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An Important Announcement for FINAL FANTASY XIV FansFollow

#52 Dec 10 2010 at 2:12 AM Rating: Default
Well,

I think now it is a moment for Square Enix to make it or break it.

If the new leadership don't manage to turn the ship around fast enough I am sad to say this but FFXIV has used it's last life line.

Keeping my fingers crossed ....
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#53 Dec 10 2010 at 2:16 AM Rating: Excellent
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Last I read (prior to today), Tanaka is the Senior Vice President of SE. He's got too much history with the company to just be put out with the trash over this but it could well be that his days of hands-on game developer are at an end.

I mistook Sage Sundi as producer of FFXIV when he's the Global Online Producer for SE which may be a much wider scope than one or two games. As I recall, he was the guy in charge of dealing with RMT in FFXI and was carried forward into FFXIV to work his "magic" there, and I'd have to say that as far as things put forward on the surface, he accomplished nothing to be proud of.

I was calling for Tanaka to step down months ago after the open beta and early launch fiasco but now that he's gone I can't help but feel a little sad. I enjoyed a lot of FF titles long before the idea of an FF MMO would have crossed my mind.

I think this is a smart decision on SE's part, and not really unexpected. When top leaders of a company start talking about restoring customer faith, they're not talking about faith in a brand or faith in the company. They're talking about faith in the people behind the brand and the company and in this case, it was the leadership of the XIV dev team. And as we've see on the forums here, Tanaka lost the faith of a lot of people in XI...long before XIV...and there was probably no chance for him to get it back. Just look at all the people who have complained here not based on anything from XIV but because they're afraid of something from XI making its way into XIV be it RMT, poor communication, broken mechanics, etc. etc. and as far as the devs did right with XIV (even a cynic has to admit they did some things much better with XIV than they ever did with XI), there was still no pleasing some people. SE gives us the straight goods and people accuse them of lying. SE releases a detailed plan for the coming months and some jackarse is here on ZAM ranting about how SE isn't saying anything.

Next step in the refurbishing of XIV:

Sack the cynical "fans".
#54 Dec 10 2010 at 2:18 AM Rating: Decent
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when i first heard that snooki from jersey shore was trying to get into the guinness book of world records by having everyone at time square at new years all do the fist pump i was like, there no way in god green earth, by the grace of god i would ever do something like that, it would have to be some sort of miracle for me to even ponder the notion.

after reading all about this, **** it now i guess i will have to be in time square at new years. >_<'
#55 Dec 10 2010 at 2:18 AM Rating: Decent
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Wow!

I wait with baited breath......and **** yes bring in the XI people. Jesus, it sounds so simple....I know have a reason to log in again.
#56 Dec 10 2010 at 2:18 AM Rating: Default
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This was long in the comming, the game state of play is lacking in every way when compared to FFXI except graphics and even that is arguable.

I am glad SE is stepping up and admitting that this game in its current state isnt fit to be played.

But I will be here for longhaul.
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#57 Dec 10 2010 at 2:19 AM Rating: Good
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Sigmakan wrote:
The One and Only FinalFanXIV wrote:
wow i wonder if the original devs got fired,,,


I sure hope so. Also sounds like there will be 2 patches before the end of the year.

This is a pretty big announcement.


Dont think it was the Devs fault, some one made the call to release it in its state which is never the Devs its management. The Devs are usually the ones who get told what to do.


This from SE was in some way not shocking, sounds like a shakeup. I got the email this morning saying it all and well, not surprised. XIV to me is something they want to work and not only replace XI but be something better and bigger. There is no doubt this can be an impressive game.

Now the downfall about all of this is, New guys need to settle in and catch up. New guys ideas will not take shape for some months and it could actually change XIV in to something different.

Similar thing happened here when frankly the previous manager and officer were not good enough, one moved on and the other one was pushed in to early retirement. Today things are much better but it took us a while to get here.

*edit

It also shows they are giving XIV total commitment. Which is what we as the players need.

