away" but charging a more reasonable price will get you more sales than gouging. Also I am not sure about other crafters or players, but when I "give" things away or craft for "free" people tend to give me deals on materials, crystals and such, or in some cases just give them to me for free. I understand that I am not super far into the grind yet but I believe this mentality will hold true later. I mean I have enough buffalo leather and hide that people gave me for free to hit 30ish leatherworker if I took the time to sit down and synth it all. It's all about the back scratching.
Like the other guy, your just demonstrating supply and demand. Until they cover all the costs in getting up to level you will not be making a profit.
I'm not arguing for selling things for less, I'm arguing against the posters saying you shouldn't charge anything. This was what I originally quoted maybe you two should re-read it.
I wonder how much money do the different types of crafters have? I'm willing to bet that those who don't charge for a synth are sitting on a pile of gil, and those that do are much poorer than others. Although there are probably exceptions to this as well.
Notice it says DONT CHARGE, not charge less.
Edited, Dec 3rd 2010 1:48pm by windexy
I think alot of people assume crafters can actualy sell everything they make while leveling too..
lets face facts, am i gonna level off an item that takes 4-6 materials, that i can sell for x2 what it cost to make, at the cost of leveling at half speed.
or am i going to level off an item that takes a single material, and no shards. that i have to vendor for a loss, but can do much much faster.
the answer is obvious, you take the quicker road. granted some areas of synthing(alchemy 12-27 on shards) are actualy done at a huge profit if done right, but most areas of leveling your craft take a ton of gil, that you see no return on at all if any.
Now your right, some crafters are rich, why, because they leveled, and sold off items no one could make yet. They also did so at an inflated price.
But point in fact, if I am leveling, and you want something done, you better make it worth my while. Alot of people do not want to interupt what they are doing, to meet someone elses needs.
On the same token, maybe we can consider the OP selfish and greedy for not wanting to pay the crafter what his time was worth? It does kind of go both ways, and youll have the same argument of people siding with or against that argumenet you have as calling the cfarfter the greedy one.