So I played the open beta but now that the games been out for a couple months, and taking into account the upcoming december update, I'd like to ask some questions before I decide to potentially jump in:
Repairs - how apparent is the need to repair? Do melee classes repair more often/expensively than archers and mages?
Crafting - is it required to level more than 1-2 crafting classes? (are they totally interdependant)
Exploration - how much of a game world is there to explore? Is it the same featureless 5-6 main zones, or are there places of interest within each zone? (wasn't the case in beta)
Are the zones fun to traverse, or do they lack character an charm?
Leves - are they engaging as grindable quests/hunts, or do they feel like chores?
Polytonous - is there more to do than leves and storyline quests?
If not, is there variety within the current limited scope of content?
General developmental aspects - I like these aspects of mmos, as they keep you engaged. These aspects include tasks such as: setting up a bazaar, repairing, traveling, rank grinding, farming, etc.
Are these aspects well fleshed out and rewarding? Do they add character to the game, or are they boring and pace-killing?
Tell me anything else that will flesh out in my mind what the experience is like.
And don't mention the coming-features, I'm well aware of them.
Also, I'm already aware that man people think the console release will revitalize the game.