Edited, Dec 10th 2010 3:19am by Lonix
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#58 Dec 10 2010 at 2:19 AM Rating: Decent
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It took so long I started to think it's not going to happen till the PS3 SKU launches and fails the same way the PC did.
At least now there is hope for this game.
#59 Dec 10 2010 at 2:19 AM Rating: Good
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OMG. Ok SE you just made me a fan. All I can say is this is the best stance I have ever seen a game compony take. This really lets me know that you are truly going to work to make this the best game it could be. Thank you.
#60 Dec 10 2010 at 2:22 AM Rating: Decent
Aurelius wrote:
etc. and as far as the devs did right with XIV (even a cynic has to admit they did some things much better with XIV than they ever did with XI), there was still no pleasing some people. Next step

Sack the cynical "fans".


they did 1 thing much better, the graphics. everything else was 2 steps back and 1 step to the left.

they knowingly released the biggest pile of steaming dung ever and were not supposed to be cynical? seriously?
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#61 Dec 10 2010 at 2:22 AM Rating: Excellent
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Dang. Well, I'm certainly still hoping for the future of the game. Maybe this is good... hopefully. I'm going to have a drink in Tanaka's name, though. I can't help feeling, what with the publishing of the whole managerial adjustments, that the game has really just been a victim of executive meddling.
Here's to you Tanaka-san. It's not easy holding up the corporate tent pole. The guys up top never shut the **** up.
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#62 Dec 10 2010 at 2:22 AM Rating: Good
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Onionthiefx wrote:
Wait, in the picture on the website is any one of those guys the new producer?

I really don't recognize the young looking one.


Guy on the left is Wada, on the right is Tanaka. Never seen middle guy before, might be the new director.
#63 Dec 10 2010 at 2:23 AM Rating: Excellent
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Holy ****.

Just now, right before I read this, I was seriously debating whether I wanted to keep playing or not come the end of the trial period. As much as I want this game to succeed, I was thinking about taking a few months off. It's almost creepy how well timed this came for me. Actually scratch that, it's **** creepy. What the ****.

Anyways, since I'll be sticking around now, I'm really excited to see how this all turns out. Another patch coming before the end of the year? **** yeah. I think this might actually be the turning point for SE to really get this game going. So with that in mind, I'll say the following:

Welcome aboard Naoki Yoshida, show me what you've got!

Now if you will all excuse me, I think I'll go clean my brain up off the walls.
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#64 Dec 10 2010 at 2:23 AM Rating: Decent
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theSubligaravenger wrote:
Aurelius wrote:
etc. and as far as the devs did right with XIV (even a cynic has to admit they did some things much better with XIV than they ever did with XI), there was still no pleasing some people. Next step

Sack the cynical "fans".


they did 1 thing much better, the graphics. everything else was 2 steps back and 1 step to the left.

they knowingly released the biggest pile of steaming dung ever and were not supposed to be cynical? seriously?


I think they did a pretty good job with crafting system and an ok job with gathering.
#65 Dec 10 2010 at 2:26 AM Rating: Excellent
Sigmakan wrote:
theSubligaravenger wrote:
Aurelius wrote:
etc. and as far as the devs did right with XIV (even a cynic has to admit they did some things much better with XIV than they ever did with XI), there was still no pleasing some people. Next step

Sack the cynical "fans".


they did 1 thing much better, the graphics. everything else was 2 steps back and 1 step to the left.

they knowingly released the biggest pile of steaming dung ever and were not supposed to be cynical? seriously?


I think they did a pretty good job with crafting system and an ok job with gathering.


ok you got me, i do actually really enjoy botanist.

on a side note, that last post seemed really bad, i do so want to love the game and have been trying to i was actually getting ready to give up. this news brings me tears of joy.
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#66 Dec 10 2010 at 2:28 AM Rating: Decent
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theSubligaravenger wrote:
Aurelius wrote:
etc. and as far as the devs did right with XIV (even a cynic has to admit they did some things much better with XIV than they ever did with XI), there was still no pleasing some people. Next step

Sack the cynical "fans".


they did 1 thing much better, the graphics. everything else was 2 steps back and 1 step to the left.

they knowingly released the biggest pile of steaming dung ever and were not supposed to be cynical? seriously?


