I know that there were numerous complaints about Anima cost and regeneration rate prior to the November version update. I also know that SE listened to these complaints and attempted to address them. Well, let me just say: YOU FAILED MISERABLY!!! Cutting the costs in half to travel to the 3 main cities was a nice gesture and being able to set "Favorite" destinations (also at half cost)was a step in the right direction. However, SE has fallen woefully short of fixing the problem or addressing the initial complaints. What SE failed to realize is that players were not complaining about the cost of teleporting but rather the ridiculously slow rate of Anima regeneration. It does not matter that costs are halved to certain destinations if you have already used up most of your Anima prior to the version update; with the regen rate of 1 Anima every 4 hours, you are still screwed and will never be able to catch up unless you never use your Anima for teleports. Considering how long it takes to run to the places that you usually reserve for Anima teleportation, this is not really a feasible option. So, now I am personally down to 15 Anima and I need to drop off some leves at Camps Iron Lake and Bald Knoll. Unfortunately I am faced with two options: 1.) I could just suck it up and spend 8 (yes I said 8!) Anima to teleport to both camps, (since I only drop off leves at these camps, I do not have them set as favorite destinations), or 2.) I can run -.-
Option 1 would leave me with 7 Anima and screwed if an emergency requiring me to get some where (or multiple places) fast were to arise. Option 2 would take at least an hour of game time to run to those two camps that are situated in the furthest reaches of La Noscea. Neither one of these options is satisfying and SE's feeble attempt to placate the players by reducing Anima costs has not worked. Here is a simple solution: INCREASE THE ANIMA REGENERATION RATE!!!! You can do this by either making Anima regen at the rate of 2/4hrs or 1/2hrs. This is a simple solution and it will not affect any of the inconceivable factors that went into the thought process of making the regen times so ridiculously long in the first place.