Disappointed? By all means. I am. I find my little niches here and there but overall I would not remain with the game in its current state for more than a few months (if that).

Angry? Sure. I'll give you that. I get angry over things that happen in the game as a result of what I feel are really poor development choices but I don't fume for days and days and days carried into weeks followed by months of haunting fans sites spewing bile and vitriol incessantly like some people here have done.

Cynical? No. And I'll leave it at that lest I overtax the profanity filter.
#67 Dec 10 2010 at 2:30 AM Rating: Good
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The combat system itself (aside from battle regimen) is actually more fun than XI's normal combat, so there that. Also the armor designs so far are nicer than XI.

Really could stand to increase the flashiness of weapon skills and spells though. The animations and explosions are way too subdued. Also since we choose voices, we should at least hear our character let out a "HA!" or "Hiya!" when attacking/casting a spell/using a weapon skill. Not to the point where it gets old or annoying, but every so often.
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#68 Dec 10 2010 at 2:31 AM Rating: Decent
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Though my initial reaction was, "Wow," I ultimately have to return to my, "We'll see," position. It's served me well thus far, and despite many welcome and necessary apologies from SE, I won't celebrate until the game is in a state that I consider playable.

If anything, this will be even more disappointing if it ends up not being a truly positive step. Imagine if Yoshida doesn't really improve the state of the game, and/or Tanaka was just a scapegoat for someone else's mistakes (like Wada). Not knowing anything about Yoshida's history, I think it's premature to expect that he'll turn the game around.
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#69 Dec 10 2010 at 2:31 AM Rating: Default
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I'll have to second that opinion, except for fishing which I think is less than "ok".
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#70 Dec 10 2010 at 2:35 AM Rating: Good
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KayannaBigGrr wrote:
Tanaka gone, Sundi gone. ...well I guess we won't have to worry about the game designer making absolute virtue type mobs anymore right? ...good?

Guess we'll have to see. Maybe they will add PvP content, new direction, new staff...hey who knows.


They're finally starting to make good choices...I'd hope they wouldn't ruin the game with PvP as they finally get this thing going.
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#71 Dec 10 2010 at 2:40 AM Rating: Good
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Quote:
I ultimately have to return to my, "We'll see," position.

No. This time they made a very hard and important decision.
For that alone, they deserve much more than a "let's wait and see".

Edited, Dec 10th 2010 3:41am by Rinsui
#72 Dec 10 2010 at 2:40 AM Rating: Decent
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Nothing wrong with PVP as long as it's done in a very carefully controlled and isolated way (ballista). It's when PVP starts impacting the PVE that it's a drawback.
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#73 Dec 10 2010 at 2:41 AM Rating: Decent
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Lead Combat System Designer
Akihiko Matsui (FINAL FANTASY XI)


Bring back the goodness of FFXI battle system!
#74 Dec 10 2010 at 2:42 AM Rating: Good
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Imaboomer wrote:
Lead Combat System Designer
Akihiko Matsui (FINAL FANTASY XI)


Bring back the goodness of FFXI battle system!


Some of us would be happy without a return of spectator mode combat, tyvm.
#75 Dec 10 2010 at 2:44 AM Rating: Default
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Kachi wrote:
Though my initial reaction was, "Wow," I ultimately have to return to my, "We'll see," position. It's served me well thus far, and despite many welcome and necessary apologies from SE, I won't celebrate until the game is in a state that I consider playable.

If anything, this will be even more disappointing if it ends up not being a truly positive step. Imagine if Yoshida doesn't really improve the state of the game, and/or Tanaka was just a scapegoat for someone else's mistakes (like Wada). Not knowing anything about Yoshida's history, I think it's premature to expect that he'll turn the game around.


Anybody, really, would improve after Tanaka. That man is either mentally ill or has been sabotaging the game on purpose. How much of improvement we will see is another question.
#76 Dec 10 2010 at 2:44 AM Rating: Good
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I must say I have a big smile on my face after reading the email SE sent out.

I'm excited to see what this new team brings to the table. I'm also excited to see what "Lead Combat System Designer
Akihiko Matsui (FINAL FANTASY XI)" has in store for us :D
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#77 Dec 10 2010 at 2:44 AM Rating: Good
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really wow...

i was about to let my hope down after 2 and half months of wait...

i think this is a real right move to save SE...

'cos i don't think they can release an update to rival WOW's catalysm, but this announcement did it...

at least for me...

KUDOS SE!!!
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#78 Dec 10 2010 at 2:46 AM Rating: Decent
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Rinsui wrote:
Quote:
I ultimately have to return to my, "We'll see," position.

No. This time they made a very hard and important decision.
For that alone, they deserve much more than a "let's wait and see".


No, they don't. Wait and see is exactly what they deserve from us at the MOST right now.

Tanaka should have been dumped no later than release.

About time SE got their collective heads out of their corporate asses.

Unfortunately, my account will remain as it is, completely disabled. I have no desire to play this shell of a game, "free" time or not.

I'll look at it again in January and decide whether it's worth reactivating my "free" time.

Edited, Dec 10th 2010 3:48am by Zorvan
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#79 Dec 10 2010 at 2:47 AM Rating: Excellent
Mistress Theonehio wrote:
KayannaBigGrr wrote:
Tanaka gone, Sundi gone. ...well I guess we won't have to worry about the game designer making absolute virtue type mobs anymore right? ...good?

Guess we'll have to see. Maybe they will add PvP content, new direction, new staff...hey who knows.


They're finally starting to make good choices...I'd hope they wouldn't ruin the game with PvP as they finally get this thing going.



While I loathe PVP, that little clip where you see the boat crashing into another boat which appeared to be PC controlled. Could allude to some manner of teamwork based PVP combat. I'd like something to that effect if we are going to have it. No epeen man vs man combat nonsense. More so I'm interested in what they have in mind for companies. My mind swims with ideas and possibilities.
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#80 Dec 10 2010 at 2:47 AM Rating: Excellent
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Some of us would be happy without a return of spectator mode combat, tyvm.

Agreed. The basic combat system is just fine. Fine tune targeting and the battle regimen system and we're good to go.

Now XIV's faster paced combat combined with Exp/SP chains, and an improved battle regimen system along with flashier special effects for skills? That would be great.

Edited, Dec 10th 2010 2:49am by Teknoman
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#81 Dec 10 2010 at 2:48 AM Rating: Decent
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well, the one in the middle is UK Fashion guru Gok Wan, im sure of it :S
this doesnt bode well

But in all seriousness, im quite excited that SE are taking this so seriously, i think if it were a european producer, they'd have said, oh well, never mind, lets go do something else :P
#82 Dec 10 2010 at 2:49 AM Rating: Default
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Quote:
They're finally starting to make good choices...I'd hope they wouldn't ruin the game with PvP as they finally get this thing going.


They've been doing so since October. This will hopefully only make things better.

Really, as long as Tanaka is out I would have been fine without the other changes.

Edited, Dec 10th 2010 11:49am by Hyanmen
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#83 Dec 10 2010 at 2:50 AM Rating: Excellent
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Rinsui wrote:
Quote:
I ultimately have to return to my, "We'll see," position.

No. This time they made a very hard and important decision.
For that alone, they deserve much more than a "let's wait and see".
I'm also with you that they made an important and hard decision but still, I also prefer move to a moderate positive position.

Does this apology and information makes me feel better as customer and as a player?
Yes, Totally.

Is the game fixed already?
No, no by a long shot.

Ergo... we'll see.

Ken
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#84 Dec 10 2010 at 2:50 AM Rating: Good
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The combat system is brilliant! Probably the most fun in any MMO! The whole leveling and class system is very fresh and a testament that there is definitely some great game designers at SE.

What this game needs is content, fixes for basic functionality (autosort kthxplox) ......
....
...
..



..

and an Auction House.
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#85mryondaimee, Posted: Dec 10 2010 at 2:51 AM, Rating: Sub-Default, (Expand Post) ADD A AUTO ATTACK
#86 Dec 10 2010 at 2:53 AM Rating: Good
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Well this came as an early morning shock to me (even before I had my first coffee!) :O
Holy crap.... I'm beside myself! Just don't know what to make of it yet, but I feel excited :OOO
#87 Dec 10 2010 at 2:54 AM Rating: Good
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mryondaimee wrote:
ADD A AUTO ATTACK


You know that would complete throw off the whole stamina system, and make a slower combat system right?
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#88 Dec 10 2010 at 2:54 AM Rating: Default
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Tanaka's job it was going to cost him yes! -yoda-

seriously, nowhere in his goodbye post did i see him mention CONTENT! geeze, good riddance, the longer he called the shots the longer you guys would be in despair.

personally, im not comin back BUT in order to save some people and perhaps reel in a few more, this is a step in the right direction. ***** UI and combat issues and all that nitpicky crap they keep mentioning though, drop it.. all of it. Get on content immediatly and dont stop for a LONG time! Content and itemization and one day they may have a refined game that can compete on the same level as other A list titles...

its a shame, between this and vanguard, im beginning to see a trend. no wonder WoW is still poppin. Uhghgh but no wonder.
#89 Dec 10 2010 at 2:58 AM Rating: Good
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mryondaimee wrote:
ADD A AUTO ATTACK


DIE IN A FIRE!

FFXI is that way, fyi
<------

Edited, Dec 10th 2010 3:59am by Lefein
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#90 Dec 10 2010 at 2:58 AM Rating: Good
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klepp6761 wrote:
Tanaka's job it was going to cost him yes! -yoda-

seriously, nowhere in his goodbye post did i see him mention CONTENT! geeze, good riddance, the longer he called the shots the longer you guys would be in despair.

personally, im not comin back BUT in order to save some people and perhaps reel in a few more, this is a step in the right direction. ***** UI and combat issues and all that nitpicky crap they keep mentioning though, drop it.. all of it. Get on content immediatly and dont stop for a LONG time! Content and itemization and one day they may have a refined game that can compete on the same level as other A list titles...

its a shame, between this and vanguard, im beginning to see a trend. no wonder WoW is still poppin. Uhghgh but no wonder.


There was a mention of two major content updates happening this month now instead of just one.
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#91 Dec 10 2010 at 2:59 AM Rating: Good
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Color me surprised! I'm glad some people might finally get what they wanted, and here's to hoping for a auction house!

As a dedicated crafter I look forward to them adding...more stuff to craft! Now I don't know what to do...try ranking up now? wait? a little ranking and a little waiting? its like knowing ahead of time the whole world my flip upside down on you and then again nothing at all (for what you do anyway) might change.

Oh well, I guess I'll just make arrows until further notice.
#92 Dec 10 2010 at 3:00 AM Rating: Excellent
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klepp6761 wrote:
Tanaka's job it was going to cost him yes! -yoda-

seriously, nowhere in his goodbye post did i see him mention CONTENT!


Part of the problem is that the fans just don't read very closely and are quick to jump to the worst possible scenario conclusion. Hmmm...could that be cynicism?

Tanaka wrote:
A number of concerns that have been voiced by users, such as the design of the user interface, availability of tutorials and --> game content, <-- and battle system functionality, represent key issues that must be addressed.


Can you see it now?

Edited, Dec 10th 2010 1:01am by Aurelius
#93 Dec 10 2010 at 3:11 AM Rating: Decent
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It is a major loss of face for the President and CEO of a large Japanese company such as SE to issue an open apolagy to its customers. The last time this happened was with the Toyoda fiasco. Rest assured that many heads rolled. Hopefully SE will open more avenues of direct contact with its suscribers as well as continuing to monitor forums such as this and its other favored Fansites; which they do on an ongoing basis.

As far as the future of FFXIV is concerned I fully expect update packages to be released as soon as they are available. The second update in Dec is evedence of this. I would not be suprised if we see at least 1 update a month until the game reaches the level of enjoyment they are hoping for. Subscriber feedback will be the true guage of this.

This is my opinion only but I think that developement will be in 3 stages:

1. Implimentation of fixes to staisfy the concerns expressed by suscribers in feedbacks i.e. AH, Party System, Auto-attack.
2. A fleshing out of the game with new content that will move the game more to being a true RPG instead of a crafting game
3. Finally a major expansion along the lines of the Rise of Zilart that will be included with the basic game for future sales as well
as the PS3 release.

Again, this is just my opinion but it seems like the logical approach. SE has given themselves the time needed to do this with the open ended trial period.

As far as the PS3 situation is concerned I do not think that the outrage will be as severe as a lot of people imagine. Most people who were going to buy the PS3 version have read the same reviews and flame mail we read. They would prefer thet the game be complete before they spend their $60.00. As I have always thought that this game was written promarily for the PS3 I fully suspect that the Dev team will be working extended hours to get it right. Would be suprised if the release date goes beyound July.

I am willing to give SE the oppurtunity to make their recovery and will make my final decision on the game at that time.

Edited, Dec 10th 2010 4:17am by Rizon538
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#94 Dec 10 2010 at 3:21 AM Rating: Default
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Would it be nice if they brought back auto attack? :D
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#95 Dec 10 2010 at 3:25 AM Rating: Default
LyleVertigo wrote:
Would it be nice if they brought back auto attack? :D


Yes yes yes and yes....
FFXIV is the most anti-social game in the world...

They could have it like WOW that you can have it either on auto attack or play manually...
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#96 Dec 10 2010 at 3:40 AM Rating: Decent
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On the one hand woohoo for new blood. Whatever lets that potential be reached. It was too early in the game to tell how it actually would have turned out but some thing were capping out at mediocre quick.

On the other hand I won't trash the old staff. They brought this game a long way and did some very good things along with the bad that have been stomped into the ground already. I hope they aren't tossed aside and are helping this game that they put all that work into to succeed.

Now for the main thing I'm concerned with. I truly hope this doesn't turn into the snorefest that XI's combat was in the near future. If I have time to do something totally different while I'm in the deepest of combat I'll be pretty disappointed. The new combat designer is welcome as long as that doesn't happen. XI's overall concept of combat was very good. The speed of it was abysmal tho.
I hope he has these multitudes of the same ability on the chopping block too. DoW classes don't need abilities that repeat 3 and 4 times. Leaves nothing to look forward to. I'm talking about things like the lnc having the same WS over and over or archers many enmity lowers abilities and multishot quick nock barrage etc all being pretty much the same thing. That is boring.

For the guy that said he wanted the return of XI battle system. There isn't a ditch deep enough for you. I like to play my games.

Time will tell where this leads us. Again, I am impressed with this company doing all it can to try to do this right. I just honestly don't want it to become XI again with all the new XI blood. XI had it's time and place but going back to that way of doing things would be tragic. Especially with all the games marketed to "gamers" instead of "rpgers" that this game will have to compete with.
#97 Dec 10 2010 at 3:41 AM Rating: Excellent
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I don't want auto-attack to come back. However, a queuing system for attacks would be quite nice.
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#98 Dec 10 2010 at 3:44 AM Rating: Default
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AoC, ring a bill? its the exact same story? why dot they learn from others mistakes?

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#99 Dec 10 2010 at 3:45 AM Rating: Decent
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AoC, ring a bill? its the exact same story? why dot they learn from others mistakes?


AoC should have done it with some free trials.
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#100 Dec 10 2010 at 3:50 AM Rating: Good
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Well, this is great.
The wonders of having a huge team. I hope SE realise how lucky they are.

Any other MMO would have just been lelft to die, but they really are gonna make a run of it.
I just sincerely hope they haven't pulled TOO much of FFXI's resources away.
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#101 Dec 10 2010 at 3:52 AM Rating: Decent
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LyleVertigo wrote:
Would it be nice if they brought back auto attack? :D


Ugh no. There is plenty of time to chat even with this battle system. I fight non stop and I chat non stop. Maybe your controller isn't as good as you thought it was huh? Your controller is killing the games chat. The other reason people don't talk is because there is no need to. Parties aren't needed most of the time. Chat lights up for behest and for people who aren't really annoying trying to do leves. That's all the world chat needed. Speaking of world chat. There isn't one. That helps kill it too. (Yes, I know XI didn't have one but everyone just sat in town there cause there was nothing good to do.) World chat channels would be used I bet. Even if it's trolling it is a sign of life at least.